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Merge PR 'Use the text from modinfo.txt as the mod menu entry'
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         if (!IS_CHAN(channel))
223         {
224                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
225                 return;
226         }
227
228         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
230 }
231
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
234 {
235         const char                      *sample;
236         float                           fvolume;
237         float                           attenuation;
238         vec3_t                          org;
239
240         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241
242         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243         sample = PRVM_G_STRING(OFS_PARM1);
244         fvolume = PRVM_G_FLOAT(OFS_PARM2);
245         attenuation = PRVM_G_FLOAT(OFS_PARM3);
246
247         if (fvolume < 0 || fvolume > 1)
248         {
249                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
250                 return;
251         }
252
253         if (attenuation < 0 || attenuation > 4)
254         {
255                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
256                 return;
257         }
258
259         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
261 }
262
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
265 {
266         prvm_edict_t *ed;
267         ed = PRVM_ED_Alloc(prog);
268         VM_RETURN_EDICT(ed);
269 }
270
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 {
273         VM_SetTraceGlobals(prog, trace);
274         PRVM_clientglobalfloat(trace_networkentity) = svent;
275 }
276
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
282 {
283         vec3_t  v1, v2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288 //      R_TimeReport("pretraceline");
289
290         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291
292         prog->xfunction->builtinsprofile += 30;
293
294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296         move = (int)PRVM_G_FLOAT(OFS_PARM2);
297         ent = PRVM_G_EDICT(OFS_PARM3);
298
299         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303
304         CL_VM_SetTraceGlobals(prog, &trace, svent);
305 //      R_TimeReport("traceline");
306 }
307
308 /*
309 =================
310 VM_CL_tracebox
311
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
315
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
317 =================
318 */
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
321 {
322         vec3_t  v1, v2, m1, m2;
323         trace_t trace;
324         int             move, svent;
325         prvm_edict_t    *ent;
326
327 //      R_TimeReport("pretracebox");
328         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329
330         prog->xfunction->builtinsprofile += 30;
331
332         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336         move = (int)PRVM_G_FLOAT(OFS_PARM4);
337         ent = PRVM_G_EDICT(OFS_PARM5);
338
339         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341
342         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343
344         CL_VM_SetTraceGlobals(prog, &trace, svent);
345 //      R_TimeReport("tracebox");
346 }
347
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
349 {
350         int i;
351         float gravity;
352         vec3_t start, end, mins, maxs, move;
353         vec3_t original_origin;
354         vec3_t original_velocity;
355         vec3_t original_angles;
356         vec3_t original_avelocity;
357         trace_t trace;
358
359         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
360         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
362         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363
364         gravity = PRVM_clientedictfloat(tossent, gravity);
365         if (!gravity)
366                 gravity = 1.0f;
367         gravity *= cl.movevars_gravity * 0.05;
368
369         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
370         {
371                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380
381                 if (trace.fraction < 1)
382                         break;
383         }
384
385         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
386         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
388         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
389
390         return trace;
391 }
392
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
394 {
395         trace_t trace;
396         prvm_edict_t    *ent;
397         prvm_edict_t    *ignore;
398         int svent = 0;
399
400         prog->xfunction->builtinsprofile += 600;
401
402         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403
404         ent = PRVM_G_EDICT(OFS_PARM0);
405         if (ent == prog->edicts)
406         {
407                 VM_Warning(prog, "tracetoss: can not use world entity\n");
408                 return;
409         }
410         ignore = PRVM_G_EDICT(OFS_PARM1);
411
412         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413
414         CL_VM_SetTraceGlobals(prog, &trace, svent);
415 }
416
417
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
420 {
421         const char      *name;
422         int                     i;
423         dp_model_t              *m;
424
425         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426
427         name = PRVM_G_STRING(OFS_PARM0);
428         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429         {
430                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431                 {
432                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
433                         return;
434                 }
435         }
436         PRVM_G_FLOAT(OFS_RETURN) = 0;
437         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
438         if(m && m->loaded)
439         {
440                 for (i = 0;i < MAX_MODELS;i++)
441                 {
442                         if (!cl.csqc_model_precache[i])
443                         {
444                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
445                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
446                                 return;
447                         }
448                 }
449                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
450                 return;
451         }
452         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
453 }
454
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
457 {
458         prvm_edict_t    *ent, *chain;
459         vec_t                   radius, radius2;
460         vec3_t                  org, eorg, mins, maxs;
461         int                             i, numtouchedicts;
462         static prvm_edict_t     *touchedicts[MAX_EDICTS];
463         int             chainfield;
464
465         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
466
467         if(prog->argc == 3)
468                 chainfield = PRVM_G_INT(OFS_PARM2);
469         else
470                 chainfield = prog->fieldoffsets.chain;
471         if(chainfield < 0)
472                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
473
474         chain = (prvm_edict_t *)prog->edicts;
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477         radius = PRVM_G_FLOAT(OFS_PARM1);
478         radius2 = radius * radius;
479
480         mins[0] = org[0] - (radius + 1);
481         mins[1] = org[1] - (radius + 1);
482         mins[2] = org[2] - (radius + 1);
483         maxs[0] = org[0] + (radius + 1);
484         maxs[1] = org[1] + (radius + 1);
485         maxs[2] = org[2] + (radius + 1);
486         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487         if (numtouchedicts > MAX_EDICTS)
488         {
489                 // this never happens   //[515]: for what then ?
490                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491                 numtouchedicts = MAX_EDICTS;
492         }
493         for (i = 0;i < numtouchedicts;i++)
494         {
495                 ent = touchedicts[i];
496                 // Quake did not return non-solid entities but darkplaces does
497                 // (note: this is the reason you can't blow up fallen zombies)
498                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
499                         continue;
500                 // LadyHavoc: compare against bounding box rather than center so it
501                 // doesn't miss large objects, and use DotProduct instead of Length
502                 // for a major speedup
503                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504                 if (sv_gameplayfix_findradiusdistancetobox.integer)
505                 {
506                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
509                 }
510                 else
511                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512                 if (DotProduct(eorg, eorg) < radius2)
513                 {
514                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
515                         chain = ent;
516                 }
517         }
518
519         VM_RETURN_EDICT(chain);
520 }
521
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
524 {
525         prvm_edict_t            *ent;
526         vec3_t                          start, end, mins, maxs;
527         trace_t                         trace;
528
529         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
530
531         // assume failure if it returns early
532         PRVM_G_FLOAT(OFS_RETURN) = 0;
533
534         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535         if (ent == prog->edicts)
536         {
537                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
538                 return;
539         }
540         if (ent->priv.server->free)
541         {
542                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
543                 return;
544         }
545
546         VectorCopy(PRVM_clientedictvector(ent, origin), start);
547         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549         VectorCopy(PRVM_clientedictvector(ent, origin), end);
550         end[2] -= 256;
551
552         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
553
554         if (trace.fraction != 1)
555         {
556                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
557                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
558                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
559                 PRVM_G_FLOAT(OFS_RETURN) = 1;
560                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
561 //              ent->priv.server->suspendedinairflag = true;
562         }
563 }
564
565 // #35 void(float style, string value) lightstyle
566 static void VM_CL_lightstyle (prvm_prog_t *prog)
567 {
568         int                     i;
569         const char      *c;
570
571         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
572
573         i = (int)PRVM_G_FLOAT(OFS_PARM0);
574         c = PRVM_G_STRING(OFS_PARM1);
575         if (i >= cl.max_lightstyle)
576         {
577                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
578                 return;
579         }
580         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
581         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
582         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
583 }
584
585 // #40 float(entity e) checkbottom
586 static void VM_CL_checkbottom (prvm_prog_t *prog)
587 {
588         static int              cs_yes, cs_no;
589         prvm_edict_t    *ent;
590         vec3_t                  mins, maxs, start, stop;
591         trace_t                 trace;
592         int                             x, y;
593         float                   mid, bottom;
594
595         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
596         ent = PRVM_G_EDICT(OFS_PARM0);
597         PRVM_G_FLOAT(OFS_RETURN) = 0;
598
599         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
600         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
601
602 // if all of the points under the corners are solid world, don't bother
603 // with the tougher checks
604 // the corners must be within 16 of the midpoint
605         start[2] = mins[2] - 1;
606         for     (x=0 ; x<=1 ; x++)
607                 for     (y=0 ; y<=1 ; y++)
608                 {
609                         start[0] = x ? maxs[0] : mins[0];
610                         start[1] = y ? maxs[1] : mins[1];
611                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
612                                 goto realcheck;
613                 }
614
615         cs_yes++;
616         PRVM_G_FLOAT(OFS_RETURN) = true;
617         return;         // we got out easy
618
619 realcheck:
620         cs_no++;
621 //
622 // check it for real...
623 //
624         start[2] = mins[2];
625
626 // the midpoint must be within 16 of the bottom
627         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
628         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
629         stop[2] = start[2] - 2*sv_stepheight.value;
630         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
631
632         if (trace.fraction == 1.0)
633                 return;
634
635         mid = bottom = trace.endpos[2];
636
637 // the corners must be within 16 of the midpoint
638         for     (x=0 ; x<=1 ; x++)
639                 for     (y=0 ; y<=1 ; y++)
640                 {
641                         start[0] = stop[0] = x ? maxs[0] : mins[0];
642                         start[1] = stop[1] = y ? maxs[1] : mins[1];
643
644                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
645
646                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
647                                 bottom = trace.endpos[2];
648                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
649                                 return;
650                 }
651
652         cs_yes++;
653         PRVM_G_FLOAT(OFS_RETURN) = true;
654 }
655
656 // #41 float(vector v) pointcontents
657 static void VM_CL_pointcontents (prvm_prog_t *prog)
658 {
659         vec3_t point;
660         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
661         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
662         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
663 }
664
665 // #48 void(vector o, vector d, float color, float count) particle
666 static void VM_CL_particle (prvm_prog_t *prog)
667 {
668         vec3_t org, dir;
669         int             count;
670         unsigned char   color;
671         VM_SAFEPARMCOUNT(4, VM_CL_particle);
672
673         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
674         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
675         color = (int)PRVM_G_FLOAT(OFS_PARM2);
676         count = (int)PRVM_G_FLOAT(OFS_PARM3);
677         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
678 }
679
680 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
681 static void VM_CL_ambientsound (prvm_prog_t *prog)
682 {
683         vec3_t f;
684         sfx_t   *s;
685         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
686         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
687         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
688         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
689 }
690
691 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
692 static void VM_CL_getlight (prvm_prog_t *prog)
693 {
694         vec3_t ambientcolor, diffusecolor, diffusenormal;
695         vec3_t p;
696         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
697
698         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
699
700         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
701         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
702         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
703         if (PRVM_clientglobalvector(getlight_ambient))
704                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
705         if (PRVM_clientglobalvector(getlight_diffuse))
706                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
707         if (PRVM_clientglobalvector(getlight_dir))
708                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
709 }
710
711 //============================================================================
712 //[515]: SCENE MANAGER builtins
713
714 extern cvar_t v_yshearing;
715 void CSQC_R_RecalcView (void)
716 {
717         extern matrix4x4_t viewmodelmatrix_nobob;
718         extern matrix4x4_t viewmodelmatrix_withbob;
719         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
720         if (v_yshearing.value > 0)
721                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
722         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
723         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
724         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
725 }
726
727 //#300 void() clearscene (EXT_CSQC)
728 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
729 {
730         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
731         // clear renderable entity and light lists
732         r_refdef.scene.numentities = 0;
733         r_refdef.scene.numlights = 0;
734         // restore the view settings to the values that VM_CL_UpdateView received from the client code
735         r_refdef.view = csqc_original_r_refdef_view;
736         // polygonbegin without draw2d arg has to guess
737         prog->polygonbegin_guess2d = false;
738         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
739         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
740         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
741         cl.csqc_vidvars.drawenginesbar = false;
742         cl.csqc_vidvars.drawcrosshair = false;
743         CSQC_R_RecalcView();
744         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
745         CL_MeshEntities_Scene_Clear();
746 }
747
748 //#301 void(float mask) addentities (EXT_CSQC)
749 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
750 {
751         double t = Sys_DirtyTime();
752         int                     i, drawmask;
753         prvm_edict_t *ed;
754         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
755         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
756         CSQC_RelinkAllEntities(drawmask);
757
758         PRVM_clientglobalfloat(time) = cl.time;
759         for(i=1;i<prog->num_edicts;i++)
760         {
761                 // so we can easily check if CSQC entity #edictnum is currently drawn
762                 cl.csqcrenderentities[i].entitynumber = 0;
763                 ed = &prog->edicts[i];
764                 if(ed->priv.required->free)
765                         continue;
766                 CSQC_Think(ed);
767                 if(ed->priv.required->free)
768                         continue;
769                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
770                 CSQC_Predraw(ed);
771                 if(ed->priv.required->free)
772                         continue;
773                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
774                         continue;
775                 CSQC_AddRenderEdict(ed, i);
776         }
777
778         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
779         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
780         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
781 }
782
783 //#302 void(entity ent) addentity (EXT_CSQC)
784 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
785 {
786         double t = Sys_DirtyTime();
787         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
788         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
789         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
790         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
791 }
792
793 //#303 float(float property, ...) setproperty (EXT_CSQC)
794 //#303 float(float property) getproperty
795 //#303 vector(float property) getpropertyvec
796 //#309 float(float property) getproperty
797 //#309 vector(float property) getpropertyvec
798 // VorteX: make this function be able to return previously set property if new value is not given
799 static void VM_CL_R_SetView (prvm_prog_t *prog)
800 {
801         int             c;
802         prvm_vec_t      *f;
803         float   k;
804
805         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
806
807         c = (int)PRVM_G_FLOAT(OFS_PARM0);
808
809         // return value?
