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Added v_isometric cvars, this mode is mostly a curiosity but it's useful for testing...
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
25
26 r_refdef_view_t csqc_original_r_refdef_view;
27 r_refdef_view_t csqc_main_r_refdef_view;
28
29 // #1 void(vector ang) makevectors
30 static void VM_CL_makevectors (prvm_prog_t *prog)
31 {
32         vec3_t angles, forward, right, up;
33         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
34         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
35         AngleVectors(angles, forward, right, up);
36         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
37         VectorCopy(right, PRVM_clientglobalvector(v_right));
38         VectorCopy(up, PRVM_clientglobalvector(v_up));
39 }
40
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (prvm_prog_t *prog)
43 {
44         prvm_edict_t    *e;
45         prvm_vec_t      *org;
46         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
47
48         e = PRVM_G_EDICT(OFS_PARM0);
49         if (e == prog->edicts)
50         {
51                 VM_Warning(prog, "setorigin: can not modify world entity\n");
52                 return;
53         }
54         if (e->priv.required->free)
55         {
56                 VM_Warning(prog, "setorigin: can not modify free entity\n");
57                 return;
58         }
59         org = PRVM_G_VECTOR(OFS_PARM1);
60         VectorCopy (org, PRVM_clientedictvector(e, origin));
61         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
62                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
63         CL_LinkEdict(e);
64 }
65
66 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
67 {
68         int             i;
69
70         for (i=0 ; i<3 ; i++)
71                 if (min[i] > max[i])
72                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
73
74         // set derived values
75         VectorCopy (min, PRVM_clientedictvector(e, mins));
76         VectorCopy (max, PRVM_clientedictvector(e, maxs));
77         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
78
79         CL_LinkEdict (e);
80 }
81
82 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
83 {
84         prvm_vec3_t mins, maxs;
85         VectorCopy(min, mins);
86         VectorCopy(max, maxs);
87         SetMinMaxSizePRVM(prog, e, mins, maxs);
88 }
89
90 // #3 void(entity e, string m) setmodel
91 static void VM_CL_setmodel (prvm_prog_t *prog)
92 {
93         prvm_edict_t    *e;
94         const char              *m;
95         dp_model_t *mod;
96         int                             i;
97
98         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
99
100         e = PRVM_G_EDICT(OFS_PARM0);
101         PRVM_clientedictfloat(e, modelindex) = 0;
102         PRVM_clientedictstring(e, model) = 0;
103
104         m = PRVM_G_STRING(OFS_PARM1);
105         mod = NULL;
106         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
107         {
108                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
109                 {
110                         mod = cl.csqc_model_precache[i];
111                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
112                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
113                         break;
114                 }
115         }
116
117         if( !mod ) {
118                 for (i = 0;i < MAX_MODELS;i++)
119                 {
120                         mod = cl.model_precache[i];
121                         if (mod && !strcmp(mod->name, m))
122                         {
123                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
124                                 PRVM_clientedictfloat(e, modelindex) = i;
125                                 break;
126                         }
127                 }
128         }
129
130         if( mod ) {
131                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
132                 // LordHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
133                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
134         }
135         else
136         {
137                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
138                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
139         }
140 }
141
142 // #4 void(entity e, vector min, vector max) setsize
143 static void VM_CL_setsize (prvm_prog_t *prog)
144 {
145         prvm_edict_t    *e;
146         vec3_t          mins, maxs;
147         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
148
149         e = PRVM_G_EDICT(OFS_PARM0);
150         if (e == prog->edicts)
151         {
152                 VM_Warning(prog, "setsize: can not modify world entity\n");
153                 return;
154         }
155         if (e->priv.server->free)
156         {
157                 VM_Warning(prog, "setsize: can not modify free entity\n");
158                 return;
159         }
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
161         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
162
163         SetMinMaxSize( prog, e, mins, maxs );
164
165         CL_LinkEdict(e);
166 }
167
168 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
169 static void VM_CL_sound (prvm_prog_t *prog)
170 {
171         const char                      *sample;
172         int                                     channel;
173         prvm_edict_t            *entity;
174         float                           fvolume;
175         float                           attenuation;
176         float pitchchange;
177         float                           startposition;
178         int flags;
179         vec3_t                          org;
180
181         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
182
183         entity = PRVM_G_EDICT(OFS_PARM0);
184         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
185         sample = PRVM_G_STRING(OFS_PARM2);
186         fvolume = PRVM_G_FLOAT(OFS_PARM3);
187         attenuation = PRVM_G_FLOAT(OFS_PARM4);
188
189         if (fvolume < 0 || fvolume > 1)
190         {
191                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
192                 return;
193         }
194
195         if (attenuation < 0 || attenuation > 4)
196         {
197                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
198                 return;
199         }
200
201         if (prog->argc < 6)
202                 pitchchange = 0;
203         else
204                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
205
206         if (prog->argc < 7)
207                 flags = 0;
208         else
209         {
210                 // LordHavoc: we only let the qc set certain flags, others are off-limits
211                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
212         }
213
214         // sound_starttime exists instead of sound_startposition because in a
215         // networking sense you might not know when something is being received,
216         // so making sounds match up in sync would be impossible if relative
217         // position was sent
218         if (PRVM_clientglobalfloat(sound_starttime))
219                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
220         else
221                 startposition = 0;
222
223         channel = CHAN_USER2ENGINE(channel);
224
225         if (!IS_CHAN(channel))
226         {
227                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
228                 return;
229         }
230
231         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
232         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
233 }
234
235 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
236 static void VM_CL_pointsound(prvm_prog_t *prog)
237 {
238         const char                      *sample;
239         float                           fvolume;
240         float                           attenuation;
241         vec3_t                          org;
242
243         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
244
245         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
246         sample = PRVM_G_STRING(OFS_PARM1);
247         fvolume = PRVM_G_FLOAT(OFS_PARM2);
248         attenuation = PRVM_G_FLOAT(OFS_PARM3);
249
250         if (fvolume < 0 || fvolume > 1)
251         {
252                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
253                 return;
254         }
255
256         if (attenuation < 0 || attenuation > 4)
257         {
258                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
259                 return;
260         }
261
262         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
263         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
264 }
265
266 // #14 entity() spawn
267 static void VM_CL_spawn (prvm_prog_t *prog)
268 {
269         prvm_edict_t *ed;
270         ed = PRVM_ED_Alloc(prog);
271         VM_RETURN_EDICT(ed);
272 }
273
274 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
275 {
276         VM_SetTraceGlobals(prog, trace);
277         PRVM_clientglobalfloat(trace_networkentity) = svent;
278 }
279
280 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
281 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
282
283 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
284 static void VM_CL_traceline (prvm_prog_t *prog)
285 {
286         vec3_t  v1, v2;
287         trace_t trace;
288         int             move, svent;
289         prvm_edict_t    *ent;
290
291 //      R_TimeReport("pretraceline");
292
293         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
294
295         prog->xfunction->builtinsprofile += 30;
296
297         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
298         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
299         move = (int)PRVM_G_FLOAT(OFS_PARM2);
300         ent = PRVM_G_EDICT(OFS_PARM3);
301
302         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
303                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
304
305         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
306
307         CL_VM_SetTraceGlobals(prog, &trace, svent);
308 //      R_TimeReport("traceline");
309 }
310
311 /*
312 =================
313 VM_CL_tracebox
314
315 Used for use tracing and shot targeting
316 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
317 if the tryents flag is set.
318
319 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
320 =================
321 */
322 // LordHavoc: added this for my own use, VERY useful, similar to traceline
323 static void VM_CL_tracebox (prvm_prog_t *prog)
324 {
325         vec3_t  v1, v2, m1, m2;
326         trace_t trace;
327         int             move, svent;
328         prvm_edict_t    *ent;
329
330 //      R_TimeReport("pretracebox");
331         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
332
333         prog->xfunction->builtinsprofile += 30;
334
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
336         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
337         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
338         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
339         move = (int)PRVM_G_FLOAT(OFS_PARM4);
340         ent = PRVM_G_EDICT(OFS_PARM5);
341
342         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
343                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
344
345         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
346
347         CL_VM_SetTraceGlobals(prog, &trace, svent);
348 //      R_TimeReport("tracebox");
349 }
350
351 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
352 {
353         int i;
354         float gravity;
355         vec3_t start, end, mins, maxs, move;
356         vec3_t original_origin;
357         vec3_t original_velocity;
358         vec3_t original_angles;
359         vec3_t original_avelocity;
360         trace_t trace;
361
362         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
363         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
364         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
365         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
366
367         gravity = PRVM_clientedictfloat(tossent, gravity);
368         if (!gravity)
369                 gravity = 1.0f;
370         gravity *= cl.movevars_gravity * 0.05;
371
372         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
373         {
374                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
375                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
376                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
377                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
378                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
379                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
380                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
381                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
382                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
383
384                 if (trace.fraction < 1)
385                         break;
386         }
387
388         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
389         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
390         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
391         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
392
393         return trace;
394 }
395
396 static void VM_CL_tracetoss (prvm_prog_t *prog)
397 {
398         trace_t trace;
399         prvm_edict_t    *ent;
400         prvm_edict_t    *ignore;
401         int svent = 0;
402
403         prog->xfunction->builtinsprofile += 600;
404
405         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
406
407         ent = PRVM_G_EDICT(OFS_PARM0);
408         if (ent == prog->edicts)
409         {
410                 VM_Warning(prog, "tracetoss: can not use world entity\n");
411                 return;
412         }
413         ignore = PRVM_G_EDICT(OFS_PARM1);
414
415         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
416
417         CL_VM_SetTraceGlobals(prog, &trace, svent);
418 }
419
420
421 // #20 void(string s) precache_model
422 static void VM_CL_precache_model (prvm_prog_t *prog)
423 {
424         const char      *name;
425         int                     i;
426         dp_model_t              *m;
427
428         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
429
430         name = PRVM_G_STRING(OFS_PARM0);
431         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
432         {
433                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
434                 {
435                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
436                         return;
437                 }
438         }
439         PRVM_G_FLOAT(OFS_RETURN) = 0;
440         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
441         if(m && m->loaded)
442         {
443                 for (i = 0;i < MAX_MODELS;i++)
444                 {
445                         if (!cl.csqc_model_precache[i])
446                         {
447                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
448                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
449                                 return;
450                         }
451                 }
452                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
453                 return;
454         }
455         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
456 }
457
458 // #22 entity(vector org, float rad) findradius
459 static void VM_CL_findradius (prvm_prog_t *prog)
460 {
461         prvm_edict_t    *ent, *chain;
462         vec_t                   radius, radius2;
463         vec3_t                  org, eorg, mins, maxs;
464         int                             i, numtouchedicts;
465         static prvm_edict_t     *touchedicts[MAX_EDICTS];
466         int             chainfield;
467
468         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
469
470         if(prog->argc == 3)
471                 chainfield = PRVM_G_INT(OFS_PARM2);
472         else
473                 chainfield = prog->fieldoffsets.chain;
474         if(chainfield < 0)
475                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
476
477         chain = (prvm_edict_t *)prog->edicts;
478
479         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
480         radius = PRVM_G_FLOAT(OFS_PARM1);
481         radius2 = radius * radius;
482
483         mins[0] = org[0] - (radius + 1);
484         mins[1] = org[1] - (radius + 1);
485         mins[2] = org[2] - (radius + 1);
486         maxs[0] = org[0] + (radius + 1);
487         maxs[1] = org[1] + (radius + 1);
488         maxs[2] = org[2] + (radius + 1);
489         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
490         if (numtouchedicts > MAX_EDICTS)
491         {
492                 // this never happens   //[515]: for what then ?
493                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
494                 numtouchedicts = MAX_EDICTS;
495         }
496         for (i = 0;i < numtouchedicts;i++)
497         {
498                 ent = touchedicts[i];
499                 // Quake did not return non-solid entities but darkplaces does
500                 // (note: this is the reason you can't blow up fallen zombies)
501                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
502                         continue;
503                 // LordHavoc: compare against bounding box rather than center so it
504                 // doesn't miss large objects, and use DotProduct instead of Length
505                 // for a major speedup
506                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
507                 if (sv_gameplayfix_findradiusdistancetobox.integer)
508                 {
509                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
510                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
511                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
512                 }
513                 else
514                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
515                 if (DotProduct(eorg, eorg) < radius2)
516                 {
517                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
518                         chain = ent;
519                 }
520         }
521
522         VM_RETURN_EDICT(chain);
523 }
524
525 // #34 float() droptofloor
526 static void VM_CL_droptofloor (prvm_prog_t *prog)
527 {
528         prvm_edict_t            *ent;
529         vec3_t                          start, end, mins, maxs;
530         trace_t                         trace;
531
532         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
533
534         // assume failure if it returns early
535         PRVM_G_FLOAT(OFS_RETURN) = 0;
536
537         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
538         if (ent == prog->edicts)
539         {
540                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
541                 return;
542         }
543         if (ent->priv.server->free)
544         {
545                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
546                 return;
547         }
548
549         VectorCopy(PRVM_clientedictvector(ent, origin), start);
550         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
551         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
552         VectorCopy(PRVM_clientedictvector(ent, origin), end);
553         end[2] -= 256;
554
555         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
556
557         if (trace.fraction != 1)
558         {
559                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
560                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
561                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
562                 PRVM_G_FLOAT(OFS_RETURN) = 1;
563                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
564 //              ent->priv.server->suspendedinairflag = true;
565         }
566 }
567
568 // #35 void(float style, string value) lightstyle
569 static void VM_CL_lightstyle (prvm_prog_t *prog)
570 {
571         int                     i;
572         const char      *c;
573
574         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
575
576         i = (int)PRVM_G_FLOAT(OFS_PARM0);
577         c = PRVM_G_STRING(OFS_PARM1);
578         if (i >= cl.max_lightstyle)
579         {
580                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
581                 return;
582         }
583         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
584         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
585         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
586 }
587
588 // #40 float(entity e) checkbottom
589 static void VM_CL_checkbottom (prvm_prog_t *prog)
590 {
591         static int              cs_yes, cs_no;
592         prvm_edict_t    *ent;
593         vec3_t                  mins, maxs, start, stop;
594         trace_t                 trace;
595         int                             x, y;
596         float                   mid, bottom;
597
598         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
599         ent = PRVM_G_EDICT(OFS_PARM0);
600         PRVM_G_FLOAT(OFS_RETURN) = 0;
601
602         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
603         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
604
605 // if all of the points under the corners are solid world, don't bother
606 // with the tougher checks
607 // the corners must be within 16 of the midpoint
608         start[2] = mins[2] - 1;
609         for     (x=0 ; x<=1 ; x++)
610                 for     (y=0 ; y<=1 ; y++)
611                 {
612                         start[0] = x ? maxs[0] : mins[0];
613                         start[1] = y ? maxs[1] : mins[1];
614                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
615                                 goto realcheck;
616                 }
617
618         cs_yes++;
619         PRVM_G_FLOAT(OFS_RETURN) = true;
620         return;         // we got out easy
621
622 realcheck:
623         cs_no++;
624 //
625 // check it for real...
