Added a "log_file" cvar to control the log file name (default: "" which means no...
[xonotic/darkplaces.git] / fs.c
1 /*
2         DarkPlaces file system
3
4         Copyright (C) 2003 Mathieu Olivier
5         Copyright (C) 1999,2000  contributors of the QuakeForge project
6
7         This program is free software; you can redistribute it and/or
8         modify it under the terms of the GNU General Public License
9         as published by the Free Software Foundation; either version 2
10         of the License, or (at your option) any later version.
11
12         This program is distributed in the hope that it will be useful,
13         but WITHOUT ANY WARRANTY; without even the implied warranty of
14         MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15
16         See the GNU General Public License for more details.
17
18         You should have received a copy of the GNU General Public License
19         along with this program; if not, write to:
20
21                 Free Software Foundation, Inc.
22                 59 Temple Place - Suite 330
23                 Boston, MA  02111-1307, USA
24 */
25
26 #include "quakedef.h"
27
28 #include <stdlib.h>
29 #include <string.h>
30 #include <limits.h>
31 #include <fcntl.h>
32
33 #ifdef WIN32
34 # include <direct.h>
35 # include <io.h>
36 #else
37 # include <pwd.h>
38 # include <sys/stat.h>
39 # include <unistd.h>
40 #endif
41
42 #ifndef PATH_MAX
43 # define PATH_MAX 512
44 #endif
45
46 #include "fs.h"
47
48
49 /*
50
51 All of Quake's data access is through a hierchal file system, but the contents
52 of the file system can be transparently merged from several sources.
53
54 The "base directory" is the path to the directory holding the quake.exe and
55 all game directories.  The sys_* files pass this to host_init in
56 quakeparms_t->basedir.  This can be overridden with the "-basedir" command
57 line parm to allow code debugging in a different directory.  The base
58 directory is only used during filesystem initialization.
59
60 The "game directory" is the first tree on the search path and directory that
61 all generated files (savegames, screenshots, demos, config files) will be
62 saved to.  This can be overridden with the "-game" command line parameter.
63 The game directory can never be changed while quake is executing.  This is a
64 precacution against having a malicious server instruct clients to write files
65 over areas they shouldn't.
66
67 */
68
69
70 /*
71 =============================================================================
72
73 CONSTANTS
74
75 =============================================================================
76 */
77
78 // Magic numbers of a ZIP file (big-endian format)
79 #define ZIP_DATA_HEADER 0x504B0304  // "PK\3\4"
80 #define ZIP_CDIR_HEADER 0x504B0102  // "PK\1\2"
81 #define ZIP_END_HEADER  0x504B0506  // "PK\5\6"
82
83 // Other constants for ZIP files
84 #define ZIP_MAX_COMMENTS_SIZE           ((unsigned short)0xFFFF)
85 #define ZIP_END_CDIR_SIZE                       22
86 #define ZIP_CDIR_CHUNK_BASE_SIZE        46
87 #define ZIP_LOCAL_CHUNK_BASE_SIZE       30
88
89 // Zlib constants (from zlib.h)
90 #define Z_SYNC_FLUSH    2
91 #define MAX_WBITS               15
92 #define Z_OK                    0
93 #define Z_STREAM_END    1
94 #define ZLIB_VERSION    "1.1.4"
95
96
97 /*
98 =============================================================================
99
100 TYPES
101
102 =============================================================================
103 */
104
105 // Zlib stream (from zlib.h)
106 // Warning: some pointers we don't use directly have
107 // been cast to "void*" for a matter of simplicity
108 typedef struct
109 {
110         qbyte                   *next_in;       // next input byte
111         unsigned int    avail_in;       // number of bytes available at next_in
112         unsigned long   total_in;       // total nb of input bytes read so far
113
114         qbyte                   *next_out;      // next output byte should be put there
115         unsigned int    avail_out;      // remaining free space at next_out
116         unsigned long   total_out;      // total nb of bytes output so far
117
118         char                    *msg;           // last error message, NULL if no error
119         void                    *state;         // not visible by applications
120
121         void                    *zalloc;        // used to allocate the internal state
122         void                    *zfree;         // used to free the internal state
123         void                    *opaque;        // private data object passed to zalloc and zfree
124
125         int                             data_type;      // best guess about the data type: ascii or binary
126         unsigned long   adler;          // adler32 value of the uncompressed data
127         unsigned long   reserved;       // reserved for future use
128 } z_stream;
129
130
131 // Our own file structure on top of FILE
132 typedef enum
133 {
134         FS_FLAG_NONE            = 0,
135         FS_FLAG_PACKED          = (1 << 0),     // inside a package (PAK or PK3)
136         FS_FLAG_DEFLATED        = (1 << 1)      // file is compressed using the deflate algorithm (PK3 only)
137 } fs_flags_t;
138
139 #define ZBUFF_SIZE 1024
140 typedef struct
141 {
142         z_stream        zstream;
143         size_t          real_length;                    // length of the uncompressed file
144         size_t          in_ind, in_max;                 // input buffer index and counter
145         size_t          in_position;                    // position in the compressed file
146         size_t          out_ind, out_max;               // output buffer index and counter
147         size_t          out_position;                   // how many bytes did we uncompress until now?
148         qbyte           input [ZBUFF_SIZE];
149         qbyte           output [ZBUFF_SIZE];
150 } ztoolkit_t;
151
152 struct qfile_s
153 {
154         fs_flags_t      flags;
155         FILE*           stream;
156         size_t          length;         // file size on disk (PACKED only)
157         size_t          offset;         // offset into a package (PACKED only)
158         size_t          position;       // current position in the file (PACKED only)
159         ztoolkit_t*     z;                      // used for inflating (DEFLATED only)
160 };
161
162
163 // ------ PK3 files on disk ------ //
164
165 // You can get the complete ZIP format description from PKWARE website
166
167 typedef struct
168 {
169         unsigned int signature;
170         unsigned short disknum;
171         unsigned short cdir_disknum;    // number of the disk with the start of the central directory
172         unsigned short localentries;    // number of entries in the central directory on this disk
173         unsigned short nbentries;               // total number of entries in the central directory on this disk
174         unsigned int cdir_size;                 // size of the central directory
175         unsigned int cdir_offset;               // with respect to the starting disk number
176         unsigned short comment_size;
177 } pk3_endOfCentralDir_t;
178
179
180 // ------ PAK files on disk ------ //
181 typedef struct
182 {
183         char name[56];
184         int filepos, filelen;
185 } dpackfile_t;
186
187 typedef struct
188 {
189         char id[4];
190         int dirofs;
191         int dirlen;
192 } dpackheader_t;
193
194
195 // Packages in memory
196 typedef enum
197 {
198         FILE_FLAG_NONE          = 0,
199         FILE_FLAG_TRUEOFFS      = (1 << 0),     // the offset in packfile_t is the true contents offset
200         FILE_FLAG_DEFLATED      = (1 << 1)      // file compressed using the deflate algorithm
201 } file_flags_t;
202
203 typedef struct
204 {
205         char name [MAX_QPATH];
206         file_flags_t flags;
207         size_t offset;
208         size_t packsize;        // size in the package
209         size_t realsize;        // real file size (uncompressed)
210 } packfile_t;
211
212 typedef struct pack_s
213 {
214         char filename [MAX_OSPATH];
215         FILE *handle;
216         int ignorecase; // PK3 ignores case
217         int numfiles;
218         packfile_t *files;
219         mempool_t *mempool;
220         struct pack_s *next;
221 } pack_t;
222
223
224 // Search paths for files (including packages)
225 typedef struct searchpath_s
226 {
227         // only one of filename / pack will be used
228         char filename[MAX_OSPATH];
229         pack_t *pack;
230         struct searchpath_s *next;
231 } searchpath_t;
232
233
234 /*
235 =============================================================================
236
237 FUNCTION PROTOTYPES
238
239 =============================================================================
240 */
241
242 void FS_Dir_f(void);
243 void FS_Ls_f(void);
244
245 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
246                                                                          size_t offset, size_t packsize,
247                                                                          size_t realsize, file_flags_t flags);
248
249
250 /*
251 =============================================================================
252
253 VARIABLES
254
255 =============================================================================
256 */
257
258 mempool_t *fs_mempool;
259 mempool_t *pak_mempool;
260
261 int fs_filesize;
262
263 pack_t *packlist = NULL;
264
265 searchpath_t *fs_searchpaths = NULL;
266
267 #define MAX_FILES_IN_PACK       65536
268
269 char fs_gamedir[MAX_OSPATH];
270 char fs_basedir[MAX_OSPATH];
271
272 qboolean fs_modified;   // set true if using non-id files
273
274
275 /*
276 =============================================================================
277
278 PRIVATE FUNCTIONS - PK3 HANDLING
279
280 =============================================================================
281 */
282
283 // Functions exported from zlib
284 #ifdef WIN32
285 # define ZEXPORT WINAPI
286 #else
287 # define ZEXPORT
288 #endif
289
290 static int (ZEXPORT *qz_inflate) (z_stream* strm, int flush);
291 static int (ZEXPORT *qz_inflateEnd) (z_stream* strm);
292 static int (ZEXPORT *qz_inflateInit2_) (z_stream* strm, int windowBits, const char *version, int stream_size);
293 static int (ZEXPORT *qz_inflateReset) (z_stream* strm);
294
295 #define qz_inflateInit2(strm, windowBits) \
296         qz_inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
297
298 static dllfunction_t zlibfuncs[] =
299 {
300         {"inflate",                     (void **) &qz_inflate},
301         {"inflateEnd",          (void **) &qz_inflateEnd},
302         {"inflateInit2_",       (void **) &qz_inflateInit2_},
303         {"inflateReset",        (void **) &qz_inflateReset},
304         {NULL, NULL}
305 };
306
307 // Handle for Zlib DLL
308 static dllhandle_t zlib_dll = NULL;
309
310
311 /*
312 ====================
313 PK3_CloseLibrary
314
315 Unload the Zlib DLL
316 ====================
317 */
318 void PK3_CloseLibrary (void)
319 {
320         Sys_UnloadLibrary (&zlib_dll);
321 }
322
323
324 /*
325 ====================
326 PK3_OpenLibrary
327
328 Try to load the Zlib DLL
329 ====================
330 */
331 qboolean PK3_OpenLibrary (void)
332 {
333         const char* dllname;
334
335         // Already loaded?
