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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20 // gl_vidnt.c -- NT GL vid component
21
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
24
25 #include "quakedef.h"
26 #include <windows.h>
27 #include <mmsystem.h>
28 #include <dsound.h>
29 #include "resource.h"
30 #include <commctrl.h>
31 #include <dinput.h>
32
33 extern void S_BlockSound (void);
34 extern void S_UnblockSound (void);
35 extern HINSTANCE global_hInstance;
36
37
38 #ifndef WM_MOUSEWHEEL
39 #define WM_MOUSEWHEEL                   0x020A
40 #endif
41
42 // Tell startup code that we have a client
43 int cl_available = true;
44
45 qboolean vid_supportrefreshrate = true;
46
47 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
48 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
49 //static int (WINAPI *qwglGetPixelFormat)(HDC);
50 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
51 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
52 static HGLRC (WINAPI *qwglCreateContext)(HDC);
53 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
54 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
55 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
56 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
57 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
58 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
59 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
60
61 static dllfunction_t wglfuncs[] =
62 {
63         {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
64         {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
65 //      {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
66         {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
67         {"wglSwapBuffers", (void **) &qwglSwapBuffers},
68         {"wglCreateContext", (void **) &qwglCreateContext},
69         {"wglDeleteContext", (void **) &qwglDeleteContext},
70         {"wglGetProcAddress", (void **) &qwglGetProcAddress},
71         {"wglMakeCurrent", (void **) &qwglMakeCurrent},
72         {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
73         {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
74         {NULL, NULL}
75 };
76
77 static dllfunction_t wglswapintervalfuncs[] =
78 {
79         {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
80         {NULL, NULL}
81 };
82
83 static DEVMODE gdevmode;
84 static qboolean vid_initialized = false;
85 static qboolean vid_wassuspended = false;
86 static qboolean vid_usingmouse = false;
87 static qboolean vid_usingvsync = false;
88 static qboolean vid_usevsync = false;
89 static HICON hIcon;
90
91 // used by cd_win.c and snd_win.c
92 HWND mainwindow;
93
94 static HDC       baseDC;
95 static HGLRC baseRC;
96
97 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
98
99 static qboolean vid_isfullscreen;
100
101 //void VID_MenuDraw (void);
102 //void VID_MenuKey (int key);
103
104 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
105 //void AppActivate(BOOL fActive, BOOL minimize);
106 //void ClearAllStates (void);
107 //void VID_UpdateWindowStatus (void);
108
109 //====================================
110
111 static int window_x, window_y;
112
113 static void IN_Activate (qboolean grab);
114
115 static qboolean mouseinitialized;
116 static qboolean dinput;
117
118 // input code
119
120 #define DINPUT_BUFFERSIZE           16
121 #define iDirectInputCreate(a,b,c,d)     pDirectInputCreate(a,b,c,d)
122
123 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
124
125 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
126 /* backslash :: imouse explorer buttons */
127 /* These are #ifdefed out for non-Win2K in the February 2001 version of
128    MS's platform SDK, but we need them for compilation. . . */
129 #ifndef WM_XBUTTONDOWN
130    #define WM_XBUTTONDOWN      0x020B
131    #define WM_XBUTTONUP      0x020C
132 #endif
133 #ifndef MK_XBUTTON1
134    #define MK_XBUTTON1         0x0020
135    #define MK_XBUTTON2         0x0040
136 // LordHavoc: lets hope this allows more buttons in the future...
137    #define MK_XBUTTON3         0x0080
138    #define MK_XBUTTON4         0x0100
139    #define MK_XBUTTON5         0x0200
140    #define MK_XBUTTON6         0x0400
141    #define MK_XBUTTON7         0x0800
142 #endif
143 /* :: backslash */
144
145 // mouse variables
146 static int                      mouse_buttons;
147 static int                      mouse_oldbuttonstate;
148
149 static qboolean restore_spi;
150 static int              originalmouseparms[3], newmouseparms[3] = {0, 0, 0};
151
152 static unsigned int uiWheelMessage;
153 static qboolean mouseparmsvalid;
154 static qboolean dinput_acquired;
155
156 static unsigned int             mstate_di;
157
158 // joystick defines and variables
159 // where should defines be moved?
160 #define JOY_ABSOLUTE_AXIS       0x00000000              // control like a joystick
161 #define JOY_RELATIVE_AXIS       0x00000010              // control like a mouse, spinner, trackball
162 #define JOY_MAX_AXES            6                               // X, Y, Z, R, U, V
163 #define JOY_AXIS_X                      0
164 #define JOY_AXIS_Y                      1
165 #define JOY_AXIS_Z                      2
166 #define JOY_AXIS_R                      3
167 #define JOY_AXIS_U                      4
168 #define JOY_AXIS_V                      5
169
170 enum _ControlList
171 {
172         AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
173 };
174
175 static DWORD    dwAxisFlags[JOY_MAX_AXES] =
176 {
177         JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
178 };
179
180 static DWORD    dwAxisMap[JOY_MAX_AXES];
181 static DWORD    dwControlMap[JOY_MAX_AXES];
182 static PDWORD   pdwRawValue[JOY_MAX_AXES];
183
184 // none of these cvars are saved over a session
185 // this means that advanced controller configuration needs to be executed
186 // each time.  this avoids any problems with getting back to a default usage
187 // or when changing from one controller to another.  this way at least something
188 // works.