626 //
627         start[2] = mins[2];
628
629 // the midpoint must be within 16 of the bottom
630         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
631         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
632         stop[2] = start[2] - 2*sv_stepheight.value;
633         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
634
635         if (trace.fraction == 1.0)
636                 return;
637
638         mid = bottom = trace.endpos[2];
639
640 // the corners must be within 16 of the midpoint
641         for     (x=0 ; x<=1 ; x++)
642                 for     (y=0 ; y<=1 ; y++)
643                 {
644                         start[0] = stop[0] = x ? maxs[0] : mins[0];
645                         start[1] = stop[1] = y ? maxs[1] : mins[1];
646
647                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
648
649                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
650                                 bottom = trace.endpos[2];
651                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
652                                 return;
653                 }
654
655         cs_yes++;
656         PRVM_G_FLOAT(OFS_RETURN) = true;
657 }
658
659 // #41 float(vector v) pointcontents
660 static void VM_CL_pointcontents (prvm_prog_t *prog)
661 {
662         vec3_t point;
663         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
664         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
665         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
666 }
667
668 // #48 void(vector o, vector d, float color, float count) particle
669 static void VM_CL_particle (prvm_prog_t *prog)
670 {
671         vec3_t org, dir;
672         int             count;
673         unsigned char   color;
674         VM_SAFEPARMCOUNT(4, VM_CL_particle);
675
676         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
677         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
678         color = (int)PRVM_G_FLOAT(OFS_PARM2);
679         count = (int)PRVM_G_FLOAT(OFS_PARM3);
680         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
681 }
682
683 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
684 static void VM_CL_ambientsound (prvm_prog_t *prog)
685 {
686         vec3_t f;
687         sfx_t   *s;
688         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
689         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
690         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
691         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
692 }
693
694 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
695 static void VM_CL_getlight (prvm_prog_t *prog)
696 {
697         vec3_t ambientcolor, diffusecolor, diffusenormal;
698         vec3_t p;
699         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
700
701         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
702
703         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
704         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
705         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
706         if (PRVM_clientglobalvector(getlight_ambient))
707                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
708         if (PRVM_clientglobalvector(getlight_diffuse))
709                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
710         if (PRVM_clientglobalvector(getlight_dir))
711                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
712 }
713
714 //============================================================================
715 //[515]: SCENE MANAGER builtins
716
717 extern cvar_t v_yshearing;
718 void CSQC_R_RecalcView (void)
719 {
720         extern matrix4x4_t viewmodelmatrix_nobob;
721         extern matrix4x4_t viewmodelmatrix_withbob;
722         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
723         if (v_yshearing.value > 0)
724                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
725         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
726         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
727         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
728 }
729
730 //#300 void() clearscene (EXT_CSQC)
731 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
732 {
733         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
734         // clear renderable entity and light lists
735         r_refdef.scene.numentities = 0;
736         r_refdef.scene.numlights = 0;
737         // restore the view settings to the values that VM_CL_UpdateView received from the client code
738         r_refdef.view = csqc_original_r_refdef_view;
739         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
740         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
741         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
742         cl.csqc_vidvars.drawenginesbar = false;
743         cl.csqc_vidvars.drawcrosshair = false;
744         CSQC_R_RecalcView();
745 }
746
747 //#301 void(float mask) addentities (EXT_CSQC)
748 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
749 {
750         double t = Sys_DirtyTime();
751         int                     i, drawmask;
752         prvm_edict_t *ed;
753         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
754         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
755         CSQC_RelinkAllEntities(drawmask);
756
757         PRVM_clientglobalfloat(time) = cl.time;
758         for(i=1;i<prog->num_edicts;i++)
759         {
760                 // so we can easily check if CSQC entity #edictnum is currently drawn
761                 cl.csqcrenderentities[i].entitynumber = 0;
762                 ed = &prog->edicts[i];
763                 if(ed->priv.required->free)
764                         continue;
765                 CSQC_Think(ed);
766                 if(ed->priv.required->free)
767                         continue;
768                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
769                 CSQC_Predraw(ed);
770                 if(ed->priv.required->free)
771                         continue;
772                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
773                         continue;
774                 CSQC_AddRenderEdict(ed, i);
775         }
776
777         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
778         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
779         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
780 }
781
782 //#302 void(entity ent) addentity (EXT_CSQC)
783 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
784 {
785         double t = Sys_DirtyTime();
786         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
787         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
788         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
789         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
790 }
791
792 //#303 float(float property, ...) setproperty (EXT_CSQC)
793 //#303 float(float property) getproperty
794 //#303 vector(float property) getpropertyvec
795 //#309 float(float property) getproperty
796 //#309 vector(float property) getpropertyvec
797 // VorteX: make this function be able to return previously set property if new value is not given
798 static void VM_CL_R_SetView (prvm_prog_t *prog)
799 {
800         int             c;
801         prvm_vec_t      *f;
802         float   k;
803
804         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
805
806         c = (int)PRVM_G_FLOAT(OFS_PARM0);
807
808         // return value?
809         if (prog->argc < 2)
810         {
811                 switch(c)
812                 {
813                 case VF_MIN:
814                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
815                         break;
816                 case VF_MIN_X:
817                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
818                         break;
819                 case VF_MIN_Y:
820                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
821                         break;
822                 case VF_SIZE:
823                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
824                         break;
825                 case VF_SIZE_X:
826                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
827                         break;
828                 case VF_SIZE_Y:
829                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
830                         break;
831                 case VF_VIEWPORT:
832                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
833                         break;
834                 case VF_FOV:
835                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
836                         break;
837                 case VF_FOVX:
838                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
839                         break;
840                 case VF_FOVY:
841                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
842                         break;
843                 case VF_ORIGIN:
844                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
845                         break;
846                 case VF_ORIGIN_X:
847                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
848                         break;
849                 case VF_ORIGIN_Y:
850                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
851                         break;
852                 case VF_ORIGIN_Z:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
854                         break;
855                 case VF_ANGLES:
856                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
857                         break;
858                 case VF_ANGLES_X:
859                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
860                         break;
861                 case VF_ANGLES_Y:
862                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
863                         break;
864                 case VF_ANGLES_Z:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
866                         break;
867                 case VF_DRAWWORLD:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
869                         break;
870                 case VF_DRAWENGINESBAR:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
872                         break;
873                 case VF_DRAWCROSSHAIR:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
875                         break;
876                 case VF_CL_VIEWANGLES:
877                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
878                         break;
879                 case VF_CL_VIEWANGLES_X:
880                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
881                         break;
882                 case VF_CL_VIEWANGLES_Y:
883                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
884                         break;
885                 case VF_CL_VIEWANGLES_Z:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
887                         break;
888                 case VF_PERSPECTIVE:
889                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
890                         break;
891                 case VF_CLEARSCREEN:
892                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
893                         break;
894                 case VF_MAINVIEW:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
896                         break;
897                 case VF_FOG_DENSITY:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
899                         break;
900                 case VF_FOG_COLOR:
901                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
902                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
903                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
904                         break;
905                 case VF_FOG_COLOR_R:
906                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
907                         break;
908                 case VF_FOG_COLOR_G:
909                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
910                         break;
911                 case VF_FOG_COLOR_B:
912                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
913                         break;
914                 case VF_FOG_ALPHA:
915                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
916                         break;
917                 case VF_FOG_START:
918                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
919                         break;
920                 case VF_FOG_END:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
922                         break;
923                 case VF_FOG_HEIGHT:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
925                         break;
926                 case VF_FOG_FADEDEPTH:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
928                         break;
929                 case VF_MINFPS_QUALITY:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
931                         break;
932                 default:
933                         PRVM_G_FLOAT(OFS_RETURN) = 0;
934                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
935                         return;
936                 }
937                 return;
938         }
939
940         f = PRVM_G_VECTOR(OFS_PARM1);
941         k = PRVM_G_FLOAT(OFS_PARM1);
942         switch(c)
943         {
944         case VF_MIN:
945                 r_refdef.view.x = (int)(f[0]);
946                 r_refdef.view.y = (int)(f[1]);
947                 DrawQ_RecalcView();
948                 break;
949         case VF_MIN_X:
950                 r_refdef.view.x = (int)(k);
951                 DrawQ_RecalcView();
952                 break;
953         case VF_MIN_Y:
954                 r_refdef.view.y = (int)(k);
955                 DrawQ_RecalcView();
956                 break;
957         case VF_SIZE:
958                 r_refdef.view.width = (int)(f[0]);
959                 r_refdef.view.height = (int)(f[1]);
960                 DrawQ_RecalcView();
961                 break;
962         case VF_SIZE_X:
963                 r_refdef.view.width = (int)(k);
964                 DrawQ_RecalcView();
965                 break;
966         case VF_SIZE_Y:
967                 r_refdef.view.height = (int)(k);
968                 DrawQ_RecalcView();
969                 break;
970         case VF_VIEWPORT:
971                 r_refdef.view.x = (int)(f[0]);
972                 r_refdef.view.y = (int)(f[1]);
973                 f = PRVM_G_VECTOR(OFS_PARM2);
974                 r_refdef.view.width = (int)(f[0]);
975                 r_refdef.view.height = (int)(f[1]);
976                 DrawQ_RecalcView();
977                 break;
978         case VF_FOV:
979                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
980                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
981                 break;
982         case VF_FOVX:
983                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
984                 break;
985         case VF_FOVY:
986                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
987                 break;
988         case VF_ORIGIN:
989                 VectorCopy(f, cl.csqc_vieworigin);
990                 CSQC_R_RecalcView();
991                 break;
992         case VF_ORIGIN_X:
993                 cl.csqc_vieworigin[0] = k;
994                 CSQC_R_RecalcView();
995                 break;
996         case VF_ORIGIN_Y:
997                 cl.csqc_vieworigin[1] = k;
998                 CSQC_R_RecalcView();
999                 break;
1000         case VF_ORIGIN_Z:
1001                 cl.csqc_vieworigin[2] = k;
1002                 CSQC_R_RecalcView();
1003                 break;
1004         case VF_ANGLES:
1005                 VectorCopy(f, cl.csqc_viewangles);
1006                 CSQC_R_RecalcView();
1007                 break;
1008         case VF_ANGLES_X:
1009                 cl.csqc_viewangles[0] = k;
1010                 CSQC_R_RecalcView();
1011                 break;
1012         case VF_ANGLES_Y:
1013                 cl.csqc_viewangles[1] = k;
1014                 CSQC_R_RecalcView();
1015                 break;
1016         case VF_ANGLES_Z:
1017                 cl.csqc_viewangles[2] = k;
1018                 CSQC_R_RecalcView();
1019                 break;
1020         case VF_DRAWWORLD:
1021                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1022                 break;
1023         case VF_DRAWENGINESBAR:
1024                 cl.csqc_vidvars.drawenginesbar = k != 0;
1025                 break;
1026         case VF_DRAWCROSSHAIR:
1027                 cl.csqc_vidvars.drawcrosshair = k != 0;
1028                 break;
1029         case VF_CL_VIEWANGLES:
1030                 VectorCopy(f, cl.viewangles);
1031                 break;
1032         case VF_CL_VIEWANGLES_X:
1033                 cl.viewangles[0] = k;
1034                 break;
1035         case VF_CL_VIEWANGLES_Y:
1036                 cl.viewangles[1] = k;
1037                 break;
1038         case VF_CL_VIEWANGLES_Z:
1039                 cl.viewangles[2] = k;
1040                 break;
1041         case VF_PERSPECTIVE:
1042                 r_refdef.view.useperspective = k != 0;
1043                 break;
1044         case VF_CLEARSCREEN:
1045                 r_refdef.view.isoverlay = !k;
1046                 break;
1047         case VF_MAINVIEW:
1048                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1049                 break;
1050         case VF_FOG_DENSITY:
1051                 r_refdef.fog_density = k;
1052                 break;
1053         case VF_FOG_COLOR:
1054                 r_refdef.fog_red = f[0];
1055                 r_refdef.fog_green = f[1];
1056                 r_refdef.fog_blue = f[2];
1057                 break;
1058         case VF_FOG_COLOR_R:
1059                 r_refdef.fog_red = k;
1060                 break;
1061         case VF_FOG_COLOR_G:
1062                 r_refdef.fog_green = k;
1063                 break;
1064         case VF_FOG_COLOR_B:
1065                 r_refdef.fog_blue = k;
1066                 break;
1067         case VF_FOG_ALPHA:
1068                 r_refdef.fog_alpha = k;
1069                 break;
1070         case VF_FOG_START:
1071                 r_refdef.fog_start = k;
1072                 break;
1073         case VF_FOG_END:
1074                 r_refdef.fog_end = k;
1075                 break;
1076         case VF_FOG_HEIGHT:
1077                 r_refdef.fog_height = k;
1078                 break;
1079         case VF_FOG_FADEDEPTH:
1080                 r_refdef.fog_fadedepth = k;
1081                 break;
1082         case VF_MINFPS_QUALITY:
1083                 r_refdef.view.quality = k;
1084                 break;
1085         default:
1086                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1087                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1088                 return;
1089         }
1090         PRVM_G_FLOAT(OFS_RETURN) = 1;
1091 }
1092
1093 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1094 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1095 {
1096         double t = Sys_DirtyTime();
1097         vec3_t org;
1098         float radius = 300;
1099         vec3_t col;
1100         int style = -1;
1101         const char *cubemapname = NULL;
1102         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1103         float coronaintensity = 1;
1104         float coronasizescale = 0.25;
1105         qboolean castshadow = true;
1106         float ambientscale = 0;
1107         float diffusescale = 1;
1108         float specularscale = 1;
1109         matrix4x4_t matrix;
1110         vec3_t forward, left, up;
1111         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1112
1113         // if we've run out of dlights, just return
1114         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1115                 return;
1116
1117         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1118         radius = PRVM_G_FLOAT(OFS_PARM1);
1119         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1120         if (prog->argc >= 4)
1121         {
1122                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1123                 if (style >= MAX_LIGHTSTYLES)
1124                 {
1125                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1126                         style = -1;
1127                 }
1128         }
1129         if (prog->argc >= 5)
1130                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1131         if (prog->argc >= 6)
1132                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1133         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1134         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1135
1136         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1137         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1138         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1139         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1140
1141         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1142         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1143         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1144         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1145 }
1146
1147 //============================================================================
1148
1149 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1150 static void VM_CL_unproject (prvm_prog_t *prog)
1151 {
1152         vec3_t f;
1153         vec3_t temp;
1154         vec3_t result;
1155
1156         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1157         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1158         VectorSet(temp,
1159                 f[2],
1160                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1161                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1162         if(v_flipped.integer)
1163                 temp[1] = -temp[1];
1164         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1165         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1166 }
1167
1168 //#311 vector (vector v) cs_project (EXT_CSQC)
1169 static void VM_CL_project (prvm_prog_t *prog)
1170 {
1171         vec3_t f;
1172         vec3_t v;
1173         matrix4x4_t m;
1174
1175         VM_SAFEPARMCOUNT(1, VM_CL_project);
1176         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1177         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1178         Matrix4x4_Transform(&m, f, v);
1179         if(v_flipped.integer)
1180                 v[1] = -v[1];
1181         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1182                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1183                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1184                 v[0]);
1185         // explanation:
1186         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1187         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1188 }
1189
1190 //#330 float(float stnum) getstatf (EXT_CSQC)
1191 static void VM_CL_getstatf (prvm_prog_t *prog)
1192 {
1193         int i;
1194         union
1195         {
1196                 float f;
1197                 int l;
1198         }dat;
1199         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1200         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1201         if(i < 0 || i >= MAX_CL_STATS)