336         if (zlib_dll)
337                 return true;
338
339 #ifdef WIN32
340         dllname = "zlib.dll";
341 #else
342         dllname = "libz.so";
343 #endif
344
345         // Load the DLL
346         if (! Sys_LoadLibrary (dllname, &zlib_dll, zlibfuncs))
347         {
348                 Con_Printf ("Compressed files support disabled\n");
349                 return false;
350         }
351
352         Con_Printf ("Compressed files support enabled\n");
353         return true;
354 }
355
356
357 /*
358 ====================
359 PK3_GetEndOfCentralDir
360
361 Extract the end of the central directory from a PK3 package
362 ====================
363 */
364 qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_endOfCentralDir_t *eocd)
365 {
366         long filesize, maxsize;
367         qbyte *buffer, *ptr;
368         int ind;
369
370         // Get the package size
371         fseek (packhandle, 0, SEEK_END);
372         filesize = ftell (packhandle);
373         if (filesize < ZIP_END_CDIR_SIZE)
374                 return false;
375
376         // Load the end of the file in memory
377         if (filesize < ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE)
378                 maxsize = filesize;
379         else
380                 maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
381         buffer = Mem_Alloc (tempmempool, maxsize);
382         fseek (packhandle, filesize - maxsize, SEEK_SET);
383         if (fread (buffer, 1, maxsize, packhandle) != (unsigned long) maxsize)
384         {
385                 Mem_Free (buffer);
386                 return false;
387         }
388
389         // Look for the end of central dir signature around the end of the file
390         maxsize -= ZIP_END_CDIR_SIZE;
391         ptr = &buffer[maxsize];
392         ind = 0;
393         while (BuffBigLong (ptr) != ZIP_END_HEADER)
394         {
395                 if (ind == maxsize)
396                 {
397                         Mem_Free (buffer);
398                         return false;
399                 }
400
401                 ind++;
402                 ptr--;
403         }
404
405         memcpy (eocd, ptr, ZIP_END_CDIR_SIZE);
406         eocd->signature = LittleLong (eocd->signature);
407         eocd->disknum = LittleShort (eocd->disknum);
408         eocd->cdir_disknum = LittleShort (eocd->cdir_disknum);
409         eocd->localentries = LittleShort (eocd->localentries);
410         eocd->nbentries = LittleShort (eocd->nbentries);
411         eocd->cdir_size = LittleLong (eocd->cdir_size);
412         eocd->cdir_offset = LittleLong (eocd->cdir_offset);
413         eocd->comment_size = LittleShort (eocd->comment_size);
414
415         Mem_Free (buffer);
416
417         return true;
418 }
419
420
421 /*
422 ====================
423 PK3_BuildFileList
424
425 Extract the file list from a PK3 file
426 ====================
427 */
428 int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
429 {
430         qbyte *central_dir, *ptr;
431         unsigned int ind;
432         int remaining;
433
434         // Load the central directory in memory
435         central_dir = Mem_Alloc (tempmempool, eocd->cdir_size);
436         fseek (pack->handle, eocd->cdir_offset, SEEK_SET);
437         fread (central_dir, 1, eocd->cdir_size, pack->handle);
438
439         // Extract the files properties
440         // The parsing is done "by hand" because some fields have variable sizes and
441         // the constant part isn't 4-bytes aligned, which makes the use of structs difficult
442         remaining = eocd->cdir_size;
443         pack->numfiles = 0;
444         ptr = central_dir;
445         for (ind = 0; ind < eocd->nbentries; ind++)
446         {
447                 size_t namesize, count;
448
449                 // Checking the remaining size
450                 if (remaining < ZIP_CDIR_CHUNK_BASE_SIZE)
451                 {
452                         Mem_Free (central_dir);
453                         return -1;
454                 }
455                 remaining -= ZIP_CDIR_CHUNK_BASE_SIZE;
456
457                 // Check header
458                 if (BuffBigLong (ptr) != ZIP_CDIR_HEADER)
459                 {
460                         Mem_Free (central_dir);
461                         return -1;
462                 }
463
464                 namesize = BuffLittleShort (&ptr[28]);  // filename length
465
466                 // Check encryption, compression, and attributes
467                 // 1st uint8  : general purpose bit flag
468                 //    Check bits 0 (encryption), 3 (data descriptor after the file), and 5 (compressed patched data (?))
469                 // 2nd uint8 : external file attributes
470                 //    Check bits 3 (file is a directory) and 5 (file is a volume (?))
471                 if ((ptr[8] & 0x29) == 0 && (ptr[38] & 0x18) == 0)
472                 {
473                         // Still enough bytes for the name?
