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added DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD but alters glow
[xonotic/darkplaces.git] / clvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 sfx_t *S_FindName(const char *name);
26 int Sbar_GetSortedPlayerIndex (int index);
27 void Sbar_SortFrags (void);
28 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
29 void CSQC_RelinkAllEntities (int drawmask);
30 void CSQC_RelinkCSQCEntities (void);
31 const char *Key_GetBind (int key);
32
33 // #1 void(vector ang) makevectors
34 static void VM_CL_makevectors (void)
35 {
36         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
37         AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 void VM_CL_setorigin (void)
42 {
43         prvm_edict_t    *e;
44         float   *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning("setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning("setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, e->fields.client->origin);
60         CL_LinkEdict(e);
61 }
62
63 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
64 {
65         int             i;
66
67         for (i=0 ; i<3 ; i++)
68                 if (min[i] > max[i])
69                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
70
71         // set derived values
72         VectorCopy (min, e->fields.client->mins);
73         VectorCopy (max, e->fields.client->maxs);
74         VectorSubtract (max, min, e->fields.client->size);
75
76         CL_LinkEdict (e);
77 }
78
79 // #3 void(entity e, string m) setmodel
80 void VM_CL_setmodel (void)
81 {
82         prvm_edict_t    *e;
83         const char              *m;
84         dp_model_t *mod;
85         int                             i;
86
87         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
88
89         e = PRVM_G_EDICT(OFS_PARM0);
90         e->fields.client->modelindex = 0;
91         e->fields.client->model = 0;
92
93         m = PRVM_G_STRING(OFS_PARM1);
94         mod = NULL;
95         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
96         {
97                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
98                 {
99                         mod = cl.csqc_model_precache[i];
100                         e->fields.client->model = PRVM_SetEngineString(mod->name);
101                         e->fields.client->modelindex = -(i+1);
102                         break;
103                 }
104         }
105
106         if( !mod ) {
107                 for (i = 0;i < MAX_MODELS;i++)
108                 {
109                         mod = cl.model_precache[i];
110                         if (mod && !strcmp(mod->name, m))
111                         {
112                                 e->fields.client->model = PRVM_SetEngineString(mod->name);
113                                 e->fields.client->modelindex = i;
114                                 break;
115                         }
116                 }
117         }
118
119         if( mod ) {
120                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
121                 //SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
122         }
123         else
124         {
125                 SetMinMaxSize (e, vec3_origin, vec3_origin);
126                 VM_Warning ("setmodel: model '%s' not precached\n", m);
127         }
128 }
129
130 // #4 void(entity e, vector min, vector max) setsize
131 static void VM_CL_setsize (void)
132 {
133         prvm_edict_t    *e;
134         float                   *min, *max;
135         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
136
137         e = PRVM_G_EDICT(OFS_PARM0);
138         if (e == prog->edicts)
139         {
140                 VM_Warning("setsize: can not modify world entity\n");
141                 return;
142         }
143         if (e->priv.server->free)
144         {
145                 VM_Warning("setsize: can not modify free entity\n");
146                 return;
147         }
148         min = PRVM_G_VECTOR(OFS_PARM1);
149         max = PRVM_G_VECTOR(OFS_PARM2);
150
151         SetMinMaxSize( e, min, max );
152
153         CL_LinkEdict(e);
154 }
155
156 // #8 void(entity e, float chan, string samp, float volume, float atten) sound
157 static void VM_CL_sound (void)
158 {
159         const char                      *sample;
160         int                                     channel;
161         prvm_edict_t            *entity;
162         float                           volume;
163         float                           attenuation;
164
165         VM_SAFEPARMCOUNT(5, VM_CL_sound);
166
167         entity = PRVM_G_EDICT(OFS_PARM0);
168         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
169         sample = PRVM_G_STRING(OFS_PARM2);
170         volume = PRVM_G_FLOAT(OFS_PARM3);
171         attenuation = PRVM_G_FLOAT(OFS_PARM4);
172
173         if (volume < 0 || volume > 1)
174         {
175                 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
176                 return;
177         }
178
179         if (attenuation < 0 || attenuation > 4)
180         {
181                 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
182                 return;
183         }
184
185         if (channel < 0 || channel > 7)
186         {
187                 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
188                 return;
189         }
190
191         S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
192 }
193
194 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
195 static void VM_CL_pointsound(void)
196 {
197         const char                      *sample;
198         float                           volume;
199         float                           attenuation;
200         vec3_t                          org;
201
202         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
203
204         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
205         sample = PRVM_G_STRING(OFS_PARM1);
206         volume = PRVM_G_FLOAT(OFS_PARM2);
207         attenuation = PRVM_G_FLOAT(OFS_PARM3);
208
209         if (volume < 0 || volume > 1)
210         {
211                 VM_Warning("VM_CL_pointsound: volume must be in range 0-1\n");
212                 return;
213         }
214
215         if (attenuation < 0 || attenuation > 4)
216         {
217                 VM_Warning("VM_CL_pointsound: attenuation must be in range 0-4\n");
218                 return;
219         }
220
221         // Send World Entity as Entity to Play Sound (for CSQC, that is 32768)
222         S_StartSound(32768, 0, S_FindName(sample), org, volume, attenuation);
223 }
224
225 // #14 entity() spawn
226 static void VM_CL_spawn (void)
227 {
228         prvm_edict_t *ed;
229         ed = PRVM_ED_Alloc();
230         VM_RETURN_EDICT(ed);
231 }
232
233 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
234 {
235         prvm_eval_t *val;
236         VM_SetTraceGlobals(trace);
237         if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
238                 val->_float = svent;
239 }
240
241 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
242 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
243
244 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
245 static void VM_CL_traceline (void)
246 {
247         float   *v1, *v2;
248         trace_t trace;
249         int             move, svent;
250         prvm_edict_t    *ent;
251
252         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
253
254         prog->xfunction->builtinsprofile += 30;
255
256         v1 = PRVM_G_VECTOR(OFS_PARM0);
257         v2 = PRVM_G_VECTOR(OFS_PARM1);
258         move = (int)PRVM_G_FLOAT(OFS_PARM2);
259         ent = PRVM_G_EDICT(OFS_PARM3);
260
261         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
262                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
263
264         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
265
266         CL_VM_SetTraceGlobals(&trace, svent);
267 }
268
269 /*
270 =================
271 VM_CL_tracebox
272
273 Used for use tracing and shot targeting
274 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
275 if the tryents flag is set.
276
277 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
278 =================
279 */
280 // LordHavoc: added this for my own use, VERY useful, similar to traceline
281 static void VM_CL_tracebox (void)
282 {
283         float   *v1, *v2, *m1, *m2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
289
290         prog->xfunction->builtinsprofile += 30;
291
292         v1 = PRVM_G_VECTOR(OFS_PARM0);
293         m1 = PRVM_G_VECTOR(OFS_PARM1);
294         m2 = PRVM_G_VECTOR(OFS_PARM2);
295         v2 = PRVM_G_VECTOR(OFS_PARM3);
296         move = (int)PRVM_G_FLOAT(OFS_PARM4);
297         ent = PRVM_G_EDICT(OFS_PARM5);
298
299         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
300                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
303
304         CL_VM_SetTraceGlobals(&trace, svent);
305 }
306
307 trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
308 {
309         int i;
310         float gravity;
311         vec3_t move, end;
312         vec3_t original_origin;
313         vec3_t original_velocity;
314         vec3_t original_angles;
315         vec3_t original_avelocity;
316         prvm_eval_t *val;
317         trace_t trace;
318
319         VectorCopy(tossent->fields.client->origin   , original_origin   );
320         VectorCopy(tossent->fields.client->velocity , original_velocity );
321         VectorCopy(tossent->fields.client->angles   , original_angles   );
322         VectorCopy(tossent->fields.client->avelocity, original_avelocity);
323
324         val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
325         if (val != NULL && val->_float != 0)
326                 gravity = val->_float;
327         else
328                 gravity = 1.0;
329         gravity *= cl.movevars_gravity * 0.05;
330
331         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
332         {
333                 tossent->fields.client->velocity[2] -= gravity;
334                 VectorMA (tossent->fields.client->angles, 0.05, tossent->fields.client->avelocity, tossent->fields.client->angles);
335                 VectorScale (tossent->fields.client->velocity, 0.05, move);
336                 VectorAdd (tossent->fields.client->origin, move, end);
337                 trace = CL_TraceBox(tossent->fields.client->origin, tossent->fields.client->mins, tossent->fields.client->maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), true, true, NULL, true);
338                 VectorCopy (trace.endpos, tossent->fields.client->origin);
339
340                 if (trace.fraction < 1)
341                         break;
342         }
343
344         VectorCopy(original_origin   , tossent->fields.client->origin   );
345         VectorCopy(original_velocity , tossent->fields.client->velocity );
346         VectorCopy(original_angles   , tossent->fields.client->angles   );
347         VectorCopy(original_avelocity, tossent->fields.client->avelocity);
348
349         return trace;
350 }
351
352 static void VM_CL_tracetoss (void)
353 {
354         trace_t trace;
355         prvm_edict_t    *ent;
356         prvm_edict_t    *ignore;
357         int svent;
358
359         prog->xfunction->builtinsprofile += 600;
360
361         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
362
363         ent = PRVM_G_EDICT(OFS_PARM0);
364         if (ent == prog->edicts)
365         {
366                 VM_Warning("tracetoss: can not use world entity\n");
367                 return;
368         }
369         ignore = PRVM_G_EDICT(OFS_PARM1);
370
371         trace = CL_Trace_Toss (ent, ignore, &svent);
372
373         CL_VM_SetTraceGlobals(&trace, svent);
374 }
375
376
377 // #20 void(string s) precache_model
378 void VM_CL_precache_model (void)
379 {
380         const char      *name;
381         int                     i;
382         dp_model_t              *m;
383
384         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
385
386         name = PRVM_G_STRING(OFS_PARM0);
387         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
388         {
389                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
390                 {
391                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
392                         return;
393                 }
394         }
395         PRVM_G_FLOAT(OFS_RETURN) = 0;
396         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
397         if(m && m->loaded)
398         {
399                 for (i = 0;i < MAX_MODELS;i++)
400                 {
401                         if (!cl.csqc_model_precache[i])
402                         {
403                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
404                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
405                                 return;
406                         }
407                 }
408                 VM_Warning("VM_CL_precache_model: no free models\n");
409                 return;
410         }
411         VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
412 }
413
414 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
415 {
416         prvm_edict_t    *ent;
417         int                             i, k;
418
419         ent = PRVM_NEXT_EDICT(prog->edicts);
420         for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
421         {
422                 if (ent->priv.required->free)
423                         continue;
424                 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
425                         list[k++] = ent;
426         }
427         return k;
428 }
429
430 // #22 entity(vector org, float rad) findradius
431 static void VM_CL_findradius (void)
432 {
433         prvm_edict_t    *ent, *chain;
434         vec_t                   radius, radius2;
435         vec3_t                  org, eorg, mins, maxs;
436         int                             i, numtouchedicts;
437         prvm_edict_t    *touchedicts[MAX_EDICTS];
438         int             chainfield;
439
440         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
441
442         if(prog->argc == 3)
443                 chainfield = PRVM_G_INT(OFS_PARM2);
444         else
445                 chainfield = prog->fieldoffsets.chain;
446         if(chainfield < 0)
447                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
448
449         chain = (prvm_edict_t *)prog->edicts;
450
451         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
452         radius = PRVM_G_FLOAT(OFS_PARM1);
453         radius2 = radius * radius;
454
455         mins[0] = org[0] - (radius + 1);
456         mins[1] = org[1] - (radius + 1);
457         mins[2] = org[2] - (radius + 1);
458         maxs[0] = org[0] + (radius + 1);
459         maxs[1] = org[1] + (radius + 1);
460         maxs[2] = org[2] + (radius + 1);
461         numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
462         if (numtouchedicts > MAX_EDICTS)
463         {
464                 // this never happens   //[515]: for what then ?
