optimized AngleVectors calls (pass NULL for vectors that should not be generated)
[xonotic/darkplaces.git] / r_lerpanim.h
1
2 typedef struct
3 {
4         int frame;
5         float lerp;
6 }
7 frameblend_t;
8
9 void R_LerpAnimation(model_t *mod, int frame1, int frame2, double frame1start, double frame2start, double framelerp, frameblend_t *blend);