1202         {
1203                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1204                 return;
1205         }
1206         dat.l = cl.stats[i];
1207         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1208 }
1209
1210 //#331 float(float stnum) getstati (EXT_CSQC)
1211 static void VM_CL_getstati (prvm_prog_t *prog)
1212 {
1213         int i, index;
1214         int firstbit, bitcount;
1215
1216         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1217
1218         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1219         if (prog->argc > 1)
1220         {
1221                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1222                 if (prog->argc > 2)
1223                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1224                 else
1225                         bitcount = 1;
1226         }
1227         else
1228         {
1229                 firstbit = 0;
1230                 bitcount = 32;
1231         }
1232
1233         if(index < 0 || index >= MAX_CL_STATS)
1234         {
1235                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1236                 return;
1237         }
1238         i = cl.stats[index];
1239         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1240                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1241         PRVM_G_FLOAT(OFS_RETURN) = i;
1242 }
1243
1244 //#332 string(float firststnum) getstats (EXT_CSQC)
1245 static void VM_CL_getstats (prvm_prog_t *prog)
1246 {
1247         int i;
1248         char t[17];
1249         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1250         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1251         if(i < 0 || i > MAX_CL_STATS-4)
1252         {
1253                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1254                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1255                 return;
1256         }
1257         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1258         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1259 }
1260
1261 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1262 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1263 {
1264         int                             i;
1265         prvm_edict_t    *t;
1266         struct model_s  *model;
1267
1268         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1269
1270         t = PRVM_G_EDICT(OFS_PARM0);
1271
1272         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1273
1274         PRVM_clientedictstring(t, model) = 0;
1275         PRVM_clientedictfloat(t, modelindex) = 0;
1276
1277         if (!i)
1278                 return;
1279
1280         model = CL_GetModelByIndex(i);
1281         if (!model)
1282         {
1283                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1284                 return;
1285         }
1286         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1287         PRVM_clientedictfloat(t, modelindex) = i;
1288
1289         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1290         if (model)
1291         {
1292                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1293         }
1294         else
1295                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1296 }
1297
1298 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1299 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1300 {
1301         dp_model_t *model;
1302
1303         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1304
1305         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1306         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1307         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1308 }
1309
1310 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1311 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1312 {
1313         int                     i;
1314         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1315         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1316         if (i == 0)
1317                 i = -1;
1318         PRVM_G_FLOAT(OFS_RETURN) = i;
1319 }
1320
1321 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1322 static void VM_CL_trailparticles (prvm_prog_t *prog)
1323 {
1324         int                             i;
1325         vec3_t                  start, end, velocity;
1326         prvm_edict_t    *t;
1327         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1328
1329         t = PRVM_G_EDICT(OFS_PARM0);
1330         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1331         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1332         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1333         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1334
1335         if (i < 0)
1336                 return;
1337         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1338 }
1339
1340 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1341 static void VM_CL_pointparticles (prvm_prog_t *prog)
1342 {
1343         int                     i;
1344         float n;
1345         vec3_t f, v;
1346         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1347         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1348         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1349         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1350         n = PRVM_G_FLOAT(OFS_PARM3);
1351         if (i < 0)
1352                 return;
1353         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1354 }
1355
1356 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1357 static void VM_CL_boxparticles (prvm_prog_t *prog)
1358 {
1359         int effectnum;
1360         // prvm_edict_t *own;
1361         vec3_t origin_from, origin_to, dir_from, dir_to;
1362         float count;
1363         int flags;
1364         qboolean istrail;
1365         float tintmins[4], tintmaxs[4], fade;
1366         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1367
1368         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1369         if (effectnum < 0)
1370                 return;
1371         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1372         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1373         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1374         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1376         count = PRVM_G_FLOAT(OFS_PARM6);
1377         if(prog->argc >= 8)
1378                 flags = PRVM_G_FLOAT(OFS_PARM7);
1379         else
1380                 flags = 0;
1381
1382         Vector4Set(tintmins, 1, 1, 1, 1);
1383         Vector4Set(tintmaxs, 1, 1, 1, 1);
1384         fade = 1;
1385         istrail = false;
1386
1387         if(flags & 1) // read alpha
1388         {
1389                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1390                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1391         }
1392         if(flags & 2) // read color
1393         {
1394                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1395                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1396         }
1397         if(flags & 4) // read fade
1398         {
1399                 fade = PRVM_clientglobalfloat(particles_fade);
1400         }
1401         if(flags & 128) // draw as trail
1402         {
1403                 istrail = true;
1404         }
1405
1406         if (istrail)
1407                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1408         else
1409                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1410 }
1411
1412 //#531 void(float pause) setpause
1413 static void VM_CL_setpause(prvm_prog_t *prog)
1414 {
1415         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1416         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1417                 cl.csqc_paused = true;
1418         else
1419                 cl.csqc_paused = false;
1420 }
1421
1422 //#343 void(float usecursor) setcursormode (DP_CSQC)
1423 static void VM_CL_setcursormode (prvm_prog_t *prog)
1424 {
1425         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1426         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1427         cl_ignoremousemoves = 2;
1428 }
1429
1430 //#344 vector() getmousepos (DP_CSQC)
1431 static void VM_CL_getmousepos(prvm_prog_t *prog)
1432 {
1433         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1434
1435         if (key_consoleactive || key_dest != key_game)
1436                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1437         else if (cl.csqc_wantsmousemove)
1438                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1439         else
1440                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1441 }
1442
1443 //#345 float(float framenum) getinputstate (EXT_CSQC)
1444 static void VM_CL_getinputstate (prvm_prog_t *prog)
1445 {
1446         unsigned int i, frame;
1447         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1448         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1449         PRVM_G_FLOAT(OFS_RETURN) = false;
1450         for (i = 0;i < CL_MAX_USERCMDS;i++)
1451         {
1452                 if (cl.movecmd[i].sequence == frame)
1453                 {
1454                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1455                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1456                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1457                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1458                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1459                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1460                         // this probably shouldn't be here
1461                         if(cl.movecmd[i].crouch)
1462                         {
1463                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1464                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1465                         }
1466                         else
1467                         {
1468                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1469                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1470                         }
1471                         PRVM_G_FLOAT(OFS_RETURN) = true;
1472                 }
1473         }
1474 }
1475
1476 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1477 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1478 {
1479         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1480         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1481 }
1482
1483 //#347 void() runstandardplayerphysics (EXT_CSQC)
1484 #define PMF_JUMP_HELD 1 // matches FTEQW
1485 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1486 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1487 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1488 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1489 {
1490         cl_clientmovement_state_t s;
1491         prvm_edict_t *ent;
1492
1493         memset(&s, 0, sizeof(s));
1494
1495         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1496
1497         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1498         if(ent == prog->edicts)
1499         {
1500                 // deprecated use
1501                 s.self = NULL;
1502                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1503                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1504                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1505                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1506                 s.crouched = 0;
1507                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1508                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1509         }
1510         else
1511         {
1512                 // new use
1513                 s.self = ent;
1514                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1515                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1516                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1517                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1518                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1519                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1520                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1521         }
1522
1523         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1524         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1525         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1526         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1527         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1528         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1529         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1530         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1531
1532         CL_ClientMovement_PlayerMove_Frame(&s);
1533
1534         if(ent == prog->edicts)
1535         {
1536                 // deprecated use
1537                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1538                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1539                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1540                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1541         }
1542         else
1543         {
1544                 // new use
1545                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1546                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1547                 PRVM_clientedictfloat(ent, pmove_flags) =
1548                         (s.crouched ? PMF_DUCKED : 0) |
1549                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1550                         (s.onground ? PMF_ONGROUND : 0);
1551         }
1552 }
1553
1554 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1555 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1556 {
1557         int                     i;
1558         char            t[128];
1559         const char      *c;
1560
1561         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1562
1563         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1564         c = PRVM_G_STRING(OFS_PARM1);
1565         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1566         Sbar_SortFrags();
1567
1568         if (i < 0)
1569                 i = Sbar_GetSortedPlayerIndex(-1-i);
1570         if(i < 0 || i >= cl.maxclients)
1571                 return;
1572
1573         t[0] = 0;
1574
1575         if(!strcasecmp(c, "name"))
1576                 strlcpy(t, cl.scores[i].name, sizeof(t));
1577         else
1578                 if(!strcasecmp(c, "frags"))
1579                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1580         else
1581                 if(!strcasecmp(c, "ping"))
1582                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1583         else
1584                 if(!strcasecmp(c, "pl"))
1585                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1586         else
1587                 if(!strcasecmp(c, "movementloss"))
1588                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1589         else
1590                 if(!strcasecmp(c, "entertime"))
1591                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1592         else
1593                 if(!strcasecmp(c, "colors"))
1594                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1595         else
1596                 if(!strcasecmp(c, "topcolor"))
1597                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1598         else
1599                 if(!strcasecmp(c, "bottomcolor"))
1600                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1601         else
1602                 if(!strcasecmp(c, "viewentity"))
1603                         dpsnprintf(t, sizeof(t), "%i", i+1);
1604         if(!t[0])
1605                 return;
1606         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1607 }
1608
1609 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1610 static void VM_CL_setlistener (prvm_prog_t *prog)
1611 {
1612         vec3_t origin, forward, left, up;
1613         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1614         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1615         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1616         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1617         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1618         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1619         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1620 }
1621
1622 //#352 void(string cmdname) registercommand (EXT_CSQC)
1623 static void VM_CL_registercmd (prvm_prog_t *prog)
1624 {
1625         char *t;
1626         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1628         {
1629                 size_t alloclen;
1630
1631                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1632                 t = (char *)Z_Malloc(alloclen);
1633                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1634                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1635         }
1636         else
1637                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1638
1639 }
1640
1641 //#360 float() readbyte (EXT_CSQC)
1642 static void VM_CL_ReadByte (prvm_prog_t *prog)
1643 {
1644         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1645         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1646 }
1647
1648 //#361 float() readchar (EXT_CSQC)
1649 static void VM_CL_ReadChar (prvm_prog_t *prog)
1650 {
1651         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1652         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1653 }
1654
1655 //#362 float() readshort (EXT_CSQC)
1656 static void VM_CL_ReadShort (prvm_prog_t *prog)
1657 {
1658         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1659         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1660 }
1661
1662 //#363 float() readlong (EXT_CSQC)
1663 static void VM_CL_ReadLong (prvm_prog_t *prog)
1664 {
1665         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1666         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1667 }
1668
1669 //#364 float() readcoord (EXT_CSQC)
1670 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1671 {
1672         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1673         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1674 }
1675
1676 //#365 float() readangle (EXT_CSQC)
1677 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1678 {
1679         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1680         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1681 }
1682
1683 //#366 string() readstring (EXT_CSQC)
1684 static void VM_CL_ReadString (prvm_prog_t *prog)
1685 {
1686         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1687         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1688 }
1689
1690 //#367 float() readfloat (EXT_CSQC)
1691 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1692 {
1693         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1694         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1695 }
1696
1697 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1698 extern cvar_t cl_readpicture_force;
1699 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1700 {
1701         const char *name;
1702         unsigned char *data;
1703         unsigned char *buf;
1704         unsigned short size;
1705         int i;
1706         cachepic_t *pic;
1707
1708         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1709
1710         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1711         size = (unsigned short) MSG_ReadShort(&cl_message);
1712
1713         // check if a texture of that name exists
1714         // if yes, it is used and the data is discarded
1715         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1716
1717         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1718
1719         if(size)
1720         {
1721                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1722                 {
1723                         // texture found and loaded
1724                         // skip over the jpeg as we don't need it
1725                         for(i = 0; i < size; ++i)
1726                                 (void) MSG_ReadByte(&cl_message);
1727                 }
1728                 else
1729                 {
1730                         // texture not found
1731                         // use the attached jpeg as texture
1732                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1733                         MSG_ReadBytes(&cl_message, size, buf);
1734                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1735                         Mem_Free(buf);
1736                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1737                         Mem_Free(data);
1738                 }
1739         }
1740
1741         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1742 }
1743
1744 //////////////////////////////////////////////////////////
1745
1746 static void VM_CL_makestatic (prvm_prog_t *prog)
1747 {
1748         prvm_edict_t *ent;
1749
1750         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1751
1752         ent = PRVM_G_EDICT(OFS_PARM0);
1753         if (ent == prog->edicts)
1754         {
1755                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1756                 return;
1757         }
1758         if (ent->priv.server->free)
1759         {
1760                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1761                 return;
1762         }
1763
1764         if (cl.num_static_entities < cl.max_static_entities)
1765         {
1766                 int renderflags;
1767                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1768
1769                 // copy it to the current state
1770                 memset(staticent, 0, sizeof(*staticent));
1771                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1772                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1773                 staticent->render.framegroupblend[0].lerp = 1;
1774                 // make torchs play out of sync
1775                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1776                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1777                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1778                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1779                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1780                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1781                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1782
1783                 // sanitize values
1784                 if (!staticent->render.alpha)
1785                         staticent->render.alpha = 1.0f;
1786                 if (!staticent->render.scale)
1787                         staticent->render.scale = 1.0f;
1788                 if (!VectorLength2(staticent->render.colormod))
1789                         VectorSet(staticent->render.colormod, 1, 1, 1);
1790                 if (!VectorLength2(staticent->render.glowmod))
1791                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1792
1793                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1794                 if (renderflags & RF_USEAXIS)
1795                 {
