#include "quakedef.h" #include "cl_video.h" #include "image.h" #include "jpeg.h" #include "cl_collision.h" #include "libcurl.h" #include "csprogs.h" // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers #include "snd_main.h" cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"}; cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"}; // 1 - 170 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"}; cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"}; cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"}; cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"}; cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"}; cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"}; cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low (not used)"}; cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"}; cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"}; cvar_t scr_printspeed = {0, "scr_printspeed","8", "speed of intermission printing (episode end texts)"}; cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"}; cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"}; cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"}; cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"}; cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"}; cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"}; // scr_screenshot_name is defined in fs.c cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"}; cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over 1 second"}; cvar_t cl_capturevideo_fps = {0, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"}; cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"}; cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"}; cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation of eyes in the world (try negative values too)"}; cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views (for those who can't afford glasses but can afford eye strain)"}; cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"}; cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"}; cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"}; cvar_t scr_zoomwindow = {CVAR_SAVE, "scr_zoomwindow", "0", "displays a zoomed in overlay window"}; cvar_t scr_zoomwindow_viewsizex = {CVAR_SAVE, "scr_zoomwindow_viewsizex", "20", "horizontal viewsize of zoom window"}; cvar_t scr_zoomwindow_viewsizey = {CVAR_SAVE, "scr_zoomwindow_viewsizey", "20", "vertical viewsize of zoom window"}; cvar_t scr_zoomwindow_fov = {CVAR_SAVE, "scr_zoomwindow_fov", "20", "fov of zoom window"}; cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"}; int jpeg_supported = false; qboolean scr_initialized; // ready to draw float scr_con_current; extern int con_vislines; static void SCR_ScreenShot_f (void); static void R_Envmap_f (void); // backend void R_ClearScreen(void); /* =============================================================================== CENTER PRINTING =============================================================================== */ char scr_centerstring[MAX_INPUTLINE]; float scr_centertime_start; // for slow victory printing float scr_centertime_off; int scr_center_lines; int scr_erase_lines; int scr_erase_center; /* ============== SCR_CenterPrint Called for important messages that should stay in the center of the screen for a few moments ============== */ void SCR_CenterPrint(char *str) { strlcpy (scr_centerstring, str, sizeof (scr_centerstring)); scr_centertime_off = scr_centertime.value; scr_centertime_start = cl.time; // count the number of lines for centering scr_center_lines = 1; while (*str) { if (*str == '\n') scr_center_lines++; str++; } } void SCR_DrawCenterString (void) { char *start; int l; int x, y; int remaining; int color; // the finale prints the characters