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[xonotic/darkplaces.git] / svvm_cmds.c
1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "jpeg.h"
5
6 //============================================================================
7 // Server
8
9
10
11 const char *vm_sv_extensions =
12 "BX_WAL_SUPPORT "
13 "DP_BUTTONCHAT "
14 "DP_BUTTONUSE "
15 "DP_CL_LOADSKY "
16 "DP_CON_ALIASPARAMETERS "
17 "DP_CON_BESTWEAPON "
18 "DP_CON_EXPANDCVAR "
19 "DP_CON_SET "
20 "DP_CON_SETA "
21 "DP_CON_STARTMAP "
22 "DP_CRYPTO "
23 "DP_CSQC_BINDMAPS "
24 "DP_CSQC_ENTITYNOCULL "
25 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
26 "DP_CSQC_MULTIFRAME_INTERPOLATION "
27 "DP_CSQC_BOXPARTICLES "
28 "DP_CSQC_SPAWNPARTICLE "
29 "DP_CSQC_QUERYRENDERENTITY "
30 "DP_CSQC_ROTATEMOVES "
31 "DP_CSQC_SETPAUSE "
32 "DP_EF_ADDITIVE "
33 "DP_EF_BLUE "
34 "DP_EF_DOUBLESIDED "
35 "DP_EF_FLAME "
36 "DP_EF_FULLBRIGHT "
37 "DP_EF_NODEPTHTEST "
38 "DP_EF_NODRAW "
39 "DP_EF_NOGUNBOB "
40 "DP_EF_NOSELFSHADOW "
41 "DP_EF_NOSHADOW "
42 "DP_EF_RED "
43 "DP_EF_RESTARTANIM_BIT "
44 "DP_EF_STARDUST "
45 "DP_EF_TELEPORT_BIT "
46 "DP_ENT_ALPHA "
47 "DP_ENT_COLORMOD "
48 "DP_ENT_CUSTOMCOLORMAP "
49 "DP_ENT_EXTERIORMODELTOCLIENT "
50 "DP_ENT_GLOW "
51 "DP_ENT_GLOWMOD "
52 "DP_ENT_LOWPRECISION "
53 "DP_ENT_SCALE "
54 "DP_ENT_TRAILEFFECTNUM "
55 "DP_ENT_VIEWMODEL "
56 "DP_GECKO_SUPPORT "
57 "DP_GFX_EXTERNALTEXTURES "
58 "DP_GFX_EXTERNALTEXTURES_PERMAP "
59 "DP_GFX_FOG "
60 "DP_GFX_MODEL_INTERPOLATION "
61 "DP_GFX_QUAKE3MODELTAGS "
62 "DP_GFX_SKINFILES "
63 "DP_GFX_SKYBOX "
64 "DP_GFX_FONTS "
65 "DP_GFX_FONTS_FREETYPE "
66 "DP_UTF8 "
67 "DP_FONT_VARIABLEWIDTH "
68 "DP_HALFLIFE_MAP "
69 "DP_HALFLIFE_MAP_CVAR "
70 "DP_HALFLIFE_SPRITE "
71 "DP_INPUTBUTTONS "
72 "DP_LIGHTSTYLE_STATICVALUE "
73 "DP_LITSPRITES "
74 "DP_LITSUPPORT "
75 "DP_MONSTERWALK "
76 "DP_MOVETYPEBOUNCEMISSILE "
77 "DP_MOVETYPEFLYWORLDONLY "
78 "DP_MOVETYPEFOLLOW "
79 "DP_NULL_MODEL "
80 "DP_QC_ASINACOSATANATAN2TAN "
81 "DP_QC_AUTOCVARS "
82 "DP_QC_CHANGEPITCH "
83 "DP_QC_CMD "
84 "DP_QC_COPYENTITY "
85 "DP_QC_CRC16 "
86 "DP_QC_CVAR_DEFSTRING "
87 "DP_QC_CVAR_DESCRIPTION "
88 "DP_QC_CVAR_STRING "
89 "DP_QC_CVAR_TYPE "
90 "DP_QC_EDICT_NUM "
91 "DP_QC_ENTITYDATA "
92 "DP_QC_ENTITYSTRING "
93 "DP_QC_ETOS "
94 "DP_QC_EXTRESPONSEPACKET "
95 "DP_QC_FINDCHAIN "
96 "DP_QC_FINDCHAINFLAGS "
97 "DP_QC_FINDCHAINFLOAT "
98 "DP_QC_FINDCHAIN_TOFIELD "
99 "DP_QC_FINDFLAGS "
100 "DP_QC_FINDFLOAT "
101 "DP_QC_FS_SEARCH "
102 "DP_QC_GETLIGHT "
103 "DP_QC_GETSURFACE "
104 "DP_QC_GETSURFACETRIANGLE "
105 "DP_QC_GETSURFACEPOINTATTRIBUTE "
106 "DP_QC_GETTAGINFO "
107 "DP_QC_GETTAGINFO_BONEPROPERTIES "
108 "DP_QC_GETTIME "
109 "DP_QC_GETTIME_CDTRACK "
110 "DP_QC_LOG "
111 "DP_QC_MINMAXBOUND "
112 "DP_QC_MULTIPLETEMPSTRINGS "
113 "DP_QC_NUM_FOR_EDICT "
114 "DP_QC_RANDOMVEC "
115 "DP_QC_SINCOSSQRTPOW "
116 "DP_QC_SPRINTF "
117 "DP_QC_STRFTIME "
118 "DP_QC_STRINGBUFFERS "
119 "DP_QC_STRINGBUFFERS_CVARLIST "
120 "DP_QC_STRINGCOLORFUNCTIONS "
121 "DP_QC_STRING_CASE_FUNCTIONS "
122 "DP_QC_STRREPLACE "
123 "DP_QC_TOKENIZEBYSEPARATOR "
124 "DP_QC_TOKENIZE_CONSOLE "
125 "DP_QC_TRACEBOX "
126 "DP_QC_TRACETOSS "
127 "DP_QC_TRACE_MOVETYPE_HITMODEL "
128 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
129 "DP_QC_UNLIMITEDTEMPSTRINGS "
130 "DP_QC_URI_ESCAPE "
131 "DP_QC_URI_GET "
132 "DP_QC_URI_POST "
133 "DP_QC_VECTOANGLES_WITH_ROLL "
134 "DP_QC_VECTORVECTORS "
135 "DP_QC_WHICHPACK "
136 "DP_QUAKE2_MODEL "
137 "DP_QUAKE2_SPRITE "
138 "DP_QUAKE3_MAP "
139 "DP_QUAKE3_MODEL "
140 "DP_REGISTERCVAR "
141 "DP_SKELETONOBJECTS "
142 "DP_SND_DIRECTIONLESSATTNNONE "
143 "DP_SND_FAKETRACKS "
144 "DP_SND_SOUND7_WIP1 "
145 "DP_SND_OGGVORBIS "
146 "DP_SND_SETPARAMS "
147 "DP_SND_STEREOWAV "
148 "DP_SND_GETSOUNDTIME "
149 "DP_VIDEO_DPV "
150 "DP_VIDEO_SUBTITLES "
151 "DP_SOLIDCORPSE "
152 "DP_SPRITE32 "
153 "DP_SV_BOTCLIENT "
154 "DP_SV_BOUNCEFACTOR "
155 "DP_SV_CLIENTCAMERA "
156 "DP_SV_CLIENTCOLORS "
157 "DP_SV_CLIENTNAME "
158 "DP_SV_CMD "
159 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
160 "DP_SV_DISCARDABLEDEMO "
161 "DP_SV_DRAWONLYTOCLIENT "
162 "DP_SV_DROPCLIENT "
163 "DP_SV_EFFECT "
164 "DP_SV_ENTITYCONTENTSTRANSITION "
165 "DP_SV_MODELFLAGS_AS_EFFECTS "
166 "DP_SV_MOVETYPESTEP_LANDEVENT "
167 "DP_SV_NETADDRESS "
168 "DP_SV_NODRAWTOCLIENT "
169 "DP_SV_ONENTITYNOSPAWNFUNCTION "
170 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
171 "DP_SV_PING "
172 "DP_SV_PING_PACKETLOSS "
173 "DP_SV_PLAYERPHYSICS "
174 "DP_PHYSICS_ODE "
175 "DP_SV_POINTPARTICLES "
176 "DP_SV_POINTSOUND "
177 "DP_SV_PRECACHEANYTIME "
178 "DP_SV_PRINT "
179 "DP_SV_PUNCHVECTOR "
180 "DP_SV_QCSTATUS "
181 "DP_SV_ROTATINGBMODEL "
182 "DP_SV_SETCOLOR "
183 "DP_SV_SHUTDOWN "
184 "DP_SV_SLOWMO "
185 "DP_SV_SPAWNFUNC_PREFIX "
186 "DP_SV_WRITEPICTURE "
187 "DP_SV_WRITEUNTERMINATEDSTRING "
188 "DP_TE_BLOOD "
189 "DP_TE_BLOODSHOWER "
190 "DP_TE_CUSTOMFLASH "
191 "DP_TE_EXPLOSIONRGB "
192 "DP_TE_FLAMEJET "
193 "DP_TE_PARTICLECUBE "
194 "DP_TE_PARTICLERAIN "
195 "DP_TE_PARTICLESNOW "
196 "DP_TE_PLASMABURN "
197 "DP_TE_QUADEFFECTS1 "
198 "DP_TE_SMALLFLASH "
199 "DP_TE_SPARK "
200 "DP_TE_STANDARDEFFECTBUILTINS "
201 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
202 "DP_VIEWZOOM "
203 "EXT_BITSHIFT "
204 "FRIK_FILE "
205 "FTE_CSQC_SKELETONOBJECTS "
206 "FTE_QC_CHECKPVS "
207 "FTE_STRINGS "
208 "KRIMZON_SV_PARSECLIENTCOMMAND "
209 "NEH_CMD_PLAY2 "
210 "NEH_RESTOREGAME "
211 "NEXUIZ_PLAYERMODEL "
212 "NXQ_GFX_LETTERBOX "
213 "PRYDON_CLIENTCURSOR "
214 "TENEBRAE_GFX_DLIGHTS "
215 "TW_SV_STEPCONTROL "
216 "ZQ_PAUSE "
217 //"EXT_CSQC " // not ready yet
218 ;
219
220 /*
221 =================
222 VM_SV_setorigin
223
224 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting).  Directly changing origin will not set internal links correctly, so clipping would be messed up.  This should be called when an object is spawned, and then only if it is teleported.
225
226 setorigin (entity, origin)
227 =================
228 */
229 static void VM_SV_setorigin (void)
230 {
231         prvm_edict_t    *e;
232         float   *org;
233
234         VM_SAFEPARMCOUNT(2, VM_setorigin);
235
236         e = PRVM_G_EDICT(OFS_PARM0);
237         if (e == prog->edicts)
238         {
239                 VM_Warning("setorigin: can not modify world entity\n");
240                 return;
241         }
242         if (e->priv.server->free)
243         {
244                 VM_Warning("setorigin: can not modify free entity\n");
245                 return;
246         }
247         org = PRVM_G_VECTOR(OFS_PARM1);
248         VectorCopy (org, PRVM_serveredictvector(e, origin));
249         SV_LinkEdict(e);
250 }
251
252 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
253 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
254 {
255         int             i;
256
257         for (i=0 ; i<3 ; i++)
258                 if (min[i] > max[i])
