#ifndef CL_COLLISION_H #define CL_COLLISION_H // if contents is not zero, it will impact on content changes // (leafs matching contents are considered empty, others are solid) extern int cl_traceline_endcontents; // set by TraceLine // need to call this sometime before using TraceLine with hitbmodels void CL_TraceLine_ScanForBModels(void); float CL_TraceLine (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels); #endif