810         if (prog->argc < 2)
811         {
812                 switch(c)
813                 {
814                 case VF_MIN:
815                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
816                         break;
817                 case VF_MIN_X:
818                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
819                         break;
820                 case VF_MIN_Y:
821                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
822                         break;
823                 case VF_SIZE:
824                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
825                         break;
826                 case VF_SIZE_X:
827                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
828                         break;
829                 case VF_SIZE_Y:
830                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
831                         break;
832                 case VF_VIEWPORT:
833                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
834                         break;
835                 case VF_FOV:
836                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
837                         break;
838                 case VF_FOVX:
839                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
840                         break;
841                 case VF_FOVY:
842                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
843                         break;
844                 case VF_ORIGIN:
845                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
846                         break;
847                 case VF_ORIGIN_X:
848                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
849                         break;
850                 case VF_ORIGIN_Y:
851                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
852                         break;
853                 case VF_ORIGIN_Z:
854                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
855                         break;
856                 case VF_ANGLES:
857                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
858                         break;
859                 case VF_ANGLES_X:
860                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
861                         break;
862                 case VF_ANGLES_Y:
863                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
864                         break;
865                 case VF_ANGLES_Z:
866                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
867                         break;
868                 case VF_DRAWWORLD:
869                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
870                         break;
871                 case VF_DRAWENGINESBAR:
872                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
873                         break;
874                 case VF_DRAWCROSSHAIR:
875                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
876                         break;
877                 case VF_CL_VIEWANGLES:
878                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
879                         break;
880                 case VF_CL_VIEWANGLES_X:
881                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
882                         break;
883                 case VF_CL_VIEWANGLES_Y:
884                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
885                         break;
886                 case VF_CL_VIEWANGLES_Z:
887                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
888                         break;
889                 case VF_PERSPECTIVE:
890                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
891                         break;
892                 case VF_CLEARSCREEN:
893                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
894                         break;
895                 case VF_MAINVIEW:
896                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
897                         break;
898                 case VF_FOG_DENSITY:
899                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
900                         break;
901                 case VF_FOG_COLOR:
902                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
903                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
904                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
905                         break;
906                 case VF_FOG_COLOR_R:
907                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908                         break;
909                 case VF_FOG_COLOR_G:
910                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
911                         break;
912                 case VF_FOG_COLOR_B:
913                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
914                         break;
915                 case VF_FOG_ALPHA:
916                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
917                         break;
918                 case VF_FOG_START:
919                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
920                         break;
921                 case VF_FOG_END:
922                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
923                         break;
924                 case VF_FOG_HEIGHT:
925                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
926                         break;
927                 case VF_FOG_FADEDEPTH:
928                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
929                         break;
930                 case VF_MINFPS_QUALITY:
931                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
932                         break;
933                 default:
934                         PRVM_G_FLOAT(OFS_RETURN) = 0;
935                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
936                         return;
937                 }
938                 return;
939         }
940
941         f = PRVM_G_VECTOR(OFS_PARM1);
942         k = PRVM_G_FLOAT(OFS_PARM1);
943         switch(c)
944         {
945         case VF_MIN:
946                 r_refdef.view.x = (int)(f[0]);
947                 r_refdef.view.y = (int)(f[1]);
948                 DrawQ_RecalcView();
949                 break;
950         case VF_MIN_X:
951                 r_refdef.view.x = (int)(k);
952                 DrawQ_RecalcView();
953                 break;
954         case VF_MIN_Y:
955                 r_refdef.view.y = (int)(k);
956                 DrawQ_RecalcView();
957                 break;
958         case VF_SIZE:
959                 r_refdef.view.width = (int)(f[0]);
960                 r_refdef.view.height = (int)(f[1]);
961                 DrawQ_RecalcView();
962                 break;
963         case VF_SIZE_X:
964                 r_refdef.view.width = (int)(k);
965                 DrawQ_RecalcView();
966                 break;
967         case VF_SIZE_Y:
968                 r_refdef.view.height = (int)(k);
969                 DrawQ_RecalcView();
970                 break;
971         case VF_VIEWPORT:
972                 r_refdef.view.x = (int)(f[0]);
973                 r_refdef.view.y = (int)(f[1]);
974                 f = PRVM_G_VECTOR(OFS_PARM2);
975                 r_refdef.view.width = (int)(f[0]);
976                 r_refdef.view.height = (int)(f[1]);
977                 DrawQ_RecalcView();
978                 break;
979         case VF_FOV:
980                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
981                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
982                 break;
983         case VF_FOVX:
984                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
985                 break;
986         case VF_FOVY:
987                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
988                 break;
989         case VF_ORIGIN:
990                 VectorCopy(f, cl.csqc_vieworigin);
991                 CSQC_R_RecalcView();
992                 break;
993         case VF_ORIGIN_X:
994                 cl.csqc_vieworigin[0] = k;
995                 CSQC_R_RecalcView();
996                 break;
997         case VF_ORIGIN_Y:
998                 cl.csqc_vieworigin[1] = k;
999                 CSQC_R_RecalcView();
1000                 break;
1001         case VF_ORIGIN_Z:
1002                 cl.csqc_vieworigin[2] = k;
1003                 CSQC_R_RecalcView();
1004                 break;
1005         case VF_ANGLES:
1006                 VectorCopy(f, cl.csqc_viewangles);
1007                 CSQC_R_RecalcView();
1008                 break;
1009         case VF_ANGLES_X:
1010                 cl.csqc_viewangles[0] = k;
1011                 CSQC_R_RecalcView();
1012                 break;
1013         case VF_ANGLES_Y:
1014                 cl.csqc_viewangles[1] = k;
1015                 CSQC_R_RecalcView();
1016                 break;
1017         case VF_ANGLES_Z:
1018                 cl.csqc_viewangles[2] = k;
1019                 CSQC_R_RecalcView();
1020                 break;
1021         case VF_DRAWWORLD:
1022                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1023                 break;
1024         case VF_DRAWENGINESBAR:
1025                 cl.csqc_vidvars.drawenginesbar = k != 0;
1026                 break;
1027         case VF_DRAWCROSSHAIR:
1028                 cl.csqc_vidvars.drawcrosshair = k != 0;
1029                 break;
1030         case VF_CL_VIEWANGLES:
1031                 VectorCopy(f, cl.viewangles);
1032                 break;
1033         case VF_CL_VIEWANGLES_X:
1034                 cl.viewangles[0] = k;
1035                 break;
1036         case VF_CL_VIEWANGLES_Y:
1037                 cl.viewangles[1] = k;
1038                 break;
1039         case VF_CL_VIEWANGLES_Z:
1040                 cl.viewangles[2] = k;
1041                 break;
1042         case VF_PERSPECTIVE:
1043                 r_refdef.view.useperspective = k != 0;
1044                 break;
1045         case VF_CLEARSCREEN:
1046                 r_refdef.view.isoverlay = !k;
1047                 break;
1048         case VF_MAINVIEW:
1049                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1050                 break;
1051         case VF_FOG_DENSITY:
1052                 r_refdef.fog_density = k;
1053                 break;
1054         case VF_FOG_COLOR:
1055                 r_refdef.fog_red = f[0];
1056                 r_refdef.fog_green = f[1];
1057                 r_refdef.fog_blue = f[2];
1058                 break;
1059         case VF_FOG_COLOR_R:
1060                 r_refdef.fog_red = k;
1061                 break;
1062         case VF_FOG_COLOR_G:
1063                 r_refdef.fog_green = k;
1064                 break;
1065         case VF_FOG_COLOR_B:
1066                 r_refdef.fog_blue = k;
1067                 break;
1068         case VF_FOG_ALPHA:
1069                 r_refdef.fog_alpha = k;
1070                 break;
1071         case VF_FOG_START:
1072                 r_refdef.fog_start = k;
1073                 break;
1074         case VF_FOG_END:
1075                 r_refdef.fog_end = k;
1076                 break;
1077         case VF_FOG_HEIGHT:
1078                 r_refdef.fog_height = k;
1079                 break;
1080         case VF_FOG_FADEDEPTH:
1081                 r_refdef.fog_fadedepth = k;
1082                 break;
1083         case VF_MINFPS_QUALITY:
1084                 r_refdef.view.quality = k;
1085                 break;
1086         default:
1087                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1088                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1089                 return;
1090         }
1091         PRVM_G_FLOAT(OFS_RETURN) = 1;
1092 }
1093
1094 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1095 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1096 {
1097         double t = Sys_DirtyTime();
1098         vec3_t org;
1099         float radius = 300;
1100         vec3_t col;
1101         int style = -1;
1102         const char *cubemapname = NULL;
1103         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1104         float coronaintensity = 1;
1105         float coronasizescale = 0.25;
1106         qboolean castshadow = true;
1107         float ambientscale = 0;
1108         float diffusescale = 1;
1109         float specularscale = 1;
1110         matrix4x4_t matrix;
1111         vec3_t forward, left, up;
1112         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1113
1114         // if we've run out of dlights, just return
1115         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1116                 return;
1117
1118         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1119         radius = PRVM_G_FLOAT(OFS_PARM1);
1120         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1121         if (prog->argc >= 4)
1122         {
1123                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1124                 if (style >= MAX_LIGHTSTYLES)
1125                 {
1126                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1127                         style = -1;
1128                 }
1129         }
1130         if (prog->argc >= 5)
1131                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1132         if (prog->argc >= 6)
1133                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1134         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1135         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1136
1137         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1138         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1139         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1140         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1141
1142         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1143         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1144         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1145         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1146 }
1147
1148 //============================================================================
1149
1150 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1151 static void VM_CL_unproject (prvm_prog_t *prog)
1152 {
1153         vec3_t f;
1154         vec3_t temp;
1155         vec3_t result;
1156
1157         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1158         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1159         VectorSet(temp,
1160                 f[2],
1161                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1162                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1163         if(v_flipped.integer)
1164                 temp[1] = -temp[1];
1165         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1166         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1167 }
1168
1169 //#311 vector (vector v) cs_project (EXT_CSQC)
1170 static void VM_CL_project (prvm_prog_t *prog)
1171 {
1172         vec3_t f;
1173         vec3_t v;
1174         matrix4x4_t m;
1175
1176         VM_SAFEPARMCOUNT(1, VM_CL_project);
1177         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1178         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1179         Matrix4x4_Transform(&m, f, v);
1180         if(v_flipped.integer)
1181                 v[1] = -v[1];
1182         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1183                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1184                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1185                 v[0]);
1186         // explanation:
1187         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1188         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1189 }
1190
1191 //#330 float(float stnum) getstatf (EXT_CSQC)
1192 static void VM_CL_getstatf (prvm_prog_t *prog)
1193 {
1194         int i;
1195         union
1196         {
1197                 float f;
1198                 int l;
1199         }dat;
1200         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1201         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1202         if(i < 0 || i >= MAX_CL_STATS)
1203         {
1204                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1205                 return;
1206         }
1207         dat.l = cl.stats[i];
1208         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1209 }
1210
1211 //#331 float(float stnum) getstati (EXT_CSQC)
1212 static void VM_CL_getstati (prvm_prog_t *prog)
1213 {
1214         int i, index;
1215         int firstbit, bitcount;
1216
1217         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1218
1219         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1220         if (prog->argc > 1)
1221         {
1222                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1223                 if (prog->argc > 2)
1224                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1225                 else
1226                         bitcount = 1;
1227         }
1228         else
1229         {
1230                 firstbit = 0;
1231                 bitcount = 32;
1232         }
1233
1234         if(index < 0 || index >= MAX_CL_STATS)
1235         {
1236                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1237                 return;
1238         }
1239         i = cl.stats[index];
1240         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1241                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1242         PRVM_G_FLOAT(OFS_RETURN) = i;
1243 }
1244
1245 //#332 string(float firststnum) getstats (EXT_CSQC)
1246 static void VM_CL_getstats (prvm_prog_t *prog)
1247 {
1248         int i;
1249         char t[17];
1250         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1251         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1252         if(i < 0 || i > MAX_CL_STATS-4)
1253         {
1254                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1255                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1256                 return;
1257         }
1258         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1259         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1260 }
1261
1262 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1263 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1264 {
1265         int                             i;
1266         prvm_edict_t    *t;
1267         struct model_s  *model;
1268
1269         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1270
1271         t = PRVM_G_EDICT(OFS_PARM0);
1272
1273         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1274
1275         PRVM_clientedictstring(t, model) = 0;
1276         PRVM_clientedictfloat(t, modelindex) = 0;
1277
1278         if (!i)
1279                 return;
1280
1281         model = CL_GetModelByIndex(i);
1282         if (!model)
1283         {
1284                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1285                 return;
1286         }
1287         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1288         PRVM_clientedictfloat(t, modelindex) = i;
1289
1290         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1291         if (model)
1292         {
1293                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1294         }
1295         else
1296                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1297 }
1298
1299 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1300 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1301 {
1302         dp_model_t *model;
1303
1304         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1305
1306         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1307         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1308         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1309 }
1310
1311 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1312 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1313 {
1314         int                     i;
1315         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1316         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1317         if (i == 0)
1318                 i = -1;
1319         PRVM_G_FLOAT(OFS_RETURN) = i;
1320 }
1321
1322 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1323 static void VM_CL_trailparticles (prvm_prog_t *prog)
1324 {
1325         int                             i;
1326         vec3_t                  start, end, velocity;
1327         prvm_edict_t    *t;
1328         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1329
1330         t = PRVM_G_EDICT(OFS_PARM0);
1331         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1332         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1333         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1334         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1335
1336         if (i < 0)
1337                 return;
1338         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1339 }
1340
1341 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1342 static void VM_CL_pointparticles (prvm_prog_t *prog)
1343 {
1344         int                     i;
1345         float n;
1346         vec3_t f, v;
1347         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1348         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1349         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1350         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1351         n = PRVM_G_FLOAT(OFS_PARM3);
1352         if (i < 0)
1353                 return;
1354         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1355 }
1356
1357 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1358 static void VM_CL_boxparticles (prvm_prog_t *prog)
1359 {
1360         int effectnum;
1361         // prvm_edict_t *own;
1362         vec3_t origin_from, origin_to, dir_from, dir_to;
1363         float count;
1364         int flags;
1365         qboolean istrail;
1366         float tintmins[4], tintmaxs[4], fade;
1367         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1368
1369         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1370         if (effectnum < 0)
1371                 return;
1372         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1373         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1374         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1375         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1376         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1377         count = PRVM_G_FLOAT(OFS_PARM6);
1378         if(prog->argc >= 8)
1379                 flags = PRVM_G_FLOAT(OFS_PARM7);
1380         else
1381                 flags = 0;
1382
1383         Vector4Set(tintmins, 1, 1, 1, 1);
1384         Vector4Set(tintmaxs, 1, 1, 1, 1);
1385         fade = 1;
1386         istrail = false;
1387
1388         if(flags & 1) // read alpha
1389         {
1390                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1391                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1392         }
1393         if(flags & 2) // read color
1394         {
1395                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1396                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1397         }
1398         if(flags & 4) // read fade
1399         {
1400                 fade = PRVM_clientglobalfloat(particles_fade);
1401         }
1402         if(flags & 128) // draw as trail
1403         {
1404                 istrail = true;
1405         }
1406
1407         if (istrail)
1408                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1409         else
1410                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1411 }
1412
1413 //#531 void(float pause) setpause
1414 static void VM_CL_setpause(prvm_prog_t *prog)
1415 {
1416         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1417         if(cl.islocalgame)
1418         {
1419                 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1420                         host.paused = true;
1421                 else
1422                         host.paused = false;
1423         }
1424 }
1425
1426 //#343 void(float usecursor) setcursormode (DP_CSQC)
1427 static void VM_CL_setcursormode (prvm_prog_t *prog)
1428 {
1429         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1430         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1431         cl_ignoremousemoves = 2;
1432 }
1433
1434 //#344 vector() getmousepos (DP_CSQC)
1435 static void VM_CL_getmousepos(prvm_prog_t *prog)
1436 {
1437         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1438
1439         if (key_consoleactive || key_dest != key_game)
1440                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1441         else if (cl.csqc_wantsmousemove)
1442                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1443         else
1444                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1445 }
1446
1447 //#345 float(float framenum) getinputstate (EXT_CSQC)
1448 static void VM_CL_getinputstate (prvm_prog_t *prog)
1449 {
1450         unsigned int i, frame;
1451         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1452         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1453         PRVM_G_FLOAT(OFS_RETURN) = false;
1454         for (i = 0;i < CL_MAX_USERCMDS;i++)
1455         {
1456                 if (cl.movecmd[i].sequence == frame)