259                         PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
260
261 // set derived values
262         VectorCopy (min, PRVM_serveredictvector(e, mins));
263         VectorCopy (max, PRVM_serveredictvector(e, maxs));
264         VectorSubtract (max, min, PRVM_serveredictvector(e, size));
265
266         SV_LinkEdict(e);
267 }
268
269 /*
270 =================
271 VM_SV_setsize
272
273 the size box is rotated by the current angle
274 LordHavoc: no it isn't...
275
276 setsize (entity, minvector, maxvector)
277 =================
278 */
279 static void VM_SV_setsize (void)
280 {
281         prvm_edict_t    *e;
282         float   *min, *max;
283
284         VM_SAFEPARMCOUNT(3, VM_setsize);
285
286         e = PRVM_G_EDICT(OFS_PARM0);
287         if (e == prog->edicts)
288         {
289                 VM_Warning("setsize: can not modify world entity\n");
290                 return;
291         }
292         if (e->priv.server->free)
293         {
294                 VM_Warning("setsize: can not modify free entity\n");
295                 return;
296         }
297         min = PRVM_G_VECTOR(OFS_PARM1);
298         max = PRVM_G_VECTOR(OFS_PARM2);
299         SetMinMaxSize (e, min, max, false);
300 }
301
302
303 /*
304 =================
305 VM_SV_setmodel
306
307 setmodel(entity, model)
308 =================
309 */
310 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
311 static void VM_SV_setmodel (void)
312 {
313         prvm_edict_t    *e;
314         dp_model_t      *mod;
315         int             i;
316
317         VM_SAFEPARMCOUNT(2, VM_setmodel);
318
319         e = PRVM_G_EDICT(OFS_PARM0);
320         if (e == prog->edicts)
321         {
322                 VM_Warning("setmodel: can not modify world entity\n");
323                 return;
324         }
325         if (e->priv.server->free)
326         {
327                 VM_Warning("setmodel: can not modify free entity\n");
328                 return;
329         }
330         i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
331         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
332         PRVM_serveredictfloat(e, modelindex) = i;
333
334         mod = SV_GetModelByIndex(i);
335
336         if (mod)
337         {
338                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
339                         SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
340                 else
341                         SetMinMaxSize (e, quakemins, quakemaxs, true);
342         }
343         else
344                 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
345 }
346
347 /*
348 =================
349 VM_SV_sprint
350
351 single print to a specific client
352
353 sprint(clientent, value)
354 =================
355 */
356 static void VM_SV_sprint (void)
357 {
358         client_t        *client;
359         int                     entnum;
360         char string[VM_STRINGTEMP_LENGTH];
361
362         VM_VarString(1, string, sizeof(string));
363
364         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
365
366         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
367         // LordHavoc: div0 requested that sprintto world  operate like print
368         if (entnum == 0)
369         {
370                 Con_Print(string);
371                 return;
372         }
373
374         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
375         {
376                 VM_Warning("tried to centerprint to a non-client\n");
377                 return;
378         }
379
380         client = svs.clients + entnum-1;
381         if (!client->netconnection)
382                 return;
383
384         MSG_WriteChar(&client->netconnection->message,svc_print);
385         MSG_WriteString(&client->netconnection->message, string);
386 }
387
388
389 /*
390 =================
391 VM_SV_centerprint
392
393 single print to a specific client
394
395 centerprint(clientent, value)
396 =================
397 */
398 static void VM_SV_centerprint (void)
399 {
400         client_t        *client;
401         int                     entnum;
402         char string[VM_STRINGTEMP_LENGTH];
403
404         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
405
406         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
407
408         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
409         {
410                 VM_Warning("tried to centerprint to a non-client\n");
411                 return;
412         }
413
414         client = svs.clients + entnum-1;
415         if (!client->netconnection)
416                 return;
417
418         VM_VarString(1, string, sizeof(string));
419         MSG_WriteChar(&client->netconnection->message,svc_centerprint);
420         MSG_WriteString(&client->netconnection->message, string);
421 }
422
423 /*
424 =================
425 VM_SV_particle
426
427 particle(origin, color, count)
428 =================
429 */
430 static void VM_SV_particle (void)
431 {
432         float           *org, *dir;
433         float           color;
434         float           count;
435
436         VM_SAFEPARMCOUNT(4, VM_SV_particle);
437
438         org = PRVM_G_VECTOR(OFS_PARM0);
439         dir = PRVM_G_VECTOR(OFS_PARM1);
440         color = PRVM_G_FLOAT(OFS_PARM2);
441         count = PRVM_G_FLOAT(OFS_PARM3);
442         SV_StartParticle (org, dir, (int)color, (int)count);
443 }
444
445
446 /*
447 =================
448 VM_SV_ambientsound
449
450 =================
451 */
452 static void VM_SV_ambientsound (void)
453 {
454         const char      *samp;
455         float           *pos;
456         float           vol, attenuation;
457         int                     soundnum, large;
458
459         VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
460
461         pos = PRVM_G_VECTOR (OFS_PARM0);
462         samp = PRVM_G_STRING(OFS_PARM1);
463         vol = PRVM_G_FLOAT(OFS_PARM2);
464         attenuation = PRVM_G_FLOAT(OFS_PARM3);
465
466 // check to see if samp was properly precached
467         soundnum = SV_SoundIndex(samp, 1);
468         if (!soundnum)
469                 return;
470
471         large = false;
472         if (soundnum >= 256)
473                 large = true;
474
475         // add an svc_spawnambient command to the level signon packet
476
477         if (large)
478                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
479         else
480                 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
481
482         MSG_WriteVector(&sv.signon, pos, sv.protocol);
483
484         if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
485                 MSG_WriteShort (&sv.signon, soundnum);
486         else
487                 MSG_WriteByte (&sv.signon, soundnum);
488
489         MSG_WriteByte (&sv.signon, (int)(vol*255));
490         MSG_WriteByte (&sv.signon, (int)(attenuation*64));
491
492 }
493
494 /*
495 =================
496 VM_SV_sound
497
498 Each entity can have eight independant sound sources, like voice,
499 weapon, feet, etc.
500
501 Channel 0 is an auto-allocate channel, the others override anything
502 already running on that entity/channel pair.
503
504 An attenuation of 0 will play full volume everywhere in the level.
505 Larger attenuations will drop off.
506
507 =================
508 */
509 static void VM_SV_sound (void)
510 {
511         const char      *sample;
512         int                     channel;
513         prvm_edict_t            *entity;
514         int             volume;
515         int flags;
516         float attenuation;
517         float pitchchange;
518
519         VM_SAFEPARMCOUNTRANGE(4, 7, VM_SV_sound);
520
521         entity = PRVM_G_EDICT(OFS_PARM0);
522         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
523         sample = PRVM_G_STRING(OFS_PARM2);
524         volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
525         if (prog->argc < 5)
526         {
527                 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
528                 attenuation = 1;
529         }
530         else
531                 attenuation = PRVM_G_FLOAT(OFS_PARM4);
532         if (prog->argc < 6)
533                 pitchchange = 0;
534         else
535                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
536
537         if (prog->argc < 7)
538         {
539                 flags = 0;
540                 if(channel >= 8 && channel <= 15) // weird QW feature
541                 {
542                         flags |= CHANFLAG_RELIABLE;
543                         channel -= 8;
544                 }
545         }
546         else
547                 flags = PRVM_G_FLOAT(OFS_PARM6);
548
549         if (volume < 0 || volume > 255)
550         {
551                 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
552                 return;
553         }
554
555         if (attenuation < 0 || attenuation > 4)
556         {
557                 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
558                 return;
559         }
560
561         channel = CHAN_USER2ENGINE(channel);
562
563         if (!IS_CHAN(channel))
564         {
565                 VM_Warning("SV_StartSound: channel must be in range 0-127\n");
566                 return;
567         }
568
569         SV_StartSound (entity, channel, sample, volume, attenuation, flags & CHANFLAG_RELIABLE);
570 }
571
572 /*
573 =================
574 VM_SV_pointsound
575
576 Follows the same logic as VM_SV_sound, except instead of
577 an entity, an origin for the sound is provided, and channel
578 is omitted (since no entity is being tracked).
579
580 =================
581 */
582 static void VM_SV_pointsound(void)
583 {
584         const char      *sample;
585         int             volume;
586         float           attenuation;
587         vec3_t          org;
588
589         VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
590
591         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
592         sample = PRVM_G_STRING(OFS_PARM1);
593         volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
594         attenuation = PRVM_G_FLOAT(OFS_PARM3);
595
596         if (volume < 0 || volume > 255)
597         {
598                 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
599                 return;
600         }
601
602         if (attenuation < 0 || attenuation > 4)
603         {
604                 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
605                 return;
606         }
607
608         SV_StartPointSound (org, sample, volume, attenuation);
609 }
610
611 /*
612 =================
613 VM_SV_traceline
614
615 Used for use tracing and shot targeting
616 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
617 if the tryents flag is set.
618
619 traceline (vector1, vector2, movetype, ignore)
620 =================
621 */
622 static void VM_SV_traceline (void)
623 {
624         float   *v1, *v2;
625         trace_t trace;
626         int             move;
627         prvm_edict_t    *ent;
628
629         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
630
631         prog->xfunction->builtinsprofile += 30;
632
633         v1 = PRVM_G_VECTOR(OFS_PARM0);
634         v2 = PRVM_G_VECTOR(OFS_PARM1);
635         move = (int)PRVM_G_FLOAT(OFS_PARM2);
636         ent = PRVM_G_EDICT(OFS_PARM3);
637
638         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
639                 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
640
641         trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
642
643         VM_SetTraceGlobals(&trace);
644 }
645
646
647 /*
648 =================
649 VM_SV_tracebox
650
651 Used for use tracing and shot targeting
652 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
653 if the tryents flag is set.
654
655 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
656 =================
657 */
658 // LordHavoc: added this for my own use, VERY useful, similar to traceline
659 static void VM_SV_tracebox (void)
660 {
661         float   *v1, *v2, *m1, *m2;
662         trace_t trace;
663         int             move;
664         prvm_edict_t    *ent;
665
666         VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
667
668         prog->xfunction->builtinsprofile += 30;
669
670         v1 = PRVM_G_VECTOR(OFS_PARM0);
671         m1 = PRVM_G_VECTOR(OFS_PARM1);
672         m2 = PRVM_G_VECTOR(OFS_PARM2);
673         v2 = PRVM_G_VECTOR(OFS_PARM3);
674         move = (int)PRVM_G_FLOAT(OFS_PARM4);
675         ent = PRVM_G_EDICT(OFS_PARM5);
676
677         if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
678                 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
679
680         trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
681
682         VM_SetTraceGlobals(&trace);
683 }
684
685 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
686 {
687         int i;
688         float gravity;
689         vec3_t move, end;
690         vec3_t original_origin;
691         vec3_t original_velocity;
692         vec3_t original_angles;
693         vec3_t original_avelocity;
694         trace_t trace;
695
696         VectorCopy(PRVM_serveredictvector(tossent, origin)   , original_origin   );
697         VectorCopy(PRVM_serveredictvector(tossent, velocity) , original_velocity );
698         VectorCopy(PRVM_serveredictvector(tossent, angles)   , original_angles   );
699         VectorCopy(PRVM_serveredictvector(tossent, avelocity), original_avelocity);
700
701         gravity = PRVM_serveredictfloat(tossent, gravity);
702         if (!gravity)
703                 gravity = 1.0f;
704         gravity *= sv_gravity.value * 0.025;
705
706         for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
707         {
708                 SV_CheckVelocity (tossent);
709                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
710                 VectorMA (PRVM_serveredictvector(tossent, angles), 0.05, PRVM_serveredictvector(tossent, avelocity), PRVM_serveredictvector(tossent, angles));
711                 VectorScale (PRVM_serveredictvector(tossent, velocity), 0.05, move);
712                 VectorAdd (PRVM_serveredictvector(tossent, origin), move, end);
713                 trace = SV_TraceBox(PRVM_serveredictvector(tossent, origin), PRVM_serveredictvector(tossent, mins), PRVM_serveredictvector(tossent, maxs), end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
714                 VectorCopy (trace.endpos, PRVM_serveredictvector(tossent, origin));
715                 PRVM_serveredictvector(tossent, velocity)[2] -= gravity;
716
717                 if (trace.fraction < 1)
718                         break;
719         }
720
721         VectorCopy(original_origin   , PRVM_serveredictvector(tossent, origin)   );
722         VectorCopy(original_velocity , PRVM_serveredictvector(tossent, velocity) );
723         VectorCopy(original_angles   , PRVM_serveredictvector(tossent, angles)   );
724         VectorCopy(original_avelocity, PRVM_serveredictvector(tossent, avelocity));
725
726         return trace;
727 }
728
729 static void VM_SV_tracetoss (void)
730 {
731         trace_t trace;
732         prvm_edict_t    *ent;
733         prvm_edict_t    *ignore;
734
735         VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
736
737         prog->xfunction->builtinsprofile += 600;
738
739         ent = PRVM_G_EDICT(OFS_PARM0);
740         if (ent == prog->edicts)
741         {
742                 VM_Warning("tracetoss: can not use world entity\n");
743                 return;
744         }
745         ignore = PRVM_G_EDICT(OFS_PARM1);
746
747         trace = SV_Trace_Toss (ent, ignore);
748
749         VM_SetTraceGlobals(&trace);
750 }
751
752 //============================================================================
753
754 static int checkpvsbytes;
755 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
756
757 static int VM_SV_newcheckclient (int check)
758 {
759         int             i;
760         prvm_edict_t    *ent;
761         vec3_t  org;
762
763 // cycle to the next one
764
765         check = bound(1, check, svs.maxclients);
766         if (check == svs.maxclients)
767                 i = 1;
768         else
769                 i = check + 1;
770
771         for ( ;  ; i++)
772         {
773                 // count the cost
774                 prog->xfunction->builtinsprofile++;
775                 // wrap around
776                 if (i == svs.maxclients+1)
777                         i = 1;
778                 // look up the client's edict
779                 ent = PRVM_EDICT_NUM(i);
780                 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
781                 if (i != check && (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0 || ((int)PRVM_serveredictfloat(ent, flags) & FL_NOTARGET)))
782                         continue;
783                 // found a valid client (possibly the same one again)
784                 break;
785         }
786
787 // get the PVS for the entity
788         VectorAdd(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, view_ofs), org);
789         checkpvsbytes = 0;
790         if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
791                 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
792
793         return i;
794 }
795
796 /*
797 =================
798 VM_SV_checkclient
799
800 Returns a client (or object that has a client enemy) that would be a
801 valid target.
802
803 If there is more than one valid option, they are cycled each frame
804
805 If (self.origin + self.viewofs) is not in the PVS of the current target,
806 it is not returned at all.
807
808 name checkclient ()
809 =================
810 */
811 int c_invis, c_notvis;
812 static void VM_SV_checkclient (void)
813 {
814         prvm_edict_t    *ent, *self;
815         vec3_t  view;
816
817         VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
818
819         // find a new check if on a new frame
820         if (sv.time - sv.lastchecktime >= 0.1)
821         {
822                 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
823                 sv.lastchecktime = sv.time;
824         }
825
826         // return check if it might be visible
827         ent = PRVM_EDICT_NUM(sv.lastcheck);
828         if (ent->priv.server->free || PRVM_serveredictfloat(ent, health) <= 0)
829         {
830                 VM_RETURN_EDICT(prog->edicts);
831                 return;
832         }
833
834         // if current entity can't possibly see the check entity, return 0
835         self = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
836         VectorAdd(PRVM_serveredictvector(self, origin), PRVM_serveredictvector(self, view_ofs), view);
837         if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
838         {
839                 c_notvis++;
840                 VM_RETURN_EDICT(prog->edicts);
841                 return;
842         }
843
844         // might be able to see it
845         c_invis++;
846         VM_RETURN_EDICT(ent);
847 }
848
849 //============================================================================
850
851 /*
852 =================
853 VM_SV_checkpvs
854
855 Checks if an entity is in a point's PVS.
856 Should be fast but can be inexact.
857
858 float checkpvs(vector viewpos, entity viewee) = #240;
859 =================
860 */
861 static void VM_SV_checkpvs (void)
862 {
863         vec3_t viewpos;
864         prvm_edict_t *viewee;
865 #if 1
866         unsigned char *pvs;
867 #else
868         int fatpvsbytes;
869         unsigned char fatpvs[MAX_MAP_LEAFS/8];
870 #endif
871
872         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
873         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
874         viewee = PRVM_G_EDICT(OFS_PARM1);
875
876         if(viewee->priv.server->free)
877         {
878                 VM_Warning("checkpvs: can not check free entity\n");
879                 PRVM_G_FLOAT(OFS_RETURN) = 4;
880                 return;
881         }
882
883 #if 1
884         if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
885         {
886                 // no PVS support on this worldmodel... darn
887                 PRVM_G_FLOAT(OFS_RETURN) = 3;
888                 return;
889         }
890         pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
891         if(!pvs)
892         {
893                 // viewpos isn't in any PVS... darn
894                 PRVM_G_FLOAT(OFS_RETURN) = 2;
895                 return;
896         }
897         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
898 #else
899         // using fat PVS like FTEQW does (slow)
900         if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
901         {
902                 // no PVS support on this worldmodel... darn
903                 PRVM_G_FLOAT(OFS_RETURN) = 3;
904                 return;
905         }
906         fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
907         if(!fatpvsbytes)
908         {
909                 // viewpos isn't in any PVS... darn
910                 PRVM_G_FLOAT(OFS_RETURN) = 2;
911                 return;
912         }
913         PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, PRVM_serveredictvector(viewee, absmin), PRVM_serveredictvector(viewee, absmax));
914 #endif
915 }
916
917
918 /*
919 =================
920 VM_SV_stuffcmd
921
922 Sends text over to the client's execution buffer
923
924 stuffcmd (clientent, value, ...)