465                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
466                 numtouchedicts = MAX_EDICTS;
467         }
468         for (i = 0;i < numtouchedicts;i++)
469         {
470                 ent = touchedicts[i];
471                 // Quake did not return non-solid entities but darkplaces does
472                 // (note: this is the reason you can't blow up fallen zombies)
473                 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
474                         continue;
475                 // LordHavoc: compare against bounding box rather than center so it
476                 // doesn't miss large objects, and use DotProduct instead of Length
477                 // for a major speedup
478                 VectorSubtract(org, ent->fields.client->origin, eorg);
479                 if (sv_gameplayfix_findradiusdistancetobox.integer)
480                 {
481                         eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
482                         eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
483                         eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
484                 }
485                 else
486                         VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
487                 if (DotProduct(eorg, eorg) < radius2)
488                 {
489                         PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
490                         chain = ent;
491                 }
492         }
493
494         VM_RETURN_EDICT(chain);
495 }
496
497 // #34 float() droptofloor
498 static void VM_CL_droptofloor (void)
499 {
500         prvm_edict_t            *ent;
501         prvm_eval_t                     *val;
502         vec3_t                          end;
503         trace_t                         trace;
504
505         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
506
507         // assume failure if it returns early
508         PRVM_G_FLOAT(OFS_RETURN) = 0;
509
510         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
511         if (ent == prog->edicts)
512         {
513                 VM_Warning("droptofloor: can not modify world entity\n");
514                 return;
515         }
516         if (ent->priv.server->free)
517         {
518                 VM_Warning("droptofloor: can not modify free entity\n");
519                 return;
520         }
521
522         VectorCopy (ent->fields.client->origin, end);
523         end[2] -= 256;
524
525         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
526
527         if (trace.fraction != 1)
528         {
529                 VectorCopy (trace.endpos, ent->fields.client->origin);
530                 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
531                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
532                         val->edict = PRVM_EDICT_TO_PROG(trace.ent);
533                 PRVM_G_FLOAT(OFS_RETURN) = 1;
534                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
535 //              ent->priv.server->suspendedinairflag = true;
536         }
537 }
538
539 // #35 void(float style, string value) lightstyle
540 static void VM_CL_lightstyle (void)
541 {
542         int                     i;
543         const char      *c;
544
545         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
546
547         i = (int)PRVM_G_FLOAT(OFS_PARM0);
548         c = PRVM_G_STRING(OFS_PARM1);
549         if (i >= cl.max_lightstyle)
550         {
551                 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
552                 return;
553         }
554         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
555         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
556         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
557 }
558
559 // #40 float(entity e) checkbottom
560 static void VM_CL_checkbottom (void)
561 {
562         static int              cs_yes, cs_no;
563         prvm_edict_t    *ent;
564         vec3_t                  mins, maxs, start, stop;
565         trace_t                 trace;
566         int                             x, y;
567         float                   mid, bottom;
568
569         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
570         ent = PRVM_G_EDICT(OFS_PARM0);
571         PRVM_G_FLOAT(OFS_RETURN) = 0;
572
573         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
574         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
575
576 // if all of the points under the corners are solid world, don't bother
577 // with the tougher checks
578 // the corners must be within 16 of the midpoint
579         start[2] = mins[2] - 1;
580         for     (x=0 ; x<=1 ; x++)
581                 for     (y=0 ; y<=1 ; y++)
582                 {
583                         start[0] = x ? maxs[0] : mins[0];
584                         start[1] = y ? maxs[1] : mins[1];
585                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
586                                 goto realcheck;
587                 }
588
589         cs_yes++;
590         PRVM_G_FLOAT(OFS_RETURN) = true;
591         return;         // we got out easy
592
593 realcheck:
594         cs_no++;
595 //
596 // check it for real...
597 //
598         start[2] = mins[2];
599
600 // the midpoint must be within 16 of the bottom
601         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
602         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
603         stop[2] = start[2] - 2*sv_stepheight.value;
604         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
605
606         if (trace.fraction == 1.0)
607                 return;
608
609         mid = bottom = trace.endpos[2];
610
611 // the corners must be within 16 of the midpoint
612         for     (x=0 ; x<=1 ; x++)
613                 for     (y=0 ; y<=1 ; y++)
614                 {
615                         start[0] = stop[0] = x ? maxs[0] : mins[0];
616                         start[1] = stop[1] = y ? maxs[1] : mins[1];
617
618                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
619
620                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
621                                 bottom = trace.endpos[2];
622                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
623                                 return;
624                 }
625
626         cs_yes++;
627         PRVM_G_FLOAT(OFS_RETURN) = true;
628 }
629
630 // #41 float(vector v) pointcontents
631 static void VM_CL_pointcontents (void)
632 {
633         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
634         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
635 }
636
637 // #48 void(vector o, vector d, float color, float count) particle
638 static void VM_CL_particle (void)
639 {
640         float   *org, *dir;
641         int             count;
642         unsigned char   color;
643         VM_SAFEPARMCOUNT(4, VM_CL_particle);
644
645         org = PRVM_G_VECTOR(OFS_PARM0);
646         dir = PRVM_G_VECTOR(OFS_PARM1);
647         color = (int)PRVM_G_FLOAT(OFS_PARM2);
648         count = (int)PRVM_G_FLOAT(OFS_PARM3);
649         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
650 }
651
652 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
653 static void VM_CL_ambientsound (void)
654 {
655         float   *f;
656         sfx_t   *s;
657         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
658         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
659         f = PRVM_G_VECTOR(OFS_PARM1);
660         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
661 }
662
663 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
664 static void VM_CL_getlight (void)
665 {
666         vec3_t ambientcolor, diffusecolor, diffusenormal;
667         vec_t *p;
668
669         VM_SAFEPARMCOUNT(1, VM_CL_getlight);
670
671         p = PRVM_G_VECTOR(OFS_PARM0);
672         VectorClear(ambientcolor);
673         VectorClear(diffusecolor);
674         VectorClear(diffusenormal);
675         if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
676                 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
677         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
678 }
679
680
681 //============================================================================
682 //[515]: SCENE MANAGER builtins
683 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
684
685 static void CSQC_R_RecalcView (void)
686 {
687         extern matrix4x4_t viewmodelmatrix;
688         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
689         Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
690 }
691
692 void CL_RelinkLightFlashes(void);
693 //#300 void() clearscene (EXT_CSQC)
694 void VM_CL_R_ClearScene (void)
695 {
696         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
697         // clear renderable entity and light lists
698         r_refdef.scene.numentities = 0;
699         r_refdef.scene.numlights = 0;
700         // FIXME: restore these to the values from VM_CL_UpdateView
701         r_refdef.view.x = 0;
702         r_refdef.view.y = 0;
703         r_refdef.view.z = 0;
704         r_refdef.view.width = vid.width;
705         r_refdef.view.height = vid.height;
706         r_refdef.view.depth = 1;
707         // FIXME: restore frustum_x/frustum_y
708         r_refdef.view.useperspective = true;
709         r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
710         r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
711         r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
712         r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
713         r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
714         r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
715         r_refdef.view.clear = true;
716         r_refdef.view.isoverlay = false;
717         // FIXME: restore cl.csqc_origin
718         // FIXME: restore cl.csqc_angles
719         cl.csqc_vidvars.drawworld = true;
720         cl.csqc_vidvars.drawenginesbar = false;
721         cl.csqc_vidvars.drawcrosshair = false;
722 }
723
724 //#301 void(float mask) addentities (EXT_CSQC)
725 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
726 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
727 void VM_CL_R_AddEntities (void)
728 {
729         double t = Sys_DoubleTime();
730         int                     i, drawmask;
731         prvm_edict_t *ed;
732         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
733         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
734         CSQC_RelinkAllEntities(drawmask);
735         CL_RelinkLightFlashes();
736
737         prog->globals.client->time = cl.time;
738         for(i=1;i<prog->num_edicts;i++)
739         {
740                 ed = &prog->edicts[i];
741                 if(ed->priv.required->free)
742                         continue;
743                 CSQC_Think(ed);
744                 if(ed->priv.required->free)
745                         continue;
746                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
747                 CSQC_Predraw(ed);
748                 if(ed->priv.required->free)
749                         continue;
750                 if(!((int)ed->fields.client->drawmask & drawmask))
751                         continue;
752                 CSQC_AddRenderEdict(ed);
753         }
754
755         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
756         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
757 }
758
759 //#302 void(entity ent) addentity (EXT_CSQC)
760 void VM_CL_R_AddEntity (void)
761 {
762         double t = Sys_DoubleTime();
763         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
764         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
765         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
766 }
767
768 //#303 float(float property, ...) setproperty (EXT_CSQC)
769 void VM_CL_R_SetView (void)
770 {
771         int             c;
772         float   *f;
773         float   k;
774
775         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
776
777         c = (int)PRVM_G_FLOAT(OFS_PARM0);
778         f = PRVM_G_VECTOR(OFS_PARM1);
779         k = PRVM_G_FLOAT(OFS_PARM1);
780
781         switch(c)
782         {
783         case VF_MIN:
784                 r_refdef.view.x = (int)(f[0]);
785                 r_refdef.view.y = (int)(f[1]);
786                 break;
787         case VF_MIN_X:
788                 r_refdef.view.x = (int)(k);
789                 break;
790         case VF_MIN_Y:
791                 r_refdef.view.y = (int)(k);
792                 break;
793         case VF_SIZE:
794                 r_refdef.view.width = (int)(f[0]);
795                 r_refdef.view.height = (int)(f[1]);
796                 break;
797         case VF_SIZE_X:
798                 r_refdef.view.width = (int)(k);
799                 break;
800         case VF_SIZE_Y:
801                 r_refdef.view.height = (int)(k);
802                 break;
803         case VF_VIEWPORT:
804                 r_refdef.view.x = (int)(f[0]);
805                 r_refdef.view.y = (int)(f[1]);
806                 f = PRVM_G_VECTOR(OFS_PARM2);
807                 r_refdef.view.width = (int)(f[0]);
808                 r_refdef.view.height = (int)(f[1]);
809                 break;
810         case VF_FOV:
811                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
812                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
813                 break;
814         case VF_FOVX:
815                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
816                 break;
817         case VF_FOVY:
818                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
819                 break;
820         case VF_ORIGIN:
821                 VectorCopy(f, cl.csqc_origin);
822                 CSQC_R_RecalcView();
823                 break;
824         case VF_ORIGIN_X:
825                 cl.csqc_origin[0] = k;
826                 CSQC_R_RecalcView();
827                 break;
828         case VF_ORIGIN_Y:
829                 cl.csqc_origin[1] = k;
830                 CSQC_R_RecalcView();
831                 break;
832         case VF_ORIGIN_Z:
833                 cl.csqc_origin[2] = k;
834                 CSQC_R_RecalcView();
835                 break;
836         case VF_ANGLES:
837                 VectorCopy(f, cl.csqc_angles);
838                 CSQC_R_RecalcView();
839                 break;
840         case VF_ANGLES_X:
841                 cl.csqc_angles[0] = k;
842                 CSQC_R_RecalcView();
843                 break;
844         case VF_ANGLES_Y:
845                 cl.csqc_angles[1] = k;
846                 CSQC_R_RecalcView();
847                 break;
848         case VF_ANGLES_Z:
849                 cl.csqc_angles[2] = k;
850                 CSQC_R_RecalcView();
851                 break;
852         case VF_DRAWWORLD:
853                 cl.csqc_vidvars.drawworld = k != 0;
854                 break;
855         case VF_DRAWENGINESBAR:
856                 cl.csqc_vidvars.drawenginesbar = k != 0;
857                 break;
858         case VF_DRAWCROSSHAIR:
859                 cl.csqc_vidvars.drawcrosshair = k != 0;
860                 break;
861         case VF_CL_VIEWANGLES:
862                 VectorCopy(f, cl.viewangles);
863                 break;
864         case VF_CL_VIEWANGLES_X:
865                 cl.viewangles[0] = k;
866                 break;
867         case VF_CL_VIEWANGLES_Y:
868                 cl.viewangles[1] = k;
869                 break;
870         case VF_CL_VIEWANGLES_Z:
871                 cl.viewangles[2] = k;
872                 break;
873         case VF_PERSPECTIVE:
874                 r_refdef.view.useperspective = k != 0;
875                 break;
876         case VF_CLEARSCREEN:
877                 r_refdef.view.isoverlay = !k;
878                 break;
879         default:
880                 PRVM_G_FLOAT(OFS_RETURN) = 0;
881                 VM_Warning("VM_CL_R_SetView : unknown parm %i\n", c);
882                 return;
883         }
884         PRVM_G_FLOAT(OFS_RETURN) = 1;
885 }
886
887 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
888 void VM_CL_R_AddDynamicLight (void)
889 {
890         double t = Sys_DoubleTime();
891         vec_t *org;
892         float radius = 300;
893         vec_t *col;
894         int style = -1;
895         const char *cubemapname = NULL;
896         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
897         float coronaintensity = 1;
898         float coronasizescale = 0.25;
899         qboolean castshadow = true;
900         float ambientscale = 0;
901         float diffusescale = 1;
902         float specularscale = 1;
903         matrix4x4_t matrix;
904         vec3_t forward, left, up;
905         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
906
907         // if we've run out of dlights, just return
908         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
909                 return;
910
911         org = PRVM_G_VECTOR(OFS_PARM0);
912         radius = PRVM_G_FLOAT(OFS_PARM1);
913         col = PRVM_G_VECTOR(OFS_PARM2);
914         if (prog->argc >= 4)
915         {
916                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
917                 if (style >= MAX_LIGHTSTYLES)
918                 {
919                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
920                         style = -1;
921                 }
922         }
923         if (prog->argc >= 5)
924                 cubemapname = PRVM_G_STRING(OFS_PARM4);
925         if (prog->argc >= 6)
926                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
927         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
928         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
929
930         VectorScale(prog->globals.client->v_forward, radius, forward);
931         VectorScale(prog->globals.client->v_right, -radius, left);
932         VectorScale(prog->globals.client->v_up, radius, up);
933         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
934
935         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
936         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights++];
937         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
938 }
939
940 //============================================================================
941
942 //#310 vector (vector v) cs_unproject (EXT_CSQC)
943 static void VM_CL_unproject (void)
944 {
945         float   *f;
946         vec3_t  temp;
947
948         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
949         f = PRVM_G_VECTOR(OFS_PARM0);
950         if(v_flipped.integer)
951                 f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
952         VectorSet(temp,
953                 f[2],
954                 (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
955                 (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
956         Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
957 }
958
959 //#311 vector (vector v) cs_project (EXT_CSQC)
960 static void VM_CL_project (void)
961 {
962         float   *f;
963         vec3_t  v;
964         matrix4x4_t m;
965
966         VM_SAFEPARMCOUNT(1, VM_CL_project);
967         f = PRVM_G_VECTOR(OFS_PARM0);
968         Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
969         Matrix4x4_Transform(&m, f, v);
970         if(v_flipped.integer)
971                 v[1] = -v[1];
972         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
973                 (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
974                 (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
975                 v[0]);
976 }
977
978 //#330 float(float stnum) getstatf (EXT_CSQC)
979 static void VM_CL_getstatf (void)
980 {
981         int i;
982         union
983         {
984                 float f;
985                 int l;
986         }dat;
987         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
988         i = (int)PRVM_G_FLOAT(OFS_PARM0);
989         if(i < 0 || i >= MAX_CL_STATS)
990         {
991                 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
992                 return;
993         }
994         dat.l = cl.stats[i];
995         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
996 }
997