1457                 {
1458                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1459                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1460                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1461                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1462                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1463                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1464                         // this probably shouldn't be here
1465                         if(cl.movecmd[i].crouch)
1466                         {
1467                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1468                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1469                         }
1470                         else
1471                         {
1472                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1473                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1474                         }
1475                         PRVM_G_FLOAT(OFS_RETURN) = true;
1476                 }
1477         }
1478 }
1479
1480 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1481 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1482 {
1483         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1484         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1485 }
1486
1487 //#347 void() runstandardplayerphysics (EXT_CSQC)
1488 #define PMF_JUMP_HELD 1 // matches FTEQW
1489 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1490 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1491 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1492 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1493 {
1494         cl_clientmovement_state_t s;
1495         prvm_edict_t *ent;
1496
1497         memset(&s, 0, sizeof(s));
1498
1499         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1500
1501         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1502         if(ent == prog->edicts)
1503         {
1504                 // deprecated use
1505                 s.self = NULL;
1506                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1507                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1508                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1509                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1510                 s.crouched = 0;
1511                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1512                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1513         }
1514         else
1515         {
1516                 // new use
1517                 s.self = ent;
1518                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1519                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1520                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1521                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1522                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1523                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1524                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1525         }
1526
1527         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1528         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1529         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1530         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1531         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1532         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1533         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1534         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1535
1536         CL_ClientMovement_PlayerMove_Frame(&s);
1537
1538         if(ent == prog->edicts)
1539         {
1540                 // deprecated use
1541                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1542                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1543                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1544                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1545         }
1546         else
1547         {
1548                 // new use
1549                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1550                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1551                 PRVM_clientedictfloat(ent, pmove_flags) =
1552                         (s.crouched ? PMF_DUCKED : 0) |
1553                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1554                         (s.onground ? PMF_ONGROUND : 0);
1555         }
1556 }
1557
1558 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1559 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1560 {
1561         int                     i;
1562         char            t[128];
1563         const char      *c;
1564
1565         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1566
1567         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1568         c = PRVM_G_STRING(OFS_PARM1);
1569         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1570         Sbar_SortFrags();
1571
1572         if (i < 0)
1573                 i = Sbar_GetSortedPlayerIndex(-1-i);
1574         if(i < 0 || i >= cl.maxclients)
1575                 return;
1576
1577         t[0] = 0;
1578
1579         if(!strcasecmp(c, "name"))
1580                 strlcpy(t, cl.scores[i].name, sizeof(t));
1581         else
1582                 if(!strcasecmp(c, "frags"))
1583                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1584         else
1585                 if(!strcasecmp(c, "ping"))
1586                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1587         else
1588                 if(!strcasecmp(c, "pl"))
1589                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1590         else
1591                 if(!strcasecmp(c, "movementloss"))
1592                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1593         else
1594                 if(!strcasecmp(c, "entertime"))
1595                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1596         else
1597                 if(!strcasecmp(c, "colors"))
1598                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1599         else
1600                 if(!strcasecmp(c, "topcolor"))
1601                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1602         else
1603                 if(!strcasecmp(c, "bottomcolor"))
1604                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1605         else
1606                 if(!strcasecmp(c, "viewentity"))
1607                         dpsnprintf(t, sizeof(t), "%i", i+1);
1608         if(!t[0])
1609                 return;
1610         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1611 }
1612
1613 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1614 static void VM_CL_setlistener (prvm_prog_t *prog)
1615 {
1616         vec3_t origin, forward, left, up;
1617         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1618         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1619         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1620         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1621         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1622         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1623         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1624 }
1625
1626 //#352 void(string cmdname) registercommand (EXT_CSQC)
1627 static void VM_CL_registercmd (prvm_prog_t *prog)
1628 {
1629         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1630         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1631                 Cmd_AddCommand(CMD_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1632 }
1633
1634 //#360 float() readbyte (EXT_CSQC)
1635 static void VM_CL_ReadByte (prvm_prog_t *prog)
1636 {
1637         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1638         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1639 }
1640
1641 //#361 float() readchar (EXT_CSQC)
1642 static void VM_CL_ReadChar (prvm_prog_t *prog)
1643 {
1644         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1645         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1646 }
1647
1648 //#362 float() readshort (EXT_CSQC)
1649 static void VM_CL_ReadShort (prvm_prog_t *prog)
1650 {
1651         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1652         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1653 }
1654
1655 //#363 float() readlong (EXT_CSQC)
1656 static void VM_CL_ReadLong (prvm_prog_t *prog)
1657 {
1658         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1659         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1660 }
1661
1662 //#364 float() readcoord (EXT_CSQC)
1663 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1664 {
1665         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1666         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1667 }
1668
1669 //#365 float() readangle (EXT_CSQC)
1670 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1671 {
1672         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1673         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1674 }
1675
1676 //#366 string() readstring (EXT_CSQC)
1677 static void VM_CL_ReadString (prvm_prog_t *prog)
1678 {
1679         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1680         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1681 }
1682
1683 //#367 float() readfloat (EXT_CSQC)
1684 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1685 {
1686         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1687         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1688 }
1689
1690 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1691 extern cvar_t cl_readpicture_force;
1692 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1693 {
1694         const char *name;
1695         unsigned char *data;
1696         unsigned char *buf;
1697         unsigned short size;
1698         int i;
1699         cachepic_t *pic;
1700
1701         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1702
1703         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1704         size = (unsigned short) MSG_ReadShort(&cl_message);
1705
1706         // check if a texture of that name exists
1707         // if yes, it is used and the data is discarded
1708         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1709
1710         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1711
1712         if(size)
1713         {
1714                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1715                 {
1716                         // texture found and loaded
1717                         // skip over the jpeg as we don't need it
1718                         for(i = 0; i < size; ++i)
1719                                 (void) MSG_ReadByte(&cl_message);
1720                 }
1721                 else
1722                 {
1723                         // texture not found
1724                         // use the attached jpeg as texture
1725                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1726                         MSG_ReadBytes(&cl_message, size, buf);
1727                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1728                         Mem_Free(buf);
1729                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1730                         Mem_Free(data);
1731                 }
1732         }
1733
1734         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1735 }
1736
1737 //////////////////////////////////////////////////////////
1738
1739 static void VM_CL_makestatic (prvm_prog_t *prog)
1740 {
1741         prvm_edict_t *ent;
1742
1743         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1744
1745         ent = PRVM_G_EDICT(OFS_PARM0);
1746         if (ent == prog->edicts)
1747         {
1748                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1749                 return;
1750         }
1751         if (ent->priv.server->free)
1752         {
1753                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1754                 return;
1755         }
1756
1757         if (cl.num_static_entities < cl.max_static_entities)
1758         {
1759                 int renderflags;
1760                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1761
1762                 // copy it to the current state
1763                 memset(staticent, 0, sizeof(*staticent));
1764                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1765                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1766                 staticent->render.framegroupblend[0].lerp = 1;
1767                 // make torchs play out of sync
1768                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1769                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1770                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1771                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1772                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1773                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1774                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1775
1776                 // sanitize values
1777                 if (!staticent->render.alpha)
1778                         staticent->render.alpha = 1.0f;
1779                 if (!staticent->render.scale)
1780                         staticent->render.scale = 1.0f;
1781                 if (!VectorLength2(staticent->render.colormod))
1782                         VectorSet(staticent->render.colormod, 1, 1, 1);
1783                 if (!VectorLength2(staticent->render.glowmod))
1784                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1785
1786                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1787                 if (renderflags & RF_USEAXIS)
1788                 {
1789                         vec3_t forward, left, up, origin;
1790                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1791                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1792                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1793                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1794                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1795                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1796                 }
1797                 else
1798                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1799
1800                 // either fullbright or lit
1801                 if(!r_fullbright.integer)
1802                 {
1803                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1804                                 staticent->render.flags |= RENDER_LIGHT;
1805                 }
1806                 // turn off shadows from transparent objects
1807                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1808                         staticent->render.flags |= RENDER_SHADOW;
1809                 if (staticent->render.effects & EF_NODEPTHTEST)
1810                         staticent->render.flags |= RENDER_NODEPTHTEST;
1811                 if (staticent->render.effects & EF_ADDITIVE)
1812                         staticent->render.flags |= RENDER_ADDITIVE;
1813                 if (staticent->render.effects & EF_DOUBLESIDED)
1814                         staticent->render.flags |= RENDER_DOUBLESIDED;
1815
1816                 staticent->render.allowdecals = true;
1817                 CL_UpdateRenderEntity(&staticent->render);
1818         }
1819         else
1820                 Con_Printf("Too many static entities");
1821
1822 // throw the entity away now
1823         PRVM_ED_Free(prog, ent);
1824 }
1825
1826 //=================================================================//
1827
1828 /*
1829 =================
1830 VM_CL_copyentity
1831
1832 copies data from one entity to another
1833
1834 copyentity(src, dst)
1835 =================
1836 */
1837 static void VM_CL_copyentity (prvm_prog_t *prog)
1838 {
1839         prvm_edict_t *in, *out;
1840         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1841         in = PRVM_G_EDICT(OFS_PARM0);
1842         if (in == prog->edicts)
1843         {
1844                 VM_Warning(prog, "copyentity: can not read world entity\n");
1845                 return;
1846         }
1847         if (in->priv.server->free)
1848         {
1849                 VM_Warning(prog, "copyentity: can not read free entity\n");
1850                 return;
1851         }
1852         out = PRVM_G_EDICT(OFS_PARM1);
1853         if (out == prog->edicts)
1854         {
1855                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1856                 return;
1857         }
1858         if (out->priv.server->free)
1859         {
1860                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1861                 return;
1862         }
1863         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1864
1865         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1866                 return;
1867         CL_LinkEdict(out);
1868 }
1869
1870 //=================================================================//
1871
1872 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1873 static void VM_CL_effect (prvm_prog_t *prog)
1874 {
1875         dp_model_t *model;
1876         vec3_t org;
1877         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1878         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1879
1880         model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
1881         if(model->loaded)
1882                 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1883         else
1884                 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
1885 }
1886
1887 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1888 static void VM_CL_te_blood (prvm_prog_t *prog)
1889 {
1890         vec3_t pos, vel, pos2;
1891         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1892         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1893                 return;
1894         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1895         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1896         CL_FindNonSolidLocation(pos, pos2, 4);
1897         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1898 }
1899
1900 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1901 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1902 {
1903         vec_t speed;
1904         vec3_t mincorner, maxcorner, vel1, vel2;
1905         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1906         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1907                 return;
1908         speed = PRVM_G_FLOAT(OFS_PARM2);
1909         vel1[0] = -speed;
1910         vel1[1] = -speed;
1911         vel1[2] = -speed;
1912         vel2[0] = speed;
1913         vel2[1] = speed;
1914         vel2[2] = speed;
1915         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1916         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1917         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1918 }
1919
1920 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1921 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1922 {
1923         vec3_t          pos;
1924         vec3_t          pos2;
1925         matrix4x4_t     tempmatrix;
1926         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1927         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1928         CL_FindNonSolidLocation(pos, pos2, 10);
1929         CL_ParticleExplosion(pos2);
1930         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1931         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1932 }
1933
1934 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1935 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1936 {
1937         vec3_t mincorner, maxcorner, vel;
1938         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1939         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1940         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1941         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1942         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1943 }
1944
1945 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1946 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1947 {
1948         vec3_t mincorner, maxcorner, vel;
1949         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1950         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1951         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1952         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1953         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1954 }
1955
1956 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1957 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1958 {
1959         vec3_t mincorner, maxcorner, vel;
1960         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1961         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1962         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1963         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1964         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1965 }
1966
1967 // #411 void(vector org, vector vel, float howmany) te_spark
1968 static void VM_CL_te_spark (prvm_prog_t *prog)
1969 {
1970         vec3_t pos, pos2, vel;
1971         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1972
1973         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1974         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1975         CL_FindNonSolidLocation(pos, pos2, 4);
1976         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1977 }
1978
1979 extern cvar_t cl_sound_ric_gunshot;
1980 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1981 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1982 {
1983         vec3_t          pos, pos2;
1984         int                     rnd;
1985         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1986
1987         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1988         CL_FindNonSolidLocation(pos, pos2, 4);
1989         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1990         if(cl_sound_ric_gunshot.integer >= 2)
1991         {
1992                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1993                 else
1994                 {
1995                         rnd = rand() & 3;
1996                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1997                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1998                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1999                 }
2000         }
2001 }
2002
2003 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2004 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2005 {
2006         vec3_t          pos, pos2;
2007         int                     rnd;
2008         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2009
2010         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2011         CL_FindNonSolidLocation(pos, pos2, 4);
2012         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2013         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2014         else
2015         {
2016                 rnd = rand() & 3;
2017                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2018                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2019                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2020         }
2021 }
2022
2023 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2024 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2025 {
2026         vec3_t          pos, pos2;
2027         int                     rnd;
2028         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2029
2030         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2031         CL_FindNonSolidLocation(pos, pos2, 4);
2032         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2033         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2034         else
2035         {
2036                 rnd = rand() & 3;
2037                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2038                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2039                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2040         }
2041 }
2042
2043 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2044 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2045 {
2046         vec3_t          pos, pos2;
2047         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2048
2049         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2050         CL_FindNonSolidLocation(pos, pos2, 10);
2051         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2052         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2053 }
2054
2055 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2056 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2057 {
2058         vec3_t          pos, pos2;
2059         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2060
2061         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2062         CL_FindNonSolidLocation(pos, pos2, 10);
2063         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2064 }
2065
2066 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2067 static void VM_CL_te_customflash (prvm_prog_t *prog)
2068 {
2069         vec3_t          pos, pos2;