925 =================
926 */
927 static void VM_SV_stuffcmd (void)
928 {
929         int             entnum;
930         client_t        *old;
931         char    string[VM_STRINGTEMP_LENGTH];
932
933         VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
934
935         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
936         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
937         {
938                 VM_Warning("Can't stuffcmd to a non-client\n");
939                 return;
940         }
941
942         VM_VarString(1, string, sizeof(string));
943
944         old = host_client;
945         host_client = svs.clients + entnum-1;
946         Host_ClientCommands ("%s", string);
947         host_client = old;
948 }
949
950 /*
951 =================
952 VM_SV_findradius
953
954 Returns a chain of entities that have origins within a spherical area
955
956 findradius (origin, radius)
957 =================
958 */
959 static void VM_SV_findradius (void)
960 {
961         prvm_edict_t *ent, *chain;
962         vec_t radius, radius2;
963         vec3_t org, eorg, mins, maxs;
964         int i;
965         int numtouchedicts;
966         static prvm_edict_t *touchedicts[MAX_EDICTS];
967         int chainfield;
968
969         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
970
971         if(prog->argc == 3)
972                 chainfield = PRVM_G_INT(OFS_PARM2);
973         else
974                 chainfield = prog->fieldoffsets.chain;
975         if (chainfield < 0)
976                 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
977
978         chain = (prvm_edict_t *)prog->edicts;
979
980         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
981         radius = PRVM_G_FLOAT(OFS_PARM1);
982         radius2 = radius * radius;
983
984         mins[0] = org[0] - (radius + 1);
985         mins[1] = org[1] - (radius + 1);
986         mins[2] = org[2] - (radius + 1);
987         maxs[0] = org[0] + (radius + 1);
988         maxs[1] = org[1] + (radius + 1);
989         maxs[2] = org[2] + (radius + 1);
990         numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
991         if (numtouchedicts > MAX_EDICTS)
992         {
993                 // this never happens
994                 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
995                 numtouchedicts = MAX_EDICTS;
996         }
997         for (i = 0;i < numtouchedicts;i++)
998         {
999                 ent = touchedicts[i];
1000                 prog->xfunction->builtinsprofile++;
1001                 // Quake did not return non-solid entities but darkplaces does
1002                 // (note: this is the reason you can't blow up fallen zombies)
1003                 if (PRVM_serveredictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
1004                         continue;
1005                 // LordHavoc: compare against bounding box rather than center so it
1006                 // doesn't miss large objects, and use DotProduct instead of Length
1007                 // for a major speedup
1008                 VectorSubtract(org, PRVM_serveredictvector(ent, origin), eorg);
1009                 if (sv_gameplayfix_findradiusdistancetobox.integer)
1010                 {
1011                         eorg[0] -= bound(PRVM_serveredictvector(ent, mins)[0], eorg[0], PRVM_serveredictvector(ent, maxs)[0]);
1012                         eorg[1] -= bound(PRVM_serveredictvector(ent, mins)[1], eorg[1], PRVM_serveredictvector(ent, maxs)[1]);
1013                         eorg[2] -= bound(PRVM_serveredictvector(ent, mins)[2], eorg[2], PRVM_serveredictvector(ent, maxs)[2]);
1014                 }
1015                 else
1016                         VectorMAMAM(1, eorg, -0.5f, PRVM_serveredictvector(ent, mins), -0.5f, PRVM_serveredictvector(ent, maxs), eorg);
1017                 if (DotProduct(eorg, eorg) < radius2)
1018                 {
1019                         PRVM_EDICTFIELDEDICT(ent,chainfield) = PRVM_EDICT_TO_PROG(chain);
1020                         chain = ent;
1021                 }
1022         }
1023
1024         VM_RETURN_EDICT(chain);
1025 }
1026
1027 static void VM_SV_precache_sound (void)
1028 {
1029         VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
1030         PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
1031 }
1032
1033 static void VM_SV_precache_model (void)
1034 {
1035         VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1036         SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1037         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1038 }
1039
1040 /*
1041 ===============
1042 VM_SV_walkmove
1043
1044 float(float yaw, float dist[, settrace]) walkmove
1045 ===============
1046 */
1047 static void VM_SV_walkmove (void)
1048 {
1049         prvm_edict_t    *ent;
1050         float   yaw, dist;
1051         vec3_t  move;
1052         mfunction_t     *oldf;
1053         int     oldself;
1054         qboolean        settrace;
1055
1056         VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1057
1058         // assume failure if it returns early
1059         PRVM_G_FLOAT(OFS_RETURN) = 0;
1060
1061         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1062         if (ent == prog->edicts)
1063         {
1064                 VM_Warning("walkmove: can not modify world entity\n");
1065                 return;
1066         }
1067         if (ent->priv.server->free)
1068         {
1069                 VM_Warning("walkmove: can not modify free entity\n");
1070                 return;
1071         }
1072         yaw = PRVM_G_FLOAT(OFS_PARM0);
1073         dist = PRVM_G_FLOAT(OFS_PARM1);
1074         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1075
1076         if ( !( (int)PRVM_serveredictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1077                 return;
1078
1079         yaw = yaw*M_PI*2 / 360;
1080
1081         move[0] = cos(yaw)*dist;
1082         move[1] = sin(yaw)*dist;
1083         move[2] = 0;
1084
1085 // save program state, because SV_movestep may call other progs
1086         oldf = prog->xfunction;
1087         oldself = PRVM_serverglobaledict(self);
1088
1089         PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1090
1091
1092 // restore program state
1093         prog->xfunction = oldf;
1094         PRVM_serverglobaledict(self) = oldself;
1095 }
1096
1097 /*
1098 ===============
1099 VM_SV_droptofloor
1100
1101 void() droptofloor
1102 ===============
1103 */
1104
1105 static void VM_SV_droptofloor (void)
1106 {
1107         prvm_edict_t            *ent;
1108         vec3_t          end;
1109         trace_t         trace;
1110
1111         VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1112
1113         // assume failure if it returns early
1114         PRVM_G_FLOAT(OFS_RETURN) = 0;
1115
1116         ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1117         if (ent == prog->edicts)
1118         {
1119                 VM_Warning("droptofloor: can not modify world entity\n");
1120                 return;
1121         }
1122         if (ent->priv.server->free)
1123         {
1124                 VM_Warning("droptofloor: can not modify free entity\n");
1125                 return;
1126         }
1127
1128         VectorCopy (PRVM_serveredictvector(ent, origin), end);
1129         end[2] -= 256;
1130
1131         if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1132                 if (sv_gameplayfix_unstickentities.integer)
1133                         SV_UnstickEntity(ent);
1134
1135         trace = SV_TraceBox(PRVM_serveredictvector(ent, origin), PRVM_serveredictvector(ent, mins), PRVM_serveredictvector(ent, maxs), end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1136         if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1137         {
1138                 vec3_t offset, org;
1139                 VectorSet(offset, 0.5f * (PRVM_serveredictvector(ent, mins)[0] + PRVM_serveredictvector(ent, maxs)[0]), 0.5f * (PRVM_serveredictvector(ent, mins)[1] + PRVM_serveredictvector(ent, maxs)[1]), PRVM_serveredictvector(ent, mins)[2]);
1140                 VectorAdd(PRVM_serveredictvector(ent, origin), offset, org);
1141                 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1142                 VectorSubtract(trace.endpos, offset, trace.endpos);
1143                 if (trace.startsolid)
1144                 {
1145                         Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1146                         if (sv_gameplayfix_unstickentities.integer)
1147                                 SV_UnstickEntity(ent);
1148                         SV_LinkEdict(ent);
1149                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1150                         PRVM_serveredictedict(ent, groundentity) = 0;
1151                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1152                 }
1153                 else if (trace.fraction < 1)
1154                 {
1155                         Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2]);
1156                         VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1157                         if (sv_gameplayfix_unstickentities.integer)
1158                                 SV_UnstickEntity(ent);
1159                         SV_LinkEdict(ent);
1160                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1161                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1162                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1163                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1164                         ent->priv.server->suspendedinairflag = true;
1165                 }
1166         }
1167         else
1168         {
1169                 if (trace.fraction != 1)
1170                 {
1171                         if (trace.fraction < 1)
1172                                 VectorCopy (trace.endpos, PRVM_serveredictvector(ent, origin));
1173                         SV_LinkEdict(ent);
1174                         PRVM_serveredictfloat(ent, flags) = (int)PRVM_serveredictfloat(ent, flags) | FL_ONGROUND;
1175                         PRVM_serveredictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
1176                         PRVM_G_FLOAT(OFS_RETURN) = 1;
1177                         // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1178                         ent->priv.server->suspendedinairflag = true;
1179                 }
1180         }
1181 }
1182
1183 /*
1184 ===============
1185 VM_SV_lightstyle
1186
1187 void(float style, string value) lightstyle
1188 ===============
1189 */
1190 static void VM_SV_lightstyle (void)
1191 {
1192         int             style;
1193         const char      *val;
1194         client_t        *client;
1195         int                     j;
1196
1197         VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1198
1199         style = (int)PRVM_G_FLOAT(OFS_PARM0);
1200         val = PRVM_G_STRING(OFS_PARM1);
1201
1202         if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1203                 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1204         }
1205
1206 // change the string in sv
1207         strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1208
1209 // send message to all clients on this server
1210         if (sv.state != ss_active)
1211                 return;
1212
1213         for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1214         {
1215                 if (client->active && client->netconnection)
1216                 {
1217                         MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1218                         MSG_WriteChar (&client->netconnection->message,style);
1219                         MSG_WriteString (&client->netconnection->message, val);
1220                 }
1221         }
1222 }
1223
1224 /*
1225 =============
1226 VM_SV_checkbottom
1227 =============
1228 */
1229 static void VM_SV_checkbottom (void)
1230 {
1231         VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1232         PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1233 }
1234
1235 /*
1236 =============
1237 VM_SV_pointcontents
1238 =============
1239 */
1240 static void VM_SV_pointcontents (void)
1241 {
1242         VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1243         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1244 }
1245
1246 /*
1247 =============
1248 VM_SV_aim
1249
1250 Pick a vector for the player to shoot along
1251 vector aim(entity, missilespeed)
1252 =============
1253 */
1254 static void VM_SV_aim (void)
1255 {
1256         prvm_edict_t    *ent, *check, *bestent;
1257         vec3_t  start, dir, end, bestdir;
1258         int             i, j;
1259         trace_t tr;
1260         float   dist, bestdist;
1261         //float speed;
1262
1263         VM_SAFEPARMCOUNT(2, VM_SV_aim);
1264
1265         // assume failure if it returns early
1266         VectorCopy(PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1267         // if sv_aim is so high it can't possibly accept anything, skip out early
1268         if (sv_aim.value >= 1)
1269                 return;
1270
1271         ent = PRVM_G_EDICT(OFS_PARM0);
1272         if (ent == prog->edicts)
1273         {
1274                 VM_Warning("aim: can not use world entity\n");
1275                 return;
1276         }
1277         if (ent->priv.server->free)
1278         {
1279                 VM_Warning("aim: can not use free entity\n");
1280                 return;
1281         }
1282         //speed = PRVM_G_FLOAT(OFS_PARM1);
1283
1284         VectorCopy (PRVM_serveredictvector(ent, origin), start);
1285         start[2] += 20;
1286
1287 // try sending a trace straight
1288         VectorCopy (PRVM_serverglobalvector(v_forward), dir);
1289         VectorMA (start, 2048, dir, end);
1290         tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1291         if (tr.ent && PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), takedamage) == DAMAGE_AIM
1292         && (!teamplay.integer || PRVM_serveredictfloat(ent, team) <=0 || PRVM_serveredictfloat(ent, team) != PRVM_serveredictfloat(((prvm_edict_t *)tr.ent), team)) )
1293         {
1294                 VectorCopy (PRVM_serverglobalvector(v_forward), PRVM_G_VECTOR(OFS_RETURN));
1295                 return;
1296         }
1297
1298
1299 // try all possible entities
1300         VectorCopy (dir, bestdir);
1301         bestdist = sv_aim.value;
1302         bestent = NULL;
1303
1304         check = PRVM_NEXT_EDICT(prog->edicts);
1305         for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1306         {
1307                 prog->xfunction->builtinsprofile++;
1308                 if (PRVM_serveredictfloat(check, takedamage) != DAMAGE_AIM)
1309                         continue;
1310                 if (check == ent)
1311                         continue;
1312                 if (teamplay.integer && PRVM_serveredictfloat(ent, team) > 0 && PRVM_serveredictfloat(ent, team) == PRVM_serveredictfloat(check, team))
1313                         continue;       // don't aim at teammate
1314                 for (j=0 ; j<3 ; j++)
1315                         end[j] = PRVM_serveredictvector(check, origin)[j]
1316                         + 0.5*(PRVM_serveredictvector(check, mins)[j] + PRVM_serveredictvector(check, maxs)[j]);
1317                 VectorSubtract (end, start, dir);
1318                 VectorNormalize (dir);
1319                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1320                 if (dist < bestdist)
1321                         continue;       // to far to turn
1322                 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1323                 if (tr.ent == check)
1324                 {       // can shoot at this one
1325                         bestdist = dist;
1326                         bestent = check;
1327                 }
1328         }
1329
1330         if (bestent)
1331         {
1332                 VectorSubtract (PRVM_serveredictvector(bestent, origin), PRVM_serveredictvector(ent, origin), dir);
1333                 dist = DotProduct (dir, PRVM_serverglobalvector(v_forward));
1334                 VectorScale (PRVM_serverglobalvector(v_forward), dist, end);
1335                 end[2] = dir[2];
1336                 VectorNormalize (end);
1337                 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1338         }
1339         else
1340         {
1341                 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1342         }
1343 }
1344
1345 /*
1346 ===============================================================================
1347
1348 MESSAGE WRITING
1349
1350 ===============================================================================
1351 */
1352
1353 #define MSG_BROADCAST   0               // unreliable to all
1354 #define MSG_ONE                 1               // reliable to one (msg_entity)
1355 #define MSG_ALL                 2               // reliable to all
1356 #define MSG_INIT                3               // write to the init string
1357 #define MSG_ENTITY              5
1358
1359 sizebuf_t *WriteDest (void)
1360 {
1361         int             entnum;
1362         int             dest;
1363         prvm_edict_t    *ent;
1364
1365         dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1366         switch (dest)
1367         {
1368         case MSG_BROADCAST:
1369                 return &sv.datagram;
1370
1371         case MSG_ONE:
1372                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(msg_entity));
1373                 entnum = PRVM_NUM_FOR_EDICT(ent);
1374                 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1375                 {
1376                         VM_Warning ("WriteDest: tried to write to non-client\n");
1377                         return &sv.reliable_datagram;
1378                 }
1379                 else
1380                         return &svs.clients[entnum-1].netconnection->message;
1381
1382         default:
1383                 VM_Warning ("WriteDest: bad destination\n");
1384         case MSG_ALL:
1385                 return &sv.reliable_datagram;
1386
1387         case MSG_INIT:
1388                 return &sv.signon;
1389
1390         case MSG_ENTITY:
1391                 return sv.writeentitiestoclient_msg;
1392         }
1393
1394         //return NULL;
1395 }
1396
1397 static void VM_SV_WriteByte (void)
1398 {
1399         VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1400         MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1401 }
1402
1403 static void VM_SV_WriteChar (void)
1404 {
1405         VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1406         MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1407 }
1408
1409 static void VM_SV_WriteShort (void)
1410 {
1411         VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1412         MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1413 }
1414
1415 static void VM_SV_WriteLong (void)
1416 {
1417         VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1418         MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1419 }
1420
1421 static void VM_SV_WriteAngle (void)
1422 {
1423         VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1424         MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1425 }