474                         if ((size_t) remaining < namesize || namesize >= sizeof (*pack->files))
475                         {
476                                 Mem_Free (central_dir);
477                                 return -1;
478                         }
479
480                         // WinZip doesn't use the "directory" attribute, so we need to check the name directly
481                         if (ptr[ZIP_CDIR_CHUNK_BASE_SIZE + namesize - 1] != '/')
482                         {
483                                 char filename [sizeof (pack->files[0].name)];
484                                 size_t offset, packsize, realsize;
485                                 file_flags_t flags;
486
487                                 // Extract the name (strip it if necessary)
488                                 if (namesize >= sizeof (filename))
489                                         namesize = sizeof (filename) - 1;
490                                 memcpy (filename, &ptr[ZIP_CDIR_CHUNK_BASE_SIZE], namesize);
491                                 filename[namesize] = '\0';
492
493                                 if (BuffLittleShort (&ptr[10]))
494                                         flags = FILE_FLAG_DEFLATED;
495                                 else
496                                         flags = 0;
497                                 offset = BuffLittleLong (&ptr[42]);
498                                 packsize = BuffLittleLong (&ptr[20]);
499                                 realsize = BuffLittleLong (&ptr[24]);
500                                 FS_AddFileToPack (filename, pack, offset, packsize, realsize, flags);
501                         }
502                 }
503
504                 // Skip the name, additionnal field, and comment
505                 // 1er uint16 : extra field length
506                 // 2eme uint16 : file comment length
507                 count = namesize + BuffLittleShort (&ptr[30]) + BuffLittleShort (&ptr[32]);
508                 ptr += ZIP_CDIR_CHUNK_BASE_SIZE + count;
509                 remaining -= count;
510         }
511
512         Mem_Free (central_dir);
513         return pack->numfiles;
514 }
515
516
517 /*
518 ====================
519 FS_LoadPackPK3
520
521 Create a package entry associated with a PK3 file
522 ====================
523 */
524 pack_t *FS_LoadPackPK3 (const char *packfile)
525 {
526         FILE *packhandle;
527         pk3_endOfCentralDir_t eocd;
528         pack_t *pack;
529         int real_nb_files;
530
531         packhandle = fopen (packfile, "rb");
532         if (!packhandle)
533                 return NULL;
534
535         if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
536                 Sys_Error ("%s is not a PK3 file", packfile);
537
538         // Multi-volume ZIP archives are NOT allowed
539         if (eocd.disknum != 0 || eocd.cdir_disknum != 0)
540                 Sys_Error ("%s is a multi-volume ZIP archive", packfile);
541
542         // We only need to do this test if MAX_FILES_IN_PACK is lesser than 65535
543         // since eocd.nbentries is an unsigned 16 bits integer
544         #if MAX_FILES_IN_PACK < 65535
545         if (eocd.nbentries > MAX_FILES_IN_PACK)
546                 Sys_Error ("%s contains too many files (%hu)", packfile, eocd.nbentries);
547         #endif
548
549         // Create a package structure in memory
550         pack = Mem_Alloc (pak_mempool, sizeof (pack_t));
551         pack->ignorecase = true; // PK3 ignores case
552         strlcpy (pack->filename, packfile, sizeof (pack->filename));
553         pack->handle = packhandle;
554         pack->numfiles = eocd.nbentries;
555         pack->mempool = Mem_AllocPool (packfile);
556         pack->files = Mem_Alloc (pack->mempool, eocd.nbentries * sizeof(packfile_t));
557         pack->next = packlist;
558         packlist = pack;
559
560         real_nb_files = PK3_BuildFileList (pack, &eocd);
561         if (real_nb_files <= 0)
562                 Sys_Error ("%s is not a valid PK3 file", packfile);
563
564         Con_Printf("Added packfile %s (%i files)\n", packfile, real_nb_files);
565         return pack;
566 }
567
568
569 /*
570 ====================
571 PK3_GetTrueFileOffset
572
573 Find where the true file data offset is
574 ====================
575 */
576 void PK3_GetTrueFileOffset (packfile_t *file, pack_t *pack)
577 {
578         qbyte buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
579         size_t count;
580
581         // Already found?
582         if (file->flags & FILE_FLAG_TRUEOFFS)
583                 return;
584
585         // Load the local file description
586         fseek (pack->handle, file->offset, SEEK_SET);
587         count = fread (buffer, 1, ZIP_LOCAL_CHUNK_BASE_SIZE, pack->handle);
588         if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
589                 Sys_Error ("Can't retrieve file %s in package %s", file->name, pack->filename);
590
591         // Skip name and extra field
592         file->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
593
594         file->flags |= FILE_FLAG_TRUEOFFS;
595 }
596
597
598 /*
599 =============================================================================
600
601 OTHER PRIVATE FUNCTIONS
602
603 =============================================================================
604 */
605
606
607 /*
608 ====================
609 FS_AddFileToPack
610
611 Add a file to the list of files contained into a package
612 ====================
613 */
614 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
615                                                                          size_t offset, size_t packsize,
616                                                                          size_t realsize, file_flags_t flags)
617 {
618         int (*strcmp_funct) (const char* str1, const char* str2);
619         size_t left, right, middle;
620         int diff;
621         packfile_t *file;
622
623         strcmp_funct = pack->ignorecase ? strcasecmp : strcmp;
624
625         // Look for the slot we should put that file into (binary search)
626         left = 0;
627         right = pack->numfiles;
628         while (left != right)
629         {
630                 middle = (left + right - 1) / 2;
631                 diff = strcmp_funct (pack->files[middle].name, name);
632
633                 // If we found the file, there's a problem
634                 if (!diff)
635                         Sys_Error ("Package %s contains several time the file %s\n",
636                                            pack->filename, name);
637
638                 // If we're too far in the list
639                 if (diff > 0)
640                         right = middle;
641                 else
642                         left = middle + 1;
643         }
644
645         // We have to move the right of the list by one slot to free the one we need
646         file = &pack->files[left];
647         memmove (file + 1, file, (pack->numfiles - left) * sizeof (*file));
648         pack->numfiles++;
649
650         strlcpy (file->name, name, sizeof (file->name));
651         file->offset = offset;
652         file->packsize = packsize;
653         file->realsize = realsize;
654         file->flags = flags;
655
656         return file;
657 }
658
659
660 /*
661 ============
662 FS_CreatePath
663
664 Only used for FS_Open.
665 ============
666 */
667 void FS_CreatePath (char *path)
668 {
669         char *ofs, save;
670
671         for (ofs = path+1 ; *ofs ; ofs++)
672         {
673                 if (*ofs == '/' || *ofs == '\\')
674                 {
675                         // create the directory
676                         save = *ofs;
677                         *ofs = 0;
678                         FS_mkdir (path);
679                         *ofs = save;
680                 }
681         }
682 }
683
684
685 /*
686 ============
687 FS_Path_f
688
689 ============
690 */
691 void FS_Path_f (void)
692 {
693         searchpath_t *s;
694
695         Con_Print("Current search path:\n");
696         for (s=fs_searchpaths ; s ; s=s->next)
697         {
698                 if (s->pack)
699                 {
700                         Con_Printf("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
701                 }
702                 else
703                         Con_Printf("%s\n", s->filename);
704         }
705 }
706
707
708 /*
709 =================
710 FS_LoadPackPAK
711
712 Takes an explicit (not game tree related) path to a pak file.
713
714 Loads the header and directory, adding the files at the beginning
715 of the list so they override previous pack files.
716 =================
717 */
718 pack_t *FS_LoadPackPAK (const char *packfile)
719 {
720         dpackheader_t header;
721         int i, numpackfiles;
722         FILE *packhandle;
723         pack_t *pack;
724         dpackfile_t *info;      // temporary alloc, allowing huge pack directories
725
726         packhandle = fopen (packfile, "rb");
727         if (!packhandle)
728                 return NULL;
729
730         fread ((void *)&header, 1, sizeof(header), packhandle);
731         if (memcmp(header.id, "PACK", 4))
732                 Sys_Error ("%s is not a packfile", packfile);
733         header.dirofs = LittleLong (header.dirofs);
734         header.dirlen = LittleLong (header.dirlen);
735
736         if (header.dirlen % sizeof(dpackfile_t))
737                 Sys_Error ("%s has an invalid directory size", packfile);
738
739         numpackfiles = header.dirlen / sizeof(dpackfile_t);
740
741         if (numpackfiles > MAX_FILES_IN_PACK)
742                 Sys_Error ("%s has %i files", packfile, numpackfiles);
743
744         pack = Mem_Alloc(pak_mempool, sizeof (pack_t));
745         pack->ignorecase = false; // PAK is case sensitive
746         strlcpy (pack->filename, packfile, sizeof (pack->filename));
747         pack->handle = packhandle;
748         pack->numfiles = 0;
749         pack->mempool = Mem_AllocPool(packfile);
750         pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
751         pack->next = packlist;
752         packlist = pack;
753
754         info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
755         fseek (packhandle, header.dirofs, SEEK_SET);
756         fread ((void *)info, 1, header.dirlen, packhandle);
757
758         // parse the directory
759         for (i = 0;i < numpackfiles;i++)
760         {
761                 size_t offset = LittleLong (info[i].filepos);
762                 size_t size = LittleLong (info[i].filelen);
763
764                 FS_AddFileToPack (info[i].name, pack, offset, size, size, FILE_FLAG_TRUEOFFS);
765         }
766
767         Mem_Free(info);
768
769         Con_Printf("Added packfile %s (%i files)\n", packfile, numpackfiles);
770         return pack;
771 }
772
773
774 /*
775 ================
776 FS_AddGameDirectory
777
778 Sets fs_gamedir, adds the directory to the head of the path,
779 then loads and adds pak1.pak pak2.pak ...