998 //#331 float(float stnum) getstati (EXT_CSQC)
999 static void VM_CL_getstati (void)
1000 {
1001         int i, index;
1002         int firstbit, bitcount;
1003
1004         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1005
1006         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1007         if (prog->argc > 1)
1008         {
1009                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1010                 if (prog->argc > 2)
1011                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1012                 else
1013                         bitcount = 1;
1014         }
1015         else
1016         {
1017                 firstbit = 0;
1018                 bitcount = 32;
1019         }
1020
1021         if(index < 0 || index >= MAX_CL_STATS)
1022         {
1023                 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1024                 return;
1025         }
1026         i = cl.stats[index];
1027         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1028                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1029         PRVM_G_FLOAT(OFS_RETURN) = i;
1030 }
1031
1032 //#332 string(float firststnum) getstats (EXT_CSQC)
1033 static void VM_CL_getstats (void)
1034 {
1035         int i;
1036         char t[17];
1037         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1038         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1039         if(i < 0 || i > MAX_CL_STATS-4)
1040         {
1041                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1042                 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1043                 return;
1044         }
1045         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1046         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1047 }
1048
1049 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1050 static void VM_CL_setmodelindex (void)
1051 {
1052         int                             i;
1053         prvm_edict_t    *t;
1054         struct model_s  *model;
1055
1056         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1057
1058         t = PRVM_G_EDICT(OFS_PARM0);
1059
1060         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1061
1062         t->fields.client->model = 0;
1063         t->fields.client->modelindex = 0;
1064
1065         if (!i)
1066                 return;
1067
1068         model = CL_GetModelByIndex(i);
1069         if (!model)
1070         {
1071                 VM_Warning("VM_CL_setmodelindex: null model\n");
1072                 return;
1073         }
1074         t->fields.client->model = PRVM_SetEngineString(model->name);
1075         t->fields.client->modelindex = i;
1076
1077         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1078         if (model)
1079         {
1080                 SetMinMaxSize (t, model->normalmins, model->normalmaxs);
1081         }
1082         else
1083                 SetMinMaxSize (t, vec3_origin, vec3_origin);
1084 }
1085
1086 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1087 static void VM_CL_modelnameforindex (void)
1088 {
1089         dp_model_t *model;
1090
1091         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1092
1093         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1094         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1095         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
1096 }
1097
1098 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1099 static void VM_CL_particleeffectnum (void)
1100 {
1101         int                     i;
1102         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1103         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1104         if (i == 0)
1105                 i = -1;
1106         PRVM_G_FLOAT(OFS_RETURN) = i;
1107 }
1108
1109 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1110 static void VM_CL_trailparticles (void)
1111 {
1112         int                             i;
1113         float                   *start, *end;
1114         prvm_edict_t    *t;
1115         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1116
1117         t = PRVM_G_EDICT(OFS_PARM0);
1118         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1119         start   = PRVM_G_VECTOR(OFS_PARM2);
1120         end             = PRVM_G_VECTOR(OFS_PARM3);
1121
1122         if (i < 0)
1123                 return;
1124         CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1125 }
1126
1127 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1128 static void VM_CL_pointparticles (void)
1129 {
1130         int                     i, n;
1131         float           *f, *v;
1132         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1133         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1134         f = PRVM_G_VECTOR(OFS_PARM1);
1135         v = PRVM_G_VECTOR(OFS_PARM2);
1136         n = (int)PRVM_G_FLOAT(OFS_PARM3);
1137         if (i < 0)
1138                 return;
1139         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1140 }
1141
1142 //#342 string(float keynum) getkeybind (EXT_CSQC)
1143 static void VM_CL_getkeybind (void)
1144 {
1145         VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1146         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1147 }
1148
1149 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1150 static void VM_CL_setcursormode (void)
1151 {
1152         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1153         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1154         cl_ignoremousemoves = 2;
1155 }
1156
1157 //#344 vector() getmousepos (EXT_CSQC)
1158 static void VM_CL_getmousepos(void)
1159 {
1160         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1161
1162         if (key_consoleactive || key_dest != key_game)
1163                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1164         else if (cl.csqc_wantsmousemove)
1165                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1166         else
1167                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1168 }
1169
1170 //#345 float(float framenum) getinputstate (EXT_CSQC)
1171 static void VM_CL_getinputstate (void)
1172 {
1173         int i, frame;
1174         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1175         frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1176         PRVM_G_FLOAT(OFS_RETURN) = false;
1177         for (i = 0;i < CL_MAX_USERCMDS;i++)
1178         {
1179                 if (cl.movecmd[i].sequence == frame)
1180                 {
1181                         VectorCopy(cl.movecmd[i].viewangles, prog->globals.client->input_angles);
1182                         prog->globals.client->input_buttons = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1183                         prog->globals.client->input_movevalues[0] = cl.movecmd[i].forwardmove;
1184                         prog->globals.client->input_movevalues[1] = cl.movecmd[i].sidemove;
1185                         prog->globals.client->input_movevalues[2] = cl.movecmd[i].upmove;
1186                         prog->globals.client->input_timelength = cl.movecmd[i].frametime;
1187                         if(cl.movecmd[i].crouch)
1188                         {
1189                                 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1190                                 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1191                         }
1192                         else
1193                         {
1194                                 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1195                                 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1196                         }
1197                         PRVM_G_FLOAT(OFS_RETURN) = true;
1198                 }
1199         }
1200 }
1201
1202 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1203 static void VM_CL_setsensitivityscale (void)
1204 {
1205         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1206         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1207 }
1208
1209 //#347 void() runstandardplayerphysics (EXT_CSQC)
1210 static void VM_CL_runplayerphysics (void)
1211 {
1212 }
1213
1214 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1215 static void VM_CL_getplayerkey (void)
1216 {
1217         int                     i;
1218         char            t[128];
1219         const char      *c;
1220
1221         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1222
1223         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1224         c = PRVM_G_STRING(OFS_PARM1);
1225         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1226         Sbar_SortFrags();
1227
1228         if (i < 0)
1229                 i = Sbar_GetSortedPlayerIndex(-1-i);
1230         if(i < 0 || i >= cl.maxclients)
1231                 return;
1232
1233         t[0] = 0;
1234
1235         if(!strcasecmp(c, "name"))
1236                 strlcpy(t, cl.scores[i].name, sizeof(t));
1237         else
1238                 if(!strcasecmp(c, "frags"))
1239                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1240         else
1241                 if(!strcasecmp(c, "ping"))
1242                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1243         else
1244                 if(!strcasecmp(c, "pl"))
1245                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1246         else
1247                 if(!strcasecmp(c, "entertime"))
1248                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1249         else
1250                 if(!strcasecmp(c, "colors"))
1251                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1252         else
1253                 if(!strcasecmp(c, "topcolor"))
1254                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1255         else
1256                 if(!strcasecmp(c, "bottomcolor"))
1257                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1258         else
1259                 if(!strcasecmp(c, "viewentity"))
1260                         dpsnprintf(t, sizeof(t), "%i", i+1);
1261         if(!t[0])
1262                 return;
1263         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1264 }
1265
1266 //#349 float() isdemo (EXT_CSQC)
1267 static void VM_CL_isdemo (void)
1268 {
1269         VM_SAFEPARMCOUNT(0, VM_CL_isdemo);
1270         PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1271 }
1272
1273 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1274 static void VM_CL_setlistener (void)
1275 {
1276         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1277         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1278         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1279 }
1280
1281 //#352 void(string cmdname) registercommand (EXT_CSQC)
1282 static void VM_CL_registercmd (void)
1283 {
1284         char *t;
1285         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1286         if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1287         {
1288                 size_t alloclen;
1289
1290                 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1291                 t = (char *)Z_Malloc(alloclen);
1292                 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1293                 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1294         }
1295         else
1296                 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1297
1298 }
1299
1300 //#360 float() readbyte (EXT_CSQC)
1301 static void VM_CL_ReadByte (void)
1302 {
1303         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1304         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1305 }
1306
1307 //#361 float() readchar (EXT_CSQC)
1308 static void VM_CL_ReadChar (void)
1309 {
1310         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1311         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1312 }
1313
1314 //#362 float() readshort (EXT_CSQC)
1315 static void VM_CL_ReadShort (void)
1316 {
1317         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1318         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1319 }
1320
1321 //#363 float() readlong (EXT_CSQC)
1322 static void VM_CL_ReadLong (void)
1323 {
1324         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1325         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1326 }
1327
1328 //#364 float() readcoord (EXT_CSQC)
1329 static void VM_CL_ReadCoord (void)
1330 {
1331         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1332         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1333 }
1334
1335 //#365 float() readangle (EXT_CSQC)
1336 static void VM_CL_ReadAngle (void)
1337 {
1338         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1339         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1340 }
1341
1342 //#366 string() readstring (EXT_CSQC)
1343 static void VM_CL_ReadString (void)
1344 {
1345         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1346         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1347 }
1348
1349 //#367 float() readfloat (EXT_CSQC)
1350 static void VM_CL_ReadFloat (void)
1351 {
1352         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1353         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1354 }
1355
1356 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1357 extern cvar_t cl_readpicture_force;
1358 static void VM_CL_ReadPicture (void)
1359 {
1360         const char *name;
1361         unsigned char *data;
1362         unsigned char *buf;
1363         int size;
1364         int i;
1365         cachepic_t *pic;
1366
1367         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1368
1369         name = MSG_ReadString();
1370         size = MSG_ReadShort();
1371
1372         // check if a texture of that name exists
1373         // if yes, it is used and the data is discarded
1374         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1375
1376         pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
1377
1378         if(size)
1379         {
1380                 if(pic->tex == r_texture_notexture)
1381                         pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
1382                 if(pic->tex && !cl_readpicture_force.integer)
1383                 {
1384                         // texture found and loaded
1385                         // skip over the jpeg as we don't need it
1386                         for(i = 0; i < size; ++i)
1387                                 MSG_ReadByte();
1388                 }
1389                 else
1390                 {
1391                         // texture not found
1392                         // use the attached jpeg as texture
1393                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1394                         MSG_ReadBytes(size, buf);
1395                         data = JPEG_LoadImage_BGRA(buf, size);
1396                         Mem_Free(buf);
1397                         Draw_NewPic(name, image_width, image_height, false, data);
1398                         Mem_Free(data);
1399                 }
1400         }
1401
1402         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
1403 }
1404
1405 //////////////////////////////////////////////////////////
1406
1407 static void VM_CL_makestatic (void)
1408 {
1409         prvm_edict_t *ent;
1410
1411         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1412
1413         ent = PRVM_G_EDICT(OFS_PARM0);
1414         if (ent == prog->edicts)
1415         {
1416                 VM_Warning("makestatic: can not modify world entity\n");
1417                 return;
1418         }
1419         if (ent->priv.server->free)
1420         {
1421                 VM_Warning("makestatic: can not modify free entity\n");
1422                 return;
1423         }
1424
1425         if (cl.num_static_entities < cl.max_static_entities)
1426         {
1427                 int renderflags;
1428                 prvm_eval_t *val;
1429                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1430
1431                 // copy it to the current state
1432                 memset(staticent, 0, sizeof(*staticent));
1433                 staticent->render.model = CL_GetModelByIndex((int)ent->fields.client->modelindex);
1434                 staticent->render.framegroupblend[0].frame = (int)ent->fields.client->frame;
1435                 staticent->render.framegroupblend[0].lerp = 1;
1436                 // make torchs play out of sync
1437                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1438                 staticent->render.skinnum = (int)ent->fields.client->skin;
1439                 staticent->render.effects = (int)ent->fields.client->effects;
1440                 staticent->render.alpha = 1;
1441                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
1442                 staticent->render.scale = 1;
1443                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
1444                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
1445                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
1446                 if (!VectorLength2(staticent->render.colormod))
1447                         VectorSet(staticent->render.colormod, 1, 1, 1);
1448                 if (!VectorLength2(staticent->render.glowmod))
1449                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1450
1451                 renderflags = 0;
1452                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
1453                 if (renderflags & RF_USEAXIS)
1454                 {
1455                         vec3_t left;
1456                         VectorNegate(prog->globals.client->v_right, left);
1457                         Matrix4x4_FromVectors(&staticent->render.matrix, prog->globals.client->v_forward, left, prog->globals.client->v_up, ent->fields.client->origin);
1458                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1459                 }
1460                 else
1461                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
1462
1463                 // either fullbright or lit
1464                 if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
1465                         staticent->render.flags |= RENDER_LIGHT;
1466                 // turn off shadows from transparent objects
1467                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1468                         staticent->render.flags |= RENDER_SHADOW;
1469
1470                 CL_UpdateRenderEntity(&staticent->render);
1471         }
1472         else
1473                 Con_Printf("Too many static entities");
1474
1475 // throw the entity away now
1476         PRVM_ED_Free (ent);
1477 }
1478
1479 //=================================================================//
1480
1481 /*
1482 =================
1483 VM_CL_copyentity
1484
1485 copies data from one entity to another
1486
1487 copyentity(src, dst)
1488 =================
1489 */
1490 static void VM_CL_copyentity (void)
1491 {
1492         prvm_edict_t *in, *out;
1493         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1494         in = PRVM_G_EDICT(OFS_PARM0);
1495         if (in == prog->edicts)
1496         {
1497                 VM_Warning("copyentity: can not read world entity\n");
1498                 return;
1499         }
1500         if (in->priv.server->free)
1501         {
1502                 VM_Warning("copyentity: can not read free entity\n");
1503                 return;
1504         }
1505         out = PRVM_G_EDICT(OFS_PARM1);
1506         if (out == prog->edicts)
1507         {
1508                 VM_Warning("copyentity: can not modify world entity\n");
1509                 return;
1510         }
1511         if (out->priv.server->free)
1512         {
1513                 VM_Warning("copyentity: can not modify free entity\n");
1514                 return;
1515         }
1516         memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1517         CL_LinkEdict(out);
1518 }
1519
1520 //=================================================================//
1521
1522 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1523 static void VM_CL_effect (void)
1524 {
1525         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1526         CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1527 }