2070         matrix4x4_t     tempmatrix;
2071         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2072
2073         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2074         CL_FindNonSolidLocation(pos, pos2, 4);
2075         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2076         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2077 }
2078
2079 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2080 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2081 {
2082         vec3_t          pos, pos2;
2083         int                     rnd;
2084         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2085
2086         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2087         CL_FindNonSolidLocation(pos, pos2, 4);
2088         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2089         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2090         {
2091                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2092                 else
2093                 {
2094                         rnd = rand() & 3;
2095                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2096                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2097                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2098                 }
2099         }
2100 }
2101
2102 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2103 static void VM_CL_te_spike (prvm_prog_t *prog)
2104 {
2105         vec3_t          pos, pos2;
2106         int                     rnd;
2107         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2108
2109         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2110         CL_FindNonSolidLocation(pos, pos2, 4);
2111         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2112         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2113         else
2114         {
2115                 rnd = rand() & 3;
2116                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2117                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2118                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2119         }
2120 }
2121
2122 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2123 static void VM_CL_te_superspike (prvm_prog_t *prog)
2124 {
2125         vec3_t          pos, pos2;
2126         int                     rnd;
2127         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2128
2129         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2130         CL_FindNonSolidLocation(pos, pos2, 4);
2131         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2132         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2133         else
2134         {
2135                 rnd = rand() & 3;
2136                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2137                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2138                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2139         }
2140 }
2141
2142 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2143 static void VM_CL_te_explosion (prvm_prog_t *prog)
2144 {
2145         vec3_t          pos, pos2;
2146         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2147
2148         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2149         CL_FindNonSolidLocation(pos, pos2, 10);
2150         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2151         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2152 }
2153
2154 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2155 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2156 {
2157         vec3_t          pos, pos2;
2158         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2159
2160         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2161         CL_FindNonSolidLocation(pos, pos2, 10);
2162         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2163         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2164 }
2165
2166 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2167 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2168 {
2169         vec3_t          pos, pos2;
2170         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2171
2172         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2173         CL_FindNonSolidLocation(pos, pos2, 4);
2174         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2175         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2176 }
2177
2178 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2179 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2180 {
2181         vec3_t          pos, pos2;
2182         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2183
2184         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2185         CL_FindNonSolidLocation(pos, pos2, 4);
2186         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2187         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2188 }
2189
2190 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2191 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2192 {
2193         vec3_t          pos;
2194         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2195         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2196         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2197 }
2198
2199 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2200 static void VM_CL_te_teleport (prvm_prog_t *prog)
2201 {
2202         vec3_t          pos;
2203         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2204         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2205         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2206 }
2207
2208 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2209 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2210 {
2211         vec3_t          pos, pos2, color;
2212         matrix4x4_t     tempmatrix;
2213         int                     colorStart, colorLength;
2214         unsigned char           *tempcolor;
2215         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2216
2217         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2218         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2219         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2220         CL_FindNonSolidLocation(pos, pos2, 10);
2221         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2222         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2223         color[0] = tempcolor[0] * (2.0f / 255.0f);
2224         color[1] = tempcolor[1] * (2.0f / 255.0f);
2225         color[2] = tempcolor[2] * (2.0f / 255.0f);
2226         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2227         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2228         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2229 }
2230
2231
2232 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2233 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2234 {
2235         vec3_t          start, end;
2236         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2237         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2238         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2239         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2240 }
2241
2242 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2243 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2244 {
2245         vec3_t          start, end;
2246         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2247         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2248         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2249         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2250 }
2251
2252 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2253 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2254 {
2255         vec3_t          start, end;
2256         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2257         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2258         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2259         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2260 }
2261
2262 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2263 static void VM_CL_te_beam (prvm_prog_t *prog)
2264 {
2265         vec3_t          start, end;
2266         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2267         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2268         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2269         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2270 }
2271
2272 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2273 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2274 {
2275         vec3_t          pos, pos2;
2276         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2277
2278         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2279         CL_FindNonSolidLocation(pos, pos2, 4);
2280         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2281 }
2282
2283 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2284 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2285 {
2286         vec3_t          pos, pos2, vel;
2287         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2288         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2289                 return;
2290         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2291         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2292         CL_FindNonSolidLocation(pos, pos2, 4);
2293         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2294 }
2295
2296
2297 // #443 void(entity e, entity tagentity, string tagname) setattachment
2298 static void VM_CL_setattachment (prvm_prog_t *prog)
2299 {
2300         prvm_edict_t *e;
2301         prvm_edict_t *tagentity;
2302         const char *tagname;
2303         int modelindex;
2304         int tagindex;
2305         dp_model_t *model;
2306         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2307
2308         e = PRVM_G_EDICT(OFS_PARM0);
2309         tagentity = PRVM_G_EDICT(OFS_PARM1);
2310         tagname = PRVM_G_STRING(OFS_PARM2);
2311
2312         if (e == prog->edicts)
2313         {
2314                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2315                 return;
2316         }
2317         if (e->priv.server->free)
2318         {
2319                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2320                 return;
2321         }
2322
2323         if (tagentity == NULL)
2324                 tagentity = prog->edicts;
2325
2326         tagindex = 0;
2327         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2328         {
2329                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2330                 model = CL_GetModelByIndex(modelindex);
2331                 if (model)
2332                 {
2333                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2334                         if (tagindex == 0)
2335                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2336                 }
2337                 else
2338                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2339         }
2340
2341         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2342         PRVM_clientedictfloat(e, tag_index) = tagindex;
2343 }
2344
2345 /////////////////////////////////////////
2346 // DP_MD3_TAGINFO extension coded by VorteX
2347
2348 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2349 {
2350         dp_model_t *model = CL_GetModelFromEdict(e);
2351         if (model)
2352                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2353         else
2354                 return -1;
2355 }
2356
2357 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2358 {
2359         int r;
2360         dp_model_t *model;
2361
2362         *tagname = NULL;
2363         *parentindex = 0;
2364         Matrix4x4_CreateIdentity(tag_localmatrix);
2365
2366         if (tagindex >= 0
2367          && (model = CL_GetModelFromEdict(e))
2368          && model->animscenes)
2369         {
2370                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2371
2372                 if(!r) // success?
2373                         *parentindex += 1;
2374
2375                 return r;
2376         }
2377
2378         return 1;
2379 }
2380
2381 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2382 {
2383         dp_model_t *model;
2384         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2385                 return -1;
2386         return 1;
2387 }
2388
2389 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2390 {
2391         float scale;
2392         float pitchsign = 1;
2393
2394         scale = PRVM_clientedictfloat(ent, scale);
2395         if (!scale)
2396                 scale = 1.0f;
2397
2398         if(viewmatrix)
2399                 *out = r_refdef.view.matrix;
2400         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2401         {
2402                 vec3_t forward;
2403                 vec3_t left;
2404                 vec3_t up;
2405                 vec3_t origin;
2406                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2407                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2408                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2409                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2410                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2411         }
2412         else
2413         {
2414                 pitchsign = CL_GetPitchSign(prog, ent);
2415                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2416         }
2417 }
2418
2419 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2420 {
2421         dp_model_t *model;
2422         if (tagindex >= 0
2423          && (model = CL_GetModelFromEdict(ent))
2424          && model->animscenes)
2425         {
2426                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2427                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2428                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2429                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2430         }
2431         *out = identitymatrix;
2432         return 0;
2433 }
2434
2435 // Warnings/errors code:
2436 // 0 - normal (everything all-right)
2437 // 1 - world entity
2438 // 2 - free entity
2439 // 3 - null or non-precached model
2440 // 4 - no tags with requested index
2441 // 5 - runaway loop at attachment chain
2442 extern cvar_t cl_bob;
2443 extern cvar_t cl_bobcycle;
2444 extern cvar_t cl_bobup;
2445 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2446 {
2447         int ret;
2448         int attachloop;
2449         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2450         dp_model_t *model;
2451         vec3_t shadingorigin;
2452
2453         *out = identitymatrix; // warnings and errors return identical matrix
2454
2455         if (ent == prog->edicts)
2456                 return 1;
2457         if (ent->priv.server->free)
2458                 return 2;
2459
2460         model = CL_GetModelFromEdict(ent);
2461         if(!model)
2462                 return 3;
2463
2464         tagmatrix = identitymatrix;
2465         attachloop = 0;
2466         for(;;)
2467         {
2468                 if(attachloop >= 256)
2469                         return 5;
2470                 // apply transformation by child's tagindex on parent entity and then
2471                 // by parent entity itself
2472                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2473                 if(ret && attachloop == 0)
2474                         return ret;
2475                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2476                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2477                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2478                 // next iteration we process the parent entity
2479                 if (PRVM_clientedictedict(ent, tag_entity))
2480                 {
2481                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2482                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2483                 }
2484                 else
2485                         break;
2486                 attachloop++;
2487         }
2488
2489         // RENDER_VIEWMODEL magic
2490         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2491         {
2492                 Matrix4x4_Copy(&tagmatrix, out);
2493
2494                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2495                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2496
2497                 /*
2498                 // Cl_bob, ported from rendering code
2499                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2500                 {
2501                         double bob, cycle;
2502                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2503                         // should be done in QC on the server, but oh well, quake is quake)
2504                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2505                         // degrees (which allows lengthening or squishing the peak or valley)
2506                         cycle = cl.time/cl_bobcycle.value;
2507                         cycle -= (int)cycle;
2508                         if (cycle < cl_bobup.value)
2509                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2510                         else
2511                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2512                         // bob is proportional to velocity in the xy plane
2513                         // (don't count Z, or jumping messes it up)
2514                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2515                         bob = bob*0.3 + bob*0.7*cycle;
2516                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2517                 }
2518                 */
2519
2520                 // return the origin of the view
2521                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2522         }
2523         else
2524         {
2525                 // return the origin of the root entity in the chain
2526                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2527         }
2528         if (returnshadingorigin)
2529                 VectorCopy(shadingorigin, returnshadingorigin);
2530         return 0;
2531 }
2532
2533 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2534 static void VM_CL_gettagindex (prvm_prog_t *prog)
2535 {
2536         prvm_edict_t *ent;
2537         const char *tag_name;
2538         int tag_index;
2539
2540         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2541
2542         ent = PRVM_G_EDICT(OFS_PARM0);
2543         tag_name = PRVM_G_STRING(OFS_PARM1);
2544         if (ent == prog->edicts)
2545         {
2546                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2547                 return;
2548         }
2549         if (ent->priv.server->free)
2550         {
2551                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2552                 return;
2553         }
2554
2555         tag_index = 0;
2556         if (!CL_GetModelFromEdict(ent))
2557                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2558         else
2559         {
2560                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2561                 if (tag_index == 0)
2562                         if(developer_extra.integer)
2563                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2564         }
2565         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2566 }
2567
2568 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2569 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2570 {
2571         prvm_edict_t *e;
2572         int tagindex;
2573         matrix4x4_t tag_matrix;
2574         matrix4x4_t tag_localmatrix;
2575         int parentindex;
2576         const char *tagname;
2577         int returncode;
2578         vec3_t forward, left, up, origin;
2579         const dp_model_t *model;
2580
2581         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2582
2583         e = PRVM_G_EDICT(OFS_PARM0);
2584         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2585         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2586         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2587         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2588         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2589         VectorCopy(up, PRVM_clientglobalvector(v_up));
2590         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2591         model = CL_GetModelFromEdict(e);
2592         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2593         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2594         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2595         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2596         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2597
2598         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2599         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2600         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2601         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2602         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2603         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2604
2605         switch(returncode)
2606         {
2607                 case 1:
2608                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2609                         break;
2610                 case 2:
2611                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2612                         break;
2613                 case 3:
2614                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2615                         break;
2616                 case 4:
2617                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2618                         break;
2619                 case 5:
2620                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2621                         break;
2622         }
2623 }
2624
2625 //============================================================================
2626
2627 //====================
2628 // DP_CSQC_SPAWNPARTICLE
2629 // a QC hook to engine's CL_NewParticle
2630 //====================
2631
2632 // particle theme struct
2633 typedef struct vmparticletheme_s
2634 {
2635         unsigned short typeindex;
2636         qboolean initialized;
2637         pblend_t blendmode;
2638         porientation_t orientation;
2639         int color1;
2640         int color2;
2641         int tex;
2642         float size;
2643         float sizeincrease;
2644         float alpha;
2645         float alphafade;
2646         float gravity;
2647         float bounce;
2648         float airfriction;
2649         float liquidfriction;
2650         float originjitter;
2651         float velocityjitter;
2652         qboolean qualityreduction;
2653         float lifetime;
2654         float stretch;
2655         int staincolor1;
2656         int staincolor2;
2657         int staintex;
2658         float stainalpha;
2659         float stainsize;
2660         float delayspawn;
2661         float delaycollision;
2662         float angle;
2663         float spin;
2664 }vmparticletheme_t;
2665
2666 // particle spawner
2667 typedef struct vmparticlespawner_s
2668 {
2669         mempool_t                       *pool;
2670         qboolean                        initialized;
2671         qboolean                        verified;
2672         vmparticletheme_t       *themes;
2673         int                                     max_themes;
2674 }vmparticlespawner_t;
2675
2676 vmparticlespawner_t vmpartspawner;
2677
2678 // TODO: automatic max_themes grow
2679 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2680 {
2681         // bound max themes to not be an insane value
2682         if (maxthemes < 4)
2683                 maxthemes = 4;
2684         if (maxthemes > 2048)
2685                 maxthemes = 2048;
2686         // allocate and set up structure
2687         if (vmpartspawner.initialized) // reallocate
2688         {
2689                 Mem_FreePool(&vmpartspawner.pool);
2690                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2691         }
2692         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2693         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2694         vmpartspawner.max_themes = maxthemes;
2695         vmpartspawner.initialized = true;
2696         vmpartspawner.verified = true;
2697 }
2698
2699 // reset particle theme to default values
2700 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2701 {
2702         theme->initialized = true;
2703         theme->typeindex = pt_static;
2704         theme->blendmode = PBLEND_ADD;
2705         theme->orientation = PARTICLE_BILLBOARD;
2706         theme->color1 = 0x808080;
2707         theme->color2 = 0xFFFFFF;
2708         theme->tex = 63;
2709         theme->size = 2;
2710         theme->sizeincrease = 0;
2711         theme->alpha = 256;
2712         theme->alphafade = 512;
2713         theme->gravity = 0.0f;
2714         theme->bounce = 0.0f;
2715         theme->airfriction = 1.0f;
2716         theme->liquidfriction = 4.0f;
2717         theme->originjitter = 0.0f;
2718         theme->velocityjitter = 0.0f;
2719         theme->qualityreduction = false;
2720         theme->lifetime = 4;
2721         theme->stretch = 1;
2722         theme->staincolor1 = -1;
2723         theme->staincolor2 = -1;
2724         theme->staintex = -1;
2725         theme->delayspawn = 0.0f;
2726         theme->delaycollision = 0.0f;