780 ================
781 */
782 void FS_AddGameDirectory (char *dir)
783 {
784         stringlist_t *list, *current;
785         searchpath_t *search;
786         pack_t *pak;
787         char pakfile[MAX_OSPATH];
788
789         strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
790
791 #ifndef AKVERSION
792         // add the directory to the search path
793         search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
794         strlcpy (search->filename, dir, sizeof (search->filename));
795         search->next = fs_searchpaths;
796         fs_searchpaths = search;
797 #endif
798
799         list = listdirectory(dir);
800
801         // add any PAK package in the directory
802         for (current = list;current;current = current->next)
803         {
804                 if (matchpattern(current->text, "*.pak", true))
805                 {
806                         snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
807                         pak = FS_LoadPackPAK (pakfile);
808                         if (pak)
809                         {
810                                 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
811                                 search->pack = pak;
812                                 search->next = fs_searchpaths;
813                                 fs_searchpaths = search;
814                         }
815                         else
816                                 Con_Printf("unable to load pak \"%s\"\n", pakfile);
817                 }
818         }
819
820         // add any PK3 package in the director
821         for (current = list;current;current = current->next)
822         {
823                 if (matchpattern(current->text, "*.pk3", true))
824                 {
825                         snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
826                         pak = FS_LoadPackPK3 (pakfile);
827                         if (pak)
828                         {
829                                 search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
830                                 search->pack = pak;
831                                 search->next = fs_searchpaths;
832                                 fs_searchpaths = search;
833                         }
834                         else
835                                 Con_Printf("unable to load pak \"%s\"\n", pakfile);
836                 }
837         }
838         freedirectory(list);
839
840 // Unpacked files have the priority over packed files if AKVERSION is defined
841 #ifdef AKVERSION
842         // add the directory to the search path
843         search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
844         strlcpy (search->filename, dir, sizeof (search->filename));
845         search->next = fs_searchpaths;
846         fs_searchpaths = search;
847 #endif
848 }
849
850
851 /*
852 ============
853 FS_FileExtension
854 ============
855 */
856 char *FS_FileExtension (const char *in)
857 {
858         static char exten[8];
859         const char *slash, *backslash, *colon, *dot, *separator;
860         int i;
861
862         slash = strrchr(in, '/');
863         backslash = strrchr(in, '\\');
864         colon = strrchr(in, ':');
865         dot = strrchr(in, '.');
866         separator = slash;
867         if (separator < backslash)
868                 separator = backslash;
869         if (separator < colon)
870                 separator = colon;
871         if (dot == NULL || dot < separator)
872                 return "";
873         dot++;
874         for (i = 0;i < 7 && dot[i];i++)
875                 exten[i] = dot[i];
876         exten[i] = 0;
877         return exten;
878 }
879
880
881 /*
882 ================
883 FS_Init
884 ================
885 */
886 void FS_Init (void)
887 {
888         int i;
889         searchpath_t *search;
890
891         fs_mempool = Mem_AllocPool("file management");
892         pak_mempool = Mem_AllocPool("paks");
893
894         Cmd_AddCommand ("path", FS_Path_f);
895         Cmd_AddCommand ("dir", FS_Dir_f);
896         Cmd_AddCommand ("ls", FS_Ls_f);
897
898         strcpy(fs_basedir, ".");
899         strcpy(fs_gamedir, ".");
900
901         PK3_OpenLibrary ();
902
903         // -basedir <path>
904         // Overrides the system supplied base directory (under GAMENAME)
905         i = COM_CheckParm ("-basedir");
906         if (i && i < com_argc-1)
907         {
908                 strlcpy (fs_basedir, com_argv[i+1], sizeof (fs_basedir));
909                 i = strlen (fs_basedir);
910                 if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
911                         fs_basedir[i-1] = 0;
912         }
913
914         // -path <dir or packfile> [<dir or packfile>] ...
915         // Fully specifies the exact search path, overriding the generated one
916         i = COM_CheckParm ("-path");
917         if (i)
918         {
919                 fs_modified = true;
920                 while (++i < com_argc)
921                 {
922                         if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
923                                 break;
924
925                         search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
926                         if (!strcasecmp (FS_FileExtension(com_argv[i]), "pak"))
927                         {
928                                 search->pack = FS_LoadPackPAK (com_argv[i]);
929                                 if (!search->pack)
930                                         Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
931                         }
932                         else if (!strcasecmp (FS_FileExtension (com_argv[i]), "pk3"))
933                         {
934                                 search->pack = FS_LoadPackPK3 (com_argv[i]);
935                                 if (!search->pack)
936                                         Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
937                         }
938                         else
939                                 strlcpy (search->filename, com_argv[i], sizeof (search->filename));
940                         search->next = fs_searchpaths;
941                         fs_searchpaths = search;
942                 }
943                 return;
944         }
945
946         // start up with GAMENAME by default (id1)
947         strlcpy (com_modname, GAMENAME, sizeof (com_modname));
948         FS_AddGameDirectory (va("%s/"GAMENAME, fs_basedir));
949
950         // add the game-specific path, if any
951         if (gamedirname[0])
952         {
953                 fs_modified = true;
954                 strlcpy (com_modname, gamedirname, sizeof (com_modname));
955                 FS_AddGameDirectory (va("%s/%s", fs_basedir, gamedirname));
956         }
957
958         // -game <gamedir>
959         // Adds basedir/gamedir as an override game
960         i = COM_CheckParm ("-game");
961         if (i && i < com_argc-1)
962         {
963                 fs_modified = true;
964                 strlcpy (com_modname, com_argv[i+1], sizeof (com_modname));
965                 FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i+1]));
966         }
967 }
968
969
970 /*
971 ====================
972 FS_SysOpen
973
974 Internal function used to create a qfile_t and open the relevant file on disk
975 ====================
976 */
977 static qfile_t* FS_SysOpen (const char* filepath, const char* mode)
978 {
979         qfile_t* file;
980
981         file = Mem_Alloc (fs_mempool, sizeof (*file));
982         memset (file, 0, sizeof (*file));
983
984         file->stream = fopen (filepath, mode);
985         if (!file->stream)
986         {
987                 Mem_Free (file);
988                 return NULL;
989         }
990
991         return file;
992 }
993
994
995 /*
996 ===========
997 FS_OpenRead
998 ===========
999 */
1000 qfile_t *FS_OpenRead (const char *path, int offs, int len)
1001 {
1002         qfile_t* file;
1003
1004         file = FS_SysOpen (path, "rb");
1005         if (!file)
1006         {
1007                 Sys_Error ("Couldn't open %s", path);
1008                 return NULL;
1009         }
1010
1011         // Normal file
1012         if (offs < 0 || len < 0)
1013         {
1014                 // We set fs_filesize here for normal files
1015                 fseek (file->stream, 0, SEEK_END);
1016                 fs_filesize = ftell (file->stream);
1017                 fseek (file->stream, 0, SEEK_SET);
1018         }
1019         // Packed file
1020         else
1021         {
1022                 fseek (file->stream, offs, SEEK_SET);
1023
1024                 file->flags |= FS_FLAG_PACKED;
1025                 file->length = len;
1026                 file->offset = offs;
1027                 file->position = 0;
1028         }
1029
1030         return file;
1031 }
1032
1033
1034 /*
1035 ====================
1036 FS_FindFile
1037
1038 Look for a file in the packages and in the filesystem
1039
1040 Return the searchpath where the file was found (or NULL)
1041 and the file index in the package if relevant
1042 ====================
1043 */
1044 static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
1045 {
1046         searchpath_t *search;
1047         pack_t *pak;
1048         int (*strcmp_funct) (const char* str1, const char* str2);
1049
1050         // search through the path, one element at a time
1051         for (search = fs_searchpaths;search;search = search->next)
1052         {
1053                 // is the element a pak file?