189 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
190 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
191 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
192 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
193 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
194 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
195 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
196 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
197 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
198 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
199 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
200 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
201 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
202 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
203 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
204 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
205 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
206 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
207 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
208
209 static qboolean joy_avail, joy_advancedinit, joy_haspov;
210 static DWORD            joy_oldbuttonstate, joy_oldpovstate;
211
212 static int                      joy_id;
213 static DWORD            joy_flags;
214 static DWORD            joy_numbuttons;
215
216 static LPDIRECTINPUT            g_pdi;
217 static LPDIRECTINPUTDEVICE      g_pMouse;
218
219 static JOYINFOEX        ji;
220
221 static HINSTANCE hInstDI;
222
223 //static qboolean       dinput;
224
225 typedef struct MYDATA {
226         LONG  lX;                   // X axis goes here
227         LONG  lY;                   // Y axis goes here
228         LONG  lZ;                   // Z axis goes here
229         BYTE  bButtonA;             // One button goes here
230         BYTE  bButtonB;             // Another button goes here
231         BYTE  bButtonC;             // Another button goes here
232         BYTE  bButtonD;             // Another button goes here
233 } MYDATA;
234
235 static DIOBJECTDATAFORMAT rgodf[] = {
236   { &GUID_XAxis,    FIELD_OFFSET(MYDATA, lX),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
237   { &GUID_YAxis,    FIELD_OFFSET(MYDATA, lY),       DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
238   { &GUID_ZAxis,    FIELD_OFFSET(MYDATA, lZ),       0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE,   0,},
239   { 0,              FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
240   { 0,              FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
241   { 0,              FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
242   { 0,              FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
243 };
244
245 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
246
247 static DIDATAFORMAT     df = {
248         sizeof(DIDATAFORMAT),       // this structure
249         sizeof(DIOBJECTDATAFORMAT), // size of object data format
250         DIDF_RELAXIS,               // absolute axis coordinates
251         sizeof(MYDATA),             // device data size
252         NUM_OBJECTS,                // number of objects
253         rgodf,                      // and here they are
254 };
255
256 // forward-referenced functions
257 static void IN_StartupJoystick (void);
258 static void Joy_AdvancedUpdate_f (void);
259 static void IN_JoyMove (void);
260 static void IN_StartupMouse (void);
261
262
263 //====================================
264
265 void VID_Finish (qboolean allowmousegrab)
266 {
267         qboolean vid_usemouse;
268
269         vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
270         if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
271         {
272                 vid_usingvsync = vid_usevsync;
273                 qwglSwapIntervalEXT (vid_usevsync);
274         }
275
276 // handle the mouse state when windowed if that's changed
277         vid_usemouse = false;
278         if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
279                 vid_usemouse = true;
280         if (vid_isfullscreen)
281                 vid_usemouse = true;
282         if (!vid_activewindow)
283                 vid_usemouse = false;
284         IN_Activate(vid_usemouse);
285
286         if (r_render.integer && !vid_hidden)
287         {
288                 CHECKGLERROR
289                 if (r_speeds.integer || gl_finish.integer)
290                 {
291                         qglFinish();CHECKGLERROR
292                 }
293                 SwapBuffers(baseDC);
294         }
295
296         VID_UpdateGamma(false, 256);
297 }
298
299 //==========================================================================
300
301
302
303
304 static unsigned char scantokey[128] =
305 {
306 //  0           1       2    3     4     5       6       7      8         9      A          B           C       D           E           F
307         0          ,27    ,'1'  ,'2'  ,'3'  ,'4'    ,'5'    ,'6'   ,'7'      ,'8'   ,'9'       ,'0'        ,'-'   ,'='         ,K_BACKSPACE,9    ,//0
308         'q'        ,'w'   ,'e'  ,'r'  ,'t'  ,'y'    ,'u'    ,'i'   ,'o'      ,'p'   ,'['       ,']'        ,13    ,K_CTRL      ,'a'        ,'s'  ,//1
309         'd'        ,'f'   ,'g'  ,'h'  ,'j'  ,'k'    ,'l'    ,';'   ,'\''     ,'`'   ,K_SHIFT   ,'\\'       ,'z'   ,'x'         ,'c'        ,'v'  ,//2
310         'b'        ,'n'   ,'m'  ,','  ,'.'  ,'/'    ,K_SHIFT,'*'   ,K_ALT    ,' '   ,0         ,K_F1       ,K_F2  ,K_F3        ,K_F4       ,K_F5 ,//3
311         K_F6       ,K_F7  ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0      ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS  ,K_END,//4
312         K_DOWNARROW,K_PGDN,K_INS,K_DEL,0    ,0      ,0      ,K_F11 ,K_F12    ,0     ,0         ,0          ,0     ,0           ,0          ,0    ,//5
313         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0         ,0          ,0     ,0           ,0          ,0    ,//6
314         0          ,0     ,0    ,0    ,0    ,0      ,0      ,0     ,0        ,0     ,0         ,0          ,0     ,0           ,0          ,0     //7
315 };
316
317
318 /*
319 =======
320 MapKey
321
322 Map from windows to quake keynums
323 =======
324 */
325 static int MapKey (int key, int virtualkey)
326 {
327         int result;
328         int modified = (key >> 16) & 255;
329         qboolean is_extended = false;
330
331         if (modified < 128 && scantokey[modified])
332                 result = scantokey[modified];
333         else
334         {
335                 result = 0;
336                 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
337         }
338
339         if (key & (1 << 24))
340                 is_extended = true;
341
342         if ( !is_extended )
343         {
344                 switch ( result )
345                 {
346                 case K_HOME:
347                         return K_KP_HOME;
348                 case K_UPARROW:
349                         return K_KP_UPARROW;
350                 case K_PGUP:
351                         return K_KP_PGUP;
352                 case K_LEFTARROW:
353                         return K_KP_LEFTARROW;
354                 case K_RIGHTARROW:
355                         return K_KP_RIGHTARROW;
356                 case K_END:
357                         return K_KP_END;
358                 case K_DOWNARROW:
359                         return K_KP_DOWNARROW;
360                 case K_PGDN:
361                         return K_KP_PGDN;
362                 case K_INS:
363                         return K_KP_INS;
364                 case K_DEL:
365                         return K_KP_DEL;
366                 default:
367                         return result;
368                 }
369         }
370         else
371         {
372                 switch ( result )
373                 {
374                 case 0x0D:
375                         return K_KP_ENTER;
376                 case 0x2F:
377                         return K_KP_SLASH;
378                 case 0xAF:
379                         return K_KP_PLUS;
380                 }
381                 return result;
382         }
383 }
384
385 /*
386 ===================================================================
387
388 MAIN WINDOW
389
390 ===================================================================
391 */
392
393 /*
394 ================
395 ClearAllStates
396 ================
397 */
398 static void ClearAllStates (void)
399 {
400         Key_ClearStates ();
401         if (vid_usingmouse)
402                 mouse_oldbuttonstate = 0;
403 }
404
405 void AppActivate(BOOL fActive, BOOL minimize)
406 /****************************************************************************
407 *
408 * Function:     AppActivate
409 * Parameters:   fActive - True if app is activating
410 *
411 * Description:  If the application is activating, then swap the system
412 *               into SYSPAL_NOSTATIC mode so that our palettes will display
413 *               correctly.