1426
1427 static void VM_SV_WriteCoord (void)
1428 {
1429         VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1430         MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1431 }
1432
1433 static void VM_SV_WriteString (void)
1434 {
1435         VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1436         MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1437 }
1438
1439 static void VM_SV_WriteUnterminatedString (void)
1440 {
1441         VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1442         MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1443 }
1444
1445
1446 static void VM_SV_WriteEntity (void)
1447 {
1448         VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1449         MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1450 }
1451
1452 // writes a picture as at most size bytes of data
1453 // message:
1454 //   IMGNAME \0 SIZE(short) IMGDATA
1455 // if failed to read/compress:
1456 //   IMGNAME \0 \0 \0
1457 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1458 static void VM_SV_WritePicture (void)
1459 {
1460         const char *imgname;
1461         void *buf;
1462         size_t size;
1463
1464         VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1465
1466         imgname = PRVM_G_STRING(OFS_PARM1);
1467         size = (int) PRVM_G_FLOAT(OFS_PARM2);
1468         if(size > 65535)
1469                 size = 65535;
1470
1471         MSG_WriteString(WriteDest(), imgname);
1472         if(Image_Compress(imgname, size, &buf, &size))
1473         {
1474                 // actual picture
1475                 MSG_WriteShort(WriteDest(), size);
1476                 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1477         }
1478         else
1479         {
1480                 // placeholder
1481                 MSG_WriteShort(WriteDest(), 0);
1482         }
1483 }
1484
1485 //////////////////////////////////////////////////////////
1486
1487 static void VM_SV_makestatic (void)
1488 {
1489         prvm_edict_t *ent;
1490         int i, large;
1491
1492         // allow 0 parameters due to an id1 qc bug in which this function is used
1493         // with no parameters (but directly after setmodel with self in OFS_PARM0)
1494         VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1495
1496         if (prog->argc >= 1)
1497                 ent = PRVM_G_EDICT(OFS_PARM0);
1498         else
1499                 ent = PRVM_PROG_TO_EDICT(PRVM_serverglobaledict(self));
1500         if (ent == prog->edicts)
1501         {
1502                 VM_Warning("makestatic: can not modify world entity\n");
1503                 return;
1504         }
1505         if (ent->priv.server->free)
1506         {
1507                 VM_Warning("makestatic: can not modify free entity\n");
1508                 return;
1509         }
1510
1511         large = false;
1512         if (PRVM_serveredictfloat(ent, modelindex) >= 256 || PRVM_serveredictfloat(ent, frame) >= 256)
1513                 large = true;
1514
1515         if (large)
1516         {
1517                 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1518                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1519                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1520         }
1521         else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1522         {
1523                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1524                 MSG_WriteShort (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1525                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1526         }
1527         else
1528         {
1529                 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1530                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, modelindex));
1531                 MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, frame));
1532         }
1533
1534         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, colormap));
1535         MSG_WriteByte (&sv.signon, (int)PRVM_serveredictfloat(ent, skin));
1536         for (i=0 ; i<3 ; i++)
1537         {
1538                 MSG_WriteCoord(&sv.signon, PRVM_serveredictvector(ent, origin)[i], sv.protocol);
1539                 MSG_WriteAngle(&sv.signon, PRVM_serveredictvector(ent, angles)[i], sv.protocol);
1540         }
1541
1542 // throw the entity away now
1543         PRVM_ED_Free (ent);
1544 }
1545
1546 //=============================================================================
1547
1548 /*
1549 ==============
1550 VM_SV_setspawnparms
1551 ==============
1552 */
1553 static void VM_SV_setspawnparms (void)
1554 {
1555         prvm_edict_t    *ent;
1556         int             i;
1557         client_t        *client;
1558
1559         VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1560
1561         ent = PRVM_G_EDICT(OFS_PARM0);
1562         i = PRVM_NUM_FOR_EDICT(ent);
1563         if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1564         {
1565                 Con_Print("tried to setspawnparms on a non-client\n");
1566                 return;
1567         }
1568
1569         // copy spawn parms out of the client_t
1570         client = svs.clients + i-1;
1571         for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1572                 (&PRVM_serverglobalfloat(parm1))[i] = client->spawn_parms[i];
1573 }
1574
1575 /*
1576 =================
1577 VM_SV_getlight
1578
1579 Returns a color vector indicating the lighting at the requested point.
1580
1581 (Internal Operation note: actually measures the light beneath the point, just like
1582                           the model lighting on the client)
1583
1584 getlight(vector)
1585 =================
1586 */
1587 static void VM_SV_getlight (void)
1588 {
1589         vec3_t ambientcolor, diffusecolor, diffusenormal;
1590         vec_t *p;
1591         VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1592         p = PRVM_G_VECTOR(OFS_PARM0);
1593         VectorClear(ambientcolor);
1594         VectorClear(diffusecolor);
1595         VectorClear(diffusenormal);
1596         if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1597                 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1598         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1599 }
1600
1601 typedef struct
1602 {
1603         unsigned char   type;   // 1/2/8 or other value if isn't used
1604         int             fieldoffset;
1605 }customstat_t;
1606
1607 static customstat_t *vm_customstats = NULL;     //[515]: it starts from 0, not 32
1608 static int vm_customstats_last;
1609
1610 void VM_CustomStats_Clear (void)
1611 {
1612         if(vm_customstats)
1613         {
1614                 Z_Free(vm_customstats);
1615                 vm_customstats = NULL;
1616                 vm_customstats_last = -1;
1617         }
1618 }
1619
1620 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1621 {
1622         int                     i;
1623         char            s[17];
1624
1625         if(!vm_customstats)
1626                 return;
1627
1628         for(i=0; i<vm_customstats_last+1 ;i++)
1629         {
1630                 if(!vm_customstats[i].type)
1631                         continue;
1632                 switch(vm_customstats[i].type)
1633                 {
1634                 //string as 16 bytes
1635                 case 1:
1636                         memset(s, 0, 17);
1637                         strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1638                         stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1639                         stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1640                         stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1641                         stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1642                         break;
1643                 //float field sent as-is
1644                 case 8:
1645                         stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1646                         break;
1647                 //integer value of float field
1648                 case 2:
1649                         stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1650                         break;
1651                 default:
1652                         break;
1653                 }
1654         }
1655 }
1656
1657 // void(float index, float type, .void field) SV_AddStat = #232;
1658 // Set up an auto-sent player stat.
1659 // Client's get thier own fields sent to them. Index may not be less than 32.
1660 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1661 //          1: string (4 stats carrying a total of 16 charactures)
1662 //          2: float (one stat, float converted to an integer for transportation)
1663 //          8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1664 static void VM_SV_AddStat (void)
1665 {
1666         int             off, i;
1667         unsigned char   type;
1668
1669         VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1670
1671         if(!vm_customstats)
1672         {
1673                 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1674                 if(!vm_customstats)
1675                 {
1676                         VM_Warning("PF_SV_AddStat: not enough memory\n");
1677                         return;
1678                 }
1679         }
1680         i               = (int)PRVM_G_FLOAT(OFS_PARM0);
1681         type    = (int)PRVM_G_FLOAT(OFS_PARM1);
1682         off             = PRVM_G_INT  (OFS_PARM2);
1683         i -= 32;
1684
1685         if(i < 0)
1686         {
1687                 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1688                 return;
1689         }
1690         if(i >= (MAX_CL_STATS-32))
1691         {
1692                 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1693                 return;
1694         }
1695         if(i > (MAX_CL_STATS-32-4) && type == 1)
1696         {
1697                 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1698                 return;
1699         }
1700         vm_customstats[i].type          = type;
1701         vm_customstats[i].fieldoffset   = off;
1702         if(vm_customstats_last < i)
1703                 vm_customstats_last = i;
1704 }
1705
1706 /*
1707 =================
1708 VM_SV_copyentity
1709
1710 copies data from one entity to another
1711
1712 copyentity(src, dst)
1713 =================
1714 */
1715 static void VM_SV_copyentity (void)
1716 {
1717         prvm_edict_t *in, *out;
1718         VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1719         in = PRVM_G_EDICT(OFS_PARM0);
1720         if (in == prog->edicts)
1721         {
1722                 VM_Warning("copyentity: can not read world entity\n");
1723                 return;
1724         }
1725         if (in->priv.server->free)
1726         {
1727                 VM_Warning("copyentity: can not read free entity\n");
1728                 return;
1729         }
1730         out = PRVM_G_EDICT(OFS_PARM1);
1731         if (out == prog->edicts)
1732         {
1733                 VM_Warning("copyentity: can not modify world entity\n");
1734                 return;
1735         }
1736         if (out->priv.server->free)
1737         {
1738                 VM_Warning("copyentity: can not modify free entity\n");
1739                 return;
1740         }
1741         memcpy(out->fields.vp, in->fields.vp, prog->entityfields * 4);
1742         SV_LinkEdict(out);
1743 }
1744
1745
1746 /*
1747 =================
1748 VM_SV_setcolor
1749
1750 sets the color of a client and broadcasts the update to all connected clients
1751
1752 setcolor(clientent, value)
1753 =================
1754 */
1755 static void VM_SV_setcolor (void)
1756 {
1757         client_t *client;
1758         int entnum, i;
1759
1760         VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1761         entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1762         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1763
1764         if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1765         {
1766                 Con_Print("tried to setcolor a non-client\n");
1767                 return;
1768         }
1769
1770         client = svs.clients + entnum-1;
1771         if (client->edict)
1772         {
1773                 PRVM_serveredictfloat(client->edict, clientcolors) = i;
1774                 PRVM_serveredictfloat(client->edict, team) = (i & 15) + 1;
1775         }
1776         client->colors = i;
1777         if (client->old_colors != client->colors)
1778         {
1779                 client->old_colors = client->colors;
1780                 // send notification to all clients
1781                 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1782                 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1783                 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1784         }
1785 }
1786
1787 /*
1788 =================
1789 VM_SV_effect
1790
1791 effect(origin, modelname, startframe, framecount, framerate)
1792 =================
1793 */
1794 static void VM_SV_effect (void)
1795 {
1796         int i;
1797         const char *s;
1798         VM_SAFEPARMCOUNT(5, VM_SV_effect);
1799         s = PRVM_G_STRING(OFS_PARM1);
1800         if (!s[0])
1801         {
1802                 VM_Warning("effect: no model specified\n");
1803                 return;
1804         }
1805
1806         i = SV_ModelIndex(s, 1);
1807         if (!i)
1808         {
1809                 VM_Warning("effect: model not precached\n");
1810                 return;
1811         }
1812
1813         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1814         {
1815                 VM_Warning("effect: framecount < 1\n");
1816                 return;
1817         }
1818
1819         if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1820         {
1821                 VM_Warning("effect: framerate < 1\n");
1822                 return;
1823         }
1824
1825         SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1826 }
1827
1828 static void VM_SV_te_blood (void)
1829 {
1830         VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1831         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1832                 return;
1833         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1834         MSG_WriteByte(&sv.datagram, TE_BLOOD);
1835         // origin
1836         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1837         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1838         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1839         // velocity
1840         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1841         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1842         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1843         // count
1844         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1845         SV_FlushBroadcastMessages();
1846 }
1847
1848 static void VM_SV_te_bloodshower (void)
1849 {
1850         VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1851         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1852                 return;
1853         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1854         MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1855         // min
1856         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1857         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1858         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1859         // max
1860         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1861         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1862         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1863         // speed
1864         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1865         // count
1866         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1867         SV_FlushBroadcastMessages();
1868 }
1869
1870 static void VM_SV_te_explosionrgb (void)
1871 {
1872         VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1873         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1874         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1875         // origin
1876         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1877         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1878         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1879         // color
1880         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1881         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1882         MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1883         SV_FlushBroadcastMessages();
1884 }
1885
1886 static void VM_SV_te_particlecube (void)
1887 {
1888         VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1889         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1890                 return;
1891         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1892         MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1893         // min
1894         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1895         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1896         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1897         // max
1898         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1899         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1900         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1901         // velocity
1902         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1903         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1904         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1905         // count
1906         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1907         // color
1908         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1909         // gravity true/false
1910         MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1911         // randomvel
1912         MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1913         SV_FlushBroadcastMessages();
1914 }
1915
1916 static void VM_SV_te_particlerain (void)
1917 {
1918         VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1919         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1920                 return;
1921         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1922         MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1923         // min
1924         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1925         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1926         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1927         // max
1928         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1929         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1930         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1931         // velocity
1932         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1933         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1934         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1935         // count
1936         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1937         // color