1054                 if (search->pack)
1055                 {
1056                         size_t left, right, middle;
1057
1058                         pak = search->pack;
1059                         strcmp_funct = pak->ignorecase ? strcasecmp : strcmp;
1060
1061                         // Look for the file (binary search)
1062                         left = 0;
1063                         right = pak->numfiles;
1064                         while (left != right)
1065                         {
1066                                 int diff;
1067
1068                                 middle = (left + right - 1) / 2;
1069                                 diff = strcmp_funct (pak->files[middle].name, name);
1070
1071                                 // Found it
1072                                 if (!diff)
1073                                 {
1074                                         if (!quiet)
1075                                                 Sys_Printf("FS_FindFile: %s in %s\n",
1076                                                                         pak->files[middle].name, pak->filename);
1077
1078                                         if (index != NULL)
1079                                                 *index = middle;
1080                                         return search;
1081                                 }
1082
1083                                 // If we're too far in the list
1084                                 if (diff > 0)
1085                                         right = middle;
1086                                 else
1087                                         left = middle + 1;
1088                         }
1089                 }
1090                 else
1091                 {
1092                         char netpath[MAX_OSPATH];
1093                         snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, name);
1094                         if (FS_SysFileExists (netpath))
1095                         {
1096                                 if (!quiet)
1097                                         Sys_Printf("FS_FindFile: %s\n", netpath);
1098
1099                                 if (index != NULL)
1100                                         *index = -1;
1101                                 return search;
1102                         }
1103                 }
1104         }
1105
1106         if (!quiet)
1107                 Sys_Printf("FS_FindFile: can't find %s\n", name);
1108
1109         if (index != NULL)
1110                 *index = -1;
1111         return NULL;
1112 }
1113
1114
1115 /*
1116 ===========
1117 FS_FOpenFile
1118
1119 If the requested file is inside a packfile, a new qfile_t* will be opened
1120 into the file.
1121
1122 Sets fs_filesize
1123 ===========
1124 */
1125 qfile_t *FS_FOpenFile (const char *filename, qboolean quiet)
1126 {
1127         searchpath_t *search;
1128         packfile_t *packfile;
1129         int i;
1130         qfile_t *file;
1131
1132         search = FS_FindFile (filename, &i, quiet);
1133
1134         // Not found?
1135         if (search == NULL)
1136         {
1137                 fs_filesize = -1;
1138                 return NULL;
1139         }
1140
1141         // Found in the filesystem?
1142         if (i < 0)
1143         {
1144                 char netpath[MAX_OSPATH];
1145                 snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, filename);
1146                 return FS_OpenRead(netpath, -1, -1);
1147         }
1148
1149         // So, we found it in a package...
1150         packfile = &search->pack->files[i];
1151
1152         // If we don't have the true offset, get it now
1153         if (! (packfile->flags & FILE_FLAG_TRUEOFFS))
1154                 PK3_GetTrueFileOffset (packfile, search->pack);
1155
1156         // No Zlib DLL = no compressed files
1157         if (!zlib_dll && (packfile->flags & FILE_FLAG_DEFLATED))
1158         {
1159                 Con_Printf("WARNING: can't open the compressed file %s\n"
1160                                         "You need the Zlib DLL to use compressed files\n",
1161                                         filename);
1162                 fs_filesize = -1;
1163                 return NULL;
1164         }
1165
1166         // open a new file in the pakfile
1167         file = FS_OpenRead (search->pack->filename, packfile->offset, packfile->packsize);
1168         fs_filesize = packfile->realsize;
1169
1170         if (packfile->flags & FILE_FLAG_DEFLATED)
1171         {
1172                 ztoolkit_t *ztk;
1173
1174                 file->flags |= FS_FLAG_DEFLATED;
1175
1176                 // We need some more variables
1177                 ztk = Mem_Alloc (fs_mempool, sizeof (*file->z));
1178
1179                 ztk->real_length = packfile->realsize;
1180
1181                 // Initialize zlib stream
1182                 ztk->zstream.next_in = ztk->input;
1183                 ztk->zstream.avail_in = 0;
1184
1185                 /* From Zlib's "unzip.c":
1186                  *
1187                  * windowBits is passed < 0 to tell that there is no zlib header.
1188                  * Note that in this case inflate *requires* an extra "dummy" byte
1189                  * after the compressed stream in order to complete decompression and
1190                  * return Z_STREAM_END.
1191                  * In unzip, i don't wait absolutely Z_STREAM_END because I known the
1192                  * size of both compressed and uncompressed data
1193                  */
1194                 if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
1195                         Sys_Error ("inflate init error (file: %s)", filename);
1196
1197                 ztk->zstream.next_out = ztk->output;
1198                 ztk->zstream.avail_out = sizeof (ztk->output);
1199
1200                 file->z = ztk;
1201         }
1202
1203         return file;
1204 }
1205
1206
1207 /*
1208 =============================================================================
1209
1210 MAIN PUBLIC FUNCTIONS
1211
1212 =============================================================================
1213 */
1214
1215 /*
1216 ====================
1217 FS_Open
1218
1219 Open a file. The syntax is the same as fopen
1220 ====================
1221 */
1222 qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet)
1223 {
1224         // If the file is opened in "write" or "append" mode
1225         if (strchr (mode, 'w') || strchr (mode, 'a'))
1226         {
1227                 char real_path [MAX_OSPATH];
1228
1229                 // Open the file on disk directly
1230                 snprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
1231
1232                 // Create directories up to the file
1233                 FS_CreatePath (real_path);
1234
1235                 return FS_SysOpen (real_path, mode);
1236         }
1237
1238         // Else, we look at the various search paths
1239         return FS_FOpenFile (filepath, quiet);
1240 }
1241
1242
1243 /*
1244 ====================
1245 FS_Close
1246
1247 Close a file
1248 ====================
1249 */
1250 int FS_Close (qfile_t* file)
1251 {
1252         if (fclose (file->stream))
1253                 return EOF;
1254
1255         if (file->z)
1256         {
1257                 qz_inflateEnd (&file->z->zstream);
1258                 Mem_Free (file->z);
1259         }
1260
1261         Mem_Free (file);
1262         return 0;
1263 }
1264
1265
1266 /*
1267 ====================
1268 FS_Write
1269
1270 Write "datasize" bytes into a file
1271 ====================
1272 */
1273 size_t FS_Write (qfile_t* file, const void* data, size_t datasize)
1274 {
1275         return fwrite (data, 1, datasize, file->stream);
1276 }
1277
1278
1279 /*
1280 ====================
1281 FS_Read
1282
1283 Read up to "buffersize" bytes from a file
1284 ====================
1285 */
1286 size_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
1287 {
1288         size_t count, nb;
1289         ztoolkit_t *ztk;
1290
1291         // Quick path for unpacked files
1292         if (! (file->flags & FS_FLAG_PACKED))
1293                 return fread (buffer, 1, buffersize, file->stream);
1294
1295         // If the file isn't compressed
1296         if (! (file->flags & FS_FLAG_DEFLATED))
1297         {
1298                 // We must take care to not read after the end of the file
1299                 count = file->length - file->position;
1300                 if (buffersize > count)
1301                         buffersize = count;
1302
1303                 nb = fread (buffer, 1, buffersize, file->stream);
1304
1305                 file->position += nb;
1306                 return nb;
1307         }
1308
1309         // If the file is compressed, it's more complicated...