1796                         vec3_t forward, left, up, origin;
1797                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1798                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1799                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1800                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1801                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1802                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1803                 }
1804                 else
1805                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1806
1807                 // either fullbright or lit
1808                 if(!r_fullbright.integer)
1809                 {
1810                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1811                                 staticent->render.flags |= RENDER_LIGHT;
1812                         else if(r_equalize_entities_fullbright.integer)
1813                                 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1814                 }
1815                 // turn off shadows from transparent objects
1816                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1817                         staticent->render.flags |= RENDER_SHADOW;
1818                 if (staticent->render.effects & EF_NODEPTHTEST)
1819                         staticent->render.flags |= RENDER_NODEPTHTEST;
1820                 if (staticent->render.effects & EF_ADDITIVE)
1821                         staticent->render.flags |= RENDER_ADDITIVE;
1822                 if (staticent->render.effects & EF_DOUBLESIDED)
1823                         staticent->render.flags |= RENDER_DOUBLESIDED;
1824
1825                 staticent->render.allowdecals = true;
1826                 CL_UpdateRenderEntity(&staticent->render);
1827         }
1828         else
1829                 Con_Printf("Too many static entities");
1830
1831 // throw the entity away now
1832         PRVM_ED_Free(prog, ent);
1833 }
1834
1835 //=================================================================//
1836
1837 /*
1838 =================
1839 VM_CL_copyentity
1840
1841 copies data from one entity to another
1842
1843 copyentity(src, dst)
1844 =================
1845 */
1846 static void VM_CL_copyentity (prvm_prog_t *prog)
1847 {
1848         prvm_edict_t *in, *out;
1849         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1850         in = PRVM_G_EDICT(OFS_PARM0);
1851         if (in == prog->edicts)
1852         {
1853                 VM_Warning(prog, "copyentity: can not read world entity\n");
1854                 return;
1855         }
1856         if (in->priv.server->free)
1857         {
1858                 VM_Warning(prog, "copyentity: can not read free entity\n");
1859                 return;
1860         }
1861         out = PRVM_G_EDICT(OFS_PARM1);
1862         if (out == prog->edicts)
1863         {
1864                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1865                 return;
1866         }
1867         if (out->priv.server->free)
1868         {
1869                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1870                 return;
1871         }
1872         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1873         CL_LinkEdict(out);
1874 }
1875
1876 //=================================================================//
1877
1878 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1879 static void VM_CL_effect (prvm_prog_t *prog)
1880 {
1881 #if 1
1882         Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1883 #else
1884         vec3_t org;
1885         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1886         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1887         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1888 #endif
1889 }
1890
1891 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1892 static void VM_CL_te_blood (prvm_prog_t *prog)
1893 {
1894         vec3_t pos, vel, pos2;
1895         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1896         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1897                 return;
1898         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1899         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1900         CL_FindNonSolidLocation(pos, pos2, 4);
1901         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1902 }
1903
1904 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1905 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1906 {
1907         vec_t speed;
1908         vec3_t mincorner, maxcorner, vel1, vel2;
1909         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1910         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1911                 return;
1912         speed = PRVM_G_FLOAT(OFS_PARM2);
1913         vel1[0] = -speed;
1914         vel1[1] = -speed;
1915         vel1[2] = -speed;
1916         vel2[0] = speed;
1917         vel2[1] = speed;
1918         vel2[2] = speed;
1919         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1920         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1921         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1922 }
1923
1924 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1925 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1926 {
1927         vec3_t          pos;
1928         vec3_t          pos2;
1929         matrix4x4_t     tempmatrix;
1930         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1931         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1932         CL_FindNonSolidLocation(pos, pos2, 10);
1933         CL_ParticleExplosion(pos2);
1934         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1935         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1936 }
1937
1938 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1939 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1940 {
1941         vec3_t mincorner, maxcorner, vel;
1942         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1943         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1944         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1945         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1946         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1947 }
1948
1949 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1950 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1951 {
1952         vec3_t mincorner, maxcorner, vel;
1953         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1954         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1955         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1956         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1957         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1958 }
1959
1960 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1961 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1962 {
1963         vec3_t mincorner, maxcorner, vel;
1964         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1965         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1966         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1967         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1968         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1969 }
1970
1971 // #411 void(vector org, vector vel, float howmany) te_spark
1972 static void VM_CL_te_spark (prvm_prog_t *prog)
1973 {
1974         vec3_t pos, pos2, vel;
1975         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1976
1977         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1978         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1979         CL_FindNonSolidLocation(pos, pos2, 4);
1980         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1981 }
1982
1983 extern cvar_t cl_sound_ric_gunshot;
1984 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1985 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1986 {
1987         vec3_t          pos, pos2;
1988         int                     rnd;
1989         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1990
1991         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1992         CL_FindNonSolidLocation(pos, pos2, 4);
1993         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1994         if(cl_sound_ric_gunshot.integer >= 2)
1995         {
1996                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1997                 else
1998                 {
1999                         rnd = rand() & 3;
2000                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2001                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2002                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2003                 }
2004         }
2005 }
2006
2007 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2008 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2009 {
2010         vec3_t          pos, pos2;
2011         int                     rnd;
2012         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2013
2014         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2015         CL_FindNonSolidLocation(pos, pos2, 4);
2016         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2017         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2018         else
2019         {
2020                 rnd = rand() & 3;
2021                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2022                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2023                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2024         }
2025 }
2026
2027 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2028 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2029 {
2030         vec3_t          pos, pos2;
2031         int                     rnd;
2032         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2033
2034         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2035         CL_FindNonSolidLocation(pos, pos2, 4);
2036         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2037         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2038         else
2039         {
2040                 rnd = rand() & 3;
2041                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2042                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2043                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2044         }
2045 }
2046
2047 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2048 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2049 {
2050         vec3_t          pos, pos2;
2051         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2052
2053         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2054         CL_FindNonSolidLocation(pos, pos2, 10);
2055         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2056         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2057 }
2058
2059 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2060 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2061 {
2062         vec3_t          pos, pos2;
2063         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2064
2065         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2066         CL_FindNonSolidLocation(pos, pos2, 10);
2067         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2068 }
2069
2070 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2071 static void VM_CL_te_customflash (prvm_prog_t *prog)
2072 {
2073         vec3_t          pos, pos2;
2074         matrix4x4_t     tempmatrix;
2075         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2076
2077         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2078         CL_FindNonSolidLocation(pos, pos2, 4);
2079         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2080         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2081 }
2082
2083 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2084 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2085 {
2086         vec3_t          pos, pos2;
2087         int                     rnd;
2088         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2089
2090         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2091         CL_FindNonSolidLocation(pos, pos2, 4);
2092         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2093         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2094         {
2095                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2096                 else
2097                 {
2098                         rnd = rand() & 3;
2099                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2100                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2101                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2102                 }
2103         }
2104 }
2105
2106 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2107 static void VM_CL_te_spike (prvm_prog_t *prog)
2108 {
2109         vec3_t          pos, pos2;
2110         int                     rnd;
2111         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2112
2113         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2114         CL_FindNonSolidLocation(pos, pos2, 4);
2115         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2116         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2117         else
2118         {
2119                 rnd = rand() & 3;
2120                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2121                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2122                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2123         }
2124 }
2125
2126 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2127 static void VM_CL_te_superspike (prvm_prog_t *prog)
2128 {
2129         vec3_t          pos, pos2;
2130         int                     rnd;
2131         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2132
2133         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2134         CL_FindNonSolidLocation(pos, pos2, 4);
2135         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2136         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2137         else
2138         {
2139                 rnd = rand() & 3;
2140                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2141                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2142                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2143         }
2144 }
2145
2146 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2147 static void VM_CL_te_explosion (prvm_prog_t *prog)
2148 {
2149         vec3_t          pos, pos2;
2150         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2151
2152         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2153         CL_FindNonSolidLocation(pos, pos2, 10);
2154         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2155         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2156 }
2157
2158 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2159 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2160 {
2161         vec3_t          pos, pos2;
2162         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2163
2164         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2165         CL_FindNonSolidLocation(pos, pos2, 10);
2166         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2167         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2168 }
2169
2170 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2171 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2172 {
2173         vec3_t          pos, pos2;
2174         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2175
2176         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2177         CL_FindNonSolidLocation(pos, pos2, 4);
2178         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2179         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2180 }
2181
2182 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2183 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2184 {
2185         vec3_t          pos, pos2;
2186         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2187
2188         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2189         CL_FindNonSolidLocation(pos, pos2, 4);
2190         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2191         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2192 }
2193
2194 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2195 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2196 {
2197         vec3_t          pos;
2198         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2199         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2200         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2201 }
2202
2203 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2204 static void VM_CL_te_teleport (prvm_prog_t *prog)
2205 {
2206         vec3_t          pos;
2207         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2208         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2209         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2210 }
2211
2212 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2213 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2214 {
2215         vec3_t          pos, pos2, color;
2216         matrix4x4_t     tempmatrix;
2217         int                     colorStart, colorLength;
2218         unsigned char           *tempcolor;
2219         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2220
2221         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2222         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2223         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2224         CL_FindNonSolidLocation(pos, pos2, 10);
2225         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2226         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2227         color[0] = tempcolor[0] * (2.0f / 255.0f);
2228         color[1] = tempcolor[1] * (2.0f / 255.0f);
2229         color[2] = tempcolor[2] * (2.0f / 255.0f);
2230         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2231         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2232         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2233 }
2234
2235
2236 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2237 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2238 {
2239         vec3_t          start, end;
2240         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2241         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2242         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2243         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2244 }
2245
2246 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2247 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2248 {
2249         vec3_t          start, end;
2250         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2251         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2252         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2253         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2254 }
2255
2256 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2257 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2258 {
2259         vec3_t          start, end;
2260         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2261         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2262         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2263         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2264 }
2265
2266 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2267 static void VM_CL_te_beam (prvm_prog_t *prog)
2268 {
2269         vec3_t          start, end;
2270         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2271         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2272         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2273         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2274 }
2275
2276 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2277 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2278 {
2279         vec3_t          pos, pos2;
2280         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2281
2282         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2283         CL_FindNonSolidLocation(pos, pos2, 4);
2284         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2285 }
2286
2287 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2288 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2289 {
2290         vec3_t          pos, pos2, vel;
2291         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2292         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2293                 return;
2294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2296         CL_FindNonSolidLocation(pos, pos2, 4);
2297         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2298 }
2299
2300
2301 // #443 void(entity e, entity tagentity, string tagname) setattachment
2302 static void VM_CL_setattachment (prvm_prog_t *prog)
2303 {
2304         prvm_edict_t *e;
2305         prvm_edict_t *tagentity;
2306         const char *tagname;
2307         int modelindex;
2308         int tagindex;
2309         dp_model_t *model;
2310         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2311
2312         e = PRVM_G_EDICT(OFS_PARM0);
2313         tagentity = PRVM_G_EDICT(OFS_PARM1);
2314         tagname = PRVM_G_STRING(OFS_PARM2);
2315
2316         if (e == prog->edicts)
2317         {
2318                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2319                 return;
2320         }
2321         if (e->priv.server->free)
2322         {
2323                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2324                 return;
2325         }
2326
2327         if (tagentity == NULL)
2328                 tagentity = prog->edicts;
2329
2330         tagindex = 0;
2331         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2332         {
2333                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2334                 model = CL_GetModelByIndex(modelindex);
2335                 if (model)
2336                 {
2337                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2338                         if (tagindex == 0)
2339                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2340                 }
2341                 else
2342                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2343         }
2344
2345         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2346         PRVM_clientedictfloat(e, tag_index) = tagindex;
2347 }
2348
2349 /////////////////////////////////////////
2350 // DP_MD3_TAGINFO extension coded by VorteX
2351
2352 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2353 {
2354         dp_model_t *model = CL_GetModelFromEdict(e);
2355         if (model)
2356                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2357         else
2358                 return -1;
2359 }
2360
2361 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2362 {
2363         int r;
2364         dp_model_t *model;
2365
2366         *tagname = NULL;
2367         *parentindex = 0;
2368         Matrix4x4_CreateIdentity(tag_localmatrix);
2369
2370         if (tagindex >= 0
2371          && (model = CL_GetModelFromEdict(e))
2372          && model->animscenes)
2373         {
2374                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2375
2376                 if(!r) // success?
