Made RENDERPATH_GL20 require fbo support and always use it.
[xonotic/darkplaces.git] / vs2010_win64.props
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ImportGroup Label="PropertySheets" />\r
4   <PropertyGroup Label="UserMacros" />\r
5   <PropertyGroup>\r
6     <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;C:\dev\SDL-1.2\include;$(IncludePath)</IncludePath>\r
7   </PropertyGroup>\r
8   <PropertyGroup>\r
9     <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;C:\dev\SDL-1.2\lib\x64;$(LibraryPath)</LibraryPath>\r
10     <_PropertySheetDisplayName>vs2010_win64</_PropertySheetDisplayName>\r
11   </PropertyGroup>\r
12   <ItemDefinitionGroup />\r
13   <ItemGroup />\r
14 </Project>