1528
1529 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1530 static void VM_CL_te_blood (void)
1531 {
1532         float   *pos;
1533         vec3_t  pos2;
1534         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1535         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1536                 return;
1537         pos = PRVM_G_VECTOR(OFS_PARM0);
1538         CL_FindNonSolidLocation(pos, pos2, 4);
1539         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1540 }
1541
1542 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1543 static void VM_CL_te_bloodshower (void)
1544 {
1545         vec_t speed;
1546         vec3_t vel1, vel2;
1547         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1548         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1549                 return;
1550         speed = PRVM_G_FLOAT(OFS_PARM2);
1551         vel1[0] = -speed;
1552         vel1[1] = -speed;
1553         vel1[2] = -speed;
1554         vel2[0] = speed;
1555         vel2[1] = speed;
1556         vel2[2] = speed;
1557         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1558 }
1559
1560 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1561 static void VM_CL_te_explosionrgb (void)
1562 {
1563         float           *pos;
1564         vec3_t          pos2;
1565         matrix4x4_t     tempmatrix;
1566         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1567         pos = PRVM_G_VECTOR(OFS_PARM0);
1568         CL_FindNonSolidLocation(pos, pos2, 10);
1569         CL_ParticleExplosion(pos2);
1570         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1571         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1572 }
1573
1574 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1575 static void VM_CL_te_particlecube (void)
1576 {
1577         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1578         CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1579 }
1580
1581 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1582 static void VM_CL_te_particlerain (void)
1583 {
1584         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1585         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1586 }
1587
1588 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1589 static void VM_CL_te_particlesnow (void)
1590 {
1591         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1592         CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1593 }
1594
1595 // #411 void(vector org, vector vel, float howmany) te_spark
1596 static void VM_CL_te_spark (void)
1597 {
1598         float           *pos;
1599         vec3_t          pos2;
1600         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1601
1602         pos = PRVM_G_VECTOR(OFS_PARM0);
1603         CL_FindNonSolidLocation(pos, pos2, 4);
1604         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1605 }
1606
1607 extern cvar_t cl_sound_ric_gunshot;
1608 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1609 static void VM_CL_te_gunshotquad (void)
1610 {
1611         float           *pos;
1612         vec3_t          pos2;
1613         int                     rnd;
1614         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1615
1616         pos = PRVM_G_VECTOR(OFS_PARM0);
1617         CL_FindNonSolidLocation(pos, pos2, 4);
1618         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1619         if(cl_sound_ric_gunshot.integer >= 2)
1620         {
1621                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1622                 else
1623                 {
1624                         rnd = rand() & 3;
1625                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1626                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1627                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1628                 }
1629         }
1630 }
1631
1632 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1633 static void VM_CL_te_spikequad (void)
1634 {
1635         float           *pos;
1636         vec3_t          pos2;
1637         int                     rnd;
1638         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1639
1640         pos = PRVM_G_VECTOR(OFS_PARM0);
1641         CL_FindNonSolidLocation(pos, pos2, 4);
1642         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1643         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1644         else
1645         {
1646                 rnd = rand() & 3;
1647                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1648                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1649                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1650         }
1651 }
1652
1653 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1654 static void VM_CL_te_superspikequad (void)
1655 {
1656         float           *pos;
1657         vec3_t          pos2;
1658         int                     rnd;
1659         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1660
1661         pos = PRVM_G_VECTOR(OFS_PARM0);
1662         CL_FindNonSolidLocation(pos, pos2, 4);
1663         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1664         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1665         else
1666         {
1667                 rnd = rand() & 3;
1668                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1669                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1670                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1671         }
1672 }
1673
1674 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1675 static void VM_CL_te_explosionquad (void)
1676 {
1677         float           *pos;
1678         vec3_t          pos2;
1679         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1680
1681         pos = PRVM_G_VECTOR(OFS_PARM0);
1682         CL_FindNonSolidLocation(pos, pos2, 10);
1683         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1684         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1685 }
1686
1687 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1688 static void VM_CL_te_smallflash (void)
1689 {
1690         float           *pos;
1691         vec3_t          pos2;
1692         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1693
1694         pos = PRVM_G_VECTOR(OFS_PARM0);
1695         CL_FindNonSolidLocation(pos, pos2, 10);
1696         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1697 }
1698
1699 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1700 static void VM_CL_te_customflash (void)
1701 {
1702         float           *pos;
1703         vec3_t          pos2;
1704         matrix4x4_t     tempmatrix;
1705         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1706
1707         pos = PRVM_G_VECTOR(OFS_PARM0);
1708         CL_FindNonSolidLocation(pos, pos2, 4);
1709         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1710         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1711 }
1712
1713 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1714 static void VM_CL_te_gunshot (void)
1715 {
1716         float           *pos;
1717         vec3_t          pos2;
1718         int                     rnd;
1719         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1720
1721         pos = PRVM_G_VECTOR(OFS_PARM0);
1722         CL_FindNonSolidLocation(pos, pos2, 4);
1723         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1724         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
1725         {
1726                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1727                 else
1728                 {
1729                         rnd = rand() & 3;
1730                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1731                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1732                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1733                 }
1734         }
1735 }
1736
1737 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1738 static void VM_CL_te_spike (void)
1739 {
1740         float           *pos;
1741         vec3_t          pos2;
1742         int                     rnd;
1743         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1744
1745         pos = PRVM_G_VECTOR(OFS_PARM0);
1746         CL_FindNonSolidLocation(pos, pos2, 4);
1747         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1748         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1749         else
1750         {
1751                 rnd = rand() & 3;
1752                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1753                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1754                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1755         }
1756 }
1757
1758 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1759 static void VM_CL_te_superspike (void)
1760 {
1761         float           *pos;
1762         vec3_t          pos2;
1763         int                     rnd;
1764         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1765
1766         pos = PRVM_G_VECTOR(OFS_PARM0);
1767         CL_FindNonSolidLocation(pos, pos2, 4);
1768         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1769         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1770         else
1771         {
1772                 rnd = rand() & 3;
1773                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1774                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1775                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1776         }
1777 }
1778
1779 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1780 static void VM_CL_te_explosion (void)
1781 {
1782         float           *pos;
1783         vec3_t          pos2;
1784         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1785
1786         pos = PRVM_G_VECTOR(OFS_PARM0);
1787         CL_FindNonSolidLocation(pos, pos2, 10);
1788         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1789         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1790 }
1791
1792 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1793 static void VM_CL_te_tarexplosion (void)
1794 {
1795         float           *pos;
1796         vec3_t          pos2;
1797         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1798
1799         pos = PRVM_G_VECTOR(OFS_PARM0);
1800         CL_FindNonSolidLocation(pos, pos2, 10);
1801         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1802         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1803 }
1804
1805 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1806 static void VM_CL_te_wizspike (void)
1807 {
1808         float           *pos;
1809         vec3_t          pos2;
1810         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1811
1812         pos = PRVM_G_VECTOR(OFS_PARM0);
1813         CL_FindNonSolidLocation(pos, pos2, 4);
1814         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1815         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1816 }
1817
1818 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1819 static void VM_CL_te_knightspike (void)
1820 {
1821         float           *pos;
1822         vec3_t          pos2;
1823         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1824
1825         pos = PRVM_G_VECTOR(OFS_PARM0);
1826         CL_FindNonSolidLocation(pos, pos2, 4);
1827         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1828         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1829 }
1830
1831 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1832 static void VM_CL_te_lavasplash (void)
1833 {
1834         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1835         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1836 }
1837
1838 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1839 static void VM_CL_te_teleport (void)
1840 {
1841         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1842         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1843 }
1844
1845 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1846 static void VM_CL_te_explosion2 (void)
1847 {
1848         float           *pos;
1849         vec3_t          pos2, color;
1850         matrix4x4_t     tempmatrix;
1851         int                     colorStart, colorLength;
1852         unsigned char           *tempcolor;
1853         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1854
1855         pos = PRVM_G_VECTOR(OFS_PARM0);
1856         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1857         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1858         CL_FindNonSolidLocation(pos, pos2, 10);
1859         CL_ParticleExplosion2(pos2, colorStart, colorLength);
1860         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
1861         color[0] = tempcolor[0] * (2.0f / 255.0f);
1862         color[1] = tempcolor[1] * (2.0f / 255.0f);
1863         color[2] = tempcolor[2] * (2.0f / 255.0f);
1864         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1865         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1866         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1867 }
1868
1869
1870 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1871 static void VM_CL_te_lightning1 (void)
1872 {
1873         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1874         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1875 }
1876
1877 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1878 static void VM_CL_te_lightning2 (void)
1879 {
1880         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1881         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1882 }
1883
1884 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1885 static void VM_CL_te_lightning3 (void)
1886 {
1887         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1888         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1889 }
1890
1891 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1892 static void VM_CL_te_beam (void)
1893 {
1894         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1895         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1896 }
1897
1898 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1899 static void VM_CL_te_plasmaburn (void)
1900 {
1901         float           *pos;
1902         vec3_t          pos2;
1903         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1904
1905         pos = PRVM_G_VECTOR(OFS_PARM0);
1906         CL_FindNonSolidLocation(pos, pos2, 4);
1907         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1908 }
1909
1910 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
1911 static void VM_CL_te_flamejet (void)
1912 {
1913         float *pos;
1914         vec3_t pos2;
1915         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
1916         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1917                 return;
1918         pos = PRVM_G_VECTOR(OFS_PARM0);
1919         CL_FindNonSolidLocation(pos, pos2, 4);
1920         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1921 }
1922
1923
1924 //====================================================================
1925 //DP_QC_GETSURFACE
1926
1927 extern void clippointtosurface(dp_model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1928
1929 static msurface_t *cl_getsurface(dp_model_t *model, int surfacenum)
1930 {
1931         if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1932                 return NULL;
1933         return model->data_surfaces + surfacenum + model->firstmodelsurface;
1934 }
1935
1936 // #434 float(entity e, float s) getsurfacenumpoints
1937 static void VM_CL_getsurfacenumpoints(void)
1938 {
1939         dp_model_t *model;
1940         msurface_t *surface;
1941         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenumpoints);
1942         // return 0 if no such surface
1943         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1944         {
1945                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1946                 return;
1947         }
1948
1949         // note: this (incorrectly) assumes it is a simple polygon
1950         PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1951 }
1952
1953 // #435 vector(entity e, float s, float n) getsurfacepoint
1954 static void VM_CL_getsurfacepoint(void)
1955 {
1956         prvm_edict_t *ed;
1957         dp_model_t *model;
1958         msurface_t *surface;
1959         int pointnum;
1960         VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
1961         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1962         ed = PRVM_G_EDICT(OFS_PARM0);
1963         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1964                 return;
1965         // note: this (incorrectly) assumes it is a simple polygon
1966         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1967         if (pointnum < 0 || pointnum >= surface->num_vertices)
1968                 return;
1969         // FIXME: implement rotation/scaling
1970         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1971 }
1972 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
1973 // float SPA_POSITION = 0;
1974 // float SPA_S_AXIS = 1;
1975 // float SPA_T_AXIS = 2;
1976 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
1977 // float SPA_TEXCOORDS0 = 4;
1978 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
1979 // float SPA_LIGHTMAP0_COLOR = 6;
1980 // TODO: add some wrapper code and merge VM_CL/SV_getsurface* [12/16/2007 Black]
1981 static void VM_CL_getsurfacepointattribute(void)
1982 {
1983         prvm_edict_t *ed;
1984         dp_model_t *model;
1985         msurface_t *surface;
1986         int pointnum;
1987         int attributetype;
1988
1989         VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
1990         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1991         ed = PRVM_G_EDICT(OFS_PARM0);
1992         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1993                 return;
1994         // note: this (incorrectly) assumes it is a simple polygon
1995         pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1996         if (pointnum < 0 || pointnum >= surface->num_vertices)
1997                 return;
1998
1999         // FIXME: implement rotation/scaling
2000         attributetype = (int) PRVM_G_FLOAT(OFS_PARM3);
2001
2002         switch( attributetype ) {
2003                 // float SPA_POSITION = 0;
2004                 case 0:
2005                         VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2006                         break;
2007                 // float SPA_S_AXIS = 1;
2008                 case 1:
2009                         VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2010                         break;
2011                 // float SPA_T_AXIS = 2;
2012                 case 2:
2013                         VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2014                         break;
2015                 // float SPA_R_AXIS = 3; // same as SPA_NORMAL
2016                 case 3:
2017                         VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
2018                         break;
2019                 // float SPA_TEXCOORDS0 = 4;
2020                 case 4: {
2021                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2022                         float *texcoord = &(model->surfmesh.data_texcoordtexture2f + 2 * surface->num_firstvertex)[pointnum * 2];
2023                         ret[0] = texcoord[0];
2024                         ret[1] = texcoord[1];
2025                         ret[2] = 0.0f;
2026                         break;
2027                 }
2028                 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
2029                 case 5: {
2030                         float *ret = PRVM_G_VECTOR(OFS_RETURN);
2031                         float *texcoord = &(model->surfmesh.data_texcoordlightmap2f + 2 * surface->num_firstvertex)[pointnum * 2];
2032                         ret[0] = texcoord[0];
2033                         ret[1] = texcoord[1];
2034                         ret[2] = 0.0f;
2035                         break;
2036                 }
2037                 // float SPA_LIGHTMAP0_COLOR = 6;
2038                 case 6:
2039                         // ignore alpha for now..