1938         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1939         SV_FlushBroadcastMessages();
1940 }
1941
1942 static void VM_SV_te_particlesnow (void)
1943 {
1944         VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1945         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1946                 return;
1947         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1948         MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1949         // min
1950         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1951         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1952         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1953         // max
1954         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1955         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1956         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1957         // velocity
1958         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1959         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1960         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1961         // count
1962         MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1963         // color
1964         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1965         SV_FlushBroadcastMessages();
1966 }
1967
1968 static void VM_SV_te_spark (void)
1969 {
1970         VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1971         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1972                 return;
1973         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1974         MSG_WriteByte(&sv.datagram, TE_SPARK);
1975         // origin
1976         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1977         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1978         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1979         // velocity
1980         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1981         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1982         MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1983         // count
1984         MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1985         SV_FlushBroadcastMessages();
1986 }
1987
1988 static void VM_SV_te_gunshotquad (void)
1989 {
1990         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1991         MSG_WriteByte(&sv.datagram, svc_temp_entity);
1992         MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1993         // origin
1994         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1995         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1996         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1997         SV_FlushBroadcastMessages();
1998 }
1999
2000 static void VM_SV_te_spikequad (void)
2001 {
2002         VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
2003         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2004         MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
2005         // origin
2006         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2007         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2008         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2009         SV_FlushBroadcastMessages();
2010 }
2011
2012 static void VM_SV_te_superspikequad (void)
2013 {
2014         VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
2015         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2016         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
2017         // origin
2018         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2019         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2020         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2021         SV_FlushBroadcastMessages();
2022 }
2023
2024 static void VM_SV_te_explosionquad (void)
2025 {
2026         VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
2027         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2028         MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
2029         // origin
2030         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2031         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2032         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2033         SV_FlushBroadcastMessages();
2034 }
2035
2036 static void VM_SV_te_smallflash (void)
2037 {
2038         VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2039         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2040         MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2041         // origin
2042         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2043         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2044         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2045         SV_FlushBroadcastMessages();
2046 }
2047
2048 static void VM_SV_te_customflash (void)
2049 {
2050         VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2051         if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2052                 return;
2053         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2054         MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2055         // origin
2056         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2057         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2058         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2059         // radius
2060         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2061         // lifetime
2062         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2063         // color
2064         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2065         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2066         MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2067         SV_FlushBroadcastMessages();
2068 }
2069
2070 static void VM_SV_te_gunshot (void)
2071 {
2072         VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2073         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2074         MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2075         // origin
2076         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2077         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2078         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2079         SV_FlushBroadcastMessages();
2080 }
2081
2082 static void VM_SV_te_spike (void)
2083 {
2084         VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2085         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2086         MSG_WriteByte(&sv.datagram, TE_SPIKE);
2087         // origin
2088         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2089         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2090         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2091         SV_FlushBroadcastMessages();
2092 }
2093
2094 static void VM_SV_te_superspike (void)
2095 {
2096         VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2097         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2098         MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2099         // origin
2100         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2101         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2102         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2103         SV_FlushBroadcastMessages();
2104 }
2105
2106 static void VM_SV_te_explosion (void)
2107 {
2108         VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2109         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2110         MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2111         // origin
2112         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2113         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2114         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2115         SV_FlushBroadcastMessages();
2116 }
2117
2118 static void VM_SV_te_tarexplosion (void)
2119 {
2120         VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2121         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2122         MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2123         // origin
2124         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2125         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2126         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2127         SV_FlushBroadcastMessages();
2128 }
2129
2130 static void VM_SV_te_wizspike (void)
2131 {
2132         VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2133         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2134         MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2135         // origin
2136         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2137         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2138         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2139         SV_FlushBroadcastMessages();
2140 }
2141
2142 static void VM_SV_te_knightspike (void)
2143 {
2144         VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2145         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2146         MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2147         // origin
2148         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2149         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2150         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2151         SV_FlushBroadcastMessages();
2152 }
2153
2154 static void VM_SV_te_lavasplash (void)
2155 {
2156         VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2157         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2158         MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2159         // origin
2160         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2161         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2162         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2163         SV_FlushBroadcastMessages();
2164 }
2165
2166 static void VM_SV_te_teleport (void)
2167 {
2168         VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2169         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2170         MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2171         // origin
2172         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2173         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2174         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2175         SV_FlushBroadcastMessages();
2176 }
2177
2178 static void VM_SV_te_explosion2 (void)
2179 {
2180         VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2181         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2182         MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2183         // origin
2184         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2185         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2186         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2187         // color
2188         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2189         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2190         SV_FlushBroadcastMessages();
2191 }
2192
2193 static void VM_SV_te_lightning1 (void)
2194 {
2195         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2196         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2197         MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2198         // owner entity
2199         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2200         // start
2201         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2202         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2203         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2204         // end
2205         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2206         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2207         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2208         SV_FlushBroadcastMessages();
2209 }
2210
2211 static void VM_SV_te_lightning2 (void)
2212 {
2213         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2214         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2215         MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2216         // owner entity
2217         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2218         // start
2219         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2220         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2221         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2222         // end
2223         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2224         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2225         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2226         SV_FlushBroadcastMessages();
2227 }
2228
2229 static void VM_SV_te_lightning3 (void)
2230 {
2231         VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2232         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2233         MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2234         // owner entity
2235         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2236         // start
2237         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2238         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2239         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2240         // end
2241         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2242         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2243         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2244         SV_FlushBroadcastMessages();
2245 }
2246
2247 static void VM_SV_te_beam (void)
2248 {
2249         VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2250         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2251         MSG_WriteByte(&sv.datagram, TE_BEAM);
2252         // owner entity
2253         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2254         // start
2255         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2256         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2257         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2258         // end
2259         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2260         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2261         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2262         SV_FlushBroadcastMessages();
2263 }
2264
2265 static void VM_SV_te_plasmaburn (void)
2266 {
2267         VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2268         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2269         MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2270         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2271         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2272         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2273         SV_FlushBroadcastMessages();
2274 }
2275
2276 static void VM_SV_te_flamejet (void)
2277 {
2278         VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2279         MSG_WriteByte(&sv.datagram, svc_temp_entity);
2280         MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2281         // org
2282         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2283         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2284         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2285         // vel
2286         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2287         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2288         MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2289         // count
2290         MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2291         SV_FlushBroadcastMessages();
2292 }
2293
2294 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2295 //this function originally written by KrimZon, made shorter by LordHavoc
2296 static void VM_SV_clientcommand (void)
2297 {
2298         client_t *temp_client;
2299         int i;
2300         VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2301
2302         //find client for this entity
2303         i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2304         if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2305         {
2306                 Con_Print("PF_clientcommand: entity is not a client\n");
2307                 return;
2308         }
2309
2310         temp_client = host_client;
2311         host_client = svs.clients + i;
2312         Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2313         host_client = temp_client;
2314 }
2315
2316 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2317 static void VM_SV_setattachment (void)
2318 {
2319         prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2320         prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2321         const char *tagname = PRVM_G_STRING(OFS_PARM2);
2322         dp_model_t *model;
2323         int tagindex;
2324         VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2325
2326         if (e == prog->edicts)
2327         {
2328                 VM_Warning("setattachment: can not modify world entity\n");
2329                 return;
2330         }
2331         if (e->priv.server->free)
2332         {
2333                 VM_Warning("setattachment: can not modify free entity\n");
2334                 return;
2335         }
2336
2337         if (tagentity == NULL)
2338                 tagentity = prog->edicts;
2339
2340         tagindex = 0;
2341
2342         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2343         {
2344                 model = SV_GetModelFromEdict(tagentity);
2345                 if (model)
2346                 {
2347                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_serveredictfloat(tagentity, skin), tagname);
2348                         if (tagindex == 0)
2349                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2350                 }
2351                 else
2352                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2353         }
2354
2355         PRVM_serveredictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2356         PRVM_serveredictfloat(e, tag_index) = tagindex;
2357 }
2358
2359 /////////////////////////////////////////
2360 // DP_MD3_TAGINFO extension coded by VorteX
2361
2362 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2363 {
2364         int i;
2365
2366         i = (int)PRVM_serveredictfloat(e, modelindex);
2367         if (i < 1 || i >= MAX_MODELS)
2368                 return -1;
2369
2370         return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)PRVM_serveredictfloat(e, skin), tagname);
2371 }
2372
2373 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2374 {
2375         int r;
2376         dp_model_t *model;
2377
2378         *tagname = NULL;
2379         *parentindex = 0;
2380         Matrix4x4_CreateIdentity(tag_localmatrix);
2381
2382         if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2383         {
2384                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_serveredictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2385
2386                 if(!r) // success?
