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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12
13 See the GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18
19 */
20 // world.c -- world query functions
21
22 #include "quakedef.h"
23
24 /*
25
26 entities never clip against themselves, or their owner
27
28 line of sight checks trace->inopen and trace->inwater, but bullets don't
29
30 */
31
32 void World_Init(void)
33 {
34         Collision_Init();
35 }
36
37 //============================================================================
38
39 // World_ClearLink is used for new headnodes
40 void World_ClearLink (link_t *l)
41 {
42         l->entitynumber = 0;
43         l->prev = l->next = l;
44 }
45
46 void World_RemoveLink (link_t *l)
47 {
48         l->next->prev = l->prev;
49         l->prev->next = l->next;
50 }
51
52 void World_InsertLinkBefore (link_t *l, link_t *before, int entitynumber)
53 {
54         l->entitynumber = entitynumber;
55         l->next = before;
56         l->prev = before->prev;
57         l->prev->next = l;
58         l->next->prev = l;
59 }
60
61 /*
62 ===============================================================================
63
64 ENTITY AREA CHECKING
65
66 ===============================================================================
67 */
68
69 void World_PrintAreaStats(world_t *world, const char *worldname)
70 {
71         Con_Printf("%s areagrid check stats: %d calls %d nodes (%f per call) %d entities (%f per call)\n", worldname, world->areagrid_stats_calls, world->areagrid_stats_nodechecks, (double) world->areagrid_stats_nodechecks / (double) world->areagrid_stats_calls, world->areagrid_stats_entitychecks, (double) world->areagrid_stats_entitychecks / (double) world->areagrid_stats_calls);
72         world->areagrid_stats_calls = 0;
73         world->areagrid_stats_nodechecks = 0;
74         world->areagrid_stats_entitychecks = 0;
75 }
76
77 /*
78 ===============
79 World_SetSize
80
81 ===============
82 */
83 void World_SetSize(world_t *world, const vec3_t mins, const vec3_t maxs)
84 {
85         int i;
86         // the areagrid_marknumber is not allowed to be 0
87         if (world->areagrid_marknumber < 1)
88                 world->areagrid_marknumber = 1;
89         // choose either the world box size, or a larger box to ensure the grid isn't too fine
90         world->areagrid_size[0] = max(world->areagrid_maxs[0] - world->areagrid_mins[0], AREA_GRID * sv_areagrid_mingridsize.value);
91         world->areagrid_size[1] = max(world->areagrid_maxs[1] - world->areagrid_mins[1], AREA_GRID * sv_areagrid_mingridsize.value);
92         world->areagrid_size[2] = max(world->areagrid_maxs[2] - world->areagrid_mins[2], AREA_GRID * sv_areagrid_mingridsize.value);
93         // figure out the corners of such a box, centered at the center of the world box
94         world->areagrid_mins[0] = (world->areagrid_mins[0] + world->areagrid_maxs[0] - world->areagrid_size[0]) * 0.5f;
95         world->areagrid_mins[1] = (world->areagrid_mins[1] + world->areagrid_maxs[1] - world->areagrid_size[1]) * 0.5f;
96         world->areagrid_mins[2] = (world->areagrid_mins[2] + world->areagrid_maxs[2] - world->areagrid_size[2]) * 0.5f;
97         world->areagrid_maxs[0] = (world->areagrid_mins[0] + world->areagrid_maxs[0] + world->areagrid_size[0]) * 0.5f;
98         world->areagrid_maxs[1] = (world->areagrid_mins[1] + world->areagrid_maxs[1] + world->areagrid_size[1]) * 0.5f;
99         world->areagrid_maxs[2] = (world->areagrid_mins[2] + world->areagrid_maxs[2] + world->areagrid_size[2]) * 0.5f;
100         // now calculate the actual useful info from that
101         VectorNegate(world->areagrid_mins, world->areagrid_bias);
102         world->areagrid_scale[0] = AREA_GRID / world->areagrid_size[0];
103         world->areagrid_scale[1] = AREA_GRID / world->areagrid_size[1];
104         world->areagrid_scale[2] = AREA_GRID / world->areagrid_size[2];
105         World_ClearLink(&world->areagrid_outside);
106         for (i = 0;i < AREA_GRIDNODES;i++)
107                 World_ClearLink(&world->areagrid[i]);
108         if (developer.integer >= 10)
109                 Con_Printf("areagrid settings: divisions %ix%ix1 : box %f %f %f : %f %f %f size %f %f %f grid %f %f %f (mingrid %f)\n", AREA_GRID, AREA_GRID, world->areagrid_mins[0], world->areagrid_mins[1], world->areagrid_mins[2], world->areagrid_maxs[0], world->areagrid_maxs[1], world->areagrid_maxs[2], world->areagrid_size[0], world->areagrid_size[1], world->areagrid_size[2], 1.0f / world->areagrid_scale[0], 1.0f / world->areagrid_scale[1], 1.0f / world->areagrid_scale[2], sv_areagrid_mingridsize.value);