414 *
415 ****************************************************************************/
416 {
417         static BOOL     sound_active;
418
419         vid_activewindow = fActive;
420         vid_hidden = minimize;
421
422 // enable/disable sound on focus gain/loss
423         if (!vid_activewindow && sound_active)
424         {
425                 S_BlockSound ();
426                 sound_active = false;
427         }
428         else if (vid_activewindow && !sound_active)
429         {
430                 S_UnblockSound ();
431                 sound_active = true;
432         }
433
434         if (fActive)
435         {
436                 if (vid_isfullscreen)
437                 {
438                         if (vid_wassuspended)
439                         {
440                                 vid_wassuspended = false;
441                                 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
442                                 ShowWindow(mainwindow, SW_SHOWNORMAL);
443                         }
444
445                         // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
446                         MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
447                 }
448         }
449
450         if (!fActive)
451         {
452                 IN_Activate (false);
453                 if (vid_isfullscreen)
454                 {
455                         ChangeDisplaySettings (NULL, 0);
456                         vid_wassuspended = true;
457                 }
458                 VID_RestoreSystemGamma();
459         }
460 }
461
462 //TODO: move it around in vid_wgl.c since I dont think this is the right position
463 void Sys_SendKeyEvents (void)
464 {
465         MSG msg;
466
467         while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
468         {
469                 if (!GetMessage (&msg, NULL, 0, 0))
470                         Sys_Quit ();
471
472                 TranslateMessage (&msg);
473                 DispatchMessage (&msg);
474         }
475 }
476
477 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
478
479 static keynum_t buttonremap[16] =
480 {
481         K_MOUSE1,
482         K_MOUSE2,
483         K_MOUSE3,
484         K_MOUSE4,
485         K_MOUSE5,
486         K_MOUSE6,
487         K_MOUSE7,
488         K_MOUSE8,
489         K_MOUSE9,
490         K_MOUSE10,
491         K_MOUSE11,
492         K_MOUSE12,
493         K_MOUSE13,
494         K_MOUSE14,
495         K_MOUSE15,
496         K_MOUSE16,
497 };
498
499 /* main window procedure */
500 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM  wParam, LPARAM lParam)
501 {
502         LONG    lRet = 1;
503         int             fActive, fMinimized, temp;
504         char    state[256];
505         char    asciichar[4];
506         int             vkey;
507         int             charlength;
508         qboolean down = false;
509
510         if ( uMsg == uiWheelMessage )
511                 uMsg = WM_MOUSEWHEEL;
512
513         switch (uMsg)
514         {
515                 case WM_KILLFOCUS:
516                         if (vid_isfullscreen)
517                                 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
518                         break;
519
520                 case WM_CREATE:
521                         break;
522
523                 case WM_MOVE:
524                         window_x = (int) LOWORD(lParam);
525                         window_y = (int) HIWORD(lParam);
526                         IN_Activate(false);
527                         break;
528
529                 case WM_KEYDOWN:
530                 case WM_SYSKEYDOWN:
531                         down = true;
532                 case WM_KEYUP:
533                 case WM_SYSKEYUP:
534                         vkey = MapKey(lParam, wParam);
535                         GetKeyboardState (state);
536                         // alt/ctrl/shift tend to produce funky ToAscii values,
537                         // and if it's not a single character we don't know care about it
538                         charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
539                         if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
540                                 asciichar[0] = 0;
541                         else if( charlength == 2 ) {
542                                 asciichar[0] = asciichar[1];
543                         }
544                         Key_Event (vkey, asciichar[0], down);
545                         break;
546
547                 case WM_SYSCHAR:
548                 // keep Alt-Space from happening
549                         break;
550
551         // this is complicated because Win32 seems to pack multiple mouse events into
552         // one update sometimes, so we always check all states and look for events
553                 case WM_LBUTTONDOWN:
554                 case WM_LBUTTONUP:
555                 case WM_RBUTTONDOWN:
556                 case WM_RBUTTONUP:
557                 case WM_MBUTTONDOWN:
558                 case WM_MBUTTONUP:
559                 case WM_XBUTTONDOWN:   // backslash :: imouse explorer buttons
560                 case WM_XBUTTONUP:      // backslash :: imouse explorer buttons
561                 case WM_MOUSEMOVE:
562                         temp = 0;
563
564                         if (wParam & MK_LBUTTON)
565                                 temp |= 1;
566
567                         if (wParam & MK_RBUTTON)
568                                 temp |= 2;
569
570                         if (wParam & MK_MBUTTON)
571                                 temp |= 4;
572
573                         /* backslash :: imouse explorer buttons */
574                         if (wParam & MK_XBUTTON1)
575                                 temp |= 8;
576
577                         if (wParam & MK_XBUTTON2)
578                                 temp |= 16;
579                         /* :: backslash */
580
581                         // LordHavoc: lets hope this allows more buttons in the future...
582                         if (wParam & MK_XBUTTON3)
583                                 temp |= 32;
584                         if (wParam & MK_XBUTTON4)
585                                 temp |= 64;
586                         if (wParam & MK_XBUTTON5)
587                                 temp |= 128;
588                         if (wParam & MK_XBUTTON6)
589                                 temp |= 256;
590                         if (wParam & MK_XBUTTON7)
591                                 temp |= 512;
592
593                         if (vid_usingmouse && !dinput_acquired)
594                         {
595                                 // perform button actions
596                                 int i;
597                                 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
598                                         if ((temp ^ mouse_oldbuttonstate) & (1<<i))
599                                                 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
600                                 mouse_oldbuttonstate = temp;
601                         }
602
603                         break;
604
605                 // JACK: This is the mouse wheel with the Intellimouse
606                 // Its delta is either positive or neg, and we generate the proper
607                 // Event.