2040                         VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
2041                         break;
2042                 default:
2043                         VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
2044                         break;
2045         }
2046 }
2047 // #436 vector(entity e, float s) getsurfacenormal
2048 static void VM_CL_getsurfacenormal(void)
2049 {
2050         dp_model_t *model;
2051         msurface_t *surface;
2052         vec3_t normal;
2053         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenormal);
2054         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2055         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2056                 return;
2057         // FIXME: implement rotation/scaling
2058         // note: this (incorrectly) assumes it is a simple polygon
2059         // note: this only returns the first triangle, so it doesn't work very
2060         // well for curved surfaces or arbitrary meshes
2061         TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
2062         VectorNormalize(normal);
2063         VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
2064 }
2065
2066 // #437 string(entity e, float s) getsurfacetexture
2067 static void VM_CL_getsurfacetexture(void)
2068 {
2069         dp_model_t *model;
2070         msurface_t *surface;
2071         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacetexture);
2072         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2073         if (!(model = CL_GetModelFromEdict(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2074                 return;
2075         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
2076 }
2077
2078 // #438 float(entity e, vector p) getsurfacenearpoint
2079 static void VM_CL_getsurfacenearpoint(void)
2080 {
2081         int surfacenum, best;
2082         vec3_t clipped, p;
2083         vec_t dist, bestdist;
2084         prvm_edict_t *ed;
2085         dp_model_t *model = NULL;
2086         msurface_t *surface;
2087         vec_t *point;
2088         VM_SAFEPARMCOUNT(2, VM_CL_getsurfacenearpoint);
2089         PRVM_G_FLOAT(OFS_RETURN) = -1;
2090         ed = PRVM_G_EDICT(OFS_PARM0);
2091         if(!(model = CL_GetModelFromEdict(ed)) || !model->num_surfaces)
2092                 return;
2093
2094         // FIXME: implement rotation/scaling
2095         point = PRVM_G_VECTOR(OFS_PARM1);
2096         VectorSubtract(point, ed->fields.client->origin, p);
2097         best = -1;
2098         bestdist = 1000000000;
2099         for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
2100         {
2101                 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
2102                 // first see if the nearest point on the surface's box is closer than the previous match
2103                 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
2104                 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
2105                 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
2106                 dist = VectorLength2(clipped);
2107                 if (dist < bestdist)
2108                 {
2109                         // it is, check the nearest point on the actual geometry
2110                         clippointtosurface(model, surface, p, clipped);
2111                         VectorSubtract(clipped, p, clipped);
2112                         dist += VectorLength2(clipped);
2113                         if (dist < bestdist)
2114                         {
2115                                 // that's closer too, store it as the best match
2116                                 best = surfacenum;
2117                                 bestdist = dist;
2118                         }
2119                 }
2120         }
2121         PRVM_G_FLOAT(OFS_RETURN) = best;
2122 }
2123
2124 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
2125 static void VM_CL_getsurfaceclippedpoint(void)
2126 {
2127         prvm_edict_t *ed;
2128         dp_model_t *model;
2129         msurface_t *surface;
2130         vec3_t p, out;
2131         VM_SAFEPARMCOUNT(3, VM_CL_getsurfaceclippedpoint);
2132         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2133         ed = PRVM_G_EDICT(OFS_PARM0);
2134         if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
2135                 return;
2136         // FIXME: implement rotation/scaling
2137         VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
2138         clippointtosurface(model, surface, p, out);
2139         // FIXME: implement rotation/scaling
2140         VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
2141 }
2142
2143 // #443 void(entity e, entity tagentity, string tagname) setattachment
2144 void VM_CL_setattachment (void)
2145 {
2146         prvm_edict_t *e;
2147         prvm_edict_t *tagentity;
2148         const char *tagname;
2149         prvm_eval_t *v;
2150         int modelindex;
2151         dp_model_t *model;
2152         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2153
2154         e = PRVM_G_EDICT(OFS_PARM0);
2155         tagentity = PRVM_G_EDICT(OFS_PARM1);
2156         tagname = PRVM_G_STRING(OFS_PARM2);
2157
2158         if (e == prog->edicts)
2159         {
2160                 VM_Warning("setattachment: can not modify world entity\n");
2161                 return;
2162         }
2163         if (e->priv.server->free)
2164         {
2165                 VM_Warning("setattachment: can not modify free entity\n");
2166                 return;
2167         }
2168
2169         if (tagentity == NULL)
2170                 tagentity = prog->edicts;
2171
2172         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2173         if (v)
2174                 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2175
2176         v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2177         if (v)
2178                 v->_float = 0;
2179         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2180         {
2181                 modelindex = (int)tagentity->fields.client->modelindex;
2182                 model = CL_GetModelByIndex(modelindex);
2183                 if (model)
2184                 {
2185                         v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
2186                         if (v->_float == 0)
2187                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2188                 }
2189                 else
2190                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2191         }
2192 }
2193
2194 /////////////////////////////////////////
2195 // DP_MD3_TAGINFO extension coded by VorteX
2196
2197 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
2198 {
2199         dp_model_t *model = CL_GetModelFromEdict(e);
2200         if (model)
2201                 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
2202         else
2203                 return -1;
2204 }
2205
2206 int CL_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2207 {
2208         int r;
2209         dp_model_t *model;
2210         int frame;
2211
2212         *tagname = NULL;
2213         *parentindex = 0;
2214         Matrix4x4_CreateIdentity(tag_localmatrix);
2215
2216         if (tagindex >= 0
2217          && (model = CL_GetModelFromEdict(e))
2218          && model->animscenes)
2219         {
2220                 frame = (int)e->fields.client->frame;
2221                 if (frame < 0 || frame >= model->numframes)
2222                         frame = 0;
2223
2224                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.client->skin, model->animscenes[frame].firstframe, tagindex - 1, parentindex, tagname, tag_localmatrix);
2225
2226                 if(!r) // success?
2227                         *parentindex += 1;
2228
2229                 return r;
2230         }
2231
2232         return 1;
2233 }
2234
2235 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2236 {
2237         prvm_eval_t *val;
2238         float scale;
2239         float pitchsign = 1;
2240         dp_model_t *model;
2241
2242         scale = 1;
2243         val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2244         if (val && val->_float != 0)
2245                 scale = val->_float;
2246
2247         // TODO do we need the same weird angle inverting logic here as in the server side case?
2248         if(viewmatrix)
2249                 Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
2250         else
2251         {
2252                 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2253                         pitchsign = -1;
2254                 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], pitchsign * ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
2255         }
2256 }
2257
2258
2259 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2260 {
2261         int frame;
2262         dp_model_t *model;
2263         if (tagindex >= 0
2264          && (model = CL_GetModelFromEdict(ent))
2265          && model->animscenes)
2266         {
2267                 // if model has wrong frame, engine automatically switches to model first frame
2268                 frame = (int)ent->fields.client->frame;
2269                 if (frame < 0 || frame >= model->numframes)
2270                         frame = 0;
2271                 return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
2272         }
2273         *out = identitymatrix;
2274         return 0;
2275 }
2276
2277 // Warnings/errors code:
2278 // 0 - normal (everything all-right)
2279 // 1 - world entity
2280 // 2 - free entity
2281 // 3 - null or non-precached model
2282 // 4 - no tags with requested index
2283 // 5 - runaway loop at attachment chain
2284 extern cvar_t cl_bob;
2285 extern cvar_t cl_bobcycle;
2286 extern cvar_t cl_bobup;
2287 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2288 {
2289         int ret;
2290         prvm_eval_t *val;
2291         int attachloop;
2292         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2293         dp_model_t *model;
2294
2295         *out = identitymatrix; // warnings and errors return identical matrix
2296
2297         if (ent == prog->edicts)
2298                 return 1;
2299         if (ent->priv.server->free)
2300                 return 2;
2301
2302         model = CL_GetModelFromEdict(ent);
2303         if(!model)
2304                 return 3;
2305
2306         tagmatrix = identitymatrix;
2307         attachloop = 0;
2308         for(;;)
2309         {
2310                 if(attachloop >= 256)
2311                         return 5;
2312                 // apply transformation by child's tagindex on parent entity and then
2313                 // by parent entity itself
2314                 ret = CL_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2315                 if(ret && attachloop == 0)
2316                         return ret;
2317                 CL_GetEntityMatrix(ent, &entitymatrix, false);
2318                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2319                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2320                 // next iteration we process the parent entity
2321                 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2322                 {
2323                         tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2324                         ent = PRVM_EDICT_NUM(val->edict);
2325                 }
2326                 else
2327                         break;
2328                 attachloop++;
2329         }
2330
2331         // RENDER_VIEWMODEL magic
2332         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
2333         {
2334                 Matrix4x4_Copy(&tagmatrix, out);
2335
2336                 CL_GetEntityMatrix(prog->edicts, &entitymatrix, true);
2337                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2338
2339                 /*
2340                 // Cl_bob, ported from rendering code
2341                 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
2342                 {
2343                         double bob, cycle;
2344                         // LordHavoc: this code is *weird*, but not replacable (I think it
2345                         // should be done in QC on the server, but oh well, quake is quake)
2346                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2347                         // degrees (which allows lengthening or squishing the peak or valley)
2348                         cycle = cl.time/cl_bobcycle.value;
2349                         cycle -= (int)cycle;
2350                         if (cycle < cl_bobup.value)
2351                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2352                         else
2353                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2354                         // bob is proportional to velocity in the xy plane
2355                         // (don't count Z, or jumping messes it up)
2356                         bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
2357                         bob = bob*0.3 + bob*0.7*cycle;
2358                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2359                 }
2360                 */
2361         }
2362         return 0;
2363 }
2364
2365 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2366 void VM_CL_gettagindex (void)
2367 {
2368         prvm_edict_t *ent;
2369         const char *tag_name;
2370         int modelindex, tag_index;
2371
2372         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2373
2374         ent = PRVM_G_EDICT(OFS_PARM0);
2375         tag_name = PRVM_G_STRING(OFS_PARM1);
2376         if (ent == prog->edicts)
2377         {
2378                 VM_Warning("gettagindex: can't affect world entity\n");
2379                 return;
2380         }
2381         if (ent->priv.server->free)
2382         {
2383                 VM_Warning("gettagindex: can't affect free entity\n");
2384                 return;
2385         }
2386
2387         modelindex = (int)ent->fields.client->modelindex;
2388         tag_index = 0;
2389         if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
2390                 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2391         else
2392         {
2393                 tag_index = CL_GetTagIndex(ent, tag_name);
2394                 if (tag_index == 0)
2395                         Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2396         }
2397         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2398 }
2399
2400 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2401 void VM_CL_gettaginfo (void)
2402 {
2403         prvm_edict_t *e;
2404         int tagindex;
2405         matrix4x4_t tag_matrix;
2406         matrix4x4_t tag_localmatrix;
2407         int parentindex;
2408         const char *tagname;
2409         int returncode;
2410         prvm_eval_t *val;
2411         vec3_t fo, le, up, trans;
2412
2413         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2414
2415         e = PRVM_G_EDICT(OFS_PARM0);
2416         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2417         returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
2418         Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, le, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
2419         VectorScale(le, -1, prog->globals.client->v_right);
2420         CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2421         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2422
2423         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2424                 val->_float = parentindex;
2425         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2426                 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2427         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2428                 VectorCopy(trans, val->vector);
2429         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2430                 VectorCopy(fo, val->vector);
2431         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2432                 VectorScale(le, -1, val->vector);
2433         if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2434                 VectorCopy(up, val->vector);
2435
2436         switch(returncode)
2437         {
2438                 case 1:
2439                         VM_Warning("gettagindex: can't affect world entity\n");
2440                         break;
2441                 case 2:
2442                         VM_Warning("gettagindex: can't affect free entity\n");
2443                         break;
2444                 case 3:
2445                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2446                         break;
2447                 case 4:
2448                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2449                         break;
2450                 case 5:
2451                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2452                         break;
2453         }
2454 }
2455
2456 //============================================================================
2457
2458 //====================
2459 //QC POLYGON functions
2460 //====================
2461
2462 #define VMPOLYGONS_MAXPOINTS 64
2463
2464 typedef struct vmpolygons_triangle_s
2465 {
2466         rtexture_t              *texture;
2467         int                             drawflag;
2468         unsigned short  elements[3];
2469 }vmpolygons_triangle_t;
2470
2471 typedef struct vmpolygons_s
2472 {
2473         mempool_t               *pool;
2474         qboolean                initialized;
2475         double          progstarttime;
2476
2477         int                             max_vertices;
2478         int                             num_vertices;
2479         float                   *data_vertex3f;
2480         float                   *data_color4f;
2481         float                   *data_texcoord2f;
2482
2483         int                             max_triangles;
2484         int                             num_triangles;
2485         vmpolygons_triangle_t *data_triangles;
2486         unsigned short  *data_sortedelement3s;
2487
2488         qboolean                begin_active;
2489         rtexture_t              *begin_texture;
2490         int                             begin_drawflag;
2491         int                             begin_vertices;
2492         float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
2493         float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
2494         float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
2495 } vmpolygons_t;
2496
2497 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
2498 vmpolygons_t vmpolygons[PRVM_MAXPROGS];
2499
2500 //#304 void() renderscene (EXT_CSQC)
2501 // moved that here to reset the polygons,
2502 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
2503 // --blub
2504 void VM_CL_R_RenderScene (void)
2505 {
2506         double t = Sys_DoubleTime();
2507         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2508         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
2509
2510         // we need to update any RENDER_VIEWMODEL entities at this point because
2511         // csqc supplies its own view matrix
2512         CL_UpdateViewEntities();
2513         // now draw stuff!