2377                         *parentindex += 1;
2378
2379                 return r;
2380         }
2381
2382         return 1;
2383 }
2384
2385 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2386 {
2387         dp_model_t *model;
2388         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2389                 return -1;
2390         return 1;
2391 }
2392
2393 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2394 {
2395         float scale;
2396         float pitchsign = 1;
2397
2398         scale = PRVM_clientedictfloat(ent, scale);
2399         if (!scale)
2400                 scale = 1.0f;
2401
2402         if(viewmatrix)
2403                 *out = r_refdef.view.matrix;
2404         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2405         {
2406                 vec3_t forward;
2407                 vec3_t left;
2408                 vec3_t up;
2409                 vec3_t origin;
2410                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2411                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2412                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2413                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2414                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2415         }
2416         else
2417         {
2418                 pitchsign = CL_GetPitchSign(prog, ent);
2419                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2420         }
2421 }
2422
2423 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2424 {
2425         dp_model_t *model;
2426         if (tagindex >= 0
2427          && (model = CL_GetModelFromEdict(ent))
2428          && model->animscenes)
2429         {
2430                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2431                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2432                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2433                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2434         }
2435         *out = identitymatrix;
2436         return 0;
2437 }
2438
2439 // Warnings/errors code:
2440 // 0 - normal (everything all-right)
2441 // 1 - world entity
2442 // 2 - free entity
2443 // 3 - null or non-precached model
2444 // 4 - no tags with requested index
2445 // 5 - runaway loop at attachment chain
2446 extern cvar_t cl_bob;
2447 extern cvar_t cl_bobcycle;
2448 extern cvar_t cl_bobup;
2449 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2450 {
2451         int ret;
2452         int attachloop;
2453         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2454         dp_model_t *model;
2455         vec3_t shadingorigin;
2456
2457         *out = identitymatrix; // warnings and errors return identical matrix
2458
2459         if (ent == prog->edicts)
2460                 return 1;
2461         if (ent->priv.server->free)
2462                 return 2;
2463
2464         model = CL_GetModelFromEdict(ent);
2465         if(!model)
2466                 return 3;
2467
2468         tagmatrix = identitymatrix;
2469         attachloop = 0;
2470         for(;;)
2471         {
2472                 if(attachloop >= 256)
2473                         return 5;
2474                 // apply transformation by child's tagindex on parent entity and then
2475                 // by parent entity itself
2476                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2477                 if(ret && attachloop == 0)
2478                         return ret;
2479                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2480                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2481                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2482                 // next iteration we process the parent entity
2483                 if (PRVM_clientedictedict(ent, tag_entity))
2484                 {
2485                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2486                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2487                 }
2488                 else
2489                         break;
2490                 attachloop++;
2491         }
2492
2493         // RENDER_VIEWMODEL magic
2494         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2495         {
2496                 Matrix4x4_Copy(&tagmatrix, out);
2497
2498                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2499                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2500
2501                 /*
2502                 // Cl_bob, ported from rendering code
2503                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2504                 {
2505                         double bob, cycle;
2506                         // LordHavoc: this code is *weird*, but not replacable (I think it
2507                         // should be done in QC on the server, but oh well, quake is quake)
2508                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2509                         // degrees (which allows lengthening or squishing the peak or valley)
2510                         cycle = cl.time/cl_bobcycle.value;
2511                         cycle -= (int)cycle;
2512                         if (cycle < cl_bobup.value)
2513                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2514                         else
2515                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2516                         // bob is proportional to velocity in the xy plane
2517                         // (don't count Z, or jumping messes it up)
2518                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2519                         bob = bob*0.3 + bob*0.7*cycle;
2520                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2521                 }
2522                 */
2523
2524                 // return the origin of the view
2525                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2526         }
2527         else
2528         {
2529                 // return the origin of the root entity in the chain
2530                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2531         }
2532         if (returnshadingorigin)
2533                 VectorCopy(shadingorigin, returnshadingorigin);
2534         return 0;
2535 }
2536
2537 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2538 static void VM_CL_gettagindex (prvm_prog_t *prog)
2539 {
2540         prvm_edict_t *ent;
2541         const char *tag_name;
2542         int tag_index;
2543
2544         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2545
2546         ent = PRVM_G_EDICT(OFS_PARM0);
2547         tag_name = PRVM_G_STRING(OFS_PARM1);
2548         if (ent == prog->edicts)
2549         {
2550                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2551                 return;
2552         }
2553         if (ent->priv.server->free)
2554         {
2555                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2556                 return;
2557         }
2558
2559         tag_index = 0;
2560         if (!CL_GetModelFromEdict(ent))
2561                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2562         else
2563         {
2564                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2565                 if (tag_index == 0)
2566                         if(developer_extra.integer)
2567                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2568         }
2569         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2570 }
2571
2572 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2573 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2574 {
2575         prvm_edict_t *e;
2576         int tagindex;
2577         matrix4x4_t tag_matrix;
2578         matrix4x4_t tag_localmatrix;
2579         int parentindex;
2580         const char *tagname;
2581         int returncode;
2582         vec3_t forward, left, up, origin;
2583         const dp_model_t *model;
2584
2585         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2586
2587         e = PRVM_G_EDICT(OFS_PARM0);
2588         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2589         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2590         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2591         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2592         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2593         VectorCopy(up, PRVM_clientglobalvector(v_up));
2594         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2595         model = CL_GetModelFromEdict(e);
2596         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2597         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2598         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2599         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2600         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2601
2602         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2603         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2604         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2605         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2606         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2607         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2608
2609         switch(returncode)
2610         {
2611                 case 1:
2612                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2613                         break;
2614                 case 2:
2615                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2616                         break;
2617                 case 3:
2618                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2619                         break;
2620                 case 4:
2621                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2622                         break;
2623                 case 5:
2624                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2625                         break;
2626         }
2627 }
2628
2629 //============================================================================
2630
2631 //====================
2632 // DP_CSQC_SPAWNPARTICLE
2633 // a QC hook to engine's CL_NewParticle
2634 //====================
2635
2636 // particle theme struct
2637 typedef struct vmparticletheme_s
2638 {
2639         unsigned short typeindex;
2640         qboolean initialized;
2641         pblend_t blendmode;
2642         porientation_t orientation;
2643         int color1;
2644         int color2;
2645         int tex;
2646         float size;
2647         float sizeincrease;
2648         float alpha;
2649         float alphafade;
2650         float gravity;
2651         float bounce;
2652         float airfriction;
2653         float liquidfriction;
2654         float originjitter;
2655         float velocityjitter;
2656         qboolean qualityreduction;
2657         float lifetime;
2658         float stretch;
2659         int staincolor1;
2660         int staincolor2;
2661         int staintex;
2662         float stainalpha;
2663         float stainsize;
2664         float delayspawn;
2665         float delaycollision;
2666         float angle;
2667         float spin;
2668 }vmparticletheme_t;
2669
2670 // particle spawner
2671 typedef struct vmparticlespawner_s
2672 {
2673         mempool_t                       *pool;
2674         qboolean                        initialized;
2675         qboolean                        verified;
2676         vmparticletheme_t       *themes;
2677         int                                     max_themes;
2678 }vmparticlespawner_t;
2679
2680 vmparticlespawner_t vmpartspawner;
2681
2682 // TODO: automatic max_themes grow
2683 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2684 {
2685         // bound max themes to not be an insane value
2686         if (maxthemes < 4)
2687                 maxthemes = 4;
2688         if (maxthemes > 2048)
2689                 maxthemes = 2048;
2690         // allocate and set up structure
2691         if (vmpartspawner.initialized) // reallocate
2692         {
2693                 Mem_FreePool(&vmpartspawner.pool);
2694                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2695         }
2696         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2697         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2698         vmpartspawner.max_themes = maxthemes;
2699         vmpartspawner.initialized = true;
2700         vmpartspawner.verified = true;
2701 }
2702
2703 // reset particle theme to default values
2704 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2705 {
2706         theme->initialized = true;
2707         theme->typeindex = pt_static;
2708         theme->blendmode = PBLEND_ADD;
2709         theme->orientation = PARTICLE_BILLBOARD;
2710         theme->color1 = 0x808080;
2711         theme->color2 = 0xFFFFFF;
2712         theme->tex = 63;
2713         theme->size = 2;
2714         theme->sizeincrease = 0;
2715         theme->alpha = 256;
2716         theme->alphafade = 512;
2717         theme->gravity = 0.0f;
2718         theme->bounce = 0.0f;
2719         theme->airfriction = 1.0f;
2720         theme->liquidfriction = 4.0f;
2721         theme->originjitter = 0.0f;
2722         theme->velocityjitter = 0.0f;
2723         theme->qualityreduction = false;
2724         theme->lifetime = 4;
2725         theme->stretch = 1;
2726         theme->staincolor1 = -1;
2727         theme->staincolor2 = -1;
2728         theme->staintex = -1;
2729         theme->delayspawn = 0.0f;
2730         theme->delaycollision = 0.0f;
2731         theme->angle = 0.0f;
2732         theme->spin = 0.0f;
2733 }
2734
2735 // particle theme -> QC globals
2736 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2737 {
2738         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2739         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2740         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2741         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2742         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2743         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2744         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2745         PRVM_clientglobalfloat(particle_size) = theme->size;
2746         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2747         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2748         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2749         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2750         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2751         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2752         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2753         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2754         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2755         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2756         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2757         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2758         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2759         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2760         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2761         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2762         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2763         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2764         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2765         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2766         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2767 }
2768
2769 // QC globals ->  particle theme
2770 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2771 {
2772         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2773         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2774         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2775         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2776         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2777         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2778         theme->size = PRVM_clientglobalfloat(particle_size);
2779         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2780         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2781         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2782         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2783         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2784         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2785         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2786         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2787         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2788         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2789         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2790         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2791         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2792         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2793         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2794         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2795         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2796         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2797         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2798         theme->angle = PRVM_clientglobalfloat(particle_angle);
2799         theme->spin = PRVM_clientglobalfloat(particle_spin);
2800 }
2801
2802 // init particle spawner interface
2803 // # float(float max_themes) initparticlespawner
2804 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2805 {
2806         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2807         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2808         vmpartspawner.themes[0].initialized = true;
2809         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2810         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2811 }
2812
2813 // void() resetparticle
2814 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2815 {
2816         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2817         if (vmpartspawner.verified == false)
2818         {
2819                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2820                 return;
2821         }
2822         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2823 }
2824
2825 // void(float themenum) particletheme
2826 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2827 {
2828         int themenum;
2829
2830         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2831         if (vmpartspawner.verified == false)
2832         {
2833                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2834                 return;
2835         }
2836         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2837         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2838         {
2839                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2840                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2841                 return;
2842         }
2843         if (vmpartspawner.themes[themenum].initialized == false)
2844         {
2845                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2846                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2847                 return;
2848         }
2849         // load particle theme into globals
2850         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2851 }
2852
2853 // float() saveparticletheme
2854 // void(float themenum) updateparticletheme
2855 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2856 {
2857         int themenum;
2858
2859         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2860         if (vmpartspawner.verified == false)
2861         {
2862                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2863                 return;
2864         }
2865         // allocate new theme, save it and return
2866         if (prog->argc < 1)
2867         {
2868                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2869                         if (vmpartspawner.themes[themenum].initialized == false)
2870                                 break;
2871                 if (themenum >= vmpartspawner.max_themes)
2872                 {
2873                         if (vmpartspawner.max_themes == 2048)
2874                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2875                         else
2876                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2877                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2878                         return;
2879                 }
2880                 vmpartspawner.themes[themenum].initialized = true;
2881                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2882                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2883                 return;
2884         }
2885         // update existing theme
2886         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2887         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2888         {
2889                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2890                 return;
2891         }
2892         vmpartspawner.themes[themenum].initialized = true;
2893         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2894 }
2895
2896 // void(float themenum) freeparticletheme
2897 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2898 {
2899         int themenum;
2900
2901         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2902         if (vmpartspawner.verified == false)
2903         {
2904                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2905                 return;
2906         }
2907         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2908         // check parms
2909         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2910         {
2911                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2912                 return;
2913         }
2914         if (vmpartspawner.themes[themenum].initialized == false)
2915         {
2916                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2917                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2918                 return;
2919         }
2920         // free theme
2921         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2922         vmpartspawner.themes[themenum].initialized = false;
2923 }
2924
2925 // float(vector org, vector dir, [float theme]) particle
2926 // returns 0 if failed, 1 if succesful
2927 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2928 {
2929         vec3_t org, dir;
2930         vmparticletheme_t *theme;
2931         particle_t *part;
2932         int themenum;
2933
2934         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2935         if (vmpartspawner.verified == false)
2936         {
2937                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2938                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2939                 return;
2940         }
2941         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2942         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2943         
2944         if (prog->argc < 3) // global-set particle
2945         {
2946                 part = CL_NewParticle(org,
2947                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2948                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2949                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2950                         (int)PRVM_clientglobalfloat(particle_tex),
2951                         PRVM_clientglobalfloat(particle_size),
2952                         PRVM_clientglobalfloat(particle_sizeincrease),
2953                         PRVM_clientglobalfloat(particle_alpha)*256,
2954                         PRVM_clientglobalfloat(particle_alphafade)*256,
2955                         PRVM_clientglobalfloat(particle_gravity),
2956                         PRVM_clientglobalfloat(particle_bounce),
2957                         org[0],
2958                         org[1],
2959                         org[2],
2960                         dir[0],
2961                         dir[1],
2962                         dir[2],
2963                         PRVM_clientglobalfloat(particle_airfriction),
2964                         PRVM_clientglobalfloat(particle_liquidfriction),
2965                         PRVM_clientglobalfloat(particle_originjitter),
2966                         PRVM_clientglobalfloat(particle_velocityjitter),
2967                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2968                         PRVM_clientglobalfloat(particle_time),
2969                         PRVM_clientglobalfloat(particle_stretch),
2970                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2971                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2972                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2973                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2974                         (int)PRVM_clientglobalfloat(particle_staintex),
2975                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2976                         PRVM_clientglobalfloat(particle_stainsize),
2977                         PRVM_clientglobalfloat(particle_angle),
2978                         PRVM_clientglobalfloat(particle_spin),
2979                         NULL);
2980                 if (!part)
2981                 {
2982                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2983                         return;
2984                 }
2985                 if (PRVM_clientglobalfloat(particle_delayspawn))
2986                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2987                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2988                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2989         }
2990         else // quick themed particle
2991         {
2992                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2993                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2994                 {