608                 case WM_MOUSEWHEEL:
609                         if ((short) HIWORD(wParam) > 0) {
610                                 Key_Event(K_MWHEELUP, 0, true);
611                                 Key_Event(K_MWHEELUP, 0, false);
612                         } else {
613                                 Key_Event(K_MWHEELDOWN, 0, true);
614                                 Key_Event(K_MWHEELDOWN, 0, false);
615                         }
616                         break;
617
618                 case WM_SIZE:
619                         break;
620
621                 case WM_CLOSE:
622                         if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
623                                 Sys_Quit ();
624
625                         break;
626
627                 case WM_ACTIVATE:
628                         fActive = LOWORD(wParam);
629                         fMinimized = (BOOL) HIWORD(wParam);
630                         AppActivate(!(fActive == WA_INACTIVE), fMinimized);
631
632                 // fix the leftover Alt from any Alt-Tab or the like that switched us away
633                         ClearAllStates ();
634
635                         break;
636
637                 //case WM_DESTROY:
638                 //      PostQuitMessage (0);
639                 //      break;
640
641                 case MM_MCINOTIFY:
642                         lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
643                         break;
644
645                 default:
646                         /* pass all unhandled messages to DefWindowProc */
647                         lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
648                 break;
649         }
650
651         /* return 1 if handled message, 0 if not */
652         return lRet;
653 }
654
655 int VID_SetGamma(unsigned short *ramps, int rampsize)
656 {
657         HDC hdc = GetDC (NULL);
658         int i = SetDeviceGammaRamp(hdc, ramps);
659         ReleaseDC (NULL, hdc);
660         return i; // return success or failure
661 }
662
663 int VID_GetGamma(unsigned short *ramps, int rampsize)
664 {
665         HDC hdc = GetDC (NULL);
666         int i = GetDeviceGammaRamp(hdc, ramps);
667         ReleaseDC (NULL, hdc);
668         return i; // return success or failure
669 }
670
671 static HINSTANCE gldll;
672
673 static void GL_CloseLibrary(void)
674 {
675         FreeLibrary(gldll);
676         gldll = 0;
677         gl_driver[0] = 0;
678         qwglGetProcAddress = NULL;
679         gl_extensions = "";
680         gl_platform = "";
681         gl_platformextensions = "";
682 }
683
684 static int GL_OpenLibrary(const char *name)
685 {
686         Con_Printf("Loading OpenGL driver %s\n", name);
687         GL_CloseLibrary();
688         if (!(gldll = LoadLibrary(name)))
689         {
690                 Con_Printf("Unable to LoadLibrary %s\n", name);
691                 return false;
692         }
693         strcpy(gl_driver, name);
694         return true;
695 }
696
697 void *GL_GetProcAddress(const char *name)
698 {
699         void *p = NULL;
700         if (qwglGetProcAddress != NULL)
701                 p = (void *) qwglGetProcAddress(name);
702         if (p == NULL)
703                 p = (void *) GetProcAddress(gldll, name);
704         return p;
705 }
706
707 static void IN_Init(void);
708 void VID_Init(void)
709 {
710         WNDCLASS wc;
711
712         InitCommonControls();
713         hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
714
715         // Register the frame class
716         wc.style         = 0;
717         wc.lpfnWndProc   = (WNDPROC)MainWndProc;
718         wc.cbClsExtra    = 0;
719         wc.cbWndExtra    = 0;
720         wc.hInstance     = global_hInstance;
721         wc.hIcon         = hIcon;
722         wc.hCursor       = LoadCursor (NULL,IDC_ARROW);
723         wc.hbrBackground = NULL;
724         wc.lpszMenuName  = 0;
725         wc.lpszClassName = "DarkPlacesWindowClass";
726
727         if (!RegisterClass (&wc))
728                 Con_Printf ("Couldn't register window class\n");
729
730         IN_Init();
731 }
732
733 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate)
734 {
735         int i;
736         HDC hdc;
737         RECT rect;
738         MSG msg;
739         PIXELFORMATDESCRIPTOR pfd =
740         {
741                 sizeof(PIXELFORMATDESCRIPTOR),  // size of this pfd
742                 1,                              // version number
743                 PFD_DRAW_TO_WINDOW              // support window
744                 |  PFD_SUPPORT_OPENGL   // support OpenGL
745                 |  PFD_DOUBLEBUFFER ,   // double buffered
746                 PFD_TYPE_RGBA,                  // RGBA type
747                 24,                             // 24-bit color depth
748                 0, 0, 0, 0, 0, 0,               // color bits ignored
749                 0,                              // no alpha buffer
750                 0,                              // shift bit ignored
751                 0,                              // no accumulation buffer
752                 0, 0, 0, 0,                     // accum bits ignored
753                 32,                             // 32-bit z-buffer
754                 0,                              // no stencil buffer
755                 0,                              // no auxiliary buffer
756                 PFD_MAIN_PLANE,                 // main layer
757                 0,                              // reserved
758                 0, 0, 0                         // layer masks ignored
759         };
760         int pixelformat;
761         DWORD WindowStyle, ExWindowStyle;
762         int CenterX, CenterY;
763         const char *gldrivername;
764         int depth;
765
766         if (vid_initialized)
767                 Sys_Error("VID_InitMode called when video is already initialised");
768
769         // if stencil is enabled, ask for alpha too
770         if (bpp >= 32)
771         {
772                 pfd.cStencilBits = 8;
773                 pfd.cAlphaBits = 8;
774         }
775         else
776         {
777                 pfd.cStencilBits = 0;
778                 pfd.cAlphaBits = 0;
779         }
780
781         gldrivername = "opengl32.dll";
782 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
783         i = COM_CheckParm("-gl_driver");
784         if (i && i < com_argc - 1)
785                 gldrivername = com_argv[i + 1];
786         if (!GL_OpenLibrary(gldrivername))
787         {
788                 Con_Printf("Unable to load GL driver %s\n", gldrivername);
789                 return false;
790         }
791
792         memset(&gdevmode, 0, sizeof(gdevmode));
793
794         vid_isfullscreen = false;
795         if (fullscreen)
796         {
797                 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
798                 gdevmode.dmBitsPerPel = bpp;
799                 gdevmode.dmPelsWidth = width;
800                 gdevmode.dmPelsHeight = height;
801                 gdevmode.dmDisplayFrequency = refreshrate;
802                 gdevmode.dmSize = sizeof (gdevmode);
803                 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
804                 {
805                         VID_Shutdown();
806                         Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
807                         return false;
808                 }
809
810                 vid_isfullscreen = true;
811                 WindowStyle = WS_POPUP;
812                 ExWindowStyle = WS_EX_TOPMOST;
813         }
814         else
815         {
816                 hdc = GetDC (NULL);
817                 i = GetDeviceCaps(hdc, RASTERCAPS);
818                 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
819                 ReleaseDC (NULL, hdc);
820                 if (i & RC_PALETTE)
821                 {
822                         VID_Shutdown();
823                         Con_Print("Can't run in non-RGB mode\n");
824                         return false;
825                 }
826                 if (bpp > depth)
827                 {
828                         VID_Shutdown();
829                         Con_Print("A higher desktop depth is required to run this video mode\n");
830                         return false;
831                 }
832
833                 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
834                 ExWindowStyle = 0;
835         }
836
837         rect.top = 0;
838         rect.left = 0;
839         rect.right = width;
840         rect.bottom = height;
841         AdjustWindowRectEx(&rect, WindowStyle, false, 0);
842
843         if (fullscreen)
844         {
845                 CenterX = 0;
846                 CenterY = 0;
847         }
848         else
849         {
850                 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
851                 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
852         }
853         CenterX = max(0, CenterX);
854         CenterY = max(0, CenterY);
855
856         // x and y may be changed by WM_MOVE messages
857         window_x = CenterX;
858         window_y = CenterY;
859         rect.left += CenterX;
860         rect.right += CenterX;
861         rect.top += CenterY;
862         rect.bottom += CenterY;
863