110 }
111
112 /*
113 ===============
114 World_UnlinkAll
115
116 ===============
117 */
118 void World_UnlinkAll(world_t *world)
119 {
120         int i;
121         link_t *grid;
122         // unlink all entities one by one
123         grid = &world->areagrid_outside;
124         while (grid->next != grid)
125                 World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber));
126         for (i = 0, grid = world->areagrid;i < AREA_GRIDNODES;i++, grid++)
127                 while (grid->next != grid)
128                         World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber));
129 }
130
131 /*
132 ===============
133
134 ===============
135 */
136 void World_UnlinkEdict(prvm_edict_t *ent)
137 {
138         int i;
139         for (i = 0;i < ENTITYGRIDAREAS;i++)
140         {
141                 if (ent->priv.server->areagrid[i].prev)
142                 {
143                         World_RemoveLink (&ent->priv.server->areagrid[i]);
144                         ent->priv.server->areagrid[i].prev = ent->priv.server->areagrid[i].next = NULL;
145                 }
146         }
147 }
148
149 int World_EntitiesInBox(world_t *world, const vec3_t mins, const vec3_t maxs, int maxlist, prvm_edict_t **list)
150 {
151         int numlist;
152         link_t *grid;
153         link_t *l;
154         prvm_edict_t *ent;
155         int igrid[3], igridmins[3], igridmaxs[3];
156
157         // FIXME: if areagrid_marknumber wraps, all entities need their
158         // ent->priv.server->areagridmarknumber reset
159         world->areagrid_stats_calls++;
160         world->areagrid_marknumber++;
161         igridmins[0] = (int) floor((mins[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]);
162         igridmins[1] = (int) floor((mins[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]);
163         //igridmins[2] = (int) ((mins[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]);
164         igridmaxs[0] = (int) floor((maxs[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]) + 1;
165         igridmaxs[1] = (int) floor((maxs[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]) + 1;
166         //igridmaxs[2] = (int) ((maxs[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]) + 1;
167         igridmins[0] = max(0, igridmins[0]);
168         igridmins[1] = max(0, igridmins[1]);
169         //igridmins[2] = max(0, igridmins[2]);
170         igridmaxs[0] = min(AREA_GRID, igridmaxs[0]);
171         igridmaxs[1] = min(AREA_GRID, igridmaxs[1]);
172         //igridmaxs[2] = min(AREA_GRID, igridmaxs[2]);
173
174         numlist = 0;
175         // add entities not linked into areagrid because they are too big or
176         // outside the grid bounds
177         if (world->areagrid_outside.next != &world->areagrid_outside)
178         {
179                 grid = &world->areagrid_outside;
180                 for (l = grid->next;l != grid;l = l->next)
181                 {
182                         ent = PRVM_EDICT_NUM(l->entitynumber);
183                         if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber)
184                         {
185                                 ent->priv.server->areagridmarknumber = world->areagrid_marknumber;
186                                 if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs))
187                                 {
188                                         if (numlist < maxlist)
189                                                 list[numlist] = ent;
190                                         numlist++;
191                                 }
192                                 world->areagrid_stats_entitychecks++;
193                         }
194                 }
195         }
196         // add grid linked entities
197         for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++)
198         {
199                 grid = world->areagrid + igrid[1] * AREA_GRID + igridmins[0];
200                 for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++)
201                 {
202                         if (grid->next != grid)
203                         {
204                                 for (l = grid->next;l != grid;l = l->next)
205                                 {