2727         theme->angle = 0.0f;
2728         theme->spin = 0.0f;
2729 }
2730
2731 // particle theme -> QC globals
2732 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2733 {
2734         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2735         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2736         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2737         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2738         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2739         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2740         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2741         PRVM_clientglobalfloat(particle_size) = theme->size;
2742         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2743         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2744         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2745         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2746         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2747         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2748         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2749         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2750         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2751         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2752         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2753         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2754         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2755         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2756         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2757         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2758         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2759         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2760         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2761         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2762         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2763 }
2764
2765 // QC globals ->  particle theme
2766 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2767 {
2768         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2769         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2770         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2771         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2772         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2773         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2774         theme->size = PRVM_clientglobalfloat(particle_size);
2775         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2776         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2777         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2778         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2779         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2780         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2781         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2782         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2783         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2784         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2785         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2786         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2787         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2788         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2789         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2790         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2791         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2792         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2793         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2794         theme->angle = PRVM_clientglobalfloat(particle_angle);
2795         theme->spin = PRVM_clientglobalfloat(particle_spin);
2796 }
2797
2798 // init particle spawner interface
2799 // # float(float max_themes) initparticlespawner
2800 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2801 {
2802         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2803         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2804         vmpartspawner.themes[0].initialized = true;
2805         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2806         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2807 }
2808
2809 // void() resetparticle
2810 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2811 {
2812         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2813         if (vmpartspawner.verified == false)
2814         {
2815                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2816                 return;
2817         }
2818         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2819 }
2820
2821 // void(float themenum) particletheme
2822 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2823 {
2824         int themenum;
2825
2826         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2827         if (vmpartspawner.verified == false)
2828         {
2829                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2830                 return;
2831         }
2832         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2833         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2834         {
2835                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2836                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2837                 return;
2838         }
2839         if (vmpartspawner.themes[themenum].initialized == false)
2840         {
2841                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2842                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2843                 return;
2844         }
2845         // load particle theme into globals
2846         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2847 }
2848
2849 // float() saveparticletheme
2850 // void(float themenum) updateparticletheme
2851 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2852 {
2853         int themenum;
2854
2855         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2856         if (vmpartspawner.verified == false)
2857         {
2858                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2859                 return;
2860         }
2861         // allocate new theme, save it and return
2862         if (prog->argc < 1)
2863         {
2864                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2865                         if (vmpartspawner.themes[themenum].initialized == false)
2866                                 break;
2867                 if (themenum >= vmpartspawner.max_themes)
2868                 {
2869                         if (vmpartspawner.max_themes == 2048)
2870                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2871                         else
2872                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2873                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2874                         return;
2875                 }
2876                 vmpartspawner.themes[themenum].initialized = true;
2877                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2878                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2879                 return;
2880         }
2881         // update existing theme
2882         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2883         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2884         {
2885                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2886                 return;
2887         }
2888         vmpartspawner.themes[themenum].initialized = true;
2889         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2890 }
2891
2892 // void(float themenum) freeparticletheme
2893 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2894 {
2895         int themenum;
2896
2897         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2898         if (vmpartspawner.verified == false)
2899         {
2900                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2901                 return;
2902         }
2903         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2904         // check parms
2905         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2906         {
2907                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2908                 return;
2909         }
2910         if (vmpartspawner.themes[themenum].initialized == false)
2911         {
2912                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2913                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2914                 return;
2915         }
2916         // free theme
2917         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2918         vmpartspawner.themes[themenum].initialized = false;
2919 }
2920
2921 // float(vector org, vector dir, [float theme]) particle
2922 // returns 0 if failed, 1 if succesful
2923 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2924 {
2925         vec3_t org, dir;
2926         vmparticletheme_t *theme;
2927         particle_t *part;
2928         int themenum;
2929
2930         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
2931         if (vmpartspawner.verified == false)
2932         {
2933                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2934                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2935                 return;
2936         }
2937         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2938         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2939         
2940         if (prog->argc < 3) // global-set particle
2941         {
2942                 part = CL_NewParticle(org,
2943                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2944                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2945                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2946                         (int)PRVM_clientglobalfloat(particle_tex),
2947                         PRVM_clientglobalfloat(particle_size),
2948                         PRVM_clientglobalfloat(particle_sizeincrease),
2949                         PRVM_clientglobalfloat(particle_alpha)*256,
2950                         PRVM_clientglobalfloat(particle_alphafade)*256,
2951                         PRVM_clientglobalfloat(particle_gravity),
2952                         PRVM_clientglobalfloat(particle_bounce),
2953                         org[0],
2954                         org[1],
2955                         org[2],
2956                         dir[0],
2957                         dir[1],
2958                         dir[2],
2959                         PRVM_clientglobalfloat(particle_airfriction),
2960                         PRVM_clientglobalfloat(particle_liquidfriction),
2961                         PRVM_clientglobalfloat(particle_originjitter),
2962                         PRVM_clientglobalfloat(particle_velocityjitter),
2963                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2964                         PRVM_clientglobalfloat(particle_time),
2965                         PRVM_clientglobalfloat(particle_stretch),
2966                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2967                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2968                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2969                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2970                         (int)PRVM_clientglobalfloat(particle_staintex),
2971                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2972                         PRVM_clientglobalfloat(particle_stainsize),
2973                         PRVM_clientglobalfloat(particle_angle),
2974                         PRVM_clientglobalfloat(particle_spin),
2975                         NULL);
2976                 if (!part)
2977                 {
2978                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2979                         return;
2980                 }
2981                 if (PRVM_clientglobalfloat(particle_delayspawn))
2982                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2983                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2984                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2985         }
2986         else // quick themed particle
2987         {
2988                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2989                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2990                 {
2991                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2992                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2993                         return;
2994                 }
2995                 theme = &vmpartspawner.themes[themenum];
2996                 part = CL_NewParticle(org,
2997                         theme->typeindex,
2998                         theme->color1,
2999                         theme->color2,
3000                         theme->tex,
3001                         theme->size,
3002                         theme->sizeincrease,
3003                         theme->alpha,
3004                         theme->alphafade,
3005                         theme->gravity,
3006                         theme->bounce,
3007                         org[0],
3008                         org[1],
3009                         org[2],
3010                         dir[0],
3011                         dir[1],
3012                         dir[2],
3013                         theme->airfriction,
3014                         theme->liquidfriction,
3015                         theme->originjitter,
3016                         theme->velocityjitter,
3017                         theme->qualityreduction,
3018                         theme->lifetime,
3019                         theme->stretch,
3020                         theme->blendmode,
3021                         theme->orientation,
3022                         theme->staincolor1,
3023                         theme->staincolor2,
3024                         theme->staintex,
3025                         theme->stainalpha,
3026                         theme->stainsize,
3027                         theme->angle,
3028                         theme->spin,
3029                         NULL);
3030                 if (!part)
3031                 {
3032                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3033                         return;
3034                 }
3035                 if (theme->delayspawn)
3036                         part->delayedspawn = cl.time + theme->delayspawn;
3037                 //if (theme->delaycollision)
3038                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3039         }
3040         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3041 }
3042
3043 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3044 // returns 0 if failed, 1 if success
3045 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3046 {
3047         vec3_t org, dir;
3048         vmparticletheme_t *theme;
3049         particle_t *part;
3050         int themenum;
3051
3052         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3053         if (vmpartspawner.verified == false)
3054         {
3055                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3056                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3057                 return;
3058         }
3059         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3060         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3061         if (prog->argc < 5) // global-set particle
3062                 part = CL_NewParticle(org,
3063                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3064                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3065                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3066                         (int)PRVM_clientglobalfloat(particle_tex),
3067                         PRVM_clientglobalfloat(particle_size),
3068                         PRVM_clientglobalfloat(particle_sizeincrease),
3069                         PRVM_clientglobalfloat(particle_alpha)*256,
3070                         PRVM_clientglobalfloat(particle_alphafade)*256,
3071                         PRVM_clientglobalfloat(particle_gravity),
3072                         PRVM_clientglobalfloat(particle_bounce),
3073                         org[0],
3074                         org[1],
3075                         org[2],
3076                         dir[0],
3077                         dir[1],
3078                         dir[2],
3079                         PRVM_clientglobalfloat(particle_airfriction),
3080                         PRVM_clientglobalfloat(particle_liquidfriction),
3081                         PRVM_clientglobalfloat(particle_originjitter),
3082                         PRVM_clientglobalfloat(particle_velocityjitter),
3083                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3084                         PRVM_clientglobalfloat(particle_time),
3085                         PRVM_clientglobalfloat(particle_stretch),
3086                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3087                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3088                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3089                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3090                         (int)PRVM_clientglobalfloat(particle_staintex),
3091                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3092                         PRVM_clientglobalfloat(particle_stainsize),
3093                         PRVM_clientglobalfloat(particle_angle),
3094                         PRVM_clientglobalfloat(particle_spin),
3095                         NULL);
3096         else // themed particle
3097         {
3098                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3099                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3100                 {
3101                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3102                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3103                         return;
3104                 }
3105                 theme = &vmpartspawner.themes[themenum];
3106                 part = CL_NewParticle(org,
3107                         theme->typeindex,
3108                         theme->color1,
3109                         theme->color2,
3110                         theme->tex,
3111                         theme->size,
3112                         theme->sizeincrease,
3113                         theme->alpha,
3114                         theme->alphafade,
3115                         theme->gravity,
3116                         theme->bounce,
3117                         org[0],
3118                         org[1],
3119                         org[2],
3120                         dir[0],
3121                         dir[1],
3122                         dir[2],
3123                         theme->airfriction,
3124                         theme->liquidfriction,
3125                         theme->originjitter,
3126                         theme->velocityjitter,
3127                         theme->qualityreduction,
3128                         theme->lifetime,
3129                         theme->stretch,
3130                         theme->blendmode,
3131                         theme->orientation,
3132                         theme->staincolor1,
3133                         theme->staincolor2,
3134                         theme->staintex,
3135                         theme->stainalpha,
3136                         theme->stainsize,
3137                         theme->angle,
3138                         theme->spin,
3139                         NULL);
3140         }
3141         if (!part) 
3142         { 
3143                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3144                 return; 
3145         }
3146         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3147         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3148         PRVM_G_FLOAT(OFS_RETURN) = 0;
3149 }
3150
3151 //====================
3152 //CSQC engine entities query
3153 //====================
3154
3155 // float(float entitynum, float whatfld) getentity;
3156 // vector(float entitynum, float whatfld) getentityvec;
3157 // querying engine-drawn entity
3158 // VorteX: currently it's only tested with whatfld = 1..7
3159 static void VM_CL_GetEntity (prvm_prog_t *prog)
3160 {
3161         int entnum, fieldnum;
3162         vec3_t forward, left, up, org;
3163         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3164
3165         entnum = PRVM_G_FLOAT(OFS_PARM0);
3166         if (entnum < 0 || entnum >= cl.num_entities)
3167         {
3168                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3169                 return;
3170         }
3171         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3172         switch(fieldnum)
3173         {
3174                 case 0: // active state
3175                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3176                         break;
3177                 case 1: // origin
3178                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3179                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3180                         break; 
3181                 case 2: // forward
3182                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3183                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3184                         break;
3185                 case 3: // right
3186                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3187                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3188                         break;
3189                 case 4: // up
3190                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3191                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3192                         break;
3193                 case 5: // scale
3194                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3195                         break;  
3196                 case 6: // origin + v_forward, v_right, v_up
3197                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3198                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3199                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3200                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3201                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3202                         break;  
3203                 case 7: // alpha
3204                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3205                         break;  
3206                 case 8: // colormor
3207                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3208                         break;
3209                 case 9: // pants colormod
3210                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3211                         break;
3212                 case 10: // shirt colormod
3213                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3214                         break;
3215                 case 11: // skinnum
3216                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3217                         break;  
3218                 case 12: // mins
3219                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3220                         break;  
3221                 case 13: // maxs
3222                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3223                         break;  
3224                 case 14: // absmin
3225                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3226                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3227                         break;  
3228                 case 15: // absmax
3229                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3230                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3231                         break;
3232                 case 16: // light
3233                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3234                         break;  
3235                 default:
3236                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3237                         break;
3238         }
3239 }
3240
3241 //====================
3242 //QC POLYGON functions
3243 //====================
3244
3245 //#304 void() renderscene (EXT_CSQC)
3246 // moved that here to reset the polygons,
3247 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3248 // --blub
3249 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3250 {
3251         qboolean ismain = r_refdef.view.ismain;
3252         double t = Sys_DirtyTime();
3253         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3254
3255         // update the views
3256         if(ismain)
3257         {
3258                 // set the main view
3259                 csqc_main_r_refdef_view = r_refdef.view;
3260         }
3261
3262         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3263         CL_MeshEntities_Scene_FinalizeRenderEntity();
3264
3265         // we need to update any RENDER_VIEWMODEL entities at this point because
3266         // csqc supplies its own view matrix
3267         CL_UpdateViewEntities();
3268         CL_UpdateEntityShading();
3269
3270         // now draw stuff!