2995                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2996                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2997                         return;
2998                 }
2999                 theme = &vmpartspawner.themes[themenum];
3000                 part = CL_NewParticle(org,
3001                         theme->typeindex,
3002                         theme->color1,
3003                         theme->color2,
3004                         theme->tex,
3005                         theme->size,
3006                         theme->sizeincrease,
3007                         theme->alpha,
3008                         theme->alphafade,
3009                         theme->gravity,
3010                         theme->bounce,
3011                         org[0],
3012                         org[1],
3013                         org[2],
3014                         dir[0],
3015                         dir[1],
3016                         dir[2],
3017                         theme->airfriction,
3018                         theme->liquidfriction,
3019                         theme->originjitter,
3020                         theme->velocityjitter,
3021                         theme->qualityreduction,
3022                         theme->lifetime,
3023                         theme->stretch,
3024                         theme->blendmode,
3025                         theme->orientation,
3026                         theme->staincolor1,
3027                         theme->staincolor2,
3028                         theme->staintex,
3029                         theme->stainalpha,
3030                         theme->stainsize,
3031                         theme->angle,
3032                         theme->spin,
3033                         NULL);
3034                 if (!part)
3035                 {
3036                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3037                         return;
3038                 }
3039                 if (theme->delayspawn)
3040                         part->delayedspawn = cl.time + theme->delayspawn;
3041                 //if (theme->delaycollision)
3042                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3043         }
3044         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3045 }
3046
3047 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3048 // returns 0 if failed, 1 if success
3049 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3050 {
3051         vec3_t org, dir;
3052         vmparticletheme_t *theme;
3053         particle_t *part;
3054         int themenum;
3055
3056         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3057         if (vmpartspawner.verified == false)
3058         {
3059                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3060                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3061                 return;
3062         }
3063         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3064         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3065         if (prog->argc < 5) // global-set particle
3066                 part = CL_NewParticle(org,
3067                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3068                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3069                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3070                         (int)PRVM_clientglobalfloat(particle_tex),
3071                         PRVM_clientglobalfloat(particle_size),
3072                         PRVM_clientglobalfloat(particle_sizeincrease),
3073                         PRVM_clientglobalfloat(particle_alpha)*256,
3074                         PRVM_clientglobalfloat(particle_alphafade)*256,
3075                         PRVM_clientglobalfloat(particle_gravity),
3076                         PRVM_clientglobalfloat(particle_bounce),
3077                         org[0],
3078                         org[1],
3079                         org[2],
3080                         dir[0],
3081                         dir[1],
3082                         dir[2],
3083                         PRVM_clientglobalfloat(particle_airfriction),
3084                         PRVM_clientglobalfloat(particle_liquidfriction),
3085                         PRVM_clientglobalfloat(particle_originjitter),
3086                         PRVM_clientglobalfloat(particle_velocityjitter),
3087                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3088                         PRVM_clientglobalfloat(particle_time),
3089                         PRVM_clientglobalfloat(particle_stretch),
3090                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3091                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3092                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3093                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3094                         (int)PRVM_clientglobalfloat(particle_staintex),
3095                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3096                         PRVM_clientglobalfloat(particle_stainsize),
3097                         PRVM_clientglobalfloat(particle_angle),
3098                         PRVM_clientglobalfloat(particle_spin),
3099                         NULL);
3100         else // themed particle
3101         {
3102                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3103                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3104                 {
3105                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3106                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3107                         return;
3108                 }
3109                 theme = &vmpartspawner.themes[themenum];
3110                 part = CL_NewParticle(org,
3111                         theme->typeindex,
3112                         theme->color1,
3113                         theme->color2,
3114                         theme->tex,
3115                         theme->size,
3116                         theme->sizeincrease,
3117                         theme->alpha,
3118                         theme->alphafade,
3119                         theme->gravity,
3120                         theme->bounce,
3121                         org[0],
3122                         org[1],
3123                         org[2],
3124                         dir[0],
3125                         dir[1],
3126                         dir[2],
3127                         theme->airfriction,
3128                         theme->liquidfriction,
3129                         theme->originjitter,
3130                         theme->velocityjitter,
3131                         theme->qualityreduction,
3132                         theme->lifetime,
3133                         theme->stretch,
3134                         theme->blendmode,
3135                         theme->orientation,
3136                         theme->staincolor1,
3137                         theme->staincolor2,
3138                         theme->staintex,
3139                         theme->stainalpha,
3140                         theme->stainsize,
3141                         theme->angle,
3142                         theme->spin,
3143                         NULL);
3144         }
3145         if (!part) 
3146         { 
3147                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3148                 return; 
3149         }
3150         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3151         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3152         PRVM_G_FLOAT(OFS_RETURN) = 0;
3153 }
3154
3155 //====================
3156 //CSQC engine entities query
3157 //====================
3158
3159 // float(float entitynum, float whatfld) getentity;
3160 // vector(float entitynum, float whatfld) getentityvec;
3161 // querying engine-drawn entity
3162 // VorteX: currently it's only tested with whatfld = 1..7
3163 static void VM_CL_GetEntity (prvm_prog_t *prog)
3164 {
3165         int entnum, fieldnum;
3166         vec3_t forward, left, up, org;
3167         VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3168
3169         entnum = PRVM_G_FLOAT(OFS_PARM0);
3170         if (entnum < 0 || entnum >= cl.num_entities)
3171         {
3172                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3173                 return;
3174         }
3175         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3176         switch(fieldnum)
3177         {
3178                 case 0: // active state
3179                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3180                         break;
3181                 case 1: // origin
3182                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3183                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3184                         break; 
3185                 case 2: // forward
3186                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3187                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3188                         break;
3189                 case 3: // right
3190                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3191                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3192                         break;
3193                 case 4: // up
3194                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3195                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3196                         break;
3197                 case 5: // scale
3198                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3199                         break;  
3200                 case 6: // origin + v_forward, v_right, v_up
3201                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3202                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3203                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3204                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3205                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3206                         break;  
3207                 case 7: // alpha
3208                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3209                         break;  
3210                 case 8: // colormor
3211                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3212                         break;
3213                 case 9: // pants colormod
3214                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3215                         break;
3216                 case 10: // shirt colormod
3217                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3218                         break;
3219                 case 11: // skinnum
3220                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3221                         break;  
3222                 case 12: // mins
3223                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3224                         break;  
3225                 case 13: // maxs
3226                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3227                         break;  
3228                 case 14: // absmin
3229                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3230                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3231                         break;  
3232                 case 15: // absmax
3233                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3234                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3235                         break;
3236                 case 16: // light
3237                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3238                         break;  
3239                 default:
3240                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3241                         break;
3242         }
3243 }
3244
3245 //====================
3246 //QC POLYGON functions
3247 //====================
3248
3249 //#304 void() renderscene (EXT_CSQC)
3250 // moved that here to reset the polygons,
3251 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3252 // --blub
3253 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3254 {
3255         qboolean ismain = r_refdef.view.ismain;
3256         double t = Sys_DirtyTime();
3257         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3258
3259         // update the views
3260         if(ismain)
3261         {
3262                 // set the main view
3263                 csqc_main_r_refdef_view = r_refdef.view;
3264         }
3265
3266         // we need to update any RENDER_VIEWMODEL entities at this point because
3267         // csqc supplies its own view matrix
3268         CL_UpdateViewEntities();
3269         CL_MeshEntities_AddToScene();
3270         CL_UpdateEntityShading();
3271
3272         // now draw stuff!
3273         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3274
3275         Mod_Mesh_Reset(CL_Mesh_CSQC());
3276
3277         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3278         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3279         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3280
3281         // update the views
3282         if (ismain)
3283         {
3284                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3285                 r_refdef.view.ismain = false;
3286                 csqc_original_r_refdef_view.ismain = false;
3287         }
3288 }
3289
3290 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3291 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3292 {
3293         const char *texname;
3294         int drawflags;
3295         qboolean draw2d;
3296         dp_model_t *mod;
3297
3298         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3299
3300         texname = PRVM_G_STRING(OFS_PARM0);
3301         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3302         // weird hacky way to figure out if this is a 2D HUD polygon or a scene polygon
3303         draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage);
3304
3305         // we need to remember whether this is a 2D or 3D mesh we're adding to
3306         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_CSQC();
3307         prog->polygonbegin_model = mod;
3308         Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, texname, drawflags, TEXF_ALPHA, MATERIALFLAG_VERTEXCOLOR), draw2d);
3309 }
3310
3311 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3312 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3313 {
3314         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3315         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3316         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3317         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3318         dp_model_t *mod = prog->polygonbegin_model;
3319         int e0, e1, e2;
3320         msurface_t *surf;
3321
3322         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3323
3324         if (!mod || mod->num_surfaces == 0)
3325         {
3326                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3327                 return;
3328         }
3329
3330         surf = &mod->data_surfaces[mod->num_surfaces - 1];
3331         e2 = Mod_Mesh_IndexForVertex(mod, surf, v[0], v[1], v[2], 0, 0, 0, tc[0], tc[1], 0, 0, c[0], c[1], c[2], a);
3332         if (surf->num_vertices >= 3)
3333         {
3334                 // the first element is the start of the triangle fan
3335                 e0 = surf->num_firstvertex;
3336                 // the second element is the previous vertex
3337                 e1 = e0 + 1;
3338                 if (surf->num_triangles > 0)
3339                         e1 = mod->surfmesh.data_element3i[(surf->num_firsttriangle + surf->num_triangles) * 3 - 1];
3340                 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3341         }
3342 }
3343
3344 //void() R_EndPolygon
3345 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3346 {
3347         dp_model_t *mod = prog->polygonbegin_model;
3348         msurface_t *surf;
3349
3350         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3351         if (!mod || mod->num_surfaces == 0)
3352         {
3353                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3354                 return;
3355         }
3356         surf = &mod->data_surfaces[mod->num_surfaces - 1];
3357         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3358         prog->polygonbegin_model = NULL;
3359 }
3360
3361 /*
3362 =============
3363 CL_CheckBottom
3364
3365 Returns false if any part of the bottom of the entity is off an edge that
3366 is not a staircase.
3367
3368 =============
3369 */
3370 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3371 {
3372         prvm_prog_t *prog = CLVM_prog;
3373         vec3_t  mins, maxs, start, stop;
3374         trace_t trace;
3375         int             x, y;
3376         float   mid, bottom;
3377
3378         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3379         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3380
3381 // if all of the points under the corners are solid world, don't bother
3382 // with the tougher checks
3383 // the corners must be within 16 of the midpoint
3384         start[2] = mins[2] - 1;
3385         for     (x=0 ; x<=1 ; x++)
3386                 for     (y=0 ; y<=1 ; y++)
3387                 {
3388                         start[0] = x ? maxs[0] : mins[0];
3389                         start[1] = y ? maxs[1] : mins[1];
3390                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3391                                 goto realcheck;
3392                 }
3393
3394         return true;            // we got out easy
3395
3396 realcheck:
3397 //
3398 // check it for real...
3399 //
3400         start[2] = mins[2];
3401
3402 // the midpoint must be within 16 of the bottom
3403         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3404         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3405         stop[2] = start[2] - 2*sv_stepheight.value;
3406         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3407
3408         if (trace.fraction == 1.0)
3409                 return false;
3410         mid = bottom = trace.endpos[2];
3411
3412 // the corners must be within 16 of the midpoint
3413         for     (x=0 ; x<=1 ; x++)
3414                 for     (y=0 ; y<=1 ; y++)
3415                 {
3416                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3417                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3418
3419                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3420
3421                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3422                                 bottom = trace.endpos[2];
3423                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3424                                 return false;
3425                 }
3426
3427         return true;
3428 }
3429
3430 /*
3431 =============
3432 CL_movestep
3433
3434 Called by monster program code.
3435 The move will be adjusted for slopes and stairs, but if the move isn't
3436 possible, no move is done and false is returned
3437 =============
3438 */
3439 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3440 {
3441         prvm_prog_t *prog = CLVM_prog;
3442         float           dz;
3443         vec3_t          oldorg, neworg, end, traceendpos;
3444         vec3_t          mins, maxs, start;
3445         trace_t         trace;
3446         int                     i, svent;
3447         prvm_edict_t            *enemy;
3448
3449 // try the move
3450         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3451         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3452         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3453         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3454
3455 // flying monsters don't step up
3456         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3457         {
3458         // try one move with vertical motion, then one without
3459                 for (i=0 ; i<2 ; i++)
3460                 {
3461                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3462                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3463                         if (i == 0 && enemy != prog->edicts)
3464                         {
3465                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3466                                 if (dz > 40)
3467                                         neworg[2] -= 8;
3468                                 if (dz < 30)
3469                                         neworg[2] += 8;
3470                         }
3471                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3472                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3473                         if (settrace)
3474                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3475
3476                         if (trace.fraction == 1)
3477                         {
3478                                 VectorCopy(trace.endpos, traceendpos);
3479                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3480                                         return false;   // swim monster left water
3481
3482                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3483                                 if (relink)
3484                                         CL_LinkEdict(ent);
3485                                 return true;
3486                         }
3487
3488                         if (enemy == prog->edicts)
3489                                 break;
3490                 }
3491
3492                 return false;
3493         }
3494
3495 // push down from a step height above the wished position
3496         neworg[2] += sv_stepheight.value;
3497         VectorCopy (neworg, end);
3498         end[2] -= sv_stepheight.value*2;
3499
3500         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3501         if (settrace)
3502                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3503
3504         if (trace.startsolid)
3505         {
3506                 neworg[2] -= sv_stepheight.value;
3507                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3508                 if (settrace)
3509                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3510                 if (trace.startsolid)
3511                         return false;
3512         }
3513         if (trace.fraction == 1)
3514         {
3515         // if monster had the ground pulled out, go ahead and fall
3516                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3517                 {
3518                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3519                         if (relink)
3520                                 CL_LinkEdict(ent);
3521                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3522                         return true;
3523                 }
3524
3525                 return false;           // walked off an edge
3526         }
3527
3528 // check point traces down for dangling corners
3529         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3530
3531         if (!CL_CheckBottom (ent))
3532         {
3533                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3534                 {       // entity had floor mostly pulled out from underneath it
3535                         // and is trying to correct
3536                         if (relink)
3537                                 CL_LinkEdict(ent);
3538                         return true;
3539                 }
3540                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3541                 return false;
3542         }
3543
3544         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3545                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3546
3547         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3548
3549 // the move is ok
3550         if (relink)
3551                 CL_LinkEdict(ent);
3552         return true;
3553 }
3554
3555 /*
3556 ===============
3557 VM_CL_walkmove
3558
3559 float(float yaw, float dist[, settrace]) walkmove
3560 ===============
3561 */
3562 static void VM_CL_walkmove (prvm_prog_t *prog)
3563 {
3564         prvm_edict_t    *ent;
3565         float   yaw, dist;
3566         vec3_t  move;
3567         mfunction_t     *oldf;
3568         int     oldself;
3569         qboolean        settrace;
3570
3571         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3572
3573         // assume failure if it returns early
3574         PRVM_G_FLOAT(OFS_RETURN) = 0;
3575
3576         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3577         if (ent == prog->edicts)
3578         {
3579                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3580                 return;
3581         }
3582         if (ent->priv.server->free)
3583         {
3584                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3585                 return;
3586         }
3587         yaw = PRVM_G_FLOAT(OFS_PARM0);
3588         dist = PRVM_G_FLOAT(OFS_PARM1);
3589         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3590
3591         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3592                 return;
3593
3594         yaw = yaw*M_PI*2 / 360;
3595
3596         move[0] = cos(yaw)*dist;
3597         move[1] = sin(yaw)*dist;
3598         move[2] = 0;
3599
3600 // save program state, because CL_movestep may call other progs
3601         oldf = prog->xfunction;
3602         oldself = PRVM_clientglobaledict(self);
3603
3604         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3605
3606
3607 // restore program state
3608         prog->xfunction = oldf;
3609         PRVM_clientglobaledict(self) = oldself;
3610 }
3611
3612 /*
3613 ===============
3614 VM_CL_serverkey
3615
3616 string(string key) serverkey
3617 ===============
3618 */
3619 static void VM_CL_serverkey(prvm_prog_t *prog)
3620 {
3621         char string[VM_STRINGTEMP_LENGTH];
3622         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3623         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3624         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3625 }