864         mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
865         if (!mainwindow)
866         {
867                 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
868                 VID_Shutdown();
869                 return false;
870         }
871
872         /*
873         if (!fullscreen)
874                 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
875         */
876
877         ShowWindow (mainwindow, SW_SHOWDEFAULT);
878         UpdateWindow (mainwindow);
879
880         // now we try to make sure we get the focus on the mode switch, because
881         // sometimes in some systems we don't.  We grab the foreground, then
882         // finish setting up, pump all our messages, and sleep for a little while
883         // to let messages finish bouncing around the system, then we put
884         // ourselves at the top of the z order, then grab the foreground again,
885         // Who knows if it helps, but it probably doesn't hurt
886         SetForegroundWindow (mainwindow);
887
888         while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
889         {
890                 TranslateMessage (&msg);
891                 DispatchMessage (&msg);
892         }
893
894         Sleep (100);
895
896         SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
897
898         SetForegroundWindow (mainwindow);
899
900         // fix the leftover Alt from any Alt-Tab or the like that switched us away
901         ClearAllStates ();
902
903         baseDC = GetDC(mainwindow);
904
905         if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
906         {
907                 VID_Shutdown();
908                 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd);
909                 return false;
910         }
911
912         if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
913         {
914                 VID_Shutdown();
915                 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd);
916                 return false;
917         }
918
919         if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
920         {
921                 VID_Shutdown();
922                 Con_Print("wgl functions not found\n");
923                 return false;
924         }
925
926         baseRC = qwglCreateContext(baseDC);
927         if (!baseRC)
928         {
929                 VID_Shutdown();
930                 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
931                 return false;
932         }
933         if (!qwglMakeCurrent(baseDC, baseRC))
934         {
935                 VID_Shutdown();
936                 Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC);
937                 return false;
938         }
939
940         if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
941         {
942                 VID_Shutdown();
943                 Con_Print("glGetString not found\n");
944                 return false;
945         }
946         if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
947                 Con_Print("wglGetExtensionsStringARB not found\n");
948         gl_renderer = qglGetString(GL_RENDERER);
949         gl_vendor = qglGetString(GL_VENDOR);
950         gl_version = qglGetString(GL_VERSION);
951         gl_extensions = qglGetString(GL_EXTENSIONS);
952         gl_platform = "WGL";
953         gl_platformextensions = "";
954
955         gl_videosyncavailable = false;
956
957         if (qwglGetExtensionsStringARB)
958                 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
959
960 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
961         gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
962         //ReleaseDC(mainwindow, hdc);
963
964         GL_Init ();
965
966         // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
967         if (strncasecmp(gl_vendor,"ATI",3)==0)
968         {
969                 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
970                         isRagePro = true;
971         }
972         if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
973                 isG200 = true;
974
975         //vid_menudrawfn = VID_MenuDraw;
976         //vid_menukeyfn = VID_MenuKey;
977         vid_usingmouse = false;
978         vid_usingvsync = false;
979         vid_hidden = false;
980         vid_initialized = true;
981
982         IN_StartupMouse ();
983         IN_StartupJoystick ();
984
985         if (gl_videosyncavailable)
986         {
987                 vid_usevsync = vid_vsync.integer;
988                 vid_usingvsync = vid_vsync.integer;
989                 qwglSwapIntervalEXT (vid_usevsync);
990         }
991
992         return true;
993 }
994
995 static void IN_Shutdown(void);
996 void VID_Shutdown (void)
997 {
998         if(vid_initialized == false)
999                 return;
1000
1001         VID_RestoreSystemGamma();
1002
1003         vid_initialized = false;
1004         IN_Shutdown();
1005         if (qwglMakeCurrent)
1006                 qwglMakeCurrent(NULL, NULL);
1007         if (baseRC && qwglDeleteContext)
1008                 qwglDeleteContext(baseRC);
1009         // close the library before we get rid of the window
1010         GL_CloseLibrary();
1011         if (baseDC && mainwindow)
1012                 ReleaseDC(mainwindow, baseDC);
1013         AppActivate(false, false);
1014         if (mainwindow)
1015                 DestroyWindow(mainwindow);
1016         mainwindow = 0;
1017         if (vid_isfullscreen)
1018                 ChangeDisplaySettings (NULL, 0);
1019         vid_isfullscreen = false;
1020 }
1021
1022 static void IN_Activate (qboolean grab)
1023 {
1024         if (!mouseinitialized)
1025                 return;
1026
1027         if (grab)
1028         {
1029                 if (!vid_usingmouse)
1030                 {
1031                         vid_usingmouse = true;
1032                         cl_ignoremousemove = true;
1033                         if (dinput && g_pMouse)
1034                         {
1035                                 IDirectInputDevice_Acquire(g_pMouse);
1036                                 dinput_acquired = true;
1037                         }
1038                         else
1039                         {
1040                                 RECT window_rect;
1041                                 window_rect.left = window_x;
1042                                 window_rect.top = window_y;
1043                                 window_rect.right = window_x + vid.width;
1044                                 window_rect.bottom = window_y + vid.height;
1045                                 if (mouseparmsvalid)
1046                                         restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1047                                 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1048                                 SetCapture (mainwindow);
1049                                 ClipCursor (&window_rect);
1050                         }
1051                         ShowCursor (false);
1052                 }
1053         }
1054         else
1055         {
1056                 if (vid_usingmouse)
1057                 {
1058                         vid_usingmouse = false;
1059                         cl_ignoremousemove = true;
1060                         if (dinput_acquired)
1061                         {
1062                                 IDirectInputDevice_Unacquire(g_pMouse);
1063                                 dinput_acquired = false;
1064                         }
1065                         else
1066                         {
1067                                 if (restore_spi)
1068                                         SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1069                                 ClipCursor (NULL);
1070                                 ReleaseCapture ();
1071                         }
1072                         ShowCursor (true);
1073                 }
1074         }
1075 }
1076
1077
1078 /*
1079 ===========
1080 IN_InitDInput
1081 ===========
1082 */
1083 static qboolean IN_InitDInput (void)
1084 {
1085     HRESULT             hr;
1086         DIPROPDWORD     dipdw = {
1087                 {
1088                         sizeof(DIPROPDWORD),        // diph.dwSize
1089                         sizeof(DIPROPHEADER),       // diph.dwHeaderSize
1090                         0,                          // diph.dwObj
1091                         DIPH_DEVICE,                // diph.dwHow
1092                 },
1093                 DINPUT_BUFFERSIZE,              // dwData
1094         };
1095
1096         if (!hInstDI)
1097         {
1098                 hInstDI = LoadLibrary("dinput.dll");
1099
1100                 if (hInstDI == NULL)
1101                 {
1102                         Con_Print("Couldn't load dinput.dll\n");
1103                         return false;
1104                 }
1105         }
1106
1107         if (!pDirectInputCreate)
1108         {
1109                 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1110
1111                 if (!pDirectInputCreate)
1112                 {
1113                         Con_Print("Couldn't get DI proc addr\n");
1114                         return false;
1115                 }
1116         }
1117
1118 // register with DirectInput and get an IDirectInput to play with.