2387                         *parentindex += 1;
2388
2389                 return r;
2390         }
2391
2392         return 1;
2393 }
2394
2395 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2396 {
2397         float scale;
2398         float pitchsign = 1;
2399
2400         scale = PRVM_serveredictfloat(ent, scale);
2401         if (!scale)
2402                 scale = 1.0f;
2403         
2404         if (viewmatrix)
2405                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2] + PRVM_serveredictvector(ent, view_ofs)[2], PRVM_serveredictvector(ent, v_angle)[0], PRVM_serveredictvector(ent, v_angle)[1], PRVM_serveredictvector(ent, v_angle)[2], scale * cl_viewmodel_scale.value);
2406         else
2407         {
2408                 pitchsign = SV_GetPitchSign(ent);
2409                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_serveredictvector(ent, origin)[0], PRVM_serveredictvector(ent, origin)[1], PRVM_serveredictvector(ent, origin)[2], pitchsign * PRVM_serveredictvector(ent, angles)[0], PRVM_serveredictvector(ent, angles)[1], PRVM_serveredictvector(ent, angles)[2], scale);
2410         }
2411 }
2412
2413 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2414 {
2415         dp_model_t *model;
2416         if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2417         {
2418                 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2419                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2420                 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2421                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2422         }
2423         *out = identitymatrix;
2424         return 0;
2425 }
2426
2427 // Warnings/errors code:
2428 // 0 - normal (everything all-right)
2429 // 1 - world entity
2430 // 2 - free entity
2431 // 3 - null or non-precached model
2432 // 4 - no tags with requested index
2433 // 5 - runaway loop at attachment chain
2434 extern cvar_t cl_bob;
2435 extern cvar_t cl_bobcycle;
2436 extern cvar_t cl_bobup;
2437 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2438 {
2439         int ret;
2440         int modelindex, attachloop;
2441         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2442         dp_model_t *model;
2443
2444         *out = identitymatrix; // warnings and errors return identical matrix
2445
2446         if (ent == prog->edicts)
2447                 return 1;
2448         if (ent->priv.server->free)
2449                 return 2;
2450
2451         modelindex = (int)PRVM_serveredictfloat(ent, modelindex);
2452         if (modelindex <= 0 || modelindex >= MAX_MODELS)
2453                 return 3;
2454
2455         model = SV_GetModelByIndex(modelindex);
2456
2457         VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2458         VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2459         VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2460
2461         tagmatrix = identitymatrix;
2462         // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2463         attachloop = 0;
2464         for (;;)
2465         {
2466                 if (attachloop >= 256) // prevent runaway looping
2467                         return 5;
2468                 // apply transformation by child's tagindex on parent entity and then
2469                 // by parent entity itself
2470                 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2471                 if (ret && attachloop == 0)
2472                         return ret;
2473                 SV_GetEntityMatrix(ent, &entitymatrix, false);
2474                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2475                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2476                 // next iteration we process the parent entity
2477                 if (PRVM_serveredictedict(ent, tag_entity))
2478                 {
2479                         tagindex = (int)PRVM_serveredictfloat(ent, tag_index);
2480                         ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, tag_entity));
2481                 }
2482                 else
2483                         break;
2484                 attachloop++;
2485         }
2486
2487         // RENDER_VIEWMODEL magic
2488         if (PRVM_serveredictedict(ent, viewmodelforclient))
2489         {
2490                 Matrix4x4_Copy(&tagmatrix, out);
2491                 ent = PRVM_EDICT_NUM(PRVM_serveredictedict(ent, viewmodelforclient));
2492
2493                 SV_GetEntityMatrix(ent, &entitymatrix, true);
2494                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2495
2496                 /*
2497                 // Cl_bob, ported from rendering code
2498                 if (PRVM_serveredictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2499                 {
2500                         double bob, cycle;
2501                         // LordHavoc: this code is *weird*, but not replacable (I think it
2502                         // should be done in QC on the server, but oh well, quake is quake)
2503                         // LordHavoc: figured out bobup: the time at which the sin is at 180
2504                         // degrees (which allows lengthening or squishing the peak or valley)
2505                         cycle = sv.time/cl_bobcycle.value;
2506                         cycle -= (int)cycle;
2507                         if (cycle < cl_bobup.value)
2508                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2509                         else
2510                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2511                         // bob is proportional to velocity in the xy plane
2512                         // (don't count Z, or jumping messes it up)
2513                         bob = sqrt(PRVM_serveredictvector(ent, velocity)[0]*PRVM_serveredictvector(ent, velocity)[0] + PRVM_serveredictvector(ent, velocity)[1]*PRVM_serveredictvector(ent, velocity)[1])*cl_bob.value;
2514                         bob = bob*0.3 + bob*0.7*cycle;
2515                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2516                 }
2517                 */
2518         }
2519         return 0;
2520 }
2521
2522 //float(entity ent, string tagname) gettagindex;
2523
2524 static void VM_SV_gettagindex (void)
2525 {
2526         prvm_edict_t *ent;
2527         const char *tag_name;
2528         int tag_index;
2529
2530         VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2531
2532         ent = PRVM_G_EDICT(OFS_PARM0);
2533         tag_name = PRVM_G_STRING(OFS_PARM1);
2534
2535         if (ent == prog->edicts)
2536         {
2537                 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2538                 return;
2539         }
2540         if (ent->priv.server->free)
2541         {
2542                 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2543                 return;
2544         }
2545
2546         tag_index = 0;
2547         if (!SV_GetModelFromEdict(ent))
2548                 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2549         else
2550         {
2551                 tag_index = SV_GetTagIndex(ent, tag_name);
2552                 if (tag_index == 0)
2553                         if(developer_extra.integer)
2554                                 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2555         }
2556         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2557 }
2558
2559 //vector(entity ent, float tagindex) gettaginfo;
2560 static void VM_SV_gettaginfo (void)
2561 {
2562         prvm_edict_t *e;
2563         int tagindex;
2564         matrix4x4_t tag_matrix;
2565         matrix4x4_t tag_localmatrix;
2566         int parentindex;
2567         const char *tagname;
2568         int returncode;
2569         vec3_t fo, le, up, trans;
2570         const dp_model_t *model;
2571
2572         VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2573
2574         e = PRVM_G_EDICT(OFS_PARM0);
2575         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2576
2577         returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2578         Matrix4x4_ToVectors(&tag_matrix, PRVM_serverglobalvector(v_forward), le, PRVM_serverglobalvector(v_up), PRVM_G_VECTOR(OFS_RETURN));
2579         VectorScale(le, -1, PRVM_serverglobalvector(v_right));
2580         model = SV_GetModelFromEdict(e);
2581         VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2582         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2583         VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2584         SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2585         Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2586
2587         PRVM_serverglobalfloat(gettaginfo_parent) = parentindex;
2588         PRVM_serverglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(tagname) : 0;
2589         VectorCopy(trans, PRVM_serverglobalvector(gettaginfo_offset));
2590         VectorCopy(fo, PRVM_serverglobalvector(gettaginfo_forward));
2591         VectorScale(le, -1, PRVM_serverglobalvector(gettaginfo_right));
2592         VectorCopy(up, PRVM_serverglobalvector(gettaginfo_up));
2593
2594         switch(returncode)
2595         {
2596                 case 1:
2597                         VM_Warning("gettagindex: can't affect world entity\n");
2598                         break;
2599                 case 2:
2600                         VM_Warning("gettagindex: can't affect free entity\n");
2601                         break;
2602                 case 3:
2603                         Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2604                         break;
2605                 case 4:
2606                         Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2607                         break;
2608                 case 5:
2609                         Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2610                         break;
2611         }
2612 }
2613
2614 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2615 static void VM_SV_dropclient (void)
2616 {
2617         int clientnum;
2618         client_t *oldhostclient;
2619         VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2620         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2621         if (clientnum < 0 || clientnum >= svs.maxclients)
2622         {
2623                 VM_Warning("dropclient: not a client\n");
2624                 return;
2625         }
2626         if (!svs.clients[clientnum].active)
2627         {
2628                 VM_Warning("dropclient: that client slot is not connected\n");
2629                 return;
2630         }
2631         oldhostclient = host_client;
2632         host_client = svs.clients + clientnum;
2633         SV_DropClient(false);
2634         host_client = oldhostclient;
2635 }
2636
2637 //entity() spawnclient (DP_SV_BOTCLIENT)
2638 static void VM_SV_spawnclient (void)
2639 {
2640         int i;
2641         prvm_edict_t    *ed;
2642         VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2643         prog->xfunction->builtinsprofile += 2;
2644         ed = prog->edicts;
2645         for (i = 0;i < svs.maxclients;i++)
2646         {
2647                 if (!svs.clients[i].active)
2648                 {
2649                         prog->xfunction->builtinsprofile += 100;
2650                         SV_ConnectClient (i, NULL);
2651                         // this has to be set or else ClientDisconnect won't be called
2652                         // we assume the qc will call ClientConnect...
2653                         svs.clients[i].clientconnectcalled = true;
2654                         ed = PRVM_EDICT_NUM(i + 1);
2655                         break;
2656                 }
2657         }
2658         VM_RETURN_EDICT(ed);
2659 }
2660
2661 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2662 static void VM_SV_clienttype (void)
2663 {
2664         int clientnum;
2665         VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2666         clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2667         if (clientnum < 0 || clientnum >= svs.maxclients)
2668                 PRVM_G_FLOAT(OFS_RETURN) = 3;
2669         else if (!svs.clients[clientnum].active)
2670                 PRVM_G_FLOAT(OFS_RETURN) = 0;
2671         else if (svs.clients[clientnum].netconnection)
2672                 PRVM_G_FLOAT(OFS_RETURN) = 1;
2673         else
2674                 PRVM_G_FLOAT(OFS_RETURN) = 2;
2675 }
2676
2677 /*
2678 ===============
2679 VM_SV_serverkey
2680
2681 string(string key) serverkey
2682 ===============
2683 */
2684 void VM_SV_serverkey(void)
2685 {
2686         char string[VM_STRINGTEMP_LENGTH];
2687         VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2688         InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2689         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2690 }
2691
2692 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2693 static void VM_SV_setmodelindex (void)
2694 {
2695         prvm_edict_t    *e;
2696         dp_model_t      *mod;
2697         int             i;
2698         VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2699
2700         e = PRVM_G_EDICT(OFS_PARM0);
2701         if (e == prog->edicts)
2702         {
2703                 VM_Warning("setmodelindex: can not modify world entity\n");
2704                 return;
2705         }
2706         if (e->priv.server->free)
2707         {
2708                 VM_Warning("setmodelindex: can not modify free entity\n");
2709                 return;
2710         }
2711         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2712         if (i <= 0 || i >= MAX_MODELS)
2713         {
2714                 VM_Warning("setmodelindex: invalid modelindex\n");
2715                 return;
2716         }
2717         if (!sv.model_precache[i][0])
2718         {
2719                 VM_Warning("setmodelindex: model not precached\n");
2720                 return;
2721         }
2722
2723         PRVM_serveredictstring(e, model) = PRVM_SetEngineString(sv.model_precache[i]);
2724         PRVM_serveredictfloat(e, modelindex) = i;
2725
2726         mod = SV_GetModelByIndex(i);
2727
2728         if (mod)
2729         {
2730                 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2731                         SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2732                 else
2733                         SetMinMaxSize (e, quakemins, quakemaxs, true);
2734         }
2735         else
2736                 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2737 }
2738
2739 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2740 static void VM_SV_modelnameforindex (void)
2741 {
2742         int i;
2743         VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2744
2745         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2746
2747         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2748         if (i <= 0 || i >= MAX_MODELS)
2749         {
2750                 VM_Warning("modelnameforindex: invalid modelindex\n");
2751                 return;
2752         }
2753         if (!sv.model_precache[i][0])
2754         {
2755                 VM_Warning("modelnameforindex: model not precached\n");
2756                 return;
2757         }
2758
2759         PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2760 }
2761
2762 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2763 static void VM_SV_particleeffectnum (void)
2764 {
2765         int                     i;
2766         VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2767         i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2768         if (i == 0)
2769                 i = -1;
2770         PRVM_G_FLOAT(OFS_RETURN) = i;
2771 }
2772
2773 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2774 static void VM_SV_trailparticles (void)
2775 {
2776         VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2777
2778         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2779                 return;
2780
2781         MSG_WriteByte(&sv.datagram, svc_trailparticles);
2782         MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2783         MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2784         MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2785         MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2786         SV_FlushBroadcastMessages();
2787 }
2788
2789 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2790 static void VM_SV_pointparticles (void)
2791 {
2792         int effectnum, count;
2793         vec3_t org, vel;
2794         VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2795
2796         if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2797                 return;
2798
2799         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2800         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2801         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2802         count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2803         if (count == 1 && !VectorLength2(vel))
2804         {
2805                 // 1+2+12=15 bytes
2806                 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2807                 MSG_WriteShort(&sv.datagram, effectnum);
2808                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2809         }
2810         else
2811         {
2812                 // 1+2+12+12+2=29 bytes
2813                 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2814                 MSG_WriteShort(&sv.datagram, effectnum);
2815                 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2816                 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2817                 MSG_WriteShort(&sv.datagram, count);
2818         }
2819
2820         SV_FlushBroadcastMessages();
2821 }
2822
2823 //PF_setpause,    // void(float pause) setpause = #531;
2824 static void VM_SV_setpause(void) {
2825         int pauseValue;
2826         pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2827         if (pauseValue != 0) { //pause the game
2828                 sv.paused = 1;
2829                 sv.pausedstart = Sys_DoubleTime();
2830         } else { //disable pause, in case it was enabled
2831                 if (sv.paused != 0) {
2832                         sv.paused = 0;
2833                         sv.pausedstart = 0;
2834                 }
2835         }
2836         // send notification to all clients
2837         MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2838         MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2839 }
2840
2841 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2842 static void VM_SV_skel_create(void)
2843 {
2844         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2845         dp_model_t *model = SV_GetModelByIndex(modelindex);
2846         skeleton_t *skeleton;
2847         int i;
2848         PRVM_G_FLOAT(OFS_RETURN) = 0;
2849         if (!model || !model->num_bones)
2850                 return;
2851         for (i = 0;i < MAX_EDICTS;i++)
2852                 if (!prog->skeletons[i])
2853                         break;
2854         if (i == MAX_EDICTS)
2855                 return;
2856         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2857         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2858         skeleton->model = model;
2859         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2860         // initialize to identity matrices
2861         for (i = 0;i < skeleton->model->num_bones;i++)
2862                 skeleton->relativetransforms[i] = identitymatrix;
2863 }
2864
2865 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2866 static void VM_SV_skel_build(void)
2867 {
2868         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2869         skeleton_t *skeleton;
2870         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2871         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2872         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2873         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2874         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2875         dp_model_t *model = SV_GetModelByIndex(modelindex);
2876         float blendfrac;
2877         int numblends;
2878         int bonenum;
2879         int blendindex;
2880         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2881         frameblend_t frameblend[MAX_FRAMEBLENDS];
2882         matrix4x4_t blendedmatrix;
2883         matrix4x4_t matrix;
2884         PRVM_G_FLOAT(OFS_RETURN) = 0;
2885         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2886                 return;
2887         firstbone = max(0, firstbone);
2888         lastbone = min(lastbone, model->num_bones - 1);
2889         lastbone = min(lastbone, skeleton->model->num_bones - 1);
2890         VM_GenerateFrameGroupBlend(framegroupblend, ed);
2891         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2892         blendfrac = 1.0f - retainfrac;
2893         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2894                 frameblend[numblends].lerp *= blendfrac;
2895         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2896         {
2897                 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2898                 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2899                 for (blendindex = 0;blendindex < numblends;blendindex++)
2900                 {
2901                         Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2902                         Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2903                 }
2904                 skeleton->relativetransforms[bonenum] = blendedmatrix;
2905         }
2906         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2907 }
2908
2909 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2910 static void VM_SV_skel_get_numbones(void)
2911 {
2912         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2913         skeleton_t *skeleton;
2914         PRVM_G_FLOAT(OFS_RETURN) = 0;
2915         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2916                 return;
2917         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2918 }
2919
2920 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2921 static void VM_SV_skel_get_bonename(void)
2922 {
2923         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2924         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2925         skeleton_t *skeleton;
2926         PRVM_G_INT(OFS_RETURN) = 0;
2927         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2928                 return;
2929         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2930                 return;
2931         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2932 }
2933
2934 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2935 static void VM_SV_skel_get_boneparent(void)
2936 {
2937         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2938         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2939         skeleton_t *skeleton;
2940         PRVM_G_FLOAT(OFS_RETURN) = 0;
2941         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2942                 return;
2943         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2944                 return;
2945         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2946 }
2947
2948 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2949 static void VM_SV_skel_find_bone(void)
2950 {
2951         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2952         const char *tagname = PRVM_G_STRING(OFS_PARM1);
2953         skeleton_t *skeleton;
2954         PRVM_G_FLOAT(OFS_RETURN) = 0;
2955         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2956                 return;
2957         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2958 }
2959
2960 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2961 static void VM_SV_skel_get_bonerel(void)
2962 {
2963         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2964         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2965         skeleton_t *skeleton;
2966         matrix4x4_t matrix;
2967         vec3_t forward, left, up, origin;
2968         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2969         VectorClear(PRVM_clientglobalvector(v_forward));
2970         VectorClear(PRVM_clientglobalvector(v_right));
2971         VectorClear(PRVM_clientglobalvector(v_up));
2972         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2973                 return;
2974         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2975                 return;
2976         matrix = skeleton->relativetransforms[bonenum];
2977         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2978         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2979         VectorNegate(left, PRVM_clientglobalvector(v_right));
2980         VectorCopy(up, PRVM_clientglobalvector(v_up));
2981         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2982 }
2983
2984 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2985 static void VM_SV_skel_get_boneabs(void)
2986 {
2987         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2988         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2989         skeleton_t *skeleton;
2990         matrix4x4_t matrix;
2991         matrix4x4_t temp;
2992         vec3_t forward, left, up, origin;
2993         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2994         VectorClear(PRVM_clientglobalvector(v_forward));
2995         VectorClear(PRVM_clientglobalvector(v_right));
2996         VectorClear(PRVM_clientglobalvector(v_up));
2997         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2998                 return;
2999         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3000                 return;
3001         matrix = skeleton->relativetransforms[bonenum];