3271         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3272
3273         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3274         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3275         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3276
3277         // polygonbegin without draw2d arg has to guess
3278         prog->polygonbegin_guess2d = false;
3279
3280         // update the views
3281         if (ismain)
3282         {
3283                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3284                 r_refdef.view.ismain = false;
3285                 csqc_original_r_refdef_view.ismain = false;
3286         }
3287 }
3288
3289 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3290 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3291 {
3292         const char *texname;
3293         int drawflags;
3294         qboolean draw2d;
3295         dp_model_t *mod;
3296
3297         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3298
3299         texname = PRVM_G_STRING(OFS_PARM0);
3300         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3301         if (prog->argc >= 3)
3302                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3303         else
3304         {
3305                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3306                 // polygon, for compatibility with mods aimed at old darkplaces versions
3307                 // - polygonbegin_guess2d is 0 if the most recent major call was
3308                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3309                 // or renderscene
3310                 draw2d = prog->polygonbegin_guess2d;
3311         }
3312
3313         // we need to remember whether this is a 2D or 3D mesh we're adding to
3314         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3315         prog->polygonbegin_model = mod;
3316         if (texname == NULL || texname[0] == 0)
3317                 texname = "$whiteimage";
3318         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3319         prog->polygonbegin_drawflags = drawflags;
3320         prog->polygonbegin_numvertices = 0;
3321 }
3322
3323 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3324 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3325 {
3326         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3327         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3328         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3329         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3330         float *o;
3331         dp_model_t *mod = prog->polygonbegin_model;
3332
3333         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3334
3335         if (!mod)
3336         {
3337                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3338                 return;
3339         }
3340
3341         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3342         {
3343                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3344                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3345         }
3346         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3347
3348         o[0] = v[0];
3349         o[1] = v[1];
3350         o[2] = v[2];
3351         o[3] = tc[0];
3352         o[4] = tc[1];
3353         o[5] = tc[2];
3354         o[6] = c[0];
3355         o[7] = c[1];
3356         o[8] = c[2];
3357         o[9] = a;
3358 }
3359
3360 //void() R_EndPolygon
3361 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3362 {
3363         int i;
3364         qboolean hascolor;
3365         qboolean hasalpha;
3366         int e0 = 0, e1 = 0, e2 = 0;
3367         float *o;
3368         dp_model_t *mod = prog->polygonbegin_model;
3369         msurface_t *surf;
3370         texture_t *tex;
3371         int materialflags;
3372
3373         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3374         if (!mod)
3375         {
3376                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3377                 return;
3378         }
3379
3380         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3381         hascolor = false;
3382         hasalpha = false;
3383         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3384         {
3385                 o = prog->polygonbegin_vertexdata + 10 * i;
3386                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3387                         hascolor = true;
3388                 if (o[9] != 1.0f)
3389                         hasalpha = true;
3390         }
3391
3392         // create the surface, looking up the best matching texture/shader
3393         materialflags = MATERIALFLAG_WALL;
3394         if (csqc_polygons_defaultmaterial_nocullface.integer)
3395                 materialflags |= MATERIALFLAG_NOCULLFACE;
3396         if (hascolor)
3397                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3398         if (hasalpha)
3399                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3400         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3401         surf = Mod_Mesh_AddSurface(mod, tex, false);
3402         // create triangle fan
3403         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3404         {
3405                 o = prog->polygonbegin_vertexdata + 10 * i;
3406                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3407                 if (i >= 2)
3408                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3409                 else if (i == 0)
3410                         e0 = e2;
3411                 e1 = e2;
3412         }
3413         // build normals (since they are not provided)
3414         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3415
3416         // reset state
3417         prog->polygonbegin_model = NULL;
3418         prog->polygonbegin_texname[0] = 0;
3419         prog->polygonbegin_drawflags = 0;
3420         prog->polygonbegin_numvertices = 0;
3421 }
3422
3423 /*
3424 =============
3425 CL_CheckBottom
3426
3427 Returns false if any part of the bottom of the entity is off an edge that
3428 is not a staircase.
3429
3430 =============
3431 */
3432 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3433 {
3434         prvm_prog_t *prog = CLVM_prog;
3435         vec3_t  mins, maxs, start, stop;
3436         trace_t trace;
3437         int             x, y;
3438         float   mid, bottom;
3439
3440         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3441         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3442
3443 // if all of the points under the corners are solid world, don't bother
3444 // with the tougher checks
3445 // the corners must be within 16 of the midpoint
3446         start[2] = mins[2] - 1;
3447         for     (x=0 ; x<=1 ; x++)
3448                 for     (y=0 ; y<=1 ; y++)
3449                 {
3450                         start[0] = x ? maxs[0] : mins[0];
3451                         start[1] = y ? maxs[1] : mins[1];
3452                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3453                                 goto realcheck;
3454                 }
3455
3456         return true;            // we got out easy
3457
3458 realcheck:
3459 //
3460 // check it for real...
3461 //
3462         start[2] = mins[2];
3463
3464 // the midpoint must be within 16 of the bottom
3465         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3466         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3467         stop[2] = start[2] - 2*sv_stepheight.value;
3468         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3469
3470         if (trace.fraction == 1.0)
3471                 return false;
3472         mid = bottom = trace.endpos[2];
3473
3474 // the corners must be within 16 of the midpoint
3475         for     (x=0 ; x<=1 ; x++)
3476                 for     (y=0 ; y<=1 ; y++)
3477                 {
3478                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3479                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3480
3481                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3482
3483                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3484                                 bottom = trace.endpos[2];
3485                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3486                                 return false;
3487                 }
3488
3489         return true;
3490 }
3491
3492 /*
3493 =============
3494 CL_movestep
3495
3496 Called by monster program code.
3497 The move will be adjusted for slopes and stairs, but if the move isn't
3498 possible, no move is done and false is returned
3499 =============
3500 */
3501 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3502 {
3503         prvm_prog_t *prog = CLVM_prog;
3504         float           dz;
3505         vec3_t          oldorg, neworg, end, traceendpos;
3506         vec3_t          mins, maxs, start;
3507         trace_t         trace;
3508         int                     i, svent;
3509         prvm_edict_t            *enemy;
3510
3511 // try the move
3512         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3513         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3514         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3515         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3516
3517 // flying monsters don't step up
3518         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3519         {
3520         // try one move with vertical motion, then one without
3521                 for (i=0 ; i<2 ; i++)
3522                 {
3523                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3524                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3525                         if (i == 0 && enemy != prog->edicts)
3526                         {
3527                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3528                                 if (dz > 40)
3529                                         neworg[2] -= 8;
3530                                 if (dz < 30)
3531                                         neworg[2] += 8;
3532                         }
3533                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3534                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3535                         if (settrace)
3536                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3537
3538                         if (trace.fraction == 1)
3539                         {
3540                                 VectorCopy(trace.endpos, traceendpos);
3541                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3542                                         return false;   // swim monster left water
3543
3544                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3545                                 if (relink)
3546                                         CL_LinkEdict(ent);
3547                                 return true;
3548                         }
3549
3550                         if (enemy == prog->edicts)
3551                                 break;
3552                 }
3553
3554                 return false;
3555         }
3556
3557 // push down from a step height above the wished position
3558         neworg[2] += sv_stepheight.value;
3559         VectorCopy (neworg, end);
3560         end[2] -= sv_stepheight.value*2;
3561
3562         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3563         if (settrace)
3564                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3565
3566         if (trace.startsolid)
3567         {
3568                 neworg[2] -= sv_stepheight.value;
3569                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3570                 if (settrace)
3571                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3572                 if (trace.startsolid)
3573                         return false;
3574         }
3575         if (trace.fraction == 1)
3576         {
3577         // if monster had the ground pulled out, go ahead and fall
3578                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3579                 {
3580                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3581                         if (relink)
3582                                 CL_LinkEdict(ent);
3583                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3584                         return true;
3585                 }
3586
3587                 return false;           // walked off an edge
3588         }
3589
3590 // check point traces down for dangling corners
3591         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3592
3593         if (!CL_CheckBottom (ent))
3594         {
3595                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3596                 {       // entity had floor mostly pulled out from underneath it
3597                         // and is trying to correct
3598                         if (relink)
3599                                 CL_LinkEdict(ent);
3600                         return true;
3601                 }
3602                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3603                 return false;
3604         }
3605
3606         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3607                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3608
3609         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3610
3611 // the move is ok
3612         if (relink)
3613                 CL_LinkEdict(ent);
3614         return true;
3615 }
3616
3617 /*
3618 ===============
3619 VM_CL_walkmove
3620
3621 float(float yaw, float dist[, settrace]) walkmove
3622 ===============
3623 */
3624 static void VM_CL_walkmove (prvm_prog_t *prog)
3625 {
3626         prvm_edict_t    *ent;
3627         float   yaw, dist;
3628         vec3_t  move;
3629         mfunction_t     *oldf;
3630         int     oldself;
3631         qboolean        settrace;
3632
3633         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3634
3635         // assume failure if it returns early
3636         PRVM_G_FLOAT(OFS_RETURN) = 0;
3637
3638         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3639         if (ent == prog->edicts)
3640         {
3641                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3642                 return;
3643         }
3644         if (ent->priv.server->free)
3645         {
3646                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3647                 return;
3648         }
3649         yaw = PRVM_G_FLOAT(OFS_PARM0);
3650         dist = PRVM_G_FLOAT(OFS_PARM1);
3651         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3652
3653         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3654                 return;
3655
3656         yaw = yaw*M_PI*2 / 360;
3657
3658         move[0] = cos(yaw)*dist;
3659         move[1] = sin(yaw)*dist;
3660         move[2] = 0;
3661
3662 // save program state, because CL_movestep may call other progs
3663         oldf = prog->xfunction;
3664         oldself = PRVM_clientglobaledict(self);
3665
3666         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3667
3668
3669 // restore program state
3670         prog->xfunction = oldf;
3671         PRVM_clientglobaledict(self) = oldself;
3672 }
3673
3674 /*
3675 ===============
3676 VM_CL_serverkey
3677
3678 string(string key) serverkey
3679 ===============
3680 */
3681 static void VM_CL_serverkey(prvm_prog_t *prog)
3682 {
3683         char string[VM_STRINGTEMP_LENGTH];
3684         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3685         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3686         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3687 }