2514         R_RenderView();
2515
2516         polys->num_vertices = polys->num_triangles = 0;
2517         polys->progstarttime = prog->starttime;
2518
2519         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
2520         prog->functions[prog->funcoffsets.CSQC_UpdateView].totaltime -= Sys_DoubleTime() - t;
2521 }
2522
2523 static void VM_ResizePolygons(vmpolygons_t *polys)
2524 {
2525         float *oldvertex3f = polys->data_vertex3f;
2526         float *oldcolor4f = polys->data_color4f;
2527         float *oldtexcoord2f = polys->data_texcoord2f;
2528         vmpolygons_triangle_t *oldtriangles = polys->data_triangles;
2529         unsigned short *oldsortedelement3s = polys->data_sortedelement3s;
2530         polys->max_vertices = min(polys->max_triangles*3, 65536);
2531         polys->data_vertex3f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[3]));
2532         polys->data_color4f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[4]));
2533         polys->data_texcoord2f = (float *)Mem_Alloc(polys->pool, polys->max_vertices*sizeof(float[2]));
2534         polys->data_triangles = (vmpolygons_triangle_t *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(vmpolygons_triangle_t));
2535         polys->data_sortedelement3s = (unsigned short *)Mem_Alloc(polys->pool, polys->max_triangles*sizeof(unsigned short[3]));
2536         if (polys->num_vertices)
2537         {
2538                 memcpy(polys->data_vertex3f, oldvertex3f, polys->num_vertices*sizeof(float[3]));
2539                 memcpy(polys->data_color4f, oldcolor4f, polys->num_vertices*sizeof(float[4]));
2540                 memcpy(polys->data_texcoord2f, oldtexcoord2f, polys->num_vertices*sizeof(float[2]));
2541         }
2542         if (polys->num_triangles)
2543         {
2544                 memcpy(polys->data_triangles, oldtriangles, polys->num_triangles*sizeof(vmpolygons_triangle_t));
2545                 memcpy(polys->data_sortedelement3s, oldsortedelement3s, polys->num_triangles*sizeof(unsigned short[3]));
2546         }
2547         if (oldvertex3f)
2548                 Mem_Free(oldvertex3f);
2549         if (oldcolor4f)
2550                 Mem_Free(oldcolor4f);
2551         if (oldtexcoord2f)
2552                 Mem_Free(oldtexcoord2f);
2553         if (oldtriangles)
2554                 Mem_Free(oldtriangles);
2555         if (oldsortedelement3s)
2556                 Mem_Free(oldsortedelement3s);
2557 }
2558
2559 static void VM_InitPolygons (vmpolygons_t* polys)
2560 {
2561         memset(polys, 0, sizeof(*polys));
2562         polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
2563         polys->max_triangles = 1024;
2564         VM_ResizePolygons(polys);
2565         polys->initialized = true;
2566 }
2567
2568 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
2569 {
2570         int surfacelistindex;
2571         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2572         if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
2573                 return;
2574         R_Mesh_ResetTextureState();
2575         R_Mesh_Matrix(&identitymatrix);
2576         GL_CullFace(GL_NONE);
2577         R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
2578         R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
2579         R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
2580         R_SetupGenericShader(true);
2581
2582         for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
2583         {
2584                 int numtriangles = 0;
2585                 rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
2586                 int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
2587                 // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
2588                 // FIXME factor this out
2589                 if(drawflag == DRAWFLAG_ADDITIVE)
2590                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2591                 else if(drawflag == DRAWFLAG_MODULATE)
2592                         GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
2593                 else if(drawflag == DRAWFLAG_2XMODULATE)
2594                         GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
2595                 else if(drawflag == DRAWFLAG_SCREEN)
2596                         GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
2597                 else
2598                         GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2599                 R_Mesh_TexBind(0, R_GetTexture(tex));
2600                 numtriangles = 0;
2601                 for (;surfacelistindex < numsurfaces;surfacelistindex++)
2602                 {
2603                         if (polys->data_triangles[surfacelist[surfacelistindex]].texture != tex || polys->data_triangles[surfacelist[surfacelistindex]].drawflag != drawflag)
2604                                 break;
2605                         VectorCopy(polys->data_triangles[surfacelist[surfacelistindex]].elements, polys->data_sortedelement3s + 3*numtriangles);
2606                         numtriangles++;
2607                 }
2608                 R_Mesh_Draw(0, polys->num_vertices, 0, numtriangles, NULL, polys->data_sortedelement3s, 0, 0);
2609         }
2610 }
2611
2612 void VMPolygons_Store(vmpolygons_t *polys)
2613 {
2614         if (r_refdef.draw2dstage)
2615         {
2616                 // draw the polygon as 2D immediately
2617                 drawqueuemesh_t mesh;
2618                 mesh.texture = polys->begin_texture;
2619                 mesh.num_vertices = polys->begin_vertices;
2620                 mesh.num_triangles = polys->begin_vertices-2;
2621                 mesh.data_element3s = polygonelements;
2622                 mesh.data_vertex3f = polys->begin_vertex[0];
2623                 mesh.data_color4f = polys->begin_color[0];
2624                 mesh.data_texcoord2f = polys->begin_texcoord[0];
2625                 DrawQ_Mesh(&mesh, polys->begin_drawflag);
2626         }
2627         else
2628         {
2629                 // queue the polygon as 3D for sorted transparent rendering later
2630                 int i;
2631                 if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
2632                 {
2633                         polys->max_triangles *= 2;
2634                         VM_ResizePolygons(polys);
2635                 }
2636                 if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
2637                 {
2638                         // needle in a haystack!
2639                         // polys->num_vertices was used for copying where we actually want to copy begin_vertices
2640                         // that also caused it to not render the first polygon that is added
2641                         // --blub
2642                         memcpy(polys->data_vertex3f + polys->num_vertices * 3, polys->begin_vertex[0], polys->begin_vertices * sizeof(float[3]));
2643                         memcpy(polys->data_color4f + polys->num_vertices * 4, polys->begin_color[0], polys->begin_vertices * sizeof(float[4]));
2644                         memcpy(polys->data_texcoord2f + polys->num_vertices * 2, polys->begin_texcoord[0], polys->begin_vertices * sizeof(float[2]));
2645                         for (i = 0;i < polys->begin_vertices-2;i++)
2646                         {
2647                                 polys->data_triangles[polys->num_triangles].texture = polys->begin_texture;
2648                                 polys->data_triangles[polys->num_triangles].drawflag = polys->begin_drawflag;
2649                                 polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
2650                                 polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
2651                                 polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
2652                                 polys->num_triangles++;
2653                         }
2654                         polys->num_vertices += polys->begin_vertices;
2655                 }
2656         }
2657         polys->begin_active = false;
2658 }
2659
2660 // TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
2661 // LordHavoc: agreed, this is a mess
2662 void VM_CL_AddPolygonsToMeshQueue (void)
2663 {
2664         int i;
2665         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2666         vec3_t center;
2667
2668         // only add polygons of the currently active prog to the queue - if there is none, we're done
2669         if( !prog )
2670                 return;
2671
2672         if (!polys->num_triangles)
2673                 return;
2674
2675         for (i = 0;i < polys->num_triangles;i++)
2676         {
2677                 VectorMAMAM(1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[0], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[1], 1.0f / 3.0f, polys->data_vertex3f + 3*polys->data_triangles[i].elements[2], center);
2678                 R_MeshQueue_AddTransparent(center, VM_DrawPolygonCallback, NULL, i, NULL);
2679         }
2680
2681         /*polys->num_triangles = 0; // now done after rendering the scene,
2682           polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
2683 }
2684
2685 //void(string texturename, float flag) R_BeginPolygon
2686 void VM_CL_R_PolygonBegin (void)
2687 {
2688         const char              *picname;
2689         skinframe_t     *sf;
2690         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2691         int tf;
2692
2693         // TODO instead of using skinframes here (which provides the benefit of
2694         // better management of flags, and is more suited for 3D rendering), what
2695         // about supporting Q3 shaders?
2696
2697         VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
2698
2699         if (!polys->initialized)
2700                 VM_InitPolygons(polys);
2701         if(polys->progstarttime != prog->starttime)
2702         {
2703                 // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
2704                 polys->num_vertices = polys->num_triangles = 0;
2705                 polys->progstarttime = prog->starttime;
2706         }
2707         if (polys->begin_active)
2708         {
2709                 VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
2710                 return;
2711         }
2712         picname = PRVM_G_STRING(OFS_PARM0);
2713
2714         sf = NULL;
2715         if(*picname)
2716         {
2717                 tf = TEXF_ALPHA;
2718                 if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
2719                         tf |= TEXF_MIPMAP;
2720
2721                 do
2722                 {
2723                         sf = R_SkinFrame_FindNextByName(sf, picname);
2724                 }
2725                 while(sf && sf->textureflags != tf);
2726
2727                 if(!sf || !sf->base)
2728                         sf = R_SkinFrame_LoadExternal(picname, tf, true);
2729
2730                 if(sf)
2731                         R_SkinFrame_MarkUsed(sf);
2732         }
2733
2734         polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
2735         polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
2736         polys->begin_vertices = 0;
2737         polys->begin_active = true;
2738 }
2739
2740 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2741 void VM_CL_R_PolygonVertex (void)
2742 {
2743         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2744
2745         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
2746
2747         if (!polys->begin_active)
2748         {
2749                 VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
2750                 return;
2751         }
2752
2753         if (polys->begin_vertices >= VMPOLYGONS_MAXPOINTS)
2754         {
2755                 VM_Warning("VM_CL_R_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2756                 return;
2757         }
2758
2759         polys->begin_vertex[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM0)[0];
2760         polys->begin_vertex[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM0)[1];
2761         polys->begin_vertex[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM0)[2];
2762         polys->begin_texcoord[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM1)[0];
2763         polys->begin_texcoord[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM1)[1];
2764         polys->begin_color[polys->begin_vertices][0] = PRVM_G_VECTOR(OFS_PARM2)[0];
2765         polys->begin_color[polys->begin_vertices][1] = PRVM_G_VECTOR(OFS_PARM2)[1];
2766         polys->begin_color[polys->begin_vertices][2] = PRVM_G_VECTOR(OFS_PARM2)[2];
2767         polys->begin_color[polys->begin_vertices][3] = PRVM_G_FLOAT(OFS_PARM3);
2768         polys->begin_vertices++;
2769 }
2770
2771 //void() R_EndPolygon
2772 void VM_CL_R_PolygonEnd (void)
2773 {
2774         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
2775
2776         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
2777         if (!polys->begin_active)
2778         {
2779                 VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
2780                 return;
2781         }
2782         polys->begin_active = false;
2783         if (polys->begin_vertices >= 3)
2784                 VMPolygons_Store(polys);
2785         else
2786                 VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->begin_vertices);
2787 }
2788
2789 static vmpolygons_t debugPolys;
2790
2791 void Debug_PolygonBegin(const char *picname, int drawflag)
2792 {
2793         if(!debugPolys.initialized)
2794                 VM_InitPolygons(&debugPolys);
2795         if(debugPolys.begin_active)
2796         {
2797                 Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
2798                 return;
2799         }
2800         debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
2801         debugPolys.begin_drawflag = drawflag;
2802         debugPolys.begin_vertices = 0;
2803         debugPolys.begin_active = true;
2804 }
2805
2806 void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, float g, float b, float a)
2807 {
2808         if(!debugPolys.begin_active)
2809         {
2810                 Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
2811                 return;
2812         }
2813
2814         if(debugPolys.begin_vertices > VMPOLYGONS_MAXPOINTS)
2815         {
2816                 Con_Printf("Debug_PolygonVertex: may have %i vertices max\n", VMPOLYGONS_MAXPOINTS);
2817                 return;
2818         }
2819
2820         debugPolys.begin_vertex[debugPolys.begin_vertices][0] = x;
2821         debugPolys.begin_vertex[debugPolys.begin_vertices][1] = y;
2822         debugPolys.begin_vertex[debugPolys.begin_vertices][2] = z;
2823         debugPolys.begin_texcoord[debugPolys.begin_vertices][0] = s;
2824         debugPolys.begin_texcoord[debugPolys.begin_vertices][1] = t;
2825         debugPolys.begin_color[debugPolys.begin_vertices][0] = r;
2826         debugPolys.begin_color[debugPolys.begin_vertices][1] = g;
2827         debugPolys.begin_color[debugPolys.begin_vertices][2] = b;
2828         debugPolys.begin_color[debugPolys.begin_vertices][3] = a;
2829         debugPolys.begin_vertices++;
2830 }
2831
2832 void Debug_PolygonEnd(void)
2833 {
2834         if (!debugPolys.begin_active)
2835         {
2836                 Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
2837                 return;
2838         }
2839         debugPolys.begin_active = false;
2840         if (debugPolys.begin_vertices >= 3)
2841                 VMPolygons_Store(&debugPolys);
2842         else
2843                 Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.begin_vertices);
2844 }
2845
2846 /*
2847 =============
2848 CL_CheckBottom
2849
2850 Returns false if any part of the bottom of the entity is off an edge that
2851 is not a staircase.
