/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "quakedef.h" extern cvar_t cl_capturevideo; int old_vsync = 0; void CL_FinishTimeDemo (void); /* ============================================================================== DEMO CODE When a demo is playing back, all outgoing network messages are skipped, and incoming messages are read from the demo file. Whenever cl.time gets past the last received message, another message is read from the demo file. ============================================================================== */ /* ===================== CL_NextDemo Called to play the next demo in the demo loop ===================== */ void CL_NextDemo (void) { char str[MAX_INPUTLINE]; if (cls.demonum == -1) return; // don't play demos if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS) { cls.demonum = 0; if (!cls.demos[cls.demonum][0]) { Con_Print("No demos listed with startdemos\n"); cls.demonum = -1; return; } } dpsnprintf (str, sizeof(str), "playdemo %s\n", cls.demos[cls.demonum]); Cbuf_InsertText (str); cls.demonum++; } /* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ // LordHavoc: now called only by CL_Disconnect void CL_StopPlayback (void) { if (!cls.demoplayback) return; FS_Close (cls.demofile); cls.demoplayback = false; cls.demofile = NULL; if (cls.timedemo) CL_FinishTimeDemo (); if (COM_CheckParm("-demo") || COM_CheckParm("-capturedemo")) Host_Quit_f(); } /* ==================== CL_WriteDemoMessage Dumps the current net message, prefixed by the length and view angles ==================== */ void CL_WriteDemoMessage (sizebuf_t *message) { int len; int i; float f; if (cls.demopaused) // LordHavoc: pausedemo return; len = LittleLong (message->cursize); FS_Write (cls.demofile, &len, 4); for (i=0 ; i<3 ; i++) { f = LittleFloat (cl.viewangles[i]); FS_Write (cls.demofile, &f, 4); } FS_Write (cls.demofile, message->data, message->cursize); } /* ==================== CL_CutDemo Dumps the current demo to a buffer, and resets the demo to its starting point. Used to insert csprogs.dat files as a download to the beginning of a demo file. ==================== */ void CL_CutDemo (unsigned char **buf, fs_offset_t *filesize) { *buf = NULL; *filesize = 0; FS_Close(cls.demofile); *buf = FS_LoadFile(cls.demoname, tempmempool, false, filesize); // restart the demo recording cls.demofile = FS_OpenRealFile(cls.demoname, "wb", false); if(!cls.demofile) Host_Error("failed to reopen the demo file"); FS_Printf(cls.demofile, "%i\n", cls.forcetrack); } /* ==================== CL_PasteDemo Adds the cut stuff back to the demo. Also frees the buffer. Used to insert csprogs.dat files as a download to the beginning of a demo file. ==================== */ void CL_PasteDemo (unsigned char **buf, fs_offset_t *filesize) { fs_offset_t startoffset = 0; if(!*buf) return; // skip cdtrack while(startoffset < *filesize && ((char *)(*buf))[startoffset] != '\n') ++startoffset; if(startoffset < *filesize) ++startoffset; FS_Write(cls.demofile, *buf + startoffset, *filesize - startoffset); Mem_Free(*buf); *buf = NULL; *filesize = 0; } /* ==================== CL_ReadDemoMessage Handles playback of demos ==================== */ void CL_ReadDemoMessage(void) { int r, i; float f; if (!cls.demoplayback) return; // LordHavoc: pausedemo if (cls.demopaused) return; for (;;) { // decide if it is time to grab the next message // always grab until fully connected if (cls.signon == SIGNONS) { if (cls.timedemo) { cls.td_frames++; cls.td_onesecondframes++; // if this is the first official frame we can now grab the real // td_starttime so the bogus time on the first frame doesn't // count against the final report if (cls.td_frames == 0) { cls.td_starttime = realtime; cls.td_onesecondnexttime = cl.time + 1; cls.td_onesecondrealtime = realtime; cls.td_onesecondframes = 0; cls.td_onesecondminfps = 0; cls.td_onesecondmaxfps = 0; cls.td_onesecondavgfps = 0; cls.td_onesecondavgcount = 0; } if (cl.time >= cls.td_onesecondnexttime) { double fps = cls.td_onesecondframes / (realtime - cls.td_onesecondrealtime); if (cls.td_onesecondavgcount == 0) { cls.td_onesecondminfps = fps; cls.td_onesecondmaxfps = fps; } cls.td_onesecondrealtime = realtime; cls.td_onesecondminfps = min(cls.td_onesecondminfps, fps); cls.td_onesecondmaxfps = max(cls.td_onesecondmaxfps, fps); cls.td_onesecondavgfps += fps; cls.td_onesecondavgcount++; cls.td_onesecondframes = 0; cls.td_onesecondnexttime++; } } else if (cl.time <= cl.mtime[0]) { // don't need another message yet return; } } // get the next message FS_Read(cls.demofile, &net_message.cursize, 4); net_message.cursize = LittleLong(net_message.cursize); if(net_message.cursize & DEMOMSG_CLIENT_TO_SERVER) // This is a client->server message! Ignore for now! { // skip over demo packet FS_Seek(cls.demofile, 12 + (net_message.cursize & (~DEMOMSG_CLIENT_TO_SERVER)), SEEK_CUR); continue; } if (net_message.cursize > net_message.maxsize) Host_Error("Demo message (%i) > net_message.maxsize (%i)", net_message.cursize, net_message.maxsize); VectorCopy(cl.mviewangles[0], cl.mviewangles[1]); for (i = 0;i < 3;i++) { r = (int)FS_Read(cls.demofile, &f, 4); cl.mviewangles[0][i] = LittleFloat(f); } if (FS_Read(cls.demofile, net_message.data, net_message.cursize) == net_message.cursize) { MSG_BeginReading(); CL_ParseServerMessage(); if (cls.signon != SIGNONS) Cbuf_Execute(); // immediately execute svc_stufftext if in the demo before connect! // In case the demo contains a "svc_disconnect" message if (!cls.demoplayback) return; if (cls.timedemo) return; } else { CL_Disconnect(); return; } } } /* ==================== CL_Stop_f stop recording a demo ==================== */ void CL_Stop_f (void) { sizebuf_t buf; unsigned char bufdata[64]; if (!cls.demorecording) { Con_Print("Not recording a demo.\n"); return; } // write a disconnect message to the demo file // LordHavoc: don't replace the net_message when doing this buf.data = bufdata; buf.maxsize = sizeof(bufdata); SZ_Clear(&buf); MSG_WriteByte(&buf, svc_disconnect); CL_WriteDemoMessage(&buf); // finish up FS_Close (cls.demofile); cls.demofile = NULL; cls.demorecording = false; Con_Print("Completed demo\n"); } /* ==================== CL_Record_f record [cd track] ==================== */ void CL_Record_f (void) { int c, track; char name[MAX_OSPATH]; c = Cmd_Argc(); if (c != 2 && c != 3 && c != 4) { Con_Print("record [ [cd track]]\n"); return; } if (strstr(Cmd_Argv(1), "..")) { Con_Print("Relative pathnames are not allowed.\n"); return; } if (c == 2 && cls.state == ca_connected) { Con_Print("Can not record - already connected to server\nClient demo recording must be started before connecting\n"); return; } if (cls.state == ca_connected) CL_Disconnect(); // write the forced cd track number, or -1 if (c == 4) { track = atoi(Cmd_Argv(3)); Con_Printf("Forcing CD track to %i\n", cls.forcetrack); } else track = -1; // get the demo name strlcpy (name, Cmd_Argv(1), sizeof (name)); FS_DefaultExtension (name, ".dem", sizeof (name)); // start the map up if (c > 2) Cmd_ExecuteString ( va("map %s", Cmd_Argv(2)), src_command); // open the demo file Con_Printf("recording to %s.