3626
3627 /*
3628 =================
3629 VM_CL_checkpvs
3630
3631 Checks if an entity is in a point's PVS.
3632 Should be fast but can be inexact.
3633
3634 float checkpvs(vector viewpos, entity viewee) = #240;
3635 =================
3636 */
3637 static void VM_CL_checkpvs (prvm_prog_t *prog)
3638 {
3639         vec3_t viewpos;
3640         prvm_edict_t *viewee;
3641         vec3_t mi, ma;
3642 #if 1
3643         unsigned char *pvs;
3644 #else
3645         int fatpvsbytes;
3646         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3647 #endif
3648
3649         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3650         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3651         viewee = PRVM_G_EDICT(OFS_PARM1);
3652
3653         if(viewee->priv.required->free)
3654         {
3655                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3656                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3657                 return;
3658         }
3659
3660         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3661         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3662
3663 #if 1
3664         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3665         {
3666                 // no PVS support on this worldmodel... darn
3667                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3668                 return;
3669         }
3670         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3671         if(!pvs)
3672         {
3673                 // viewpos isn't in any PVS... darn
3674                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3675                 return;
3676         }
3677         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3678 #else
3679         // using fat PVS like FTEQW does (slow)
3680         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3681         {
3682                 // no PVS support on this worldmodel... darn
3683                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3684                 return;
3685         }
3686         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3687         if(!fatpvsbytes)
3688         {
3689                 // viewpos isn't in any PVS... darn
3690                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3691                 return;
3692         }
3693         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3694 #endif
3695 }
3696
3697 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3698 static void VM_CL_skel_create(prvm_prog_t *prog)
3699 {
3700         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3701         dp_model_t *model = CL_GetModelByIndex(modelindex);
3702         skeleton_t *skeleton;
3703         int i;
3704         PRVM_G_FLOAT(OFS_RETURN) = 0;
3705         if (!model || !model->num_bones)
3706                 return;
3707         for (i = 0;i < MAX_EDICTS;i++)
3708                 if (!prog->skeletons[i])
3709                         break;
3710         if (i == MAX_EDICTS)
3711                 return;
3712         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3713         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3714         skeleton->model = model;
3715         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3716         // initialize to identity matrices
3717         for (i = 0;i < skeleton->model->num_bones;i++)
3718                 skeleton->relativetransforms[i] = identitymatrix;
3719 }
3720
3721 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3722 static void VM_CL_skel_build(prvm_prog_t *prog)
3723 {
3724         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3725         skeleton_t *skeleton;
3726         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3727         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3728         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3729         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3730         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3731         dp_model_t *model = CL_GetModelByIndex(modelindex);
3732         int numblends;
3733         int bonenum;
3734         int blendindex;
3735         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3736         frameblend_t frameblend[MAX_FRAMEBLENDS];
3737         matrix4x4_t bonematrix;
3738         matrix4x4_t matrix;
3739         PRVM_G_FLOAT(OFS_RETURN) = 0;
3740         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3741                 return;
3742         firstbone = max(0, firstbone);
3743         lastbone = min(lastbone, model->num_bones - 1);
3744         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3745         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3746         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3747         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3748                 ;
3749         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3750         {
3751                 memset(&bonematrix, 0, sizeof(bonematrix));
3752                 for (blendindex = 0;blendindex < numblends;blendindex++)
3753                 {
3754                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3755                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3756                 }
3757                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3758                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3759         }
3760         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3761 }
3762
3763 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3764 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3765 {
3766         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3767         skeleton_t *skeleton;
3768         PRVM_G_FLOAT(OFS_RETURN) = 0;
3769         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3770                 return;
3771         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3772 }
3773
3774 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3775 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3776 {
3777         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3778         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3779         skeleton_t *skeleton;
3780         PRVM_G_INT(OFS_RETURN) = 0;
3781         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3782                 return;
3783         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3784                 return;
3785         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3786 }
3787
3788 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3789 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3790 {
3791         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3792         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3793         skeleton_t *skeleton;
3794         PRVM_G_FLOAT(OFS_RETURN) = 0;
3795         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3796                 return;
3797         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3798                 return;
3799         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3800 }
3801
3802 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3803 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3804 {
3805         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3806         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3807         skeleton_t *skeleton;
3808         PRVM_G_FLOAT(OFS_RETURN) = 0;
3809         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3810                 return;
3811         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3812 }
3813
3814 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3815 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3816 {
3817         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3818         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3819         skeleton_t *skeleton;
3820         matrix4x4_t matrix;
3821         vec3_t forward, left, up, origin;
3822         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3823         VectorClear(PRVM_clientglobalvector(v_forward));
3824         VectorClear(PRVM_clientglobalvector(v_right));
3825         VectorClear(PRVM_clientglobalvector(v_up));
3826         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3827                 return;
3828         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3829                 return;
3830         matrix = skeleton->relativetransforms[bonenum];
3831         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3832         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3833         VectorNegate(left, PRVM_clientglobalvector(v_right));
3834         VectorCopy(up, PRVM_clientglobalvector(v_up));
3835         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3836 }
3837
3838 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3839 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3840 {
3841         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3842         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3843         skeleton_t *skeleton;
3844         matrix4x4_t matrix;
3845         matrix4x4_t temp;
3846         vec3_t forward, left, up, origin;
3847         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3848         VectorClear(PRVM_clientglobalvector(v_forward));
3849         VectorClear(PRVM_clientglobalvector(v_right));
3850         VectorClear(PRVM_clientglobalvector(v_up));
3851         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3852                 return;
3853         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3854                 return;
3855         matrix = skeleton->relativetransforms[bonenum];
3856         // convert to absolute
3857         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3858         {
3859                 temp = matrix;
3860                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3861         }
3862         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3863         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3864         VectorNegate(left, PRVM_clientglobalvector(v_right));
3865         VectorCopy(up, PRVM_clientglobalvector(v_up));
3866         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3867 }
3868
3869 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3870 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3871 {
3872         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3873         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3874         vec3_t forward, left, up, origin;
3875         skeleton_t *skeleton;
3876         matrix4x4_t matrix;
3877         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3878                 return;
3879         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3880                 return;
3881         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3882         VectorNegate(PRVM_clientglobalvector(v_right), left);
3883         VectorCopy(PRVM_clientglobalvector(v_up), up);
3884         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3885         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3886         skeleton->relativetransforms[bonenum] = matrix;
3887 }
3888
3889 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3890 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3891 {
3892         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3893         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3894         vec3_t forward, left, up, origin;
3895         skeleton_t *skeleton;
3896         matrix4x4_t matrix;
3897         matrix4x4_t temp;
3898         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3899                 return;
3900         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3901                 return;
3902         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3903         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3904         VectorNegate(PRVM_clientglobalvector(v_right), left);
3905         VectorCopy(PRVM_clientglobalvector(v_up), up);
3906         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3907         temp = skeleton->relativetransforms[bonenum];
3908         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3909 }
3910
3911 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3912 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3913 {
3914         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3915         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3916         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3917         int bonenum;
3918         vec3_t forward, left, up, origin;
3919         skeleton_t *skeleton;
3920         matrix4x4_t matrix;
3921         matrix4x4_t temp;
3922         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3923                 return;
3924         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3925         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3926         VectorNegate(PRVM_clientglobalvector(v_right), left);
3927         VectorCopy(PRVM_clientglobalvector(v_up), up);
3928         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3929         firstbone = max(0, firstbone);
3930         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3931         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3932         {
3933                 temp = skeleton->relativetransforms[bonenum];
3934                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3935         }
3936 }
3937
3938 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3939 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3940 {
3941         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3942         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3943         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3944         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3945         int bonenum;
3946         skeleton_t *skeletondst;
3947         skeleton_t *skeletonsrc;
3948         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3949                 return;
3950         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3951                 return;
3952         firstbone = max(0, firstbone);
3953         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3954         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3955         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3956                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3957 }
3958
3959 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3960 static void VM_CL_skel_delete(prvm_prog_t *prog)
3961 {
3962         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3963         skeleton_t *skeleton;
3964         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3965                 return;
3966         Mem_Free(skeleton);
3967         prog->skeletons[skeletonindex] = NULL;
3968 }
3969
3970 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3971 static void VM_CL_frameforname(prvm_prog_t *prog)
3972 {
3973         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3974         dp_model_t *model = CL_GetModelByIndex(modelindex);
3975         const char *name = PRVM_G_STRING(OFS_PARM1);
3976         int i;
3977         PRVM_G_FLOAT(OFS_RETURN) = -1;
3978         if (!model || !model->animscenes)
3979                 return;
3980         for (i = 0;i < model->numframes;i++)
3981         {
3982                 if (!strcasecmp(model->animscenes[i].name, name))
3983                 {
3984                         PRVM_G_FLOAT(OFS_RETURN) = i;
3985                         break;
3986                 }
3987         }
3988 }
3989
3990 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3991 static void VM_CL_frameduration(prvm_prog_t *prog)
3992 {
3993         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3994         dp_model_t *model = CL_GetModelByIndex(modelindex);
3995         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3996         PRVM_G_FLOAT(OFS_RETURN) = 0;
3997         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3998                 return;
3999         if (model->animscenes[framenum].framerate)
4000                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4001 }
4002
4003 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4004 {
4005         /*
4006          * Obscure builtin used by GAME_XONOTIC.
4007          *
4008          * Edits the input history of cl_movement by rotating all move commands
4009          * currently in the queue using the given transform.
4010          *
4011          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4012          * v_angle-like (non-inverted) euler angles that perform the rotation
4013          * of the space that is to be done.
4014          *
4015          * This is meant to be used as a fixangle replacement after passing
4016          * through a warpzone/portal: the client is told about the warp transform,
4017          * and calls this function in the same frame as the one on which the
4018          * client's origin got changed by the serverside teleport. Then this code
4019          * transforms the pre-warp input (which matches the empty space behind
4020          * the warp plane) into post-warp input (which matches the target area
4021          * of the warp). Also, at the same time, the client has to use
4022          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4023          *
4024          * This together allows warpzone motion to be perfectly predicted by
4025          * the client!
4026          *
4027          * Furthermore, for perfect warpzone behaviour, the server side also
4028          * has to detect input the client sent before it received the origin
4029          * update, but after the warp occurred on the server, and has to adjust
4030          * input appropriately.