2852
2853 =============
2854 */
2855 qboolean CL_CheckBottom (prvm_edict_t *ent)
2856 {
2857         vec3_t  mins, maxs, start, stop;
2858         trace_t trace;
2859         int             x, y;
2860         float   mid, bottom;
2861
2862         VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
2863         VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
2864
2865 // if all of the points under the corners are solid world, don't bother
2866 // with the tougher checks
2867 // the corners must be within 16 of the midpoint
2868         start[2] = mins[2] - 1;
2869         for     (x=0 ; x<=1 ; x++)
2870                 for     (y=0 ; y<=1 ; y++)
2871                 {
2872                         start[0] = x ? maxs[0] : mins[0];
2873                         start[1] = y ? maxs[1] : mins[1];
2874                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
2875                                 goto realcheck;
2876                 }
2877
2878         return true;            // we got out easy
2879
2880 realcheck:
2881 //
2882 // check it for real...
2883 //
2884         start[2] = mins[2];
2885
2886 // the midpoint must be within 16 of the bottom
2887         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
2888         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
2889         stop[2] = start[2] - 2*sv_stepheight.value;
2890         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2891
2892         if (trace.fraction == 1.0)
2893                 return false;
2894         mid = bottom = trace.endpos[2];
2895
2896 // the corners must be within 16 of the midpoint
2897         for     (x=0 ; x<=1 ; x++)
2898                 for     (y=0 ; y<=1 ; y++)
2899                 {
2900                         start[0] = stop[0] = x ? maxs[0] : mins[0];
2901                         start[1] = stop[1] = y ? maxs[1] : mins[1];
2902
2903                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
2904
2905                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
2906                                 bottom = trace.endpos[2];
2907                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
2908                                 return false;
2909                 }
2910
2911         return true;
2912 }
2913
2914 /*
2915 =============
2916 CL_movestep
2917
2918 Called by monster program code.
2919 The move will be adjusted for slopes and stairs, but if the move isn't
2920 possible, no move is done and false is returned
2921 =============
2922 */
2923 qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
2924 {
2925         float           dz;
2926         vec3_t          oldorg, neworg, end, traceendpos;
2927         trace_t         trace;
2928         int                     i, svent;
2929         prvm_edict_t            *enemy;
2930         prvm_eval_t     *val;
2931
2932 // try the move
2933         VectorCopy (ent->fields.client->origin, oldorg);
2934         VectorAdd (ent->fields.client->origin, move, neworg);
2935
2936 // flying monsters don't step up
2937         if ( (int)ent->fields.client->flags & (FL_SWIM | FL_FLY) )
2938         {
2939         // try one move with vertical motion, then one without
2940                 for (i=0 ; i<2 ; i++)
2941                 {
2942                         VectorAdd (ent->fields.client->origin, move, neworg);
2943                         enemy = PRVM_PROG_TO_EDICT(ent->fields.client->enemy);
2944                         if (i == 0 && enemy != prog->edicts)
2945                         {
2946                                 dz = ent->fields.client->origin[2] - PRVM_PROG_TO_EDICT(ent->fields.client->enemy)->fields.client->origin[2];
2947                                 if (dz > 40)
2948                                         neworg[2] -= 8;
2949                                 if (dz < 30)
2950                                         neworg[2] += 8;
2951                         }
2952                         trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2953                         if (settrace)
2954                                 CL_VM_SetTraceGlobals(&trace, svent);
2955
2956                         if (trace.fraction == 1)
2957                         {
2958                                 VectorCopy(trace.endpos, traceendpos);
2959                                 if (((int)ent->fields.client->flags & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
2960                                         return false;   // swim monster left water
2961
2962                                 VectorCopy (traceendpos, ent->fields.client->origin);
2963                                 if (relink)
2964                                         CL_LinkEdict(ent);
2965                                 return true;
2966                         }
2967
2968                         if (enemy == prog->edicts)
2969                                 break;
2970                 }
2971
2972                 return false;
2973         }
2974
2975 // push down from a step height above the wished position
2976         neworg[2] += sv_stepheight.value;
2977         VectorCopy (neworg, end);
2978         end[2] -= sv_stepheight.value*2;
2979
2980         trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2981         if (settrace)
2982                 CL_VM_SetTraceGlobals(&trace, svent);
2983
2984         if (trace.startsolid)
2985         {
2986                 neworg[2] -= sv_stepheight.value;
2987                 trace = CL_TraceBox(neworg, ent->fields.client->mins, ent->fields.client->maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, &svent, true);
2988                 if (settrace)
2989                         CL_VM_SetTraceGlobals(&trace, svent);
2990                 if (trace.startsolid)
2991                         return false;
2992         }
2993         if (trace.fraction == 1)
2994         {
2995         // if monster had the ground pulled out, go ahead and fall
2996                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
2997                 {
2998                         VectorAdd (ent->fields.client->origin, move, ent->fields.client->origin);
2999                         if (relink)
3000                                 CL_LinkEdict(ent);
3001                         ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_ONGROUND;
3002                         return true;
3003                 }
3004
3005                 return false;           // walked off an edge
3006         }
3007
3008 // check point traces down for dangling corners
3009         VectorCopy (trace.endpos, ent->fields.client->origin);
3010
3011         if (!CL_CheckBottom (ent))
3012         {
3013                 if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3014                 {       // entity had floor mostly pulled out from underneath it
3015                         // and is trying to correct
3016                         if (relink)
3017                                 CL_LinkEdict(ent);
3018                         return true;
3019                 }
3020                 VectorCopy (oldorg, ent->fields.client->origin);
3021                 return false;
3022         }
3023
3024         if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
3025                 ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
3026
3027         if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
3028                 val->edict = PRVM_EDICT_TO_PROG(trace.ent);
3029
3030 // the move is ok
3031         if (relink)
3032                 CL_LinkEdict(ent);
3033         return true;
3034 }
3035
3036 /*
3037 ===============
3038 VM_CL_walkmove
3039
3040 float(float yaw, float dist[, settrace]) walkmove
3041 ===============
3042 */
3043 static void VM_CL_walkmove (void)
3044 {
3045         prvm_edict_t    *ent;
3046         float   yaw, dist;
3047         vec3_t  move;
3048         mfunction_t     *oldf;
3049         int     oldself;
3050         qboolean        settrace;
3051
3052         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3053
3054         // assume failure if it returns early
3055         PRVM_G_FLOAT(OFS_RETURN) = 0;
3056
3057         ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
3058         if (ent == prog->edicts)
3059         {
3060                 VM_Warning("walkmove: can not modify world entity\n");
3061                 return;
3062         }
3063         if (ent->priv.server->free)
3064         {
3065                 VM_Warning("walkmove: can not modify free entity\n");
3066                 return;
3067         }
3068         yaw = PRVM_G_FLOAT(OFS_PARM0);
3069         dist = PRVM_G_FLOAT(OFS_PARM1);
3070         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3071
3072         if ( !( (int)ent->fields.client->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3073                 return;
3074
3075         yaw = yaw*M_PI*2 / 360;
3076
3077         move[0] = cos(yaw)*dist;
3078         move[1] = sin(yaw)*dist;
3079         move[2] = 0;
3080
3081 // save program state, because CL_movestep may call other progs
3082         oldf = prog->xfunction;
3083         oldself = prog->globals.client->self;
3084
3085         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3086
3087
3088 // restore program state
3089         prog->xfunction = oldf;
3090         prog->globals.client->self = oldself;
3091 }
3092
3093 /*
3094 ===============
3095 VM_CL_serverkey
3096
3097 string(string key) serverkey
3098 ===============
3099 */
3100 void VM_CL_serverkey(void)
3101 {
3102         char string[VM_STRINGTEMP_LENGTH];
3103         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3104         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3105         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
3106 }
3107
3108 /*
3109 =================
3110 VM_CL_checkpvs
3111
3112 Checks if an entity is in a point's PVS.
3113 Should be fast but can be inexact.
3114
3115 float checkpvs(vector viewpos, entity viewee) = #240;
3116 =================
3117 */
3118 static void VM_CL_checkpvs (void)
3119 {
3120         vec3_t viewpos;
3121         prvm_edict_t *viewee;
3122         vec3_t mi, ma;
3123 #if 1
3124         unsigned char *pvs;
3125 #else
3126         static int fatpvsbytes;
3127         static unsigned char fatpvs[MAX_MAP_LEAFS/8];
3128 #endif
3129
3130         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3131         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3132         viewee = PRVM_G_EDICT(OFS_PARM1);
3133
3134         if(viewee->priv.required->free)
3135         {
3136                 VM_Warning("checkpvs: can not check free entity\n");
3137                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3138                 return;
3139         }
3140
3141         VectorAdd(viewee->fields.server->origin, viewee->fields.server->mins, mi);
3142         VectorAdd(viewee->fields.server->origin, viewee->fields.server->maxs, ma);
3143
3144 #if 1
3145         if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3146         {
3147                 // no PVS support on this worldmodel... darn
3148                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3149                 return;
3150         }
3151         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
3152         if(!pvs)
3153         {
3154                 // viewpos isn't in any PVS... darn
3155                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3156                 return;
3157         }
3158         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, mi, ma);
3159 #else
3160         // using fat PVS like FTEQW does (slow)
3161         if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
3162         {
3163                 // no PVS support on this worldmodel... darn
3164                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3165                 return;
3166         }
3167         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3168         if(!fatpvsbytes)
3169         {
3170                 // viewpos isn't in any PVS... darn
3171                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3172                 return;
3173         }
3174         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, mi, ma);
3175 #endif
3176 }
3177 //============================================================================
3178
3179 // To create a almost working builtin file from this replace:
3180 // "^NULL.*" with ""
3181 // "^{.*//.*}:Wh\(.*\)" with "\1"
3182 // "\:" with "//"
3183 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
3184 // "\n\n+" with "\n\n"
3185
3186 prvm_builtin_t vm_cl_builtins[] = {
3187 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3188 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
3189 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3190 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3191 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3192 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3193 VM_break,                                               // #6 void() break (QUAKE)
3194 VM_random,                                              // #7 float() random (QUAKE)
3195 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3196 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3197 VM_error,                                               // #10 void(string e) error (QUAKE)
3198 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3199 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3200 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3201 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
3202 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3203 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
3204 NULL,                                                   // #17 entity() checkclient (QUAKE)
3205 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3206 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
3207 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3208 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3209 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3210 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
3211 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3212 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3213 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3214 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3215 VM_coredump,                                    // #28 void() coredump (QUAKE)
3216 VM_traceon,                                             // #29 void() traceon (QUAKE)
3217 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3218 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3219 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
3220 NULL,                                                   // #33 (QUAKE)
3221 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
3222 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3223 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3224 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3225 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3226 NULL,                                                   // #39 (QUAKE)
3227 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3228 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3229 NULL,                                                   // #42 (QUAKE)
3230 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3231 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
3232 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3233 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3234 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3235 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3236 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3237 NULL,                                                   // #50 (QUAKE)
3238 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3239 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
3240 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
3241 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
3242 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
3243 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
3244 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
3245 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
3246 NULL,                                                   // #59 (QUAKE)
3247 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
3248 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
3249 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
3250 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
3251 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
3252 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
3253 NULL,                                                   // #66 (QUAKE)
3254 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
3255 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3256 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3257 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
3258 NULL,                                                   // #71 (QUAKE)
3259 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3260 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
3261 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3262 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3263 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
3264 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3265 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
3266 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3267 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3268 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3269 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3270 NULL,                                                   // #83 (QUAKE)
3271 NULL,                                                   // #84 (QUAKE)
3272 NULL,                                                   // #85 (QUAKE)
3273 NULL,                                                   // #86 (QUAKE)
3274 NULL,                                                   // #87 (QUAKE)
3275 NULL,                                                   // #88 (QUAKE)
3276 NULL,                                                   // #89 (QUAKE)
3277 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3278 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3279 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3280 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3281 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3282 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3283 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3284 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3285 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3286 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3287 // FrikaC and Telejano range #100-#199
3288 NULL,                                                   // #100
3289 NULL,                                                   // #101
3290 NULL,                                                   // #102
3291 NULL,                                                   // #103
3292 NULL,                                                   // #104
3293 NULL,                                                   // #105
3294 NULL,                                                   // #106
3295 NULL,                                                   // #107
3296 NULL,                                                   // #108
3297 NULL,                                                   // #109
3298 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3299 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3300 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3301 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3302 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3303 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3304 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3305 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3306 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3307 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3308 NULL,                                                   // #120
3309 NULL,                                                   // #121
3310 NULL,                                                   // #122
3311 NULL,                                                   // #123
3312 NULL,                                                   // #124
3313 NULL,                                                   // #125
3314 NULL,                                                   // #126
3315 NULL,                                                   // #127
3316 NULL,                                                   // #128
3317 NULL,                                                   // #129
3318 NULL,                                                   // #130
3319 NULL,                                                   // #131
3320 NULL,                                                   // #132
3321 NULL,                                                   // #133
3322 NULL,                                                   // #134
3323 NULL,                                                   // #135
3324 NULL,                                                   // #136
3325 NULL,                                                   // #137
3326 NULL,                                                   // #138
3327 NULL,                                                   // #139
3328 NULL,                                                   // #140
3329 NULL,                                                   // #141
3330 NULL,                                                   // #142
3331 NULL,                                                   // #143
3332 NULL,                                                   // #144
3333 NULL,                                                   // #145
3334 NULL,                                                   // #146
3335 NULL,                                                   // #147
3336 NULL,                                                   // #148
3337 NULL,                                                   // #149
3338 NULL,                                                   // #150
3339 NULL,                                                   // #151
3340 NULL,                                                   // #152
3341 NULL,                                                   // #153
3342 NULL,                                                   // #154
3343 NULL,                                                   // #155
3344 NULL,                                                   // #156
3345 NULL,                                                   // #157
3346 NULL,                                                   // #158
3347 NULL,                                                   // #159
3348 NULL,                                                   // #160
3349 NULL,                                                   // #161
3350 NULL,                                                   // #162
3351 NULL,                                                   // #163
3352 NULL,                                                   // #164
3353 NULL,                                                   // #165
3354 NULL,                                                   // #166
3355 NULL,                                                   // #167
3356 NULL,                                                   // #168
3357 NULL,                                                   // #169
3358 NULL,                                                   // #170
3359 NULL,                                                   // #171
3360 NULL,                                                   // #172
3361 NULL,                                                   // #173
3362 NULL,                                                   // #174
3363 NULL,                                                   // #175
3364 NULL,                                                   // #176
3365 NULL,                                                   // #177
3366 NULL,                                                   // #178
3367 NULL,                                                   // #179
3368 NULL,                                                   // #180
3369 NULL,                                                   // #181
3370 NULL,                                                   // #182
3371 NULL,                                                   // #183
3372 NULL,                                                   // #184
3373 NULL,                                                   // #185
3374 NULL,                                                   // #186
3375 NULL,                                                   // #187
3376 NULL,                                                   // #188
3377 NULL,                                                   // #189
3378 NULL,                                                   // #190
3379 NULL,                                                   // #191
3380 NULL,                                                   // #192
3381 NULL,                                                   // #193
3382 NULL,                                                   // #194
3383 NULL,                                                   // #195
3384 NULL,                                                   // #196
3385 NULL,                                                   // #197
3386 NULL,                                                   // #198
3387 NULL,                                                   // #199
3388 // FTEQW range #200-#299
3389 NULL,                                                   // #200
3390 NULL,                                                   // #201
3391 NULL,                                                   // #202
3392 NULL,                                                   // #203
3393 NULL,                                                   // #204
3394 NULL,                                                   // #205
3395 NULL,                                                   // #206
3396 NULL,                                                   // #207
3397 NULL,                                                   // #208
3398 NULL,                                                   // #209
3399 NULL,                                                   // #210
3400 NULL,                                                   // #211
3401 NULL,                                                   // #212
3402 NULL,                                                   // #213
3403 NULL,                                                   // #214
3404 NULL,                                                   // #215
3405 NULL,                                                   // #216
3406 NULL,                                                   // #217
3407 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3408 NULL,                                                   // #219
3409 NULL,                                                   // #220