1310         ztk = file->z;
1311
1312         // First, we copy as many bytes as we can from "output"
1313         if (ztk->out_ind < ztk->out_max)
1314         {
1315                 count = ztk->out_max - ztk->out_ind;
1316
1317                 nb = (buffersize > count) ? count : buffersize;
1318                 memcpy (buffer, &ztk->output[ztk->out_ind], nb);
1319                 ztk->out_ind += nb;
1320                 file->position += nb;
1321         }
1322         else
1323                 nb = 0;
1324
1325         // We cycle through a few operations until we have inflated enough data
1326         while (nb < buffersize)
1327         {
1328                 // NOTE: at this point, "output" should always be empty
1329
1330                 // If "input" is also empty, we need to fill it
1331                 if (ztk->in_ind == ztk->in_max)
1332                 {
1333                         size_t remain;
1334
1335                         // If we are at the end of the file
1336                         if (ztk->out_position == ztk->real_length)
1337                                 return nb;
1338
1339                         remain = file->length - ztk->in_position;
1340                         count = (remain > sizeof (ztk->input)) ? sizeof (ztk->input) : remain;
1341                         fread (ztk->input, 1, count, file->stream);
1342
1343                         // Update indexes and counters
1344                         ztk->in_ind = 0;
1345                         ztk->in_max = count;
1346                         ztk->in_position += count;
1347                 }
1348
1349                 // Now that we are sure we have compressed data available, we need to determine
1350                 // if it's better to inflate it in "output" or directly in "buffer" (we are in this
1351                 // case if we still need more bytes than "output" can contain)
1352
1353                 ztk->zstream.next_in = &ztk->input[ztk->in_ind];
1354                 ztk->zstream.avail_in = ztk->in_max - ztk->in_ind;
1355
1356                 // If output will be able to contain at least 1 more byte than the data we need
1357                 if (buffersize - nb < sizeof (ztk->output))
1358                 {
1359                         int error;
1360
1361                         // Inflate the data in "output"
1362                         ztk->zstream.next_out = ztk->output;
1363                         ztk->zstream.avail_out = sizeof (ztk->output);
1364                         error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
1365                         if (error != Z_OK && error != Z_STREAM_END)
1366                                 Sys_Error ("Can't inflate file");
1367                         ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
1368                         ztk->out_max = sizeof (ztk->output) - ztk->zstream.avail_out;
1369                         ztk->out_position += ztk->out_max;
1370
1371                         // Copy the requested data in "buffer" (as much as we can)
1372                         count = (buffersize - nb > ztk->out_max) ? ztk->out_max : buffersize - nb;
1373                         memcpy (&((qbyte*)buffer)[nb], ztk->output, count);
1374                         ztk->out_ind = count;
1375                 }
1376
1377                 // Else, we inflate directly in "buffer"
1378                 else
1379                 {
1380                         int error;
1381
1382                         // Inflate the data in "buffer"
1383                         ztk->zstream.next_out = &((qbyte*)buffer)[nb];
1384                         ztk->zstream.avail_out = buffersize - nb;
1385                         error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
1386                         if (error != Z_OK && error != Z_STREAM_END)
1387                                 Sys_Error ("Can't inflate file");
1388                         ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
1389
1390                         // Invalidate the output data (for FS_Seek)
1391                         ztk->out_max = 0;
1392                         ztk->out_ind = 0;
1393
1394                         // How much data did it inflate?
1395                         count = buffersize - nb - ztk->zstream.avail_out;
1396                         ztk->out_position += count;
1397                 }
1398
1399                 nb += count;
1400                 file->position += count;
1401         }
1402
1403         return nb;
1404 }
1405
1406
1407 /*
1408 ====================
1409 FS_Flush
1410
1411 Flush the file output stream
1412 ====================
1413 */
1414 int FS_Flush (qfile_t* file)
1415 {
1416         return fflush (file->stream);
1417 }
1418
1419
1420 /*
1421 ====================
1422 FS_Print
1423
1424 Print a string into a file
1425 ====================
1426 */
1427 int FS_Print(qfile_t* file, const char *msg)
1428 {
1429         return FS_Write(file, msg, strlen(msg));
1430 }
1431
1432 /*
1433 ====================
1434 FS_Printf
1435
1436 Print a string into a file
1437 ====================
1438 */
1439 int FS_Printf(qfile_t* file, const char* format, ...)
1440 {
1441         int result;
1442         va_list args;
1443
1444         va_start (args, format);
1445         result = vfprintf (file->stream, format, args);
1446         va_end (args);
1447
1448         return result;
1449 }
1450
1451
1452 /*
1453 ====================
1454 FS_VPrintf
1455
1456 Print a string into a file
1457 ====================
1458 */
1459 int FS_VPrintf(qfile_t* file, const char* format, va_list ap)
1460 {
1461         return vfprintf (file->stream, format, ap);
1462 }
1463
1464
1465 /*
1466 ====================
1467 FS_Getc
1468
1469 Get the next character of a file
1470 ====================
1471 */
1472 int FS_Getc (qfile_t* file)
1473 {
1474         char c;
1475
1476         if (FS_Read (file, &c, 1) != 1)
1477                 return EOF;
1478
1479         return c;
1480 }
1481
1482
1483 /*
1484 ====================
1485 FS_Seek
1486
1487 Move the position index in a file
1488 ====================
1489 */
1490 int FS_Seek (qfile_t* file, long offset, int whence)
1491 {
1492         // Quick path for unpacked files
1493         if (! (file->flags & FS_FLAG_PACKED))
1494                 return fseek (file->stream, offset, whence);
1495
1496         // Seeking in compressed files is more a hack than anything else,
1497         // but we need to support it, so here it is.
1498         if (file->flags & FS_FLAG_DEFLATED)
1499         {
1500                 ztoolkit_t *ztk = file->z;
1501                 qbyte buffer [sizeof (ztk->output)];  // it's big to force inflating into buffer directly
1502
1503                 switch (whence)
1504                 {
1505                         case SEEK_CUR:
1506                                 offset += file->position;
1507                                 break;
1508
1509                         case SEEK_SET:
1510                                 break;
1511
1512                         case SEEK_END:
1513                                 offset += ztk->real_length;
1514                                 break;
1515
1516                         default:
1517                                 return -1;
1518                 }
1519                 if (offset < 0 || offset > (long) ztk->real_length)
1520                         return -1;
1521
1522                 // If we need to go back in the file
1523                 if (offset <= (long) file->position)
1524                 {
1525                         // If we still have the data we need in the output buffer
1526                         if (file->position - offset <= ztk->out_ind)
1527                         {
1528                                 ztk->out_ind -= file->position - offset;
1529                                 file->position = offset;
1530                                 return 0;
1531                         }
1532
1533                         // Else, we restart from the beginning of the file
1534                         ztk->in_ind = 0;
1535                         ztk->in_max = 0;
1536                         ztk->in_position = 0;
1537                         ztk->out_ind = 0;
1538                         ztk->out_max = 0;
1539                         ztk->out_position = 0;
1540                         file->position = 0;
1541                         fseek (file->stream, file->offset, SEEK_SET);
1542
1543                         // Reset the Zlib stream
1544                         ztk->zstream.next_in = ztk->input;
1545                         ztk->zstream.avail_in = 0;
1546                         qz_inflateReset (&ztk->zstream);
1547                 }
1548
1549                 // Skip all data until we reach the requested offset
1550                 while ((long) file->position < offset)
1551                 {
1552                         size_t diff = offset - file->position;
1553                         size_t count, len;
1554
1555                         count = (diff > sizeof (buffer)) ? sizeof (buffer) : diff;
1556                         len = FS_Read (file, buffer, count);
1557                         if (len != count)
1558                                 return -1;
1559                 }
1560
1561                 return 0;
1562         }
1563
1564         // Packed files receive a special treatment too, because
1565         // we need to make sure it doesn't go outside of the file
1566         switch (whence)
1567         {
1568                 case SEEK_CUR:
1569                         offset += file->position;
1570                         break;
1571
1572                 case SEEK_SET:
1573                         break;
1574
1575                 case SEEK_END:
1576                         offset += file->length;
1577                         break;
1578
1579                 default:
1580                         return -1;
1581         }
1582         if (offset < 0 || offset > (long) file->length)
1583                 return -1;
1584
1585         if (fseek (file->stream, file->offset + offset, SEEK_SET) == -1)
1586                 return -1;
1587         file->position = offset;
1588         return 0;
1589 }
1590
1591
1592 /*
1593 ====================
1594 FS_Tell
1595
1596 Give the current position in a file
1597 ====================
1598 */
1599 long FS_Tell (qfile_t* file)
1600 {
1601         if (file->flags & FS_FLAG_PACKED)
1602                 return file->position;
1603
1604         return ftell (file->stream);
1605 }
1606
1607
1608 /*
1609 ====================
1610 FS_Gets
1611
1612 Extract a line from a file
1613 ====================
1614 */
1615 char* FS_Gets (qfile_t* file, char* buffer, int buffersize)
1616 {
1617         size_t ind;
1618
1619         // Quick path for unpacked files
1620         if (! (file->flags & FS_FLAG_PACKED))
1621                 return fgets (buffer, buffersize, file->stream);
1622
1623         for (ind = 0; ind < (size_t) buffersize - 1; ind++)
1624         {
1625                 int c = FS_Getc (file);
1626                 switch (c)
1627                 {
1628                         // End of file
1629                         case -1:
1630                                 if (!ind)
1631                                         return NULL;
1632
1633                                 buffer[ind] = '\0';
1634                                 return buffer;
1635
1636                         // End of line
1637                         case '\r':
1638                         case '\n':
1639                                 buffer[ind] = '\n';
1640                                 buffer[ind + 1] = '\0';
1641                                 return buffer;
1642
1643                         default:
1644                                 buffer[ind] = c;
1645                 }
1646
1647         }
1648
1649         buffer[buffersize - 1] = '\0';
1650         return buffer;