206                                         ent = PRVM_EDICT_NUM(l->entitynumber);
207                                         if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber)
208                                         {
209                                                 ent->priv.server->areagridmarknumber = world->areagrid_marknumber;
210                                                 if (!ent->priv.server->free && BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs))
211                                                 {
212                                                         if (numlist < maxlist)
213                                                                 list[numlist] = ent;
214                                                         numlist++;
215                                                 }
216                                                 //Con_Printf("%d %f %f %f %f %f %f : %d : %f %f %f %f %f %f\n", BoxesOverlap(mins, maxs, ent->priv.server->areamins, ent->priv.server->areamaxs), ent->priv.server->areamins[0], ent->priv.server->areamins[1], ent->priv.server->areamins[2], ent->priv.server->areamaxs[0], ent->priv.server->areamaxs[1], ent->priv.server->areamaxs[2], PRVM_NUM_FOR_EDICT(ent), mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
217                                         }
218                                         world->areagrid_stats_entitychecks++;
219                                 }
220                         }
221                 }
222         }
223         return numlist;
224 }
225
226 void World_LinkEdict_AreaGrid(world_t *world, prvm_edict_t *ent)
227 {
228         link_t *grid;
229         int igrid[3], igridmins[3], igridmaxs[3], gridnum, entitynumber = PRVM_NUM_FOR_EDICT(ent);
230
231         if (entitynumber <= 0 || entitynumber >= prog->max_edicts || PRVM_EDICT_NUM(entitynumber) != ent)
232         {
233                 Con_Printf ("SV_LinkEdict_AreaGrid: invalid edict %p (edicts is %p, edict compared to prog->edicts is %i)\n", ent, prog->edicts, entitynumber);
234                 return;
235         }
236
237         igridmins[0] = (int) floor((ent->priv.server->areamins[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]);
238         igridmins[1] = (int) floor((ent->priv.server->areamins[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]);
239         //igridmins[2] = (int) floor((ent->priv.server->areamins[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]);
240         igridmaxs[0] = (int) floor((ent->priv.server->areamaxs[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]) + 1;
241         igridmaxs[1] = (int) floor((ent->priv.server->areamaxs[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]) + 1;
242         //igridmaxs[2] = (int) floor((ent->priv.server->areamaxs[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]) + 1;
243         if (igridmins[0] < 0 || igridmaxs[0] > AREA_GRID || igridmins[1] < 0 || igridmaxs[1] > AREA_GRID || ((igridmaxs[0] - igridmins[0]) * (igridmaxs[1] - igridmins[1])) > ENTITYGRIDAREAS)
244         {
245                 // wow, something outside the grid, store it as such
246                 World_InsertLinkBefore (&ent->priv.server->areagrid[0], &world->areagrid_outside, entitynumber);
247                 return;
248         }
249
250         gridnum = 0;
251         for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++)
252         {
253                 grid = world->areagrid + igrid[1] * AREA_GRID + igridmins[0];
254                 for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++, gridnum++)
255                         World_InsertLinkBefore (&ent->priv.server->areagrid[gridnum], grid, entitynumber);
256         }
257 }
258
259 /*
260 ===============
261 World_LinkEdict
262
263 ===============
264 */
265 void World_LinkEdict(world_t *world, prvm_edict_t *ent, const vec3_t mins, const vec3_t maxs)
266 {
267         // unlink from old position first
268         if (ent->priv.server->areagrid[0].prev)
269                 World_UnlinkEdict(ent);
270
271         // don't add the world
272         if (ent == prog->edicts)
273                 return;
274
275         // don't add free entities
276         if (ent->priv.server->free)
277                 return;
278
279         VectorCopy(mins, ent->priv.server->areamins);
280         VectorCopy(maxs, ent->priv.server->areamaxs);
281         World_LinkEdict_AreaGrid(world, ent);
282 }