3410 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3411 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3412 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3413 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3414 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3415 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3416 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3417 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3418 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3419 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3420 NULL,                                                   // #231
3421 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3422 NULL,                                                   // #233
3423 NULL,                                                   // #234
3424 NULL,                                                   // #235
3425 NULL,                                                   // #236
3426 NULL,                                                   // #237
3427 NULL,                                                   // #238
3428 NULL,                                                   // #239
3429 VM_CL_checkpvs,                                 // #240
3430 NULL,                                                   // #241
3431 NULL,                                                   // #242
3432 NULL,                                                   // #243
3433 NULL,                                                   // #244
3434 NULL,                                                   // #245
3435 NULL,                                                   // #246
3436 NULL,                                                   // #247
3437 NULL,                                                   // #248
3438 NULL,                                                   // #249
3439 NULL,                                                   // #250
3440 NULL,                                                   // #251
3441 NULL,                                                   // #252
3442 NULL,                                                   // #253
3443 NULL,                                                   // #254
3444 NULL,                                                   // #255
3445 NULL,                                                   // #256
3446 NULL,                                                   // #257
3447 NULL,                                                   // #258
3448 NULL,                                                   // #259
3449 NULL,                                                   // #260
3450 NULL,                                                   // #261
3451 NULL,                                                   // #262
3452 NULL,                                                   // #263
3453 NULL,                                                   // #264
3454 NULL,                                                   // #265
3455 NULL,                                                   // #266
3456 NULL,                                                   // #267
3457 NULL,                                                   // #268
3458 NULL,                                                   // #269
3459 NULL,                                                   // #270
3460 NULL,                                                   // #271
3461 NULL,                                                   // #272
3462 NULL,                                                   // #273
3463 NULL,                                                   // #274
3464 NULL,                                                   // #275
3465 NULL,                                                   // #276
3466 NULL,                                                   // #277
3467 NULL,                                                   // #278
3468 NULL,                                                   // #279
3469 NULL,                                                   // #280
3470 NULL,                                                   // #281
3471 NULL,                                                   // #282
3472 NULL,                                                   // #283
3473 NULL,                                                   // #284
3474 NULL,                                                   // #285
3475 NULL,                                                   // #286
3476 NULL,                                                   // #287
3477 NULL,                                                   // #288
3478 NULL,                                                   // #289
3479 NULL,                                                   // #290
3480 NULL,                                                   // #291
3481 NULL,                                                   // #292
3482 NULL,                                                   // #293
3483 NULL,                                                   // #294
3484 NULL,                                                   // #295
3485 NULL,                                                   // #296
3486 NULL,                                                   // #297
3487 NULL,                                                   // #298
3488 NULL,                                                   // #299
3489 // CSQC range #300-#399
3490 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
3491 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
3492 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
3493 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
3494 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
3495 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3496 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3497 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3498 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
3499 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
3500 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
3501 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
3502 NULL,                                                   // #312
3503 NULL,                                                   // #313
3504 NULL,                                                   // #314
3505 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3506 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
3507 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3508 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3509 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
3510 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3511 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3512 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3513 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3514 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
3515 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
3516 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
3517 VM_stringwidth,                 // #327 // FIXME is this okay?
3518 VM_drawsubpic,                                  // #328 // FIXME is this okay?
3519 VM_drawrotpic,                                  // #329 // FIXME is this okay?
3520 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
3521 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
3522 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
3523 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3524 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3525 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3526 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3527 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3528 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
3529 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3530 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
3531 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3532 VM_CL_getkeybind,                               // #342 string(float keynum) getkeybind (EXT_CSQC)
3533 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (EXT_CSQC)
3534 VM_CL_getmousepos,                              // #344 vector() getmousepos (EXT_CSQC)
3535 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
3536 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
3537 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
3538 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3539 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
3540 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3541 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3542 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
3543 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3544 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3545 NULL,                                                   // #355
3546 NULL,                                                   // #356
3547 NULL,                                                   // #357
3548 NULL,                                                   // #358
3549 NULL,                                                   // #359
3550 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
3551 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
3552 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
3553 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
3554 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
3555 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
3556 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
3557 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
3558 NULL,                                           // #368
3559 NULL,                                                   // #369
3560 NULL,                                                   // #370
3561 NULL,                                                   // #371
3562 NULL,                                                   // #372
3563 NULL,                                                   // #373
3564 NULL,                                                   // #374
3565 NULL,                                                   // #375
3566 NULL,                                                   // #376
3567 NULL,                                                   // #377
3568 NULL,                                                   // #378
3569 NULL,                                                   // #379
3570 NULL,                                                   // #380
3571 NULL,                                                   // #381
3572 NULL,                                                   // #382
3573 NULL,                                                   // #383
3574 NULL,                                                   // #384
3575 NULL,                                                   // #385
3576 NULL,                                                   // #386
3577 NULL,                                                   // #387
3578 NULL,                                                   // #388
3579 NULL,                                                   // #389
3580 NULL,                                                   // #390
3581 NULL,                                                   // #391
3582 NULL,                                                   // #392
3583 NULL,                                                   // #393
3584 NULL,                                                   // #394
3585 NULL,                                                   // #395
3586 NULL,                                                   // #396
3587 NULL,                                                   // #397
3588 NULL,                                                   // #398
3589 NULL,                                                   // #399
3590 // LordHavoc's range #400-#499
3591 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3592 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3593 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3594 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3595 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3596 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3597 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3598 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3599 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3600 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3601 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3602 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3603 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3604 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3605 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3606 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3607 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3608 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3609 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3610 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3611 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3612 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3613 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3614 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3615 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3616 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3617 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3618 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3619 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3620 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3621 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3622 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3623 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3624 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3625 VM_CL_getsurfacenumpoints,              // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3626 VM_CL_getsurfacepoint,                  // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3627 VM_CL_getsurfacenormal,                 // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3628 VM_CL_getsurfacetexture,                // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3629 VM_CL_getsurfacenearpoint,              // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3630 VM_CL_getsurfaceclippedpoint,   // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3631 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3632 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3633 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3634 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3635 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3636 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3637 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3638 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3639 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3640 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3641 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3642 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3643 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3644 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3645 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3646 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3647 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3648 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
3649 NULL,                                                   // #458
3650 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3651 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3652 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3653 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3654 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3655 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3656 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3657 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3658 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3659 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3660 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3661 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3662 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3663 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3664 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3665 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3666 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3667 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3668 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
3669 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3670 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3671 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3672 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3673 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3674 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
3675 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3676 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3677 VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
3678 VM_gecko_create,                                        // #487 float gecko_create( string name )
3679 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
3680 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
3681 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
3682 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
3683 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
3684 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
3685 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3686 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3687 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
3688 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3689 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3690 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3691 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3692 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
3693 NULL,                                                   // #502
3694 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3695 NULL,                                                   // #504
3696 NULL,                                                   // #505
3697 NULL,                                                   // #506
3698 NULL,                                                   // #507
3699 NULL,                                                   // #508
3700 NULL,                                                   // #509
3701 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3702 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3703 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3704 VM_uri_get,                                             // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
3705 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3706 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3707 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3708 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3709 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3710 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3711 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
3712 VM_findkeysforcommand,          // #521 string findkeysforcommand(string command)
3713 NULL,                                                   // #522
3714 NULL,                                                   // #523
3715 NULL,                                                   // #524
3716 NULL,                                                   // #525
3717 NULL,                                                   // #526
3718 NULL,                                                   // #527
3719 NULL,                                                   // #528
3720 NULL,                                                   // #529
3721 NULL,                                                   // #530
3722 NULL,                                                   // #531
3723 NULL,                                                   // #532
3724 NULL,                                                   // #533
3725 NULL,                                                   // #534
3726 NULL,                                                   // #535
3727 NULL,                                                   // #536
3728 NULL,                                                   // #537
3729 NULL,                                                   // #538
3730 NULL,                                                   // #539
3731 NULL,                                                   // #540
3732 NULL,                                                   // #541
3733 NULL,                                                   // #542
3734 NULL,                                                   // #543
3735 NULL,                                                   // #544
3736 NULL,                                                   // #545
3737 NULL,                                                   // #546
3738 NULL,                                                   // #547
3739 NULL,                                                   // #548
3740 NULL,                                                   // #549
3741 NULL,                                                   // #550
3742 NULL,                                                   // #551
3743 NULL,                                                   // #552
3744 NULL,                                                   // #553
3745 NULL,                                                   // #554
3746 NULL,                                                   // #555
3747 NULL,                                                   // #556
3748 NULL,                                                   // #557
3749 NULL,                                                   // #558
3750 NULL,                                                   // #559
3751 NULL,                                                   // #560
3752 NULL,                                                   // #561
3753 NULL,                                                   // #562
3754 NULL,                                                   // #563
3755 NULL,                                                   // #564
3756 NULL,                                                   // #565
3757 NULL,                                                   // #566
3758 NULL,                                                   // #567
3759 NULL,                                                   // #568
3760 NULL,                                                   // #569
3761 NULL,                                                   // #570
3762 NULL,                                                   // #571
3763 NULL,                                                   // #572
3764 NULL,                                                   // #573
3765 NULL,                                                   // #574
3766 NULL,                                                   // #575
3767 NULL,                                                   // #576
3768 NULL,                                                   // #577
3769 NULL,                                                   // #578
3770 NULL,                                                   // #579
3771 NULL,                                                   // #580
3772 NULL,                                                   // #581
3773 NULL,                                                   // #582
3774 NULL,                                                   // #583
3775 NULL,                                                   // #584
3776 NULL,                                                   // #585
3777 NULL,                                                   // #586
3778 NULL,                                                   // #587
3779 NULL,                                                   // #588
3780 NULL,                                                   // #589
3781 NULL,                                                   // #590
3782 NULL,                                                   // #591
3783 NULL,                                                   // #592
3784 NULL,                                                   // #593
3785 NULL,                                                   // #594
3786 NULL,                                                   // #595
3787 NULL,                                                   // #596
3788 NULL,                                                   // #597
3789 NULL,                                                   // #598
3790 NULL,                                                   // #599
3791 NULL,                                                   // #600
3792 NULL,                                                   // #601
3793 NULL,                                                   // #602
3794 NULL,                                                   // #603
3795 NULL,                                                   // #604
3796 NULL,                                                   // #605
3797 NULL,                                                   // #606
3798 NULL,                                                   // #607
3799 NULL,                                                   // #608
3800 NULL,                                                   // #609
3801 NULL,                                                   // #610
3802 NULL,                                                   // #611
3803 NULL,                                                   // #612
3804 NULL,                                                   // #613
3805 NULL,                                                   // #614
3806 NULL,                                                   // #615
3807 NULL,                                                   // #616
3808 NULL,                                                   // #617
3809 NULL,                                                   // #618
3810 NULL,                                                   // #619
3811 NULL,                                                   // #620
3812 NULL,                                                   // #621
3813 NULL,                                                   // #622
3814 NULL,                                                   // #623
3815 VM_getextresponse,                              // #624 string getextresponse(void)
3816 NULL,                                                   // #625
3817 };
3818
3819 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
3820
3821 void VM_Polygons_Reset(void)
3822 {
3823         vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
3824
3825         // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
3826         if(polys->initialized)
3827         {
3828                 Mem_FreePool(&polys->pool);
3829                 polys->initialized = false;
3830         }
3831 }
3832
3833 void VM_CL_Cmd_Init(void)
3834 {
3835         VM_Cmd_Init();
3836         VM_Polygons_Reset();
3837 }
3838
3839 void VM_CL_Cmd_Reset(void)
3840 {
3841         VM_Cmd_Reset();
3842         VM_Polygons_Reset();
3843 }
3844
3845