3002         // convert to absolute
3003         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3004         {
3005                 temp = matrix;
3006                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3007         }
3008         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3009         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3010         VectorNegate(left, PRVM_clientglobalvector(v_right));
3011         VectorCopy(up, PRVM_clientglobalvector(v_up));
3012         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3013 }
3014
3015 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3016 static void VM_SV_skel_set_bone(void)
3017 {
3018         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3019         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3020         vec3_t forward, left, up, origin;
3021         skeleton_t *skeleton;
3022         matrix4x4_t matrix;
3023         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3024                 return;
3025         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3026                 return;
3027         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3028         VectorNegate(PRVM_clientglobalvector(v_right), left);
3029         VectorCopy(PRVM_clientglobalvector(v_up), up);
3030         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3031         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3032         skeleton->relativetransforms[bonenum] = matrix;
3033 }
3034
3035 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3036 static void VM_SV_skel_mul_bone(void)
3037 {
3038         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3039         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3040         vec3_t forward, left, up, origin;
3041         skeleton_t *skeleton;
3042         matrix4x4_t matrix;
3043         matrix4x4_t temp;
3044         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3045                 return;
3046         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3047                 return;
3048         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3049         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3050         VectorNegate(PRVM_clientglobalvector(v_right), left);
3051         VectorCopy(PRVM_clientglobalvector(v_up), up);
3052         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3053         temp = skeleton->relativetransforms[bonenum];
3054         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3055 }
3056
3057 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3058 static void VM_SV_skel_mul_bones(void)
3059 {
3060         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3061         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3062         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3063         int bonenum;
3064         vec3_t forward, left, up, origin;
3065         skeleton_t *skeleton;
3066         matrix4x4_t matrix;
3067         matrix4x4_t temp;
3068         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3069                 return;
3070         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3071         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3072         VectorNegate(PRVM_clientglobalvector(v_right), left);
3073         VectorCopy(PRVM_clientglobalvector(v_up), up);
3074         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3075         firstbone = max(0, firstbone);
3076         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3077         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3078         {
3079                 temp = skeleton->relativetransforms[bonenum];
3080                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3081         }
3082 }
3083
3084 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3085 static void VM_SV_skel_copybones(void)
3086 {
3087         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3088         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3089         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3090         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3091         int bonenum;
3092         skeleton_t *skeletondst;
3093         skeleton_t *skeletonsrc;
3094         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3095                 return;
3096         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3097                 return;
3098         firstbone = max(0, firstbone);
3099         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3100         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3101         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3102                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3103 }
3104
3105 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3106 static void VM_SV_skel_delete(void)
3107 {
3108         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3109         skeleton_t *skeleton;
3110         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3111                 return;
3112         Mem_Free(skeleton);
3113         prog->skeletons[skeletonindex] = NULL;
3114 }
3115
3116 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3117 static void VM_SV_frameforname(void)
3118 {
3119         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3120         dp_model_t *model = SV_GetModelByIndex(modelindex);
3121         const char *name = PRVM_G_STRING(OFS_PARM1);
3122         int i;
3123         PRVM_G_FLOAT(OFS_RETURN) = -1;
3124         if (!model || !model->animscenes)
3125                 return;
3126         for (i = 0;i < model->numframes;i++)
3127         {
3128                 if (!strcasecmp(model->animscenes[i].name, name))
3129                 {
3130                         PRVM_G_FLOAT(OFS_RETURN) = i;
3131                         break;
3132                 }
3133         }
3134 }
3135
3136 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3137 static void VM_SV_frameduration(void)
3138 {
3139         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3140         dp_model_t *model = SV_GetModelByIndex(modelindex);
3141         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3142         PRVM_G_FLOAT(OFS_RETURN) = 0;
3143         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3144                 return;
3145         if (model->animscenes[framenum].framerate)
3146                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3147 }
3148
3149
3150 prvm_builtin_t vm_sv_builtins[] = {
3151 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
3152 VM_makevectors,                                 // #1 void(vector ang) makevectors (QUAKE)
3153 VM_SV_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
3154 VM_SV_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
3155 VM_SV_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3156 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3157 VM_break,                                               // #6 void() break (QUAKE)
3158 VM_random,                                              // #7 float() random (QUAKE)
3159 VM_SV_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
3160 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
3161 VM_error,                                               // #10 void(string e) error (QUAKE)
3162 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
3163 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
3164 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
3165 VM_spawn,                                               // #14 entity() spawn (QUAKE)
3166 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
3167 VM_SV_traceline,                                // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3168 VM_SV_checkclient,                              // #17 entity() checkclient (QUAKE)
3169 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
3170 VM_SV_precache_sound,                   // #19 void(string s) precache_sound (QUAKE)
3171 VM_SV_precache_model,                   // #20 void(string s) precache_model (QUAKE)
3172 VM_SV_stuffcmd,                                 // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3173 VM_SV_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
3174 VM_bprint,                                              // #23 void(string s, ...) bprint (QUAKE)
3175 VM_SV_sprint,                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
3176 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
3177 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
3178 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
3179 VM_coredump,                                    // #28 void() coredump (QUAKE)
3180 VM_traceon,                                             // #29 void() traceon (QUAKE)
3181 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
3182 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
3183 VM_SV_walkmove,                                 // #32 float(float yaw, float dist) walkmove (QUAKE)
3184 NULL,                                                   // #33 (QUAKE)
3185 VM_SV_droptofloor,                              // #34 float() droptofloor (QUAKE)
3186 VM_SV_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
3187 VM_rint,                                                // #36 float(float v) rint (QUAKE)
3188 VM_floor,                                               // #37 float(float v) floor (QUAKE)
3189 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
3190 NULL,                                                   // #39 (QUAKE)
3191 VM_SV_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
3192 VM_SV_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
3193 NULL,                                                   // #42 (QUAKE)
3194 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
3195 VM_SV_aim,                                              // #44 vector(entity e, float speed) aim (QUAKE)
3196 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
3197 VM_localcmd,                                    // #46 void(string s) localcmd (QUAKE)
3198 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
3199 VM_SV_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3200 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
3201 NULL,                                                   // #50 (QUAKE)
3202 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
3203 VM_SV_WriteByte,                                // #52 void(float to, float f) WriteByte (QUAKE)
3204 VM_SV_WriteChar,                                // #53 void(float to, float f) WriteChar (QUAKE)
3205 VM_SV_WriteShort,                               // #54 void(float to, float f) WriteShort (QUAKE)
3206 VM_SV_WriteLong,                                // #55 void(float to, float f) WriteLong (QUAKE)
3207 VM_SV_WriteCoord,                               // #56 void(float to, float f) WriteCoord (QUAKE)
3208 VM_SV_WriteAngle,                               // #57 void(float to, float f) WriteAngle (QUAKE)
3209 VM_SV_WriteString,                              // #58 void(float to, string s) WriteString (QUAKE)
3210 VM_SV_WriteEntity,                              // #59 void(float to, entity e) WriteEntity (QUAKE)
3211 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3212 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3213 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3214 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3215 VM_SV_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3216 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3217 NULL,                                                   // #66 (QUAKE)
3218 SV_MoveToGoal,                                  // #67 void(float step) movetogoal (QUAKE)
3219 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
3220 VM_SV_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
3221 VM_changelevel,                                 // #70 void(string s) changelevel (QUAKE)
3222 NULL,                                                   // #71 (QUAKE)
3223 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
3224 VM_SV_centerprint,                              // #73 void(entity client, strings) centerprint (QUAKE)
3225 VM_SV_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3226 VM_SV_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
3227 VM_SV_precache_sound,                   // #76 string(string s) precache_sound2 (QUAKE)
3228 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
3229 VM_SV_setspawnparms,                    // #78 void(entity e) setspawnparms (QUAKE)
3230 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3231 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3232 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
3233 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
3234 NULL,                                                   // #83 (QUAKE)
3235 NULL,                                                   // #84 (QUAKE)
3236 NULL,                                                   // #85 (QUAKE)
3237 NULL,                                                   // #86 (QUAKE)
3238 NULL,                                                   // #87 (QUAKE)
3239 NULL,                                                   // #88 (QUAKE)
3240 NULL,                                                   // #89 (QUAKE)
3241 VM_SV_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3242 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
3243 VM_SV_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3244 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3245 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3246 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3247 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3248 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3249 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3250 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
3251 // FrikaC and Telejano range  #100-#199
3252 NULL,                                                   // #100
3253 NULL,                                                   // #101
3254 NULL,                                                   // #102
3255 NULL,                                                   // #103
3256 NULL,                                                   // #104
3257 NULL,                                                   // #105
3258 NULL,                                                   // #106
3259 NULL,                                                   // #107
3260 NULL,                                                   // #108
3261 NULL,                                                   // #109
3262 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
3263 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
3264 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
3265 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3266 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
3267 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3268 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
3269 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
3270 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
3271 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
3272 NULL,                                                   // #120
3273 NULL,                                                   // #121
3274 NULL,                                                   // #122
3275 NULL,                                                   // #123
3276 NULL,                                                   // #124
3277 NULL,                                                   // #125
3278 NULL,                                                   // #126
3279 NULL,                                                   // #127
3280 NULL,                                                   // #128
3281 NULL,                                                   // #129
3282 NULL,                                                   // #130
3283 NULL,                                                   // #131
3284 NULL,                                                   // #132
3285 NULL,                                                   // #133
3286 NULL,                                                   // #134
3287 NULL,                                                   // #135
3288 NULL,                                                   // #136
3289 NULL,                                                   // #137
3290 NULL,                                                   // #138
3291 NULL,                                                   // #139
3292 NULL,                                                   // #140
3293 NULL,                                                   // #141
3294 NULL,                                                   // #142
3295 NULL,                                                   // #143
3296 NULL,                                                   // #144
3297 NULL,                                                   // #145
3298 NULL,                                                   // #146
3299 NULL,                                                   // #147
3300 NULL,                                                   // #148
3301 NULL,                                                   // #149
3302 NULL,                                                   // #150
3303 NULL,                                                   // #151
3304 NULL,                                                   // #152
3305 NULL,                                                   // #153
3306 NULL,                                                   // #154
3307 NULL,                                                   // #155
3308 NULL,                                                   // #156
3309 NULL,                                                   // #157
3310 NULL,                                                   // #158
3311 NULL,                                                   // #159
3312 NULL,                                                   // #160
3313 NULL,                                                   // #161
3314 NULL,                                                   // #162
3315 NULL,                                                   // #163
3316 NULL,                                                   // #164
3317 NULL,                                                   // #165
3318 NULL,                                                   // #166
3319 NULL,                                                   // #167
3320 NULL,                                                   // #168
3321 NULL,                                                   // #169
3322 NULL,                                                   // #170
3323 NULL,                                                   // #171
3324 NULL,                                                   // #172
3325 NULL,                                                   // #173
3326 NULL,                                                   // #174
3327 NULL,                                                   // #175
3328 NULL,                                                   // #176
3329 NULL,                                                   // #177
3330 NULL,                                                   // #178
3331 NULL,                                                   // #179
3332 NULL,                                                   // #180
3333 NULL,                                                   // #181
3334 NULL,                                                   // #182
3335 NULL,                                                   // #183
3336 NULL,                                                   // #184
3337 NULL,                                                   // #185
3338 NULL,                                                   // #186
3339 NULL,                                                   // #187
3340 NULL,                                                   // #188
3341 NULL,                                                   // #189
3342 NULL,                                                   // #190
3343 NULL,                                                   // #191
3344 NULL,                                                   // #192
3345 NULL,                                                   // #193
3346 NULL,                                                   // #194
3347 NULL,                                                   // #195
3348 NULL,                                                   // #196
3349 NULL,                                                   // #197
3350 NULL,                                                   // #198
3351 NULL,                                                   // #199
3352 // FTEQW range #200-#299
3353 NULL,                                                   // #200
3354 NULL,                                                   // #201
3355 NULL,                                                   // #202
3356 NULL,                                                   // #203
3357 NULL,                                                   // #204
3358 NULL,                                                   // #205
3359 NULL,                                                   // #206
3360 NULL,                                                   // #207
3361 NULL,                                                   // #208
3362 NULL,                                                   // #209
3363 NULL,                                                   // #210
3364 NULL,                                                   // #211
3365 NULL,                                                   // #212
3366 NULL,                                                   // #213
3367 NULL,                                                   // #214
3368 NULL,                                                   // #215
3369 NULL,                                                   // #216
3370 NULL,                                                   // #217
3371 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3372 NULL,                                                   // #219
3373 NULL,                                                   // #220
3374 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3375 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3376 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
3377 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3378 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3379 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3380 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
3381 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3382 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3383 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3384 NULL,                                                   // #231
3385 VM_SV_AddStat,                                  // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3386 NULL,                                                   // #233
3387 NULL,                                                   // #234
3388 NULL,                                                   // #235
3389 NULL,                                                   // #236
3390 NULL,                                                   // #237
3391 NULL,                                                   // #238
3392 NULL,                                                   // #239
3393 VM_SV_checkpvs,                                 // #240 float(vector viewpos, entity viewee) checkpvs;
3394 NULL,                                                   // #241
3395 NULL,                                                   // #242
3396 NULL,                                                   // #243
3397 NULL,                                                   // #244
3398 NULL,                                                   // #245
3399 NULL,                                                   // #246
3400 NULL,                                                   // #247
3401 NULL,                                                   // #248
3402 NULL,                                                   // #249
3403 NULL,                                                   // #250
3404 NULL,                                                   // #251
3405 NULL,                                                   // #252
3406 NULL,                                                   // #253
3407 NULL,                                                   // #254
3408 NULL,                                                   // #255
3409 NULL,                                                   // #256
3410 NULL,                                                   // #257
3411 NULL,                                                   // #258
3412 NULL,                                                   // #259
3413 NULL,                                                   // #260
3414 NULL,                                                   // #261
3415 NULL,                                                   // #262
3416 VM_SV_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3417 VM_SV_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3418 VM_SV_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3419 VM_SV_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3420 VM_SV_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3421 VM_SV_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3422 VM_SV_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3423 VM_SV_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3424 VM_SV_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3425 VM_SV_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3426 VM_SV_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3427 VM_SV_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3428 VM_SV_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3429 VM_SV_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3430 VM_SV_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3431 NULL,                                                   // #278