1651 }
1652
1653
1654 /*
1655 ==========
1656 FS_Getline
1657
1658 Dynamic length version of fgets. DO NOT free the buffer.
1659 ==========
1660 */
1661 char *FS_Getline (qfile_t *file)
1662 {
1663         static int  size = 256;
1664         static char *buf = 0;
1665         char        *t;
1666         int         len;
1667
1668         if (!buf)
1669                 buf = Mem_Alloc (fs_mempool, size);
1670
1671         if (!FS_Gets (file, buf, size))
1672                 return 0;
1673
1674         len = strlen (buf);
1675         while (buf[len - 1] != '\n' && buf[len - 1] != '\r')
1676         {
1677                 t = Mem_Alloc (fs_mempool, size + 256);
1678                 memcpy(t, buf, size);
1679                 Mem_Free(buf);
1680                 size += 256;
1681                 buf = t;
1682                 if (!FS_Gets (file, buf + len, size - len))
1683                         break;
1684                 len = strlen (buf);
1685         }
1686         while ((len = strlen(buf)) && (buf[len - 1] == '\n' || buf[len - 1] == '\r'))
1687                 buf[len - 1] = 0;
1688         return buf;
1689 }
1690
1691
1692 /*
1693 ====================
1694 FS_Eof
1695
1696 Extract a line from a file
1697 ====================
1698 */
1699 int FS_Eof (qfile_t* file)
1700 {
1701         if (file->flags & FS_FLAG_PACKED)
1702         {
1703                 if (file->flags & FS_FLAG_DEFLATED)
1704                         return (file->position == file->z->real_length);
1705
1706                 return (file->position == file->length);
1707         }
1708
1709         return feof (file->stream);
1710 }
1711
1712
1713 /*
1714 ============
1715 FS_LoadFile
1716
1717 Filename are relative to the quake directory.
1718 Always appends a 0 byte.
1719 ============
1720 */
1721 qbyte *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet)
1722 {
1723         qfile_t *h;
1724         qbyte *buf;
1725
1726         // look for it in the filesystem or pack files
1727         h = FS_Open (path, "rb", quiet);
1728         if (!h)
1729                 return NULL;
1730
1731         buf = Mem_Alloc(pool, fs_filesize+1);
1732         if (!buf)
1733                 Sys_Error ("FS_LoadFile: not enough available memory for %s (size %i)", path, fs_filesize);
1734
1735         ((qbyte *)buf)[fs_filesize] = 0;
1736
1737         FS_Read (h, buf, fs_filesize);
1738         FS_Close (h);
1739
1740         return buf;
1741 }
1742
1743
1744 /*
1745 ============
1746 FS_WriteFile
1747
1748 The filename will be prefixed by the current game directory
1749 ============
1750 */
1751 qboolean FS_WriteFile (const char *filename, void *data, int len)
1752 {
1753         qfile_t *handle;
1754
1755         handle = FS_Open (filename, "wb", false);
1756         if (!handle)
1757         {
1758                 Con_Printf("FS_WriteFile: failed on %s\n", filename);
1759                 return false;
1760         }
1761
1762         Con_DPrintf("FS_WriteFile: %s\n", filename);
1763         FS_Write (handle, data, len);
1764         FS_Close (handle);
1765         return true;
1766 }
1767
1768
1769 /*
1770 =============================================================================
1771
1772 OTHERS PUBLIC FUNCTIONS
1773
1774 =============================================================================
1775 */
1776
1777 /*
1778 ============
1779 FS_StripExtension
1780 ============
1781 */
1782 void FS_StripExtension (const char *in, char *out, size_t size_out)
1783 {
1784         char *last = NULL;
1785
1786         if (size_out == 0)
1787                 return;
1788
1789         while (*in && size_out > 1)
1790         {
1791                 if (*in == '.')
1792                         last = out;
1793                 else if (*in == '/' || *in == '\\' || *in == ':')
1794                         last = NULL;
1795                 *out++ = *in++;
1796                 size_out--;
1797         }
1798         if (last)
1799                 *last = 0;
1800         else
1801                 *out = 0;
1802 }
1803
1804
1805 /*
1806 ==================
1807 FS_DefaultExtension
1808 ==================
1809 */
1810 void FS_DefaultExtension (char *path, const char *extension, size_t size_path)
1811 {
1812         const char *src;
1813
1814         // if path doesn't have a .EXT, append extension
1815         // (extension should include the .)
1816         src = path + strlen(path) - 1;
1817
1818         while (*src != '/' && src != path)
1819         {
1820                 if (*src == '.')
1821                         return;                 // it has an extension
1822                 src--;
1823         }
1824
1825         strlcat (path, extension, size_path);
1826 }
1827
1828
1829 /*
1830 ==================
1831 FS_FileExists
1832
1833 Look for a file in the packages and in the filesystem
1834 ==================
1835 */
1836 qboolean FS_FileExists (const char *filename)
1837 {
1838         return (FS_FindFile (filename, NULL, true) != NULL);
1839 }
1840
1841
1842 /*
1843 ==================
1844 FS_SysFileExists
1845
1846 Look for a file in the filesystem only
1847 ==================
1848 */
1849 qboolean FS_SysFileExists (const char *path)
1850 {
1851 #if WIN32
1852         FILE *f;
1853
1854         f = fopen (path, "rb");
1855         if (f)
1856         {
1857                 fclose (f);
1858                 return true;
1859         }
1860
1861         return false;
1862 #else
1863         struct stat buf;
1864
1865         if (stat (path,&buf) == -1)
1866                 return false;
1867
1868         return true;
1869 #endif
1870 }
1871
1872 void FS_mkdir (const char *path)
1873 {
1874 #if WIN32
1875         _mkdir (path);
1876 #else
1877         mkdir (path, 0777);
1878 #endif
1879 }
1880
1881 /*
1882 ===========
1883 FS_Search
1884
1885 Allocate and fill a search structure with information on matching filenames.
1886 ===========
1887 */
1888 fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
1889 {
1890         fssearch_t *search;
1891         searchpath_t *searchpath;
1892         pack_t *pak;
1893         int i, basepathlength, numfiles, numchars;
1894         stringlist_t *dir, *dirfile, *liststart, *listcurrent, *listtemp;
1895         const char *slash, *backslash, *colon, *separator;
1896         char *basepath;
1897         char netpath[MAX_OSPATH];
1898         char temp[MAX_OSPATH];
1899
1900         while(!strncmp(pattern, "./", 2))
1901                 pattern += 2;
1902         while(!strncmp(pattern, ".\\", 2))
1903                 pattern += 2;
1904
1905         search = NULL;
1906         liststart = NULL;
1907         listcurrent = NULL;
1908         listtemp = NULL;
1909         slash = strrchr(pattern, '/');
1910         backslash = strrchr(pattern, '\\');
1911         colon = strrchr(pattern, ':');
1912         separator = pattern;
1913         if (separator < slash)
1914                 separator = slash;
1915         if (separator < backslash)
1916                 separator = backslash;
1917         if (separator < colon)
1918                 separator = colon;
1919         basepathlength = separator - pattern;
1920         basepath = Mem_Alloc (tempmempool, basepathlength + 1);
1921         if (basepathlength)
1922                 memcpy(basepath, pattern, basepathlength);
1923         basepath[basepathlength] = 0;
1924
1925         // search through the path, one element at a time
1926         for (searchpath = fs_searchpaths;searchpath;searchpath = searchpath->next)
1927         {
1928                 // is the element a pak file?