3688
3689 /*
3690 =================
3691 VM_CL_checkpvs
3692
3693 Checks if an entity is in a point's PVS.
3694 Should be fast but can be inexact.
3695
3696 float checkpvs(vector viewpos, entity viewee) = #240;
3697 =================
3698 */
3699 static void VM_CL_checkpvs (prvm_prog_t *prog)
3700 {
3701         vec3_t viewpos;
3702         prvm_edict_t *viewee;
3703         vec3_t mi, ma;
3704 #if 1
3705         unsigned char *pvs;
3706 #else
3707         int fatpvsbytes;
3708         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3709 #endif
3710
3711         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
3712         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3713         viewee = PRVM_G_EDICT(OFS_PARM1);
3714
3715         if(viewee->priv.required->free)
3716         {
3717                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3718                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3719                 return;
3720         }
3721
3722         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3723         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3724
3725 #if 1
3726         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3727         {
3728                 // no PVS support on this worldmodel... darn
3729                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3730                 return;
3731         }
3732         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3733         if(!pvs)
3734         {
3735                 // viewpos isn't in any PVS... darn
3736                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3737                 return;
3738         }
3739         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3740 #else
3741         // using fat PVS like FTEQW does (slow)
3742         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3743         {
3744                 // no PVS support on this worldmodel... darn
3745                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3746                 return;
3747         }
3748         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3749         if(!fatpvsbytes)
3750         {
3751                 // viewpos isn't in any PVS... darn
3752                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3753                 return;
3754         }
3755         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3756 #endif
3757 }
3758
3759 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3760 static void VM_CL_skel_create(prvm_prog_t *prog)
3761 {
3762         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3763         dp_model_t *model = CL_GetModelByIndex(modelindex);
3764         skeleton_t *skeleton;
3765         int i;
3766         PRVM_G_FLOAT(OFS_RETURN) = 0;
3767         if (!model || !model->num_bones)
3768                 return;
3769         for (i = 0;i < MAX_EDICTS;i++)
3770                 if (!prog->skeletons[i])
3771                         break;
3772         if (i == MAX_EDICTS)
3773                 return;
3774         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3775         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3776         skeleton->model = model;
3777         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3778         // initialize to identity matrices
3779         for (i = 0;i < skeleton->model->num_bones;i++)
3780                 skeleton->relativetransforms[i] = identitymatrix;
3781 }
3782
3783 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3784 static void VM_CL_skel_build(prvm_prog_t *prog)
3785 {
3786         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3787         skeleton_t *skeleton;
3788         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3789         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3790         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3791         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3792         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3793         dp_model_t *model = CL_GetModelByIndex(modelindex);
3794         int numblends;
3795         int bonenum;
3796         int blendindex;
3797         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3798         frameblend_t frameblend[MAX_FRAMEBLENDS];
3799         matrix4x4_t bonematrix;
3800         matrix4x4_t matrix;
3801         PRVM_G_FLOAT(OFS_RETURN) = 0;
3802         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3803                 return;
3804         firstbone = max(0, firstbone);
3805         lastbone = min(lastbone, model->num_bones - 1);
3806         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3807         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3808         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3809         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3810                 ;
3811         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3812         {
3813                 memset(&bonematrix, 0, sizeof(bonematrix));
3814                 for (blendindex = 0;blendindex < numblends;blendindex++)
3815                 {
3816                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3817                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3818                 }
3819                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3820                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3821         }
3822         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3823 }
3824
3825 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3826 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3827 {
3828         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3829         skeleton_t *skeleton;
3830         PRVM_G_FLOAT(OFS_RETURN) = 0;
3831         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3832                 return;
3833         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3834 }
3835
3836 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3837 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3838 {
3839         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3840         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3841         skeleton_t *skeleton;
3842         PRVM_G_INT(OFS_RETURN) = 0;
3843         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3844                 return;
3845         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3846                 return;
3847         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3848 }
3849
3850 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3851 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3852 {
3853         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3854         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3855         skeleton_t *skeleton;
3856         PRVM_G_FLOAT(OFS_RETURN) = 0;
3857         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3858                 return;
3859         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3860                 return;
3861         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3862 }
3863
3864 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3865 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3866 {
3867         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3868         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3869         skeleton_t *skeleton;
3870         PRVM_G_FLOAT(OFS_RETURN) = 0;
3871         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3872                 return;
3873         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3874 }
3875
3876 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3877 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3878 {
3879         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3880         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3881         skeleton_t *skeleton;
3882         matrix4x4_t matrix;
3883         vec3_t forward, left, up, origin;
3884         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3885         VectorClear(PRVM_clientglobalvector(v_forward));
3886         VectorClear(PRVM_clientglobalvector(v_right));
3887         VectorClear(PRVM_clientglobalvector(v_up));
3888         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3889                 return;
3890         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3891                 return;
3892         matrix = skeleton->relativetransforms[bonenum];
3893         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3894         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3895         VectorNegate(left, PRVM_clientglobalvector(v_right));
3896         VectorCopy(up, PRVM_clientglobalvector(v_up));
3897         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3898 }
3899
3900 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3901 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3902 {
3903         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3904         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3905         skeleton_t *skeleton;
3906         matrix4x4_t matrix;
3907         matrix4x4_t temp;
3908         vec3_t forward, left, up, origin;
3909         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3910         VectorClear(PRVM_clientglobalvector(v_forward));
3911         VectorClear(PRVM_clientglobalvector(v_right));
3912         VectorClear(PRVM_clientglobalvector(v_up));
3913         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3914                 return;
3915         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3916                 return;
3917         matrix = skeleton->relativetransforms[bonenum];
3918         // convert to absolute
3919         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3920         {
3921                 temp = matrix;
3922                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3923         }
3924         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3925         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3926         VectorNegate(left, PRVM_clientglobalvector(v_right));
3927         VectorCopy(up, PRVM_clientglobalvector(v_up));
3928         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3929 }
3930
3931 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3932 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3933 {
3934         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3935         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3936         vec3_t forward, left, up, origin;
3937         skeleton_t *skeleton;
3938         matrix4x4_t matrix;
3939         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3940                 return;
3941         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3942                 return;
3943         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3944         VectorNegate(PRVM_clientglobalvector(v_right), left);
3945         VectorCopy(PRVM_clientglobalvector(v_up), up);
3946         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3947         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3948         skeleton->relativetransforms[bonenum] = matrix;
3949 }
3950
3951 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3952 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3953 {
3954         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3955         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3956         vec3_t forward, left, up, origin;
3957         skeleton_t *skeleton;
3958         matrix4x4_t matrix;
3959         matrix4x4_t temp;
3960         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3961                 return;
3962         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3963                 return;
3964         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3965         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3966         VectorNegate(PRVM_clientglobalvector(v_right), left);
3967         VectorCopy(PRVM_clientglobalvector(v_up), up);
3968         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3969         temp = skeleton->relativetransforms[bonenum];
3970         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3971 }
3972
3973 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3974 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3975 {
3976         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3977         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3978         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3979         int bonenum;
3980         vec3_t forward, left, up, origin;
3981         skeleton_t *skeleton;
3982         matrix4x4_t matrix;
3983         matrix4x4_t temp;
3984         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3985                 return;
3986         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3987         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3988         VectorNegate(PRVM_clientglobalvector(v_right), left);
3989         VectorCopy(PRVM_clientglobalvector(v_up), up);
3990         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3991         firstbone = max(0, firstbone);
3992         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3993         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3994         {
3995                 temp = skeleton->relativetransforms[bonenum];
3996                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3997         }
3998 }
3999
4000 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4001 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4002 {
4003         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4004         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4005         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4006         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4007         int bonenum;
4008         skeleton_t *skeletondst;
4009         skeleton_t *skeletonsrc;
4010         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4011                 return;
4012         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4013                 return;
4014         firstbone = max(0, firstbone);
4015         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4016         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4017         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4018                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4019 }
4020
4021 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4022 static void VM_CL_skel_delete(prvm_prog_t *prog)
4023 {
4024         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4025         skeleton_t *skeleton;
4026         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4027                 return;
4028         Mem_Free(skeleton);
4029         prog->skeletons[skeletonindex] = NULL;
4030 }
4031
4032 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4033 static void VM_CL_frameforname(prvm_prog_t *prog)
4034 {
4035         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4036         dp_model_t *model = CL_GetModelByIndex(modelindex);
4037         const char *name = PRVM_G_STRING(OFS_PARM1);
4038         int i;
4039         PRVM_G_FLOAT(OFS_RETURN) = -1;
4040         if (!model || !model->animscenes)
4041                 return;
4042         for (i = 0;i < model->numframes;i++)
4043         {
4044                 if (!strcasecmp(model->animscenes[i].name, name))
4045                 {
4046                         PRVM_G_FLOAT(OFS_RETURN) = i;
4047                         break;
4048                 }
4049         }
4050 }
4051
4052 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4053 static void VM_CL_frameduration(prvm_prog_t *prog)
4054 {
4055         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4056         dp_model_t *model = CL_GetModelByIndex(modelindex);
4057         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4058         PRVM_G_FLOAT(OFS_RETURN) = 0;
4059         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4060                 return;
4061         if (model->animscenes[framenum].framerate)
4062                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4063 }
4064
4065 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4066 {
4067         /*
4068          * Obscure builtin used by GAME_XONOTIC.
4069          *
4070          * Edits the input history of cl_movement by rotating all move commands
4071          * currently in the queue using the given transform.
4072          *
4073          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4074          * v_angle-like (non-inverted) euler angles that perform the rotation
4075          * of the space that is to be done.
4076          *
4077          * This is meant to be used as a fixangle replacement after passing
4078          * through a warpzone/portal: the client is told about the warp transform,
4079          * and calls this function in the same frame as the one on which the
4080          * client's origin got changed by the serverside teleport. Then this code
4081          * transforms the pre-warp input (which matches the empty space behind
4082          * the warp plane) into post-warp input (which matches the target area
4083          * of the warp). Also, at the same time, the client has to use
4084          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4085          *
4086          * This together allows warpzone motion to be perfectly predicted by
4087          * the client!
4088          *
4089          * Furthermore, for perfect warpzone behaviour, the server side also
4090          * has to detect input the client sent before it received the origin
4091          * update, but after the warp occurred on the server, and has to adjust
4092          * input appropriately.
4093     */
4094         matrix4x4_t m;
4095         vec3_t v = {0, 0, 0};
4096         vec3_t a, x, y, z;
4097         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4098         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4099         AngleVectorsFLU(a, x, y, z);
4100         Matrix4x4_FromVectors(&m, x, y, z, v);
4101         CL_RotateMoves(&m);
4102 }
4103
4104 // #358 void(string cubemapname) loadcubemap
4105 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4106 {
4107         const char *name;
4108
4109         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4110         name = PRVM_G_STRING(OFS_PARM0);
4111         R_GetCubemap(name);
4112 }
4113
4114 #define REFDEFFLAG_TELEPORTED 1
4115 #define REFDEFFLAG_JUMPING 2
4116 #define REFDEFFLAG_DEAD 4
4117 #define REFDEFFLAG_INTERMISSION 8
4118 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4119 {
4120         matrix4x4_t entrendermatrix;
4121         vec3_t clviewangles;
4122         vec3_t clvelocity;
4123         qboolean teleported;
4124         qboolean clonground;
4125         qboolean clcmdjump;
4126         qboolean cldead;
4127         qboolean clintermission;
4128         float clstatsviewheight;
4129         prvm_edict_t *ent;
4130         int flags;
4131
4132         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4133         ent = PRVM_G_EDICT(OFS_PARM0);
4134         flags = PRVM_G_FLOAT(OFS_PARM1);
4135
4136         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4137         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4138
4139         VectorCopy(cl.csqc_viewangles, clviewangles);
4140         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4141         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4142         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4143         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4144         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4145         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4146         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4147
4148         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4149
4150         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4151         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4152         CSQC_R_RecalcView();
4153 }
4154
4155 //============================================================================
4156
4157 // To create a almost working builtin file from this replace:
4158 // "^NULL.*" with ""
4159 // "^{.*//.*}:Wh\(.*\)" with "\1"
4160 // "\:" with "//"
4161 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4162 // "\n\n+" with "\n\n"
4163
4164 prvm_builtin_t vm_cl_builtins[] = {
4165 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4166 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4167 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4168 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4169 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4170 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4171 VM_break,                                               // #6 void() break (QUAKE)
4172 VM_random,                                              // #7 float() random (QUAKE)
4173 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4174 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4175 VM_error,                                               // #10 void(string e) error (QUAKE)
4176 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4177 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4178 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4179 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4180 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4181 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4182 NULL,                                                   // #17 entity() checkclient (QUAKE)
4183 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4184 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4185 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4186 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4187 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4188 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4189 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4190 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4191 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4192 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4193 VM_coredump,                                    // #28 void() coredump (QUAKE)
4194 VM_traceon,                                             // #29 void() traceon (QUAKE)
4195 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4196 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4197 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4198 NULL,                                                   // #33 (QUAKE)
4199 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4200 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4201 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4202 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4203 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4204 NULL,                                                   // #39 (QUAKE)
4205 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4206 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4207 NULL,                                                   // #42 (QUAKE)
4208 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4209 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4210 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4211 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4212 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4213 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4214 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4215 NULL,                                                   // #50 (QUAKE)
4216 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4217 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4218 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4219 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4220 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4221 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4222 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4223 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4224 NULL,                                                   // #59 (QUAKE)
4225 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4226 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4227 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4228 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4229 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4230 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4231 NULL,                                                   // #66 (QUAKE)
4232 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4233 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4234 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4235 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4236 NULL,                                                   // #71 (QUAKE)
4237 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4238 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4239 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4240 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4241 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4242 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4243 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4244 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4245 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4246 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4247 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4248 NULL,                                                   // #83 (QUAKE)
4249 NULL,                                                   // #84 (QUAKE)
4250 NULL,                                                   // #85 (QUAKE)
4251 NULL,                                                   // #86 (QUAKE)
4252 NULL,                                                   // #87 (QUAKE)
4253 NULL,                                                   // #88 (QUAKE)
4254 NULL,                                                   // #89 (QUAKE)
4255 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4256 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4257 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4258 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4259 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4260 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4261 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4262 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4263 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4264 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4265 // FrikaC and Telejano range #100-#199
4266 NULL,                                                   // #100
4267 NULL,                                                   // #101
4268 NULL,                                                   // #102
4269 NULL,                                                   // #103
4270 NULL,                                                   // #104
4271 NULL,                                                   // #105
4272 NULL,                                                   // #106
4273 NULL,                                                   // #107
4274 NULL,                                                   // #108
4275 NULL,                                                   // #109
4276 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4277 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4278 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4279 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4280 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4281 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4282 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4283 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4284 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4285 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4286 NULL,                                                   // #120
4287 NULL,                                                   // #121
4288 NULL,                                                   // #122
4289 NULL,                                                   // #123
4290 NULL,                                                   // #124
4291 NULL,                                                   // #125
4292 NULL,                                                   // #126
4293 NULL,                                                   // #127
4294 NULL,                                                   // #128
4295 NULL,                                                   // #129
4296 NULL,                                                   // #130
4297 NULL,                                                   // #131
4298 NULL,                                                   // #132
4299 NULL,                                                   // #133
4300 NULL,                                                   // #134
4301 NULL,                                                   // #135
4302 NULL,                                                   // #136
4303 NULL,                                                   // #137
4304 NULL,                                                   // #138
4305 NULL,                                                   // #139
4306 NULL,                                                   // #140
4307 NULL,                                                   // #141
4308 NULL,                                                   // #142
4309 NULL,                                                   // #143
4310 NULL,                                                   // #144
4311 NULL,                                                   // #145
4312 NULL,                                                   // #146
4313 NULL,                                                   // #147
4314 NULL,                                                   // #148
4315 NULL,                                                   // #149
4316 NULL,                                                   // #150
4317 NULL,                                                   // #151
4318 NULL,                                                   // #152
4319 NULL,                                                   // #153
4320 NULL,                                                   // #154
4321 NULL,                                                   // #155
4322 NULL,                                                   // #156
4323 NULL,                                                   // #157
4324 NULL,                                                   // #158
4325 NULL,                                                   // #159