3432 NULL,                                                   // #279
3433 NULL,                                                   // #280
3434 NULL,                                                   // #281
3435 NULL,                                                   // #282
3436 NULL,                                                   // #283
3437 NULL,                                                   // #284
3438 NULL,                                                   // #285
3439 NULL,                                                   // #286
3440 NULL,                                                   // #287
3441 NULL,                                                   // #288
3442 NULL,                                                   // #289
3443 NULL,                                                   // #290
3444 NULL,                                                   // #291
3445 NULL,                                                   // #292
3446 NULL,                                                   // #293
3447 NULL,                                                   // #294
3448 NULL,                                                   // #295
3449 NULL,                                                   // #296
3450 NULL,                                                   // #297
3451 NULL,                                                   // #298
3452 NULL,                                                   // #299
3453 // CSQC range #300-#399
3454 NULL,                                                   // #300 void() clearscene (EXT_CSQC)
3455 NULL,                                                   // #301 void(float mask) addentities (EXT_CSQC)
3456 NULL,                                                   // #302 void(entity ent) addentity (EXT_CSQC)
3457 NULL,                                                   // #303 float(float property, ...) setproperty (EXT_CSQC)
3458 NULL,                                                   // #304 void() renderscene (EXT_CSQC)
3459 NULL,                                                   // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3460 NULL,                                                   // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3461 NULL,                                                   // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3462 NULL,                                                   // #308 void() R_EndPolygon
3463 NULL,                                                   // #309
3464 NULL,                                                   // #310 vector (vector v) cs_unproject (EXT_CSQC)
3465 NULL,                                                   // #311 vector (vector v) cs_project (EXT_CSQC)
3466 NULL,                                                   // #312
3467 NULL,                                                   // #313
3468 NULL,                                                   // #314
3469 NULL,                                                   // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3470 NULL,                                                   // #316 float(string name) iscachedpic (EXT_CSQC)
3471 NULL,                                                   // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3472 NULL,                                                   // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3473 NULL,                                                   // #319 void(string name) freepic (EXT_CSQC)
3474 NULL,                                                   // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3475 NULL,                                                   // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3476 NULL,                                                   // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3477 NULL,                                                   // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3478 NULL,                                                   // #324 void(float x, float y, float width, float height) drawsetcliparea
3479 NULL,                                                   // #325 void(void) drawresetcliparea
3480 NULL,                                                   // #326
3481 NULL,                                                   // #327
3482 NULL,                                                   // #328
3483 NULL,                                                   // #329
3484 NULL,                                                   // #330 float(float stnum) getstatf (EXT_CSQC)
3485 NULL,                                                   // #331 float(float stnum) getstati (EXT_CSQC)
3486 NULL,                                                   // #332 string(float firststnum) getstats (EXT_CSQC)
3487 VM_SV_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3488 VM_SV_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3489 VM_SV_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3490 VM_SV_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3491 VM_SV_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3492 NULL,                                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
3493 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3494 NULL,                                                   // #340 string(float keynum) keynumtostring (EXT_CSQC)
3495 NULL,                                                   // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3496 NULL,                                                   // #342 string(float keynum) getkeybind (EXT_CSQC)
3497 NULL,                                                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
3498 NULL,                                                   // #344 vector() getmousepos (EXT_CSQC)
3499 NULL,                                                   // #345 float(float framenum) getinputstate (EXT_CSQC)
3500 NULL,                                                   // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3501 NULL,                                                   // #347 void() runstandardplayerphysics (EXT_CSQC)
3502 NULL,                                                   // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3503 NULL,                                                   // #349 float() isdemo (EXT_CSQC)
3504 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
3505 NULL,                                                   // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3506 NULL,                                                   // #352 void(string cmdname) registercommand (EXT_CSQC)
3507 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3508 VM_SV_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
3509 NULL,                                                   // #355
3510 NULL,                                                   // #356
3511 NULL,                                                   // #357
3512 NULL,                                                   // #358
3513 NULL,                                                   // #359
3514 NULL,                                                   // #360 float() readbyte (EXT_CSQC)
3515 NULL,                                                   // #361 float() readchar (EXT_CSQC)
3516 NULL,                                                   // #362 float() readshort (EXT_CSQC)
3517 NULL,                                                   // #363 float() readlong (EXT_CSQC)
3518 NULL,                                                   // #364 float() readcoord (EXT_CSQC)
3519 NULL,                                                   // #365 float() readangle (EXT_CSQC)
3520 NULL,                                                   // #366 string() readstring (EXT_CSQC)
3521 NULL,                                                   // #367 float() readfloat (EXT_CSQC)
3522 NULL,                                                   // #368
3523 NULL,                                                   // #369
3524 NULL,                                                   // #370
3525 NULL,                                                   // #371
3526 NULL,                                                   // #372
3527 NULL,                                                   // #373
3528 NULL,                                                   // #374
3529 NULL,                                                   // #375
3530 NULL,                                                   // #376
3531 NULL,                                                   // #377
3532 NULL,                                                   // #378
3533 NULL,                                                   // #379
3534 NULL,                                                   // #380
3535 NULL,                                                   // #381
3536 NULL,                                                   // #382
3537 NULL,                                                   // #383
3538 NULL,                                                   // #384
3539 NULL,                                                   // #385
3540 NULL,                                                   // #386
3541 NULL,                                                   // #387
3542 NULL,                                                   // #388
3543 NULL,                                                   // #389
3544 NULL,                                                   // #390
3545 NULL,                                                   // #391
3546 NULL,                                                   // #392
3547 NULL,                                                   // #393
3548 NULL,                                                   // #394
3549 NULL,                                                   // #395
3550 NULL,                                                   // #396
3551 NULL,                                                   // #397
3552 NULL,                                                   // #398
3553 NULL,                                                   // #399
3554 // LordHavoc's range #400-#499
3555 VM_SV_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3556 VM_SV_setcolor,                                 // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3557 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3558 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3559 VM_SV_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3560 VM_SV_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3561 VM_SV_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3562 VM_SV_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3563 VM_SV_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3564 VM_SV_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3565 VM_SV_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3566 VM_SV_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3567 VM_SV_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3568 VM_SV_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3569 VM_SV_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3570 VM_SV_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3571 VM_SV_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3572 VM_SV_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3573 VM_SV_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3574 VM_SV_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3575 VM_SV_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3576 VM_SV_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3577 VM_SV_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3578 VM_SV_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3579 VM_SV_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3580 VM_SV_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3581 VM_SV_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3582 VM_SV_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3583 VM_SV_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3584 VM_SV_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3585 VM_SV_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3586 VM_SV_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3587 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3588 VM_SV_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3589 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3590 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3591 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3592 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3593 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3594 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3595 VM_SV_clientcommand,                    // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3596 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3597 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3598 VM_SV_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3599 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3600 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3601 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3602 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3603 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3604 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3605 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3606 VM_SV_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3607 VM_SV_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3608 VM_SV_dropclient,                               // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3609 VM_SV_spawnclient,                              // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3610 VM_SV_clienttype,                               // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3611 VM_SV_WriteUnterminatedString,  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3612 VM_SV_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3613 NULL,                                                   // #458
3614 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3615 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3616 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3617 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3618 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3619 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3620 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3621 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3622 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3623 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3624 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3625 NULL,                                                   // #470
3626 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3627 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3628 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3629 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3630 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3631 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3632 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3633 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3634 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3635 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3636 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3637 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3638 VM_SV_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3639 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3640 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3641 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3642 NULL,                                                   // #487
3643 NULL,                                                   // #488
3644 NULL,                                                   // #489
3645 NULL,                                                   // #490
3646 NULL,                                                   // #491
3647 NULL,                                                   // #492
3648 NULL,                                                   // #493
3649 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3650 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3651 VM_numentityfields,                             // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3652 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3653 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3654 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3655 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3656 VM_SV_WritePicture,                             // #501
3657 NULL,                                                   // #502
3658 VM_whichpack,                                   // #503 string(string) whichpack = #503;
3659 NULL,                                                   // #504
3660 NULL,                                                   // #505
3661 NULL,                                                   // #506
3662 NULL,                                                   // #507
3663 NULL,                                                   // #508
3664 NULL,                                                   // #509
3665 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
3666 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
3667 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3668 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
3669 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3670 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3671 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3672 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3673 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3674 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3675 NULL,                                                   // #520
3676 NULL,                                                   // #521
3677 NULL,                                                   // #522
3678 NULL,                                                   // #523
3679 NULL,                                                   // #524
3680 NULL,                                                   // #525
3681 NULL,                                                   // #526
3682 NULL,                                                   // #527
3683 NULL,                                                   // #528
3684 VM_loadfromdata,                                // #529
3685 VM_loadfromfile,                                // #530
3686 VM_SV_setpause,                                 // #531 void(float pause) setpause = #531;
3687 VM_log,                                                 // #532
3688 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3689 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3690 NULL,                                                   // #535
3691 NULL,                                                   // #536
3692 NULL,                                                   // #537
3693 NULL,                                                   // #538
3694 NULL,                                                   // #539
3695 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
3696 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
3697 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
3698 NULL,                                                   // #543
3699 NULL,                                                   // #544
3700 NULL,                                                   // #545
3701 NULL,                                                   // #546
3702 NULL,                                                   // #547
3703 NULL,                                                   // #548
3704 NULL,                                                   // #549
3705 NULL,                                                   // #550
3706 NULL,                                                   // #551
3707 NULL,                                                   // #552
3708 NULL,                                                   // #553
3709 NULL,                                                   // #554
3710 NULL,                                                   // #555
3711 NULL,                                                   // #556
3712 NULL,                                                   // #557
3713 NULL,                                                   // #558
3714 NULL,                                                   // #559
3715 NULL,                                                   // #560
3716 NULL,                                                   // #561
3717 NULL,                                                   // #562
3718 NULL,                                                   // #563
3719 NULL,                                                   // #564
3720 NULL,                                                   // #565
3721 NULL,                                                   // #566
3722 NULL,                                                   // #567
3723 NULL,                                                   // #568
3724 NULL,                                                   // #569
3725 NULL,                                                   // #570
3726 NULL,                                                   // #571
3727 NULL,                                                   // #572
3728 NULL,                                                   // #573
3729 NULL,                                                   // #574
3730 NULL,                                                   // #575
3731 NULL,                                                   // #576
3732 NULL,                                                   // #577
3733 NULL,                                                   // #578
3734 NULL,                                                   // #579
3735 NULL,                                                   // #580
3736 NULL,                                                   // #581
3737 NULL,                                                   // #582
3738 NULL,                                                   // #583
3739 NULL,                                                   // #584
3740 NULL,                                                   // #585
3741 NULL,                                                   // #586
3742 NULL,                                                   // #587
3743 NULL,                                                   // #588
3744 NULL,                                                   // #589
3745 NULL,                                                   // #590
3746 NULL,                                                   // #591
3747 NULL,                                                   // #592
3748 NULL,                                                   // #593
3749 NULL,                                                   // #594
3750 NULL,                                                   // #595
3751 NULL,                                                   // #596
3752 NULL,                                                   // #597
3753 NULL,                                                   // #598
3754 NULL,                                                   // #599
3755 NULL,                                                   // #600
3756 NULL,                                                   // #601
3757 NULL,                                                   // #602
3758 NULL,                                                   // #603
3759 NULL,                                                   // #604
3760 VM_callfunction,                                // #605
3761 VM_writetofile,                                 // #606
3762 VM_isfunction,                                  // #607
3763 NULL,                                                   // #608
3764 NULL,                                                   // #609
3765 NULL,                                                   // #610
3766 NULL,                                                   // #611
3767 NULL,                                                   // #612
3768 VM_parseentitydata,                             // #613
3769 NULL,                                                   // #614
3770 NULL,                                                   // #615
3771 NULL,                                                   // #616
3772 NULL,                                                   // #617
3773 NULL,                                                   // #618
3774 NULL,                                                   // #619
3775 NULL,                                                   // #620
3776 NULL,                                                   // #621
3777 NULL,                                                   // #622
3778 NULL,                                                   // #623
3779 VM_SV_getextresponse,                   // #624 string getextresponse(void)
3780 NULL,                                                   // #625
3781 NULL,                                                   // #626
3782 VM_sprintf,                     // #627 string sprintf(string format, ...)
3783 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3784 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3785 NULL,                                                   // #630
3786 };
3787
3788 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3789
3790 void VM_SV_Cmd_Init(void)
3791 {
3792         VM_Cmd_Init();
3793 }
3794
3795 void VM_SV_Cmd_Reset(void)
3796 {
3797         World_End(&sv.world);
3798         if(PRVM_serverfunction(SV_Shutdown))
3799         {
3800                 func_t s = PRVM_serverfunction(SV_Shutdown);
3801                 PRVM_serverfunction(SV_Shutdown) = 0; // prevent it from getting called again
3802                 PRVM_ExecuteProgram(s,"SV_Shutdown() required");
3803         }
3804
3805         VM_Cmd_Reset();
3806 }
3807