#ifndef CL_COLLISION_H #define CL_COLLISION_H // if contents is not zero, it will impact on content changes // (leafs matching contents are considered empty, others are solid) extern int cl_traceline_endcontents; // set by TraceLine float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels, entity_render_t **hitent); #endif