4326 NULL,                                                   // #160
4327 NULL,                                                   // #161
4328 NULL,                                                   // #162
4329 NULL,                                                   // #163
4330 NULL,                                                   // #164
4331 NULL,                                                   // #165
4332 NULL,                                                   // #166
4333 NULL,                                                   // #167
4334 NULL,                                                   // #168
4335 NULL,                                                   // #169
4336 NULL,                                                   // #170
4337 NULL,                                                   // #171
4338 NULL,                                                   // #172
4339 NULL,                                                   // #173
4340 NULL,                                                   // #174
4341 NULL,                                                   // #175
4342 NULL,                                                   // #176
4343 NULL,                                                   // #177
4344 NULL,                                                   // #178
4345 NULL,                                                   // #179
4346 NULL,                                                   // #180
4347 NULL,                                                   // #181
4348 NULL,                                                   // #182
4349 NULL,                                                   // #183
4350 NULL,                                                   // #184
4351 NULL,                                                   // #185
4352 NULL,                                                   // #186
4353 NULL,                                                   // #187
4354 NULL,                                                   // #188
4355 NULL,                                                   // #189
4356 NULL,                                                   // #190
4357 NULL,                                                   // #191
4358 NULL,                                                   // #192
4359 NULL,                                                   // #193
4360 NULL,                                                   // #194
4361 NULL,                                                   // #195
4362 NULL,                                                   // #196
4363 NULL,                                                   // #197
4364 NULL,                                                   // #198
4365 NULL,                                                   // #199
4366 // FTEQW range #200-#299
4367 NULL,                                                   // #200
4368 NULL,                                                   // #201
4369 NULL,                                                   // #202
4370 NULL,                                                   // #203
4371 NULL,                                                   // #204
4372 NULL,                                                   // #205
4373 NULL,                                                   // #206
4374 NULL,                                                   // #207
4375 NULL,                                                   // #208
4376 NULL,                                                   // #209
4377 NULL,                                                   // #210
4378 NULL,                                                   // #211
4379 NULL,                                                   // #212
4380 NULL,                                                   // #213
4381 NULL,                                                   // #214
4382 NULL,                                                   // #215
4383 NULL,                                                   // #216
4384 NULL,                                                   // #217
4385 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4386 NULL,                                                   // #219
4387 NULL,                                                   // #220
4388 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4389 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4390 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4391 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4392 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4393 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4394 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4395 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4396 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4397 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4398 NULL,                                                   // #231
4399 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4400 NULL,                                                   // #233
4401 NULL,                                                   // #234
4402 NULL,                                                   // #235
4403 NULL,                                                   // #236
4404 NULL,                                                   // #237
4405 NULL,                                                   // #238
4406 NULL,                                                   // #239
4407 VM_CL_checkpvs,                                 // #240
4408 NULL,                                                   // #241
4409 NULL,                                                   // #242
4410 NULL,                                                   // #243
4411 NULL,                                                   // #244
4412 NULL,                                                   // #245
4413 NULL,                                                   // #246
4414 NULL,                                                   // #247
4415 NULL,                                                   // #248
4416 NULL,                                                   // #249
4417 NULL,                                                   // #250
4418 NULL,                                                   // #251
4419 NULL,                                                   // #252
4420 NULL,                                                   // #253
4421 NULL,                                                   // #254
4422 NULL,                                                   // #255
4423 NULL,                                                   // #256
4424 NULL,                                                   // #257
4425 NULL,                                                   // #258
4426 NULL,                                                   // #259
4427 NULL,                                                   // #260
4428 NULL,                                                   // #261
4429 NULL,                                                   // #262
4430 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4431 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4432 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4433 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4434 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4435 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4436 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4437 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4438 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4439 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4440 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4441 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4442 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4443 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4444 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4445 NULL,                                                   // #278
4446 NULL,                                                   // #279
4447 NULL,                                                   // #280
4448 NULL,                                                   // #281
4449 NULL,                                                   // #282
4450 NULL,                                                   // #283
4451 NULL,                                                   // #284
4452 NULL,                                                   // #285
4453 NULL,                                                   // #286
4454 NULL,                                                   // #287
4455 NULL,                                                   // #288
4456 NULL,                                                   // #289
4457 NULL,                                                   // #290
4458 NULL,                                                   // #291
4459 NULL,                                                   // #292
4460 NULL,                                                   // #293
4461 NULL,                                                   // #294
4462 NULL,                                                   // #295
4463 NULL,                                                   // #296
4464 NULL,                                                   // #297
4465 NULL,                                                   // #298
4466 NULL,                                                   // #299
4467 // CSQC range #300-#399
4468 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4469 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4470 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4471 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4472 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4473 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4474 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4475 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4476 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4477 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4478 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4479 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4480 NULL,                                                   // #312
4481 NULL,                                                   // #313
4482 NULL,                                                   // #314
4483 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4484 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4485 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4486 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4487 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4488 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4489 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4490 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4491 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4492 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4493 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4494 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4495 VM_stringwidth,                 // #327 // FIXME is this okay?
4496 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4497 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4498 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4499 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4500 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4501 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4502 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4503 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4504 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4505 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4506 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4507 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4508 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4509 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4510 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4511 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4512 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4513 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4514 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4515 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4516 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4517 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4518 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4519 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4520 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4521 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4522 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4523 VM_CL_videoplaying,                             // #355
4524 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4525 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4526 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4527 NULL,                                                   // #359
4528 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4529 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4530 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4531 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4532 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4533 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4534 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4535 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4536 NULL,                                           // #368
4537 NULL,                                                   // #369
4538 NULL,                                                   // #370
4539 NULL,                                                   // #371
4540 NULL,                                                   // #372
4541 NULL,                                                   // #373
4542 NULL,                                                   // #374
4543 NULL,                                                   // #375
4544 NULL,                                                   // #376
4545 NULL,                                                   // #377
4546 NULL,                                                   // #378
4547 NULL,                                                   // #379
4548 NULL,                                                   // #380
4549 NULL,                                                   // #381
4550 NULL,                                                   // #382
4551 NULL,                                                   // #383
4552 NULL,                                                   // #384
4553 NULL,                                                   // #385
4554 NULL,                                                   // #386
4555 NULL,                                                   // #387
4556 NULL,                                                   // #388
4557 NULL,                                                   // #389
4558 NULL,                                                   // #390
4559 NULL,                                                   // #391
4560 NULL,                                                   // #392
4561 NULL,                                                   // #393
4562 NULL,                                                   // #394
4563 NULL,                                                   // #395
4564 NULL,                                                   // #396
4565 NULL,                                                   // #397
4566 NULL,                                                   // #398
4567 NULL,                                                   // #399
4568 // LadyHavoc's range #400-#499
4569 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4570 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4571 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4572 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4573 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4574 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4575 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4576 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4577 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4578 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4579 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4580 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4581 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4582 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4583 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4584 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4585 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4586 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4587 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4588 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4589 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4590 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4591 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4592 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4597 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4598 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4599 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4600 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4601 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4602 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4603 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4604 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4605 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4606 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4607 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4608 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4609 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4610 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4611 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4612 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4613 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4614 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4615 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4616 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4617 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4618 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4619 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4620 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4621 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4622 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4623 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4624 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4625 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4626 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4627 NULL,                                                   // #458
4628 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4629 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4630 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4631 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4632 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4633 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4634 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4635 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4636 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4637 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4638 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4639 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4640 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4641 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4642 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4643 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4644 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4645 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4646 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4647 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4648 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4649 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4650 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4651 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4652 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4653 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4654 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4655 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4656 VM_gecko_create,                                        // #487 float gecko_create( string name )
4657 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4658 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4659 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4660 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4661 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4662 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4663 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4664 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4665 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4666 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4667 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4668 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4669 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4670 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4671 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4672 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4673 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4674 NULL,                                                   // #505
4675 NULL,                                                   // #506
4676 NULL,                                                   // #507
4677 NULL,                                                   // #508
4678 NULL,                                                   // #509
4679 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4680 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4681 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4682 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4683 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4684 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4685 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4686 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4687 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4688 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4689 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4690 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4691 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4692 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4693 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4694 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4695 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4696 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4697 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4698 VM_loadfromdata,                                // #529
4699 VM_loadfromfile,                                // #530
4700 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4701 VM_log,                                                 // #532
4702 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4703 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4704 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4705 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4706 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4707 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4708 NULL,                                                   // #539
4709 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4710 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4711 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4712 NULL,                                                   // #543
4713 NULL,                                                   // #544
4714 NULL,                                                   // #545
4715 NULL,                                                   // #546
4716 NULL,                                                   // #547
4717 NULL,                                                   // #548
4718 NULL,                                                   // #549
4719 NULL,                                                   // #550
4720 NULL,                                                   // #551
4721 NULL,                                                   // #552
4722 NULL,                                                   // #553
4723 NULL,                                                   // #554
4724 NULL,                                                   // #555
4725 NULL,                                                   // #556
4726 NULL,                                                   // #557
4727 NULL,                                                   // #558
4728 NULL,                                                   // #559
4729 NULL,                                                   // #560
4730 NULL,                                                   // #561
4731 NULL,                                                   // #562
4732 NULL,                                                   // #563
4733 NULL,                                                   // #564
4734 NULL,                                                   // #565
4735 NULL,                                                   // #566
4736 NULL,                                                   // #567
4737 NULL,                                                   // #568
4738 NULL,                                                   // #569
4739 NULL,                                                   // #570
4740 NULL,                                                   // #571
4741 NULL,                                                   // #572
4742 NULL,                                                   // #573
4743 NULL,                                                   // #574
4744 NULL,                                                   // #575
4745 NULL,                                                   // #576
4746 NULL,                                                   // #577
4747 NULL,                                                   // #578
4748 NULL,                                                   // #579
4749 NULL,                                                   // #580
4750 NULL,                                                   // #581
4751 NULL,                                                   // #582
4752 NULL,                                                   // #583
4753 NULL,                                                   // #584
4754 NULL,                                                   // #585
4755 NULL,                                                   // #586
4756 NULL,                                                   // #587
4757 NULL,                                                   // #588
4758 NULL,                                                   // #589
4759 NULL,                                                   // #590
4760 NULL,                                                   // #591
4761 NULL,                                                   // #592
4762 NULL,                                                   // #593
4763 NULL,                                                   // #594
4764 NULL,                                                   // #595
4765 NULL,                                                   // #596
4766 NULL,                                                   // #597
4767 NULL,                                                   // #598
4768 NULL,                                                   // #599
4769 NULL,                                                   // #600
4770 NULL,                                                   // #601
4771 NULL,                                                   // #602
4772 NULL,                                                   // #603
4773 NULL,                                                   // #604
4774 VM_callfunction,                                // #605
4775 VM_writetofile,                                 // #606
4776 VM_isfunction,                                  // #607
4777 NULL,                                                   // #608
4778 NULL,                                                   // #609
4779 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4780 NULL,                                                   // #611
4781 NULL,                                                   // #612
4782 VM_parseentitydata,                             // #613
4783 NULL,                                                   // #614
4784 NULL,                                                   // #615
4785 NULL,                                                   // #616
4786 NULL,                                                   // #617
4787 NULL,                                                   // #618
4788 NULL,                                                   // #619
4789 NULL,                                                   // #620
4790 NULL,                                                   // #621
4791 NULL,                                                   // #622
4792 NULL,                                                   // #623
4793 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4794 NULL,                                                   // #625
4795 NULL,                                                   // #626
4796 VM_sprintf,                     // #627 string sprintf(string format, ...)
4797 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4798 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4799 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4800 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4801 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4802 NULL,                                                   // #633
4803 NULL,                                                   // #634
4804 NULL,                                                   // #635
4805 NULL,                                                   // #636
4806 NULL,                                                   // #637
4807 VM_CL_RotateMoves,                                      // #638
4808 VM_digest_hex,                                          // #639
4809 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4810 NULL,                                                   // #641
4811 VM_coverage,                                            // #642
4812 NULL
4813 };
4814
4815 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4816
4817 void CLVM_init_cmd(prvm_prog_t *prog)
4818 {
4819         VM_Cmd_Init(prog);
4820         prog->polygonbegin_model = NULL;
4821         prog->polygonbegin_guess2d = 0;
4822 }
4823
4824 void CLVM_reset_cmd(prvm_prog_t *prog)
4825 {
4826         World_End(&cl.world);
4827         VM_Cmd_Reset(prog);
4828         prog->polygonbegin_model = NULL;
4829         prog->polygonbegin_guess2d = 0;
4830 }