1119         hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1120
1121         if (FAILED(hr))
1122         {
1123                 return false;
1124         }
1125
1126 // obtain an interface to the system mouse device.
1127         hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1128
1129         if (FAILED(hr))
1130         {
1131                 Con_Print("Couldn't open DI mouse device\n");
1132                 return false;
1133         }
1134
1135 // set the data format to "mouse format".
1136         hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1137
1138         if (FAILED(hr))
1139         {
1140                 Con_Print("Couldn't set DI mouse format\n");
1141                 return false;
1142         }
1143
1144 // set the cooperativity level.
1145         hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1146                         DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1147
1148         if (FAILED(hr))
1149         {
1150                 Con_Print("Couldn't set DI coop level\n");
1151                 return false;
1152         }
1153
1154
1155 // set the buffer size to DINPUT_BUFFERSIZE elements.
1156 // the buffer size is a DWORD property associated with the device
1157         hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1158
1159         if (FAILED(hr))
1160         {
1161                 Con_Print("Couldn't set DI buffersize\n");
1162                 return false;
1163         }
1164
1165         return true;
1166 }
1167
1168
1169 /*
1170 ===========
1171 IN_StartupMouse
1172 ===========
1173 */
1174 static void IN_StartupMouse (void)
1175 {
1176         if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
1177                 return;
1178
1179         mouseinitialized = true;
1180
1181 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1182         if (COM_CheckParm ("-dinput"))
1183                 dinput = IN_InitDInput ();
1184
1185         if (dinput)
1186                 Con_Print("DirectInput initialized\n");
1187         else
1188                 Con_Print("DirectInput not initialized\n");
1189
1190         mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1191
1192         if (mouseparmsvalid)
1193         {
1194 // COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only)
1195                 if ( COM_CheckParm ("-noforcemspd") )
1196                         newmouseparms[2] = originalmouseparms[2];
1197
1198 // COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only)
1199                 if ( COM_CheckParm ("-noforcemaccel") )
1200                 {
1201                         newmouseparms[0] = originalmouseparms[0];
1202                         newmouseparms[1] = originalmouseparms[1];
1203                 }
1204
1205 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1206                 if ( COM_CheckParm ("-noforcemparms") )
1207                 {
1208                         newmouseparms[0] = originalmouseparms[0];
1209                         newmouseparms[1] = originalmouseparms[1];
1210                         newmouseparms[2] = originalmouseparms[2];
1211                 }
1212         }
1213
1214         mouse_buttons = 10;
1215 }
1216
1217
1218 /*
1219 ===========
1220 IN_MouseMove
1221 ===========
1222 */
1223 static void IN_MouseMove (void)
1224 {
1225         int i, mx, my;
1226         POINT current_pos;
1227
1228         if (!vid_usingmouse)
1229         {
1230                 //GetCursorPos (&current_pos);
1231                 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1232                 return;
1233         }
1234
1235         if (dinput_acquired)
1236         {
1237                 DIDEVICEOBJECTDATA      od;
1238                 DWORD                           dwElements;
1239                 HRESULT                         hr;
1240                 mx = 0;
1241                 my = 0;
1242
1243                 for (;;)
1244                 {
1245                         dwElements = 1;
1246
1247                         hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1248                                         sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1249
1250                         if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1251                         {
1252                                 IDirectInputDevice_Acquire(g_pMouse);
1253                                 break;
1254                         }
1255
1256                         /* Unable to read data or no data available */
1257                         if (FAILED(hr) || dwElements == 0)
1258                                 break;
1259
1260                         /* Look at the element to see what happened */
1261
1262                         switch (od.dwOfs)
1263                         {
1264                                 case DIMOFS_X:
1265                                         mx += od.dwData;
1266                                         break;
1267
1268                                 case DIMOFS_Y:
1269                                         my += od.dwData;
1270                                         break;
1271
1272                                 case DIMOFS_BUTTON0:
1273                                         if (od.dwData & 0x80)
1274                                                 mstate_di |= 1;
1275                                         else
1276                                                 mstate_di &= ~1;
1277                                         break;
1278
1279                                 case DIMOFS_BUTTON1:
1280                                         if (od.dwData & 0x80)
1281                                                 mstate_di |= (1<<1);
1282                                         else
1283                                                 mstate_di &= ~(1<<1);
1284                                         break;
1285
1286                                 case DIMOFS_BUTTON2:
1287                                         if (od.dwData & 0x80)
1288                                                 mstate_di |= (1<<2);
1289                                         else
1290                                                 mstate_di &= ~(1<<2);
1291                                         break;
1292                         }
1293                 }
1294
1295                 // perform button actions
1296                 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1297                         if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1298                                 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1299                 mouse_oldbuttonstate = mstate_di;
1300
1301                 in_mouse_x = mx;
1302                 in_mouse_y = my;
1303         }
1304         else
1305         {
1306                 GetCursorPos (&current_pos);
1307                 mx = current_pos.x - (window_x + vid.width / 2);
1308                 my = current_pos.y - (window_y + vid.height / 2);
1309
1310                 in_mouse_x = mx;
1311                 in_mouse_y = my;
1312
1313                 // if the mouse has moved, force it to the center, so there's room to move
1314                 if (!cl.csqc_wantsmousemove)
1315                 if (mx || my)
1316                         SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1317         }
1318 }
1319
1320
1321 /*
1322 ===========
1323 IN_Move
1324 ===========
1325 */
1326 void IN_Move (void)
1327 {
1328         if (vid_activewindow && !vid_hidden)
1329         {
1330                 IN_MouseMove ();
1331                 IN_JoyMove ();
1332         }
1333 }
1334
1335
1336 /*
1337 ===============
1338 IN_StartupJoystick
1339 ===============
1340 */
1341 static void IN_StartupJoystick (void)
1342 {
1343         int                     numdevs;
1344         JOYCAPS         jc;
1345         MMRESULT        mmr;
1346         mmr = 0;
1347
1348         // assume no joystick
1349         joy_avail = false;
1350
1351         // abort startup if user requests no joystick
1352 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1353         if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
1354                 return;
1355
1356         // verify joystick driver is present
1357         if ((numdevs = joyGetNumDevs ()) == 0)
1358         {
1359                 Con_Print("\njoystick not found -- driver not present\n\n");
1360                 return;
1361         }
1362
1363         // cycle through the joystick ids for the first valid one
1364         for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1365         {
1366                 memset (&ji, 0, sizeof(ji));
1367                 ji.dwSize = sizeof(ji);
1368                 ji.dwFlags = JOY_RETURNCENTERED;
1369
1370                 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1371                         break;
1372         }
1373
1374         // abort startup if we didn't find a valid joystick
1375         if (mmr != JOYERR_NOERROR)
1376         {
1377                 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1378                 return;
1379         }
1380
1381         // get the capabilities of the selected joystick
1382         // abort startup if command fails
1383         memset (&jc, 0, sizeof(jc));
1384         if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1385         {