1929                 if (searchpath->pack)
1930                 {
1931                         // look through all the pak file elements
1932                         pak = searchpath->pack;
1933                         for (i = 0;i < pak->numfiles;i++)
1934                         {
1935                                 strcpy(temp, pak->files[i].name);
1936                                 while (temp[0])
1937                                 {
1938                                         if (matchpattern(temp, (char *)pattern, true))
1939                                         {
1940                                                 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
1941                                                         if (!strcmp(listtemp->text, temp))
1942                                                                 break;
1943                                                 if (listtemp == NULL)
1944                                                 {
1945                                                         listcurrent = stringlistappend(listcurrent, temp);
1946                                                         if (liststart == NULL)
1947                                                                 liststart = listcurrent;
1948                                                         if (!quiet)
1949                                                                 Sys_Printf("SearchPackFile: %s : %s\n", pak->filename, temp);
1950                                                 }
1951                                         }
1952                                         // strip off one path element at a time until empty
1953                                         // this way directories are added to the listing if they match the pattern
1954                                         slash = strrchr(temp, '/');
1955                                         backslash = strrchr(temp, '\\');
1956                                         colon = strrchr(temp, ':');
1957                                         separator = temp;
1958                                         if (separator < slash)
1959                                                 separator = slash;
1960                                         if (separator < backslash)
1961                                                 separator = backslash;
1962                                         if (separator < colon)
1963                                                 separator = colon;
1964                                         *((char *)separator) = 0;
1965                                 }
1966                         }
1967                 }
1968                 else
1969                 {
1970                         // get a directory listing and look at each name
1971                         snprintf(netpath, sizeof (netpath), "%s/%s", searchpath->filename, basepath);
1972                         if ((dir = listdirectory(netpath)))
1973                         {
1974                                 for (dirfile = dir;dirfile;dirfile = dirfile->next)
1975                                 {
1976                                         snprintf(temp, sizeof(temp), "%s/%s", basepath, dirfile->text);
1977                                         if (matchpattern(temp, (char *)pattern, true))
1978                                         {
1979                                                 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
1980                                                         if (!strcmp(listtemp->text, temp))
1981                                                                 break;
1982                                                 if (listtemp == NULL)
1983                                                 {
1984                                                         listcurrent = stringlistappend(listcurrent, temp);
1985                                                         if (liststart == NULL)
1986                                                                 liststart = listcurrent;
1987                                                         if (!quiet)
1988                                                                 Sys_Printf("SearchDirFile: %s\n", temp);
1989                                                 }
1990                                         }
1991                                 }
1992                                 freedirectory(dir);
1993                         }
1994                 }
1995         }
1996
1997         if (liststart)
1998         {
1999                 liststart = stringlistsort(liststart);
2000                 numfiles = 0;
2001                 numchars = 0;
2002                 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2003                 {
2004                         numfiles++;
2005                         numchars += strlen(listtemp->text) + 1;
2006                 }
2007                 search = Z_Malloc(sizeof(fssearch_t) + numchars + numfiles * sizeof(char *));
2008                 search->filenames = (char **)((char *)search + sizeof(fssearch_t));
2009                 search->filenamesbuffer = (char *)((char *)search + sizeof(fssearch_t) + numfiles * sizeof(char *));
2010                 search->numfilenames = numfiles;
2011                 numfiles = 0;
2012                 numchars = 0;
2013                 for (listtemp = liststart;listtemp;listtemp = listtemp->next)
2014                 {
2015                         search->filenames[numfiles] = search->filenamesbuffer + numchars;
2016                         strcpy(search->filenames[numfiles], listtemp->text);
2017                         numfiles++;
2018                         numchars += strlen(listtemp->text) + 1;
2019                 }
2020                 if (liststart)
2021                         stringlistfree(liststart);
2022         }
2023
2024         Mem_Free(basepath);
2025         return search;
2026 }
2027
2028 void FS_FreeSearch(fssearch_t *search)
2029 {
2030         Z_Free(search);
2031 }
2032
2033 extern int con_linewidth;
2034 int FS_ListDirectory(const char *pattern, int oneperline)
2035 {
2036         int numfiles;
2037         int numcolumns;
2038         int numlines;
2039         int columnwidth;
2040         int linebufpos;
2041         int i, j, k, l;
2042         const char *name;
2043         char linebuf[4096];
2044         fssearch_t *search;
2045         search = FS_Search(pattern, true, true);
2046         if (!search)
2047                 return 0;
2048         numfiles = search->numfilenames;
2049         if (!oneperline)
2050         {
2051                 // FIXME: the names could be added to one column list and then
2052                 // gradually shifted into the next column if they fit, and then the
2053                 // next to make a compact variable width listing but it's a lot more
2054                 // complicated...
2055                 // find width for columns
2056                 columnwidth = 0;
2057                 for (i = 0;i < numfiles;i++)
2058                 {
2059                         l = strlen(search->filenames[i]);
2060                         if (columnwidth < l)
2061                                 columnwidth = l;
2062                 }
2063                 // count the spacing character
2064                 columnwidth++;
2065                 // calculate number of columns
2066                 numcolumns = con_linewidth / columnwidth;
2067                 // don't bother with the column printing if it's only one column
2068                 if (numcolumns >= 2)
2069                 {
2070                         numlines = (numfiles + numcolumns - 1) / numcolumns;
2071                         for (i = 0;i < numlines;i++)
2072                         {
2073                                 linebufpos = 0;
2074                                 for (k = 0;k < numcolumns;k++)
2075                                 {
2076                                         l = i * numcolumns + k;
2077                                         if (l < numfiles)
2078                                         {
2079                                                 name = search->filenames[l];
2080                                                 for (j = 0;name[j] && j < (int)sizeof(linebuf) - 1;j++)
2081                                                         linebuf[linebufpos++] = name[j];
2082                                                 // space out name unless it's the last on the line
2083                                                 if (k < (numcolumns - 1) && l < (numfiles - 1))
2084                                                         for (;j < columnwidth && j < (int)sizeof(linebuf) - 1;j++)
2085                                                                 linebuf[linebufpos++] = ' ';
2086                                         }
2087                                 }
2088                                 linebuf[linebufpos] = 0;
2089                                 Con_Printf("%s\n", linebuf);
2090                         }
2091                 }
2092                 else
2093                         oneperline = true;
2094         }
2095         if (oneperline)
2096                 for (i = 0;i < numfiles;i++)
2097                         Con_Printf("%s\n", search->filenames[i]);
2098         FS_FreeSearch(search);
2099         return numfiles;
2100 }
2101
2102 static void FS_ListDirectoryCmd (const char* cmdname, int oneperline)
2103 {
2104         const char *pattern;
2105         if (Cmd_Argc() > 3)
2106         {
2107                 Con_Printf("usage:\n%s [path/pattern]\n", cmdname);
2108                 return;
2109         }
2110         if (Cmd_Argc() == 2)
2111                 pattern = Cmd_Argv(1);
2112         else
2113                 pattern = "*";
2114         if (!FS_ListDirectory(pattern, oneperline))
2115                 Con_Print("No files found.\n");
2116 }
2117
2118 void FS_Dir_f(void)
2119 {
2120         FS_ListDirectoryCmd("dir", true);
2121 }
2122
2123 void FS_Ls_f(void)
2124 {
2125         FS_ListDirectoryCmd("ls", false);
2126 }
2127