4031     */
4032         matrix4x4_t m;
4033         vec3_t v = {0, 0, 0};
4034         vec3_t a, x, y, z;
4035         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4036         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4037         AngleVectorsFLU(a, x, y, z);
4038         Matrix4x4_FromVectors(&m, x, y, z, v);
4039         CL_RotateMoves(&m);
4040 }
4041
4042 // #358 void(string cubemapname) loadcubemap
4043 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4044 {
4045         const char *name;
4046
4047         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4048         name = PRVM_G_STRING(OFS_PARM0);
4049         R_GetCubemap(name);
4050 }
4051
4052 #define REFDEFFLAG_TELEPORTED 1
4053 #define REFDEFFLAG_JUMPING 2
4054 #define REFDEFFLAG_DEAD 4
4055 #define REFDEFFLAG_INTERMISSION 8
4056 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4057 {
4058         matrix4x4_t entrendermatrix;
4059         vec3_t clviewangles;
4060         vec3_t clvelocity;
4061         qboolean teleported;
4062         qboolean clonground;
4063         qboolean clcmdjump;
4064         qboolean cldead;
4065         qboolean clintermission;
4066         float clstatsviewheight;
4067         prvm_edict_t *ent;
4068         int flags;
4069
4070         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4071         ent = PRVM_G_EDICT(OFS_PARM0);
4072         flags = PRVM_G_FLOAT(OFS_PARM1);
4073
4074         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4075         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4076
4077         VectorCopy(cl.csqc_viewangles, clviewangles);
4078         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4079         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4080         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4081         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4082         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4083         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4084         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4085
4086         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4087
4088         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4089         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4090         CSQC_R_RecalcView();
4091 }
4092
4093 //============================================================================
4094
4095 // To create a almost working builtin file from this replace:
4096 // "^NULL.*" with ""
4097 // "^{.*//.*}:Wh\(.*\)" with "\1"
4098 // "\:" with "//"
4099 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4100 // "\n\n+" with "\n\n"
4101
4102 prvm_builtin_t vm_cl_builtins[] = {
4103 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4104 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4105 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4106 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4107 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4108 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4109 VM_break,                                               // #6 void() break (QUAKE)
4110 VM_random,                                              // #7 float() random (QUAKE)
4111 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4112 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4113 VM_error,                                               // #10 void(string e) error (QUAKE)
4114 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4115 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4116 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4117 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4118 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4119 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4120 NULL,                                                   // #17 entity() checkclient (QUAKE)
4121 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4122 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4123 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4124 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4125 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4126 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4127 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4128 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4129 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4130 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4131 VM_coredump,                                    // #28 void() coredump (QUAKE)
4132 VM_traceon,                                             // #29 void() traceon (QUAKE)
4133 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4134 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4135 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4136 NULL,                                                   // #33 (QUAKE)
4137 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4138 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4139 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4140 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4141 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4142 NULL,                                                   // #39 (QUAKE)
4143 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4144 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4145 NULL,                                                   // #42 (QUAKE)
4146 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4147 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4148 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4149 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
4150 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4151 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4152 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4153 NULL,                                                   // #50 (QUAKE)
4154 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4155 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4156 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4157 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4158 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4159 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4160 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4161 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4162 NULL,                                                   // #59 (QUAKE)
4163 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4164 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4165 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4166 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4167 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4168 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4169 NULL,                                                   // #66 (QUAKE)
4170 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4171 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4172 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4173 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4174 NULL,                                                   // #71 (QUAKE)
4175 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4176 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4177 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4178 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4179 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4180 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4181 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4182 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4183 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4184 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4185 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4186 NULL,                                                   // #83 (QUAKE)
4187 NULL,                                                   // #84 (QUAKE)
4188 NULL,                                                   // #85 (QUAKE)
4189 NULL,                                                   // #86 (QUAKE)
4190 NULL,                                                   // #87 (QUAKE)
4191 NULL,                                                   // #88 (QUAKE)
4192 NULL,                                                   // #89 (QUAKE)
4193 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4194 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4195 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4196 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4197 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4198 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4199 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4200 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4201 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4202 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4203 // FrikaC and Telejano range #100-#199
4204 NULL,                                                   // #100
4205 NULL,                                                   // #101
4206 NULL,                                                   // #102
4207 NULL,                                                   // #103
4208 NULL,                                                   // #104
4209 NULL,                                                   // #105
4210 NULL,                                                   // #106
4211 NULL,                                                   // #107
4212 NULL,                                                   // #108
4213 NULL,                                                   // #109
4214 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4215 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4216 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4217 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4218 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4219 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4220 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4221 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4222 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4223 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4224 NULL,                                                   // #120
4225 NULL,                                                   // #121
4226 NULL,                                                   // #122
4227 NULL,                                                   // #123
4228 NULL,                                                   // #124
4229 NULL,                                                   // #125
4230 NULL,                                                   // #126
4231 NULL,                                                   // #127
4232 NULL,                                                   // #128
4233 NULL,                                                   // #129
4234 NULL,                                                   // #130
4235 NULL,                                                   // #131
4236 NULL,                                                   // #132
4237 NULL,                                                   // #133
4238 NULL,                                                   // #134
4239 NULL,                                                   // #135
4240 NULL,                                                   // #136
4241 NULL,                                                   // #137
4242 NULL,                                                   // #138
4243 NULL,                                                   // #139
4244 NULL,                                                   // #140
4245 NULL,                                                   // #141
4246 NULL,                                                   // #142
4247 NULL,                                                   // #143
4248 NULL,                                                   // #144
4249 NULL,                                                   // #145
4250 NULL,                                                   // #146
4251 NULL,                                                   // #147
4252 NULL,                                                   // #148
4253 NULL,                                                   // #149
4254 NULL,                                                   // #150
4255 NULL,                                                   // #151
4256 NULL,                                                   // #152
4257 NULL,                                                   // #153
4258 NULL,                                                   // #154
4259 NULL,                                                   // #155
4260 NULL,                                                   // #156
4261 NULL,                                                   // #157
4262 NULL,                                                   // #158
4263 NULL,                                                   // #159
4264 NULL,                                                   // #160
4265 NULL,                                                   // #161
4266 NULL,                                                   // #162
4267 NULL,                                                   // #163
4268 NULL,                                                   // #164
4269 NULL,                                                   // #165
4270 NULL,                                                   // #166
4271 NULL,                                                   // #167
4272 NULL,                                                   // #168
4273 NULL,                                                   // #169
4274 NULL,                                                   // #170
4275 NULL,                                                   // #171
4276 NULL,                                                   // #172
4277 NULL,                                                   // #173
4278 NULL,                                                   // #174
4279 NULL,                                                   // #175
4280 NULL,                                                   // #176
4281 NULL,                                                   // #177
4282 NULL,                                                   // #178
4283 NULL,                                                   // #179
4284 NULL,                                                   // #180
4285 NULL,                                                   // #181
4286 NULL,                                                   // #182
4287 NULL,                                                   // #183
4288 NULL,                                                   // #184
4289 NULL,                                                   // #185
4290 NULL,                                                   // #186
4291 NULL,                                                   // #187
4292 NULL,                                                   // #188
4293 NULL,                                                   // #189
4294 NULL,                                                   // #190
4295 NULL,                                                   // #191
4296 NULL,                                                   // #192
4297 NULL,                                                   // #193
4298 NULL,                                                   // #194
4299 NULL,                                                   // #195
4300 NULL,                                                   // #196
4301 NULL,                                                   // #197
4302 NULL,                                                   // #198
4303 NULL,                                                   // #199
4304 // FTEQW range #200-#299
4305 NULL,                                                   // #200
4306 NULL,                                                   // #201
4307 NULL,                                                   // #202
4308 NULL,                                                   // #203
4309 NULL,                                                   // #204
4310 NULL,                                                   // #205
4311 NULL,                                                   // #206
4312 NULL,                                                   // #207
4313 NULL,                                                   // #208
4314 NULL,                                                   // #209
4315 NULL,                                                   // #210
4316 NULL,                                                   // #211
4317 NULL,                                                   // #212
4318 NULL,                                                   // #213
4319 NULL,                                                   // #214
4320 NULL,                                                   // #215
4321 NULL,                                                   // #216
4322 NULL,                                                   // #217
4323 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4324 NULL,                                                   // #219
4325 NULL,                                                   // #220
4326 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4327 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4328 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4329 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4330 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4331 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4332 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4333 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4334 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4335 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4336 NULL,                                                   // #231
4337 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4338 NULL,                                                   // #233
4339 NULL,                                                   // #234
4340 NULL,                                                   // #235
4341 NULL,                                                   // #236
4342 NULL,                                                   // #237
4343 NULL,                                                   // #238
4344 NULL,                                                   // #239
4345 VM_CL_checkpvs,                                 // #240
4346 NULL,                                                   // #241
4347 NULL,                                                   // #242
4348 NULL,                                                   // #243
4349 NULL,                                                   // #244
4350 NULL,                                                   // #245
4351 NULL,                                                   // #246
4352 NULL,                                                   // #247
4353 NULL,                                                   // #248
4354 NULL,                                                   // #249
4355 NULL,                                                   // #250
4356 NULL,                                                   // #251
4357 NULL,                                                   // #252
4358 NULL,                                                   // #253
4359 NULL,                                                   // #254
4360 NULL,                                                   // #255
4361 NULL,                                                   // #256
4362 NULL,                                                   // #257
4363 NULL,                                                   // #258
4364 NULL,                                                   // #259
4365 NULL,                                                   // #260
4366 NULL,                                                   // #261
4367 NULL,                                                   // #262
4368 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4369 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4370 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4371 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4372 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4373 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4374 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4375 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4376 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4377 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4378 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4379 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4380 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4381 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4382 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4383 NULL,                                                   // #278
4384 NULL,                                                   // #279
4385 NULL,                                                   // #280
4386 NULL,                                                   // #281
4387 NULL,                                                   // #282
4388 NULL,                                                   // #283
4389 NULL,                                                   // #284
4390 NULL,                                                   // #285
4391 NULL,                                                   // #286
4392 NULL,                                                   // #287
4393 NULL,                                                   // #288
4394 NULL,                                                   // #289
4395 NULL,                                                   // #290
4396 NULL,                                                   // #291
4397 NULL,                                                   // #292
4398 NULL,                                                   // #293
4399 NULL,                                                   // #294
4400 NULL,                                                   // #295
4401 NULL,                                                   // #296
4402 NULL,                                                   // #297
4403 NULL,                                                   // #298
4404 NULL,                                                   // #299
4405 // CSQC range #300-#399
4406 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4407 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4408 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4409 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4410 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4411 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4412 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4413 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4414 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4415 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4416 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4417 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4418 NULL,                                                   // #312
4419 NULL,                                                   // #313
4420 NULL,                                                   // #314
4421 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4422 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4423 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4424 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4425 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4426 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4427 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4428 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4429 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4430 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4431 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4432 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4433 VM_stringwidth,                 // #327 // FIXME is this okay?
4434 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4435 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4436 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4437 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4438 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4439 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4440 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4441 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4442 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4443 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4444 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4445 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4446 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4447 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4448 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4449 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4450 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4451 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4452 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4453 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4454 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4455 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4456 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4457 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4458 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4459 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4460 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4461 VM_CL_videoplaying,                             // #355
4462 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4463 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4464 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4465 NULL,                                                   // #359
4466 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4467 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4468 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4469 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4470 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4471 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4472 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4473 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4474 NULL,                                           // #368
4475 NULL,                                                   // #369
4476 NULL,                                                   // #370
4477 NULL,                                                   // #371
4478 NULL,                                                   // #372
4479 NULL,                                                   // #373
4480 NULL,                                                   // #374
4481 NULL,                                                   // #375
4482 NULL,                                                   // #376
4483 NULL,                                                   // #377
4484 NULL,                                                   // #378
4485 NULL,                                                   // #379
4486 NULL,                                                   // #380
4487 NULL,                                                   // #381
4488 NULL,                                                   // #382
4489 NULL,                                                   // #383
4490 NULL,                                                   // #384
4491 NULL,                                                   // #385
4492 NULL,                                                   // #386
4493 NULL,                                                   // #387
4494 NULL,                                                   // #388
4495 NULL,                                                   // #389
4496 NULL,                                                   // #390
4497 NULL,                                                   // #391
4498 NULL,                                                   // #392
4499 NULL,                                                   // #393
4500 NULL,                                                   // #394
4501 NULL,                                                   // #395
4502 NULL,                                                   // #396
4503 NULL,                                                   // #397
4504 NULL,                                                   // #398
4505 NULL,                                                   // #399
4506 // LordHavoc's range #400-#499
4507 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4508 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4509 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4510 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4511 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4512 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4513 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4514 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4515 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4516 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4517 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4518 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4519 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4520 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4521 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4522 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4523 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4524 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4525 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4526 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4527 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4528 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4529 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4530 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4531 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4532 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4533 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4534 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4535 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4536 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4537 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4538 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4539 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4540 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4541 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4542 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4543 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4544 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4545 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4546 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4547 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4548 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4549 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4550 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4551 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4552 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4553 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4554 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4555 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4556 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4557 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4558 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4559 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4560 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4561 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4562 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4563 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4564 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4565 NULL,                                                   // #458
4566 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4567 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4568 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4569 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4570 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4571 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4572 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4573 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4574 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4575 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4576 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4577 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4578 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4579 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4580 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4581 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4582 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4583 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4584 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4585 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4586 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4587 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4588 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4589 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4590 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4591 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4592 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4593 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4594 VM_gecko_create,                                        // #487 float gecko_create( string name )
4595 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4596 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4597 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4598 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4599 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4600 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4601 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4602 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4603 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4604 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4605 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4606 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4607 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4608 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4609 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4610 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4611 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4612 NULL,                                                   // #505
4613 NULL,                                                   // #506
4614 NULL,                                                   // #507
4615 NULL,                                                   // #508
4616 NULL,                                                   // #509
4617 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4618 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4619 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4620 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4621 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4622 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4623 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4624 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4625 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4626 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4627 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4628 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4629 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4630 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4631 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4632 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4633 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4634 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4635 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4636 VM_loadfromdata,                                // #529
4637 VM_loadfromfile,                                // #530
4638 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4639 VM_log,                                                 // #532
4640 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4641 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4642 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4643 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4644 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4645 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4646 NULL,                                                   // #539
4647 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4648 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4649 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4650 NULL,                                                   // #543
4651 NULL,                                                   // #544
4652 NULL,                                                   // #545
4653 NULL,                                                   // #546
4654 NULL,                                                   // #547
4655 NULL,                                                   // #548
4656 NULL,                                                   // #549
4657 NULL,                                                   // #550
4658 NULL,                                                   // #551
4659 NULL,                                                   // #552
4660 NULL,                                                   // #553
4661 NULL,                                                   // #554
4662 NULL,                                                   // #555
4663 NULL,                                                   // #556
4664 NULL,                                                   // #557
4665 NULL,                                                   // #558
4666 NULL,                                                   // #559
4667 NULL,                                                   // #560
4668 NULL,                                                   // #561
4669 NULL,                                                   // #562
4670 NULL,                                                   // #563
4671 NULL,                                                   // #564
4672 NULL,                                                   // #565
4673 NULL,                                                   // #566
4674 NULL,                                                   // #567
4675 NULL,                                                   // #568
4676 NULL,                                                   // #569
4677 NULL,                                                   // #570
4678 NULL,                                                   // #571
4679 NULL,                                                   // #572
4680 NULL,                                                   // #573
4681 NULL,                                                   // #574
4682 NULL,                                                   // #575
4683 NULL,                                                   // #576
4684 NULL,                                                   // #577
4685 NULL,                                                   // #578
4686 NULL,                                                   // #579
4687 NULL,                                                   // #580
4688 NULL,                                                   // #581
4689 NULL,                                                   // #582
4690 NULL,                                                   // #583
4691 NULL,                                                   // #584
4692 NULL,                                                   // #585
4693 NULL,                                                   // #586
4694 NULL,                                                   // #587
4695 NULL,                                                   // #588
4696 NULL,                                                   // #589
4697 NULL,                                                   // #590
4698 NULL,                                                   // #591
4699 NULL,                                                   // #592
4700 NULL,                                                   // #593
4701 NULL,                                                   // #594
4702 NULL,                                                   // #595
4703 NULL,                                                   // #596
4704 NULL,                                                   // #597
4705 NULL,                                                   // #598
4706 NULL,                                                   // #599
4707 NULL,                                                   // #600
4708 NULL,                                                   // #601
4709 NULL,                                                   // #602
4710 NULL,                                                   // #603
4711 NULL,                                                   // #604
4712 VM_callfunction,                                // #605
4713 VM_writetofile,                                 // #606
4714 VM_isfunction,                                  // #607
4715 NULL,                                                   // #608
4716 NULL,                                                   // #609
4717 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4718 NULL,                                                   // #611
4719 NULL,                                                   // #612
4720 VM_parseentitydata,                             // #613
4721 NULL,                                                   // #614
4722 NULL,                                                   // #615
4723 NULL,                                                   // #616
4724 NULL,                                                   // #617
4725 NULL,                                                   // #618
4726 NULL,                                                   // #619
4727 NULL,                                                   // #620
4728 NULL,                                                   // #621
4729 NULL,                                                   // #622
4730 NULL,                                                   // #623
4731 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4732 NULL,                                                   // #625
4733 NULL,                                                   // #626
4734 VM_sprintf,                     // #627 string sprintf(string format, ...)
4735 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4736 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4737 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4738 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4739 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4740 NULL,                                                   // #633
4741 NULL,                                                   // #634
4742 NULL,                                                   // #635
4743 NULL,                                                   // #636
4744 NULL,                                                   // #637
4745 VM_CL_RotateMoves,                                      // #638
4746 VM_digest_hex,                                          // #639
4747 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4748 NULL,                                                   // #641
4749 VM_coverage,                                            // #642
4750 NULL
4751 };
4752
4753 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4754
4755 void CLVM_init_cmd(prvm_prog_t *prog)
4756 {
4757         VM_Cmd_Init(prog);
4758         prog->polygonbegin_model = NULL;
4759 }
4760
4761 void CLVM_reset_cmd(prvm_prog_t *prog)
4762 {
4763         World_End(&cl.world);
4764         VM_Cmd_Reset(prog);
4765         prog->polygonbegin_model = NULL;
4766 }