1386                 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1387                 return;
1388         }
1389
1390         // save the joystick's number of buttons and POV status
1391         joy_numbuttons = jc.wNumButtons;
1392         joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1393
1394         // old button and POV states default to no buttons pressed
1395         joy_oldbuttonstate = joy_oldpovstate = 0;
1396
1397         // mark the joystick as available and advanced initialization not completed
1398         // this is needed as cvars are not available during initialization
1399
1400         joy_avail = true;
1401         joy_advancedinit = false;
1402
1403         Con_Print("\njoystick detected\n\n");
1404 }
1405
1406
1407 /*
1408 ===========
1409 RawValuePointer
1410 ===========
1411 */
1412 static PDWORD RawValuePointer (int axis)
1413 {
1414         switch (axis)
1415         {
1416         case JOY_AXIS_X:
1417                 return &ji.dwXpos;
1418         case JOY_AXIS_Y:
1419                 return &ji.dwYpos;
1420         case JOY_AXIS_Z:
1421                 return &ji.dwZpos;
1422         case JOY_AXIS_R:
1423                 return &ji.dwRpos;
1424         case JOY_AXIS_U:
1425                 return &ji.dwUpos;
1426         case JOY_AXIS_V:
1427                 return &ji.dwVpos;
1428         }
1429         return NULL; // LordHavoc: hush compiler warning
1430 }
1431
1432
1433 /*
1434 ===========
1435 Joy_AdvancedUpdate_f
1436 ===========
1437 */
1438 static void Joy_AdvancedUpdate_f (void)
1439 {
1440
1441         // called once by IN_ReadJoystick and by user whenever an update is needed
1442         // cvars are now available
1443         int     i;
1444         DWORD dwTemp;
1445
1446         // initialize all the maps
1447         for (i = 0; i < JOY_MAX_AXES; i++)
1448         {
1449                 dwAxisMap[i] = AxisNada;
1450                 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1451                 pdwRawValue[i] = RawValuePointer(i);
1452         }
1453
1454         if( joy_advanced.integer == 0)
1455         {
1456                 // default joystick initialization
1457                 // 2 axes only with joystick control
1458                 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1459                 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1460                 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1461                 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1462         }
1463         else
1464         {
1465                 if (strcmp (joy_name.string, "joystick") != 0)
1466                 {
1467                         // notify user of advanced controller
1468                         Con_Printf("\n%s configured\n\n", joy_name.string);
1469                 }
1470
1471                 // advanced initialization here
1472                 // data supplied by user via joy_axisn cvars
1473                 dwTemp = (DWORD) joy_advaxisx.value;
1474                 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1475                 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1476                 dwTemp = (DWORD) joy_advaxisy.value;
1477                 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1478                 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1479                 dwTemp = (DWORD) joy_advaxisz.value;
1480                 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1481                 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1482                 dwTemp = (DWORD) joy_advaxisr.value;
1483                 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1484                 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1485                 dwTemp = (DWORD) joy_advaxisu.value;
1486                 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1487                 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1488                 dwTemp = (DWORD) joy_advaxisv.value;
1489                 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1490                 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1491         }
1492
1493         // compute the axes to collect from DirectInput
1494         joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1495         for (i = 0; i < JOY_MAX_AXES; i++)
1496         {
1497                 if (dwAxisMap[i] != AxisNada)
1498                 {
1499                         joy_flags |= dwAxisFlags[i];
1500                 }
1501         }
1502 }
1503
1504 /*
1505 ===============
1506 IN_ReadJoystick
1507 ===============
1508 */
1509 static qboolean IN_ReadJoystick (void)
1510 {
1511
1512         memset (&ji, 0, sizeof(ji));
1513         ji.dwSize = sizeof(ji);
1514         ji.dwFlags = joy_flags;
1515
1516         if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1517         {
1518                 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1519                 // rather than having 32768 be the zero point, they have the zero point at 32668
1520                 // go figure -- anyway, now we get the full resolution out of the device
1521                 if (joy_wwhack1.integer != 0.0)
1522                 {
1523                         ji.dwUpos += 100;
1524                 }
1525                 return true;
1526         }
1527         else
1528         {
1529                 // read error occurred
1530                 // turning off the joystick seems too harsh for 1 read error,
1531                 // but what should be done?
1532                 return false;
1533         }
1534 }
1535
1536
1537 /*
1538 ===========
1539 IN_JoyMove
1540 ===========
1541 */
1542 static void IN_JoyMove (void)
1543 {
1544         float   speed, aspeed;
1545         float   fAxisValue, fTemp;
1546         int             i, mouselook = (in_mlook.state & 1) || freelook.integer;
1547
1548         // complete initialization if first time in
1549         // this is needed as cvars are not available at initialization time
1550         if( joy_advancedinit != true )
1551         {
1552                 Joy_AdvancedUpdate_f();
1553                 joy_advancedinit = true;
1554         }
1555
1556         if (joy_avail)
1557         {
1558                 int             i, key_index;
1559                 DWORD   buttonstate, povstate;
1560
1561                 // loop through the joystick buttons
1562                 // key a joystick event or auxillary event for higher number buttons for each state change
1563                 buttonstate = ji.dwButtons;
1564                 for (i=0 ; i < (int) joy_numbuttons ; i++)
1565                 {
1566                         if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1567                         {
1568                                 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1569                                 Key_Event (key_index + i, 0, true);
1570                         }
1571
1572                         if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1573                         {
1574                                 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1575                                 Key_Event (key_index + i, 0, false);
1576                         }
1577                 }
1578                 joy_oldbuttonstate = buttonstate;
1579
1580                 if (joy_haspov)
1581                 {
1582                         // convert POV information into 4 bits of state information
1583                         // this avoids any potential problems related to moving from one
1584                         // direction to another without going through the center position
1585                         povstate = 0;
1586                         if(ji.dwPOV != JOY_POVCENTERED)
1587                         {
1588                                 if (ji.dwPOV == JOY_POVFORWARD)
1589                                         povstate |= 0x01;
1590                                 if (ji.dwPOV == JOY_POVRIGHT)
1591                                         povstate |= 0x02;
1592                                 if (ji.dwPOV == JOY_POVBACKWARD)
1593                                         povstate |= 0x04;
1594                                 if (ji.dwPOV == JOY_POVLEFT)
1595                                         povstate |= 0x08;
1596                         }
1597                         // determine which bits have changed and key an auxillary event for each change
1598                         for (i=0 ; i < 4 ; i++)
1599                         {
1600                                 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1601                                 {
1602                                         Key_Event (K_AUX29 + i, 0, true);
1603                                 }
1604
1605                                 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1606                                 {
1607                                         Key_Event (K_AUX29 + i, 0, false);
1608                                 }
1609                         }
1610                         joy_oldpovstate = povstate;
1611                 }
1612         }
1613
1614         // verify joystick is available and that the user wants to use it
1615         if (!joy_avail || !in_joystick.integer)
1616         {