\n", name); cls.demofile = FS_OpenRealFile(name, "wb", false); if (!cls.demofile) { Con_Print("ERROR: couldn't open.\n"); return; } strlcpy(cls.demoname, name, sizeof(cls.demoname)); cls.forcetrack = track; FS_Printf(cls.demofile, "%i\n", cls.forcetrack); cls.demorecording = true; cls.demo_lastcsprogssize = -1; cls.demo_lastcsprogscrc = -1; } /* ==================== CL_PlayDemo_f play [demoname] ==================== */ void CL_PlayDemo_f (void) { char name[MAX_QPATH]; int c; qboolean neg = false; if (Cmd_Argc() != 2) { Con_Print("play : plays a demo\n"); return; } // disconnect from server CL_Disconnect (); Host_ShutdownServer (); // update networking ports (this is mainly just needed at startup) NetConn_UpdateSockets(); // open the demo file strlcpy (name, Cmd_Argv(1), sizeof (name)); FS_DefaultExtension (name, ".dem", sizeof (name)); cls.protocol = PROTOCOL_QUAKE; Con_Printf("Playing demo %s.\n", name); cls.demofile = FS_OpenVirtualFile(name, false); if (!cls.demofile) { Con_Print("ERROR: couldn't open.\n"); cls.demonum = -1; // stop demo loop return; } strlcpy(cls.demoname, name, sizeof(cls.demoname)); cls.demoplayback = true; cls.state = ca_connected; cls.forcetrack = 0; while ((c = FS_Getc (cls.demofile)) != '\n') if (c == '-') neg = true; else cls.forcetrack = cls.forcetrack * 10 + (c - '0'); if (neg) cls.forcetrack = -cls.forcetrack; } /* ==================== CL_FinishTimeDemo ==================== */ void CL_FinishTimeDemo (void) { int frames; double time, totalfpsavg; double fpsmin, fpsavg, fpsmax; // report min/avg/max fps cls.timedemo = false; frames = cls.td_frames; time = realtime - cls.td_starttime; totalfpsavg = time > 0 ? frames / time : 0; fpsmin = cls.td_onesecondminfps; fpsavg = cls.td_onesecondavgcount ? cls.td_onesecondavgfps / cls.td_onesecondavgcount : 0; fpsmax = cls.td_onesecondmaxfps; // LordHavoc: timedemo now prints out 7 digits of fraction, and min/avg/max Con_Printf("%i frames %5.7f seconds %5.7f fps, one-second fps min/avg/max: %.0f %.0f %.0f (%i seconds)\n", frames, time, totalfpsavg, fpsmin, fpsavg, fpsmax, cls.td_onesecondavgcount); Log_Printf("benchmark.log", "date %s | enginedate %s | demo %s | commandline %s | result %i frames %5.7f seconds %5.7f fps, one-second fps min/avg/max: %.0f %.0f %.0f (%i seconds)\n", Sys_TimeString("%Y-%m-%d %H:%M:%S"), buildstring, cls.demoname, cmdline.string, frames, time, totalfpsavg, fpsmin, fpsavg, fpsmax, cls.td_onesecondavgcount); if (COM_CheckParm("-benchmark")) Host_Quit_f(); } /* ==================== CL_TimeDemo_f timedemo [demoname] ==================== */ void CL_TimeDemo_f (void) { if (Cmd_Argc() != 2) { Con_Print("timedemo : gets demo speeds\n"); return; } srand(0); // predictable random sequence for benchmarking CL_PlayDemo_f (); // cls.td_starttime will be grabbed at the second frame of the demo, so // all the loading time doesn't get counted // instantly hide console and deactivate it key_dest = key_game; key_consoleactive = 0; scr_con_current = 0; cls.timedemo = true; cls.td_frames = -2; // skip the first frame cls.demonum = -1; // stop demo loop cls.demonum = -1; // stop demo loop }