// Andreas Kirsch 07 #ifndef CL_GECKO_H #define CL_GECKO_H #include "cl_dyntexture.h" #define CLGECKOPREFIX CLDYNTEXTUREPREFIX "gecko/" typedef enum clgecko_buttoneventtype_e { CLG_BET_DOWN, CLG_BET_UP, CLG_BET_DOUBLECLICK, // use for up + down (but dont use both) CLG_BET_PRESS } clgecko_buttoneventtype_t; typedef struct clgecko_s clgecko_t; void CL_Gecko_Frame( void ); void CL_Gecko_Init( void ); void CL_Gecko_Shutdown( void ); clgecko_t * CL_Gecko_CreateBrowser( const char *name, int ownerProg ); clgecko_t * CL_Gecko_FindBrowser( const char *name ); void CL_Gecko_DestroyBrowser( clgecko_t *instance ); void CL_Gecko_NavigateToURI( clgecko_t *instance, const char *URI ); // x and y between 0.0 and 1.0 (0.0 is top-left?) void CL_Gecko_Event_CursorMove( clgecko_t *instance, float x, float y ); // returns whether the key/button event was handled or not qboolean CL_Gecko_Event_Key( clgecko_t *instance, keynum_t key, clgecko_buttoneventtype_t eventtype ); void CL_Gecko_Resize( clgecko_t *instance, int width, int height ); // get the ratio between gecko instance's size in the texture and the actual texture size.. void CL_Gecko_GetTextureExtent( clgecko_t *instance, float* pwidth, float* pheight ); #endif