1617                 return;
1618         }
1619
1620         // collect the joystick data, if possible
1621         if (IN_ReadJoystick () != true)
1622         {
1623                 return;
1624         }
1625
1626         if (in_speed.state & 1)
1627                 speed = cl_movespeedkey.value;
1628         else
1629                 speed = 1;
1630         // LordHavoc: viewzoom affects sensitivity for sniping
1631         aspeed = speed * cl.realframetime * cl.viewzoom;
1632
1633         // loop through the axes
1634         for (i = 0; i < JOY_MAX_AXES; i++)
1635         {
1636                 // get the floating point zero-centered, potentially-inverted data for the current axis
1637                 fAxisValue = (float) *pdwRawValue[i];
1638                 // move centerpoint to zero
1639                 fAxisValue -= 32768.0;
1640
1641                 if (joy_wwhack2.integer != 0.0)
1642                 {
1643                         if (dwAxisMap[i] == AxisTurn)
1644                         {
1645                                 // this is a special formula for the Logitech WingMan Warrior
1646                                 // y=ax^b; where a = 300 and b = 1.3
1647                                 // also x values are in increments of 800 (so this is factored out)
1648                                 // then bounds check result to level out excessively high spin rates
1649                                 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1650                                 if (fTemp > 14000.0)
1651                                         fTemp = 14000.0;
1652                                 // restore direction information
1653                                 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1654                         }
1655                 }
1656
1657                 // convert range from -32768..32767 to -1..1
1658                 fAxisValue /= 32768.0;
1659
1660                 switch (dwAxisMap[i])
1661                 {
1662                 case AxisForward:
1663                         if ((joy_advanced.integer == 0) && mouselook)
1664                         {
1665                                 // user wants forward control to become look control
1666                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1667                                 {
1668                                         // if mouse invert is on, invert the joystick pitch value
1669                                         // only absolute control support here (joy_advanced is false)
1670                                         if (m_pitch.value < 0.0)
1671                                         {
1672                                                 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1673                                         }
1674                                         else
1675                                         {
1676                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1677                                         }
1678                                         V_StopPitchDrift();
1679                                 }
1680                                 else
1681                                 {
1682                                         // no pitch movement
1683                                         // disable pitch return-to-center unless requested by user
1684                                         // *** this code can be removed when the lookspring bug is fixed
1685                                         // *** the bug always has the lookspring feature on
1686                                         if(lookspring.value == 0.0)
1687                                                 V_StopPitchDrift();
1688                                 }
1689                         }
1690                         else
1691                         {
1692                                 // user wants forward control to be forward control
1693                                 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1694                                 {
1695                                         cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1696                                 }
1697                         }
1698                         break;
1699
1700                 case AxisSide:
1701                         if (fabs(fAxisValue) > joy_sidethreshold.value)
1702                         {
1703                                 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1704                         }
1705                         break;
1706
1707                 case AxisTurn:
1708                         if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1709                         {
1710                                 // user wants turn control to become side control
1711                                 if (fabs(fAxisValue) > joy_sidethreshold.value)
1712                                 {
1713                                         cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1714                                 }
1715                         }
1716                         else
1717                         {
1718                                 // user wants turn control to be turn control
1719                                 if (fabs(fAxisValue) > joy_yawthreshold.value)
1720                                 {
1721                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1722                                         {
1723                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1724                                         }
1725                                         else
1726                                         {
1727                                                 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1728                                         }
1729
1730                                 }
1731                         }
1732                         break;
1733
1734                 case AxisLook:
1735                         if (mouselook)
1736                         {
1737                                 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1738                                 {
1739                                         // pitch movement detected and pitch movement desired by user
1740                                         if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1741                                         {
1742                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1743                                         }
1744                                         else
1745                                         {
1746                                                 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1747                                         }
1748                                         V_StopPitchDrift();
1749                                 }
1750                                 else
1751                                 {
1752                                         // no pitch movement
1753                                         // disable pitch return-to-center unless requested by user
1754                                         // *** this code can be removed when the lookspring bug is fixed
1755                                         // *** the bug always has the lookspring feature on
1756                                         if(lookspring.integer == 0)
1757                                                 V_StopPitchDrift();
1758                                 }
1759                         }
1760                         break;
1761
1762                 default:
1763                         break;
1764                 }
1765         }
1766 }
1767
1768 static void IN_Init(void)
1769 {
1770         uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1771
1772         // joystick variables
1773         Cvar_RegisterVariable (&in_joystick);
1774         Cvar_RegisterVariable (&joy_name);
1775         Cvar_RegisterVariable (&joy_advanced);
1776         Cvar_RegisterVariable (&joy_advaxisx);
1777         Cvar_RegisterVariable (&joy_advaxisy);
1778         Cvar_RegisterVariable (&joy_advaxisz);
1779         Cvar_RegisterVariable (&joy_advaxisr);
1780         Cvar_RegisterVariable (&joy_advaxisu);
1781         Cvar_RegisterVariable (&joy_advaxisv);
1782         Cvar_RegisterVariable (&joy_forwardthreshold);
1783         Cvar_RegisterVariable (&joy_sidethreshold);
1784         Cvar_RegisterVariable (&joy_pitchthreshold);
1785         Cvar_RegisterVariable (&joy_yawthreshold);
1786         Cvar_RegisterVariable (&joy_forwardsensitivity);
1787         Cvar_RegisterVariable (&joy_sidesensitivity);
1788         Cvar_RegisterVariable (&joy_pitchsensitivity);
1789         Cvar_RegisterVariable (&joy_yawsensitivity);
1790         Cvar_RegisterVariable (&joy_wwhack1);
1791         Cvar_RegisterVariable (&joy_wwhack2);
1792         Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1793 }
1794
1795 static void IN_Shutdown(void)
1796 {
1797         IN_Activate (false);
1798
1799         if (g_pMouse)
1800                 IDirectInputDevice_Release(g_pMouse);
1801         g_pMouse = NULL;
1802
1803         if (g_pdi)
1804                 IDirectInput_Release(g_pdi);
1805         g_pdi = NULL;
1806 }