one at a time if (cl.intermission) remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start)); else remaining = 9999; scr_erase_center = 0; start = scr_centerstring; if (remaining < 1) return; if (scr_center_lines <= 4) y = (int)(vid_conheight.integer*0.35); else y = 48; color = -1; do { // scan the number of characters on the line, not counting color codes int chars = 0; for (l=0 ; l= '0' && start[l+1] <= '9')) l++; else chars++; } x = (vid_conwidth.integer - chars*8)/2; if (l > 0) { if (remaining < l) l = remaining; DrawQ_ColoredString(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color); remaining -= l; if (remaining <= 0) return; } y += 8; while (*start && *start != '\n') start++; if (!*start) break; start++; // skip the \n } while (1); } void SCR_CheckDrawCenterString (void) { if (scr_center_lines > scr_erase_lines) scr_erase_lines = scr_center_lines; scr_centertime_off -= cl.realframetime; // don't draw if this is a normal stats-screen intermission, // only if it is not an intermission, or a finale intermission if (cl.intermission == 1) return; if (scr_centertime_off <= 0 && !cl.intermission) return; if (key_dest != key_game) return; SCR_DrawCenterString (); } /* ============== SCR_DrawTurtle ============== */ void SCR_DrawTurtle (void) { static int count; if (cls.state != ca_connected) return; if (!scr_showturtle.integer) return; if (cl.realframetime < 0.1) { count = 0; return; } count++; if (count < 3) return; DrawQ_Pic (0, 0, Draw_CachePic("gfx/turtle", true), 0, 0, 1, 1, 1, 1, 0); } /* ============== SCR_DrawNet ============== */ void SCR_DrawNet (void) { if (cls.state != ca_connected) return; if (realtime - cl.last_received_message < 0.3) return; if (cls.demoplayback) return; DrawQ_Pic (64, 0, Draw_CachePic("gfx/net", true), 0, 0, 1, 1, 1, 1, 0); } /* ============== DrawPause ============== */ void SCR_DrawPause (void) { cachepic_t *pic; if (cls.state != ca_connected) return; if (!scr_showpause.integer) // turn off for screenshots return; if (!cl.paused) return; pic = Draw_CachePic ("gfx/pause", true); DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0); } /* ============== SCR_DrawBrand ============== */ void SCR_DrawBrand (void) { cachepic_t *pic; float x, y; if (!scr_showbrand.value) return; pic = Draw_CachePic ("gfx/brand", true); switch ((int)scr_showbrand.value) { case 1: // bottom left x = 0; y = vid_conheight.integer - pic->height; break; case 2: // bottom centre x = (vid_conwidth.integer - pic->width) / 2; y = vid_conheight.integer - pic->height; break; case 3: // bottom right x = vid_conwidth.integer - pic->width; y = vid_conheight.integer - pic->height; break; case 4: // centre right x = vid_conwidth.integer - pic->width; y = (vid_conheight.integer - pic->height) / 2; break; case 5: // top right x = vid_conwidth.integer - pic->width; y = 0; break; case 6: // top centre x = (vid_conwidth.integer - pic->width) / 2; y = 0; break; case 7: // top left x = 0; y = 0; break; case 8: // centre left x = 0; y = (vid_conheight.integer - pic->height) / 2; break; default: return; } DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0); } /* ============== SCR_DrawQWDownload ============== */ static int SCR_DrawQWDownload(int offset) { int len; float x, y; float size = 8; char temp[256]; if (!cls.qw_downloadname[0]) { cls.qw_downloadspeedrate = 0; cls.qw_downloadspeedtime = realtime; cls.qw_downloadspeedcount = 0; return 0; } if (realtime >= cls.qw_downloadspeedtime + 1) { cls.qw_downloadspeedrate = cls.qw_downloadspeedcount; cls.qw_downloadspeedtime = realtime; cls.qw_downloadspeedcount = 0; } if (cls.protocol == PROTOCOL_QUAKEWORLD) dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate); else dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate); len = (int)strlen(temp); x = (vid_conwidth.integer - len*size) / 2; y = vid_conheight.integer - size - offset; DrawQ_Pic(0, y, NULL, vid_conwidth.integer, size, 0, 0, 0, 0.5, 0); DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0); return 8; } /* ============== SCR_DrawCurlDownload ============== */ static int SCR_DrawCurlDownload(int offset) { int len; int nDownloads; int i; float x, y; float size = 8; Curl_downloadinfo_t *downinfo; char temp[256]; const char *addinfo; downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo); if(!downinfo) return 0; y = vid_conheight.integer - size * nDownloads - offset; if(addinfo) { len = (int)strlen(addinfo); x = (vid_conwidth.integer - len*size) / 2; DrawQ_Pic(0, y - size, NULL, vid_conwidth.integer, size, 1, 1, 1, 0.8, 0); DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0); } for(i = 0; i != nDownloads; ++i) { if(downinfo[i].queued) dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename); else if(downinfo[i].progress <= 0) dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0); else dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0); len = (int)strlen(temp); x = (vid_conwidth.integer - len*size) / 2; DrawQ_Pic(0, y + i * size, NULL, vid_conwidth.integer, size, 0, 0, 0, 0.8, 0); DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0); } Z_Free(downinfo); return 8 * (nDownloads + (addinfo ? 1 : 0)); } /* ============== SCR_DrawDownload ============== */ static void SCR_DrawDownload() { int offset = 0; offset += SCR_DrawQWDownload(offset); offset += SCR_DrawCurlDownload(offset); } //============================================================================= /* ================== SCR_SetUpToDrawConsole ================== */ void SCR_SetUpToDrawConsole (void) { // lines of console to display float conlines; static int framecounter = 0; Con_CheckResize (); if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected) { if (framecounter >= 2) MR_ToggleMenu_f(); else framecounter++; } else framecounter = 0; if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS) key_consoleactive |= KEY_CONSOLEACTIVE_FORCED; else key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED; // decide on the height of the console if (key_consoleactive & KEY_CONSOLEACTIVE_USER) conlines = vid_conheight.integer/2; // half screen else conlines = 0; // none visible scr_con_current = conlines; } /* ================== SCR_DrawConsole ================== */ void SCR_DrawConsole (void) { if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED) { // full screen Con_DrawConsole (vid_conheight.integer); } else if (scr_con_current) Con_DrawConsole ((int)scr_con_current); else { con_vislines = 0; if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value) Con_DrawNotify (); // only draw notify in game } } /* =============== SCR_BeginLoadingPlaque ================ */ void SCR_BeginLoadingPlaque (void) { // save console log up to this point to log_file if it was set by configs Log_Start(); Host_StartVideo(); S_StopAllSounds(); SCR_UpdateLoadingScreen(false); } //============================================================================= char r_speeds_string[1024]; int speedstringcount, r_timereport_active; double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0; void R_TimeReport(char *desc) { char tempbuf[256]; int length; int t; if (r_speeds.integer < 2 || !r_timereport_active) return; CHECKGLERROR qglFinish();CHECKGLERROR r_timereport_temp = r_timereport_current; r_timereport_current = Sys_DoubleTime(); t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5); dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %-11s", t, desc); length = (int)strlen(tempbuf); if (speedstringcount + length > (vid_conwidth.integer / 8)) { strlcat(r_speeds_string, "\n", sizeof(r_speeds_string)); speedstringcount = 0; } strlcat(r_speeds_string, tempbuf, sizeof(r_speeds_string)); speedstringcount += length; } void R_TimeReport_Frame(void) { int i, j, lines, y; if (r_speeds_string[0]) { if (r_timereport_active) { r_timereport_current = r_timereport_start; R_TimeReport("total"); } if (r_speeds_string[strlen(r_speeds_string)-1] == '\n') r_speeds_string[strlen(r_speeds_string)-1] = 0; lines = 1; for (i = 0;r_speeds_string[i];i++) if (r_speeds_string[i] == '\n') lines++; y = vid_conheight.integer - sb_lines - lines * 8; i = j = 0; DrawQ_Pic(0, y, NULL, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0); while (r_speeds_string[i]) { j = i; while (r_speeds_string[i] && r_speeds_string[i] != '\n') i++; if (i - j > 0) DrawQ_String(0, y, r_speeds_string + j, i - j, 8, 8, 1, 1, 1, 1, 0); if (r_speeds_string[i] == '\n') i++; y += 8; } r_speeds_string[0] = 0; r_timereport_active = false; } if (r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected) { speedstringcount = 0; r_speeds_string[0] = 0; r_timereport_active = false; sprintf(r_speeds_string + strlen(r_speeds_string), "org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n", r_view.origin[0], r_view.origin[1], r_view.origin[2], r_view.forward[0], r_view.forward[1], r_view.forward[2]); sprintf(r_speeds_string + strlen(r_speeds_string), "%5i entities%6i surfaces%6i triangles%5i leafs%5i portals%6i particles\n", r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles); sprintf(r_speeds_string + strlen(r_speeds_string), "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n", r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles); if (r_refdef.stats.bloom) sprintf(r_speeds_string + strlen(r_speeds_string), "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n", r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels); else sprintf(r_speeds_string + strlen(r_speeds_string), "rendered%6i meshes%8i triangles\n", r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3); memset(&r_refdef.stats, 0, sizeof(r_refdef.stats)); if (r_speeds.integer >= 2) { r_timereport_active = true; r_timereport_start = r_timereport_current = Sys_DoubleTime(); } } } /* ================= SCR_SizeUp_f Keybinding command ================= */ void SCR_SizeUp_f (void) { Cvar_SetValue ("viewsize",scr_viewsize.value+10); } /* ================= SCR_SizeDown_f Keybinding command ================= */ void SCR_SizeDown_f (void) { Cvar_SetValue ("viewsize",scr_viewsize.value-10); } void CL_Screen_Init(void) { Cvar_RegisterVariable (&scr_fov); Cvar_RegisterVariable (&scr_viewsize); Cvar_RegisterVariable (&scr_conalpha); Cvar_RegisterVariable (&scr_conbrightness); Cvar_RegisterVariable (&scr_conforcewhiledisconnected); Cvar_RegisterVariable (&scr_menuforcewhiledisconnected); Cvar_RegisterVariable (&scr_showram); Cvar_RegisterVariable (&scr_showturtle); Cvar_RegisterVariable (&scr_showpause); Cvar_RegisterVariable (&scr_showbrand); Cvar_RegisterVariable (&scr_centertime); Cvar_RegisterVariable (&scr_printspeed); Cvar_RegisterVariable (&vid_conwidth); Cvar_RegisterVariable (&vid_conheight); Cvar_RegisterVariable (&vid_pixelheight); Cvar_RegisterVariable (&scr_screenshot_jpeg); Cvar_RegisterVariable (&scr_screenshot_jpeg_quality); Cvar_RegisterVariable (&scr_screenshot_gammaboost); Cvar_RegisterVariable (&cl_capturevideo); Cvar_RegisterVariable (&cl_capturevideo_realtime); Cvar_RegisterVariable (&cl_capturevideo_fps); Cvar_RegisterVariable (&cl_capturevideo_number); Cvar_RegisterVariable (&r_letterbox); Cvar_RegisterVariable(&r_stereo_separation); Cvar_RegisterVariable(&r_stereo_sidebyside); Cvar_RegisterVariable(&r_stereo_redblue); Cvar_RegisterVariable(&r_stereo_redcyan); Cvar_RegisterVariable(&r_stereo_redgreen); Cvar_RegisterVariable(&scr_zoomwindow); Cvar_RegisterVariable(&scr_zoomwindow_viewsizex); Cvar_RegisterVariable(&scr_zoomwindow_viewsizey); Cvar_RegisterVariable(&scr_zoomwindow_fov); Cvar_RegisterVariable(&scr_stipple); Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)"); Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)"); Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame"); Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene"); scr_initialized = true; } /* ================== SCR_ScreenShot_f ================== */ void SCR_ScreenShot_f (void) { static int shotnumber; static char oldname[MAX_QPATH]; char base[MAX_QPATH]; char filename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; unsigned char *buffer3; qboolean jpeg = (scr_screenshot_jpeg.integer != 0); sprintf (base, "screenshots/%s", scr_screenshot_name.string); if (strcmp (oldname, scr_screenshot_name.string)) { sprintf(oldname, "%s", scr_screenshot_name.string); shotnumber = 0; } // find a file name to save it to for (;shotnumber < 1000000;shotnumber++) if (!FS_SysFileExists(va("%s/%s%06d.tga", fs_gamedir, base, shotnumber)) && !FS_SysFileExists(va("%s/%s%06d.jpg", fs_gamedir, base, shotnumber))) break; if (shotnumber >= 1000000) { Con_Print("SCR_ScreenShot_f: Couldn't create the image file\n"); return; } sprintf(filename, "%s%06d.%s", base, shotnumber, jpeg ? "jpg" : "tga"); buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3); buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18); if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true)) Con_Printf("Wrote %s\n", filename); else Con_Printf("unable to write %s\n", filename); Mem_Free (buffer1); Mem_Free (buffer2); Mem_Free (buffer3); shotnumber++; } static void SCR_CaptureVideo_RIFF_Start(void) { memset(&cls.capturevideo.riffbuffer, 0, sizeof(sizebuf_t)); cls.capturevideo.riffbuffer.maxsize = sizeof(cls.capturevideo.riffbufferdata); cls.capturevideo.riffbuffer.data = cls.capturevideo.riffbufferdata; } static void SCR_CaptureVideo_RIFF_Flush(void) { if (cls.capturevideo.riffbuffer.cursize > 0) { if (!FS_Write(cls.capturevideo.videofile, cls.capturevideo.riffbuffer.data, cls.capturevideo.riffbuffer.cursize)) cls.capturevideo.error = true; cls.capturevideo.riffbuffer.cursize = 0; cls.capturevideo.riffbuffer.overflowed = false; } } static void SCR_CaptureVideo_RIFF_WriteBytes(const unsigned char *data, size_t size) { SCR_CaptureVideo_RIFF_Flush(); if (!FS_Write(cls.capturevideo.videofile, data, size)) cls.capturevideo.error = true; } static void SCR_CaptureVideo_RIFF_Write32(int n) { if (cls.capturevideo.riffbuffer.cursize + 4 > cls.capturevideo.riffbuffer.maxsize) SCR_CaptureVideo_RIFF_Flush(); MSG_WriteLong(&cls.capturevideo.riffbuffer, n); } static void SCR_CaptureVideo_RIFF_Write16(int n) { if (cls.capturevideo.riffbuffer.cursize + 2 > cls.capturevideo.riffbuffer.maxsize) SCR_CaptureVideo_RIFF_Flush(); MSG_WriteShort(&cls.capturevideo.riffbuffer, n); } static void SCR_CaptureVideo_RIFF_WriteFourCC(const char *chunkfourcc) { if (cls.capturevideo.riffbuffer.cursize + (int)strlen(chunkfourcc) > cls.capturevideo.riffbuffer.maxsize) SCR_CaptureVideo_RIFF_Flush(); MSG_WriteUnterminatedString(&cls.capturevideo.riffbuffer, chunkfourcc); } static void SCR_CaptureVideo_RIFF_WriteTerminatedString(const char *string) { if (cls.capturevideo.riffbuffer.cursize + (int)strlen(string) > cls.capturevideo.riffbuffer.maxsize) SCR_CaptureVideo_RIFF_Flush(); MSG_WriteString(&cls.capturevideo.riffbuffer, string); } static fs_offset_t SCR_CaptureVideo_RIFF_GetPosition(void) { SCR_CaptureVideo_RIFF_Flush(); return FS_Tell(cls.capturevideo.videofile); } static void SCR_CaptureVideo_RIFF_Push(const char *chunkfourcc, const char *listtypefourcc) { SCR_CaptureVideo_RIFF_WriteFourCC(chunkfourcc); SCR_CaptureVideo_RIFF_Write32(0); SCR_CaptureVideo_RIFF_Flush(); cls.capturevideo.riffstackstartoffset[cls.capturevideo.riffstacklevel++] = SCR_CaptureVideo_RIFF_GetPosition(); if (listtypefourcc) SCR_CaptureVideo_RIFF_WriteFourCC(listtypefourcc); } static void SCR_CaptureVideo_RIFF_Pop(void) { fs_offset_t offset; int x; unsigned char sizebytes[4]; // write out the chunk size and then return to the current file position cls.capturevideo.riffstacklevel--; offset = SCR_CaptureVideo_RIFF_GetPosition(); x = (int)(offset - (cls.capturevideo.riffstackstartoffset[cls.capturevideo.riffstacklevel])); sizebytes[0] = (x) & 0xff;sizebytes[1] = (x >> 8) & 0xff;sizebytes[2] = (x >> 16) & 0xff;sizebytes[3] = (x >> 24) & 0xff; FS_Seek(cls.capturevideo.videofile, -(x + 4), SEEK_END); FS_Write(cls.capturevideo.videofile, sizebytes, 4); FS_Seek(cls.capturevideo.videofile, 0, SEEK_END); if (offset & 1) { unsigned char c = 0; FS_Write(cls.capturevideo.videofile, &c, 1); } } static void SCR_CaptureVideo_RIFF_IndexEntry(const char *chunkfourcc, int chunksize, int flags) { if (cls.capturevideo.riffstacklevel != 2) Sys_Error("SCR_Capturevideo_RIFF_IndexEntry: RIFF stack level is %i (should be 2)\n", cls.capturevideo.riffstacklevel); if (cls.capturevideo.riffindexbuffer.cursize + 16 > cls.capturevideo.riffindexbuffer.maxsize) { int oldsize = cls.capturevideo.riffindexbuffer.maxsize; unsigned char *olddata; olddata = cls.capturevideo.riffindexbuffer.data; cls.capturevideo.riffindexbuffer.maxsize = max(cls.capturevideo.riffindexbuffer.maxsize * 2, 4096); cls.capturevideo.riffindexbuffer.data = Mem_Alloc(tempmempool, cls.capturevideo.riffindexbuffer.maxsize); if (olddata) { memcpy(cls.capturevideo.riffindexbuffer.data, olddata, oldsize); Mem_Free(olddata); } } MSG_WriteUnterminatedString(&cls.capturevideo.riffindexbuffer, chunkfourcc); MSG_WriteLong(&cls.capturevideo.riffindexbuffer, flags); MSG_WriteLong(&cls.capturevideo.riffindexbuffer, (int)FS_Tell(cls.capturevideo.videofile) - cls.capturevideo.riffstackstartoffset[1]); MSG_WriteLong(&cls.capturevideo.riffindexbuffer, chunksize); } static void SCR_CaptureVideo_RIFF_Finish(void) { // close the "movi" list SCR_CaptureVideo_RIFF_Pop(); // write the idx1 chunk that we've been building while saving the frames SCR_CaptureVideo_RIFF_Push("idx1", NULL); SCR_CaptureVideo_RIFF_WriteBytes(cls.capturevideo.riffindexbuffer.data, cls.capturevideo.riffindexbuffer.cursize); SCR_CaptureVideo_RIFF_Pop(); cls.capturevideo.riffindexbuffer.cursize = 0; // pop the RIFF chunk itself while (cls.capturevideo.riffstacklevel > 0) SCR_CaptureVideo_RIFF_Pop(); SCR_CaptureVideo_RIFF_Flush(); } static void SCR_CaptureVideo_RIFF_OverflowCheck(int framesize) { fs_offset_t cursize; if (cls.capturevideo.riffstacklevel != 2) Sys_Error("SCR_CaptureVideo_RIFF_OverflowCheck: chunk stack leakage!\n"); // check where we are in the file SCR_CaptureVideo_RIFF_Flush(); cursize = SCR_CaptureVideo_RIFF_GetPosition() - cls.capturevideo.riffstackstartoffset[0]; // if this would overflow the windows limit of 1GB per RIFF chunk, we need // to close the current RIFF chunk and open another for future frames if (8 + cursize + framesize > 1<<30) { SCR_CaptureVideo_RIFF_Finish(); while (cls.capturevideo.riffstacklevel > 0) SCR_CaptureVideo_RIFF_Pop(); // begin a new 1GB extended section of the AVI SCR_CaptureVideo_RIFF_Push("RIFF", "AVIX"); SCR_CaptureVideo_RIFF_Push("LIST", "movi"); } } void SCR_CaptureVideo_BeginVideo(void) { double gamma, g; int width = vid.width, height = vid.height, x; unsigned int i; if (cls.capturevideo.active) return; memset(&cls.capturevideo, 0, sizeof(cls.capturevideo)); // soundrate is figured out on the first SoundFrame cls.capturevideo.active = true; cls.capturevideo.starttime = Sys_DoubleTime(); cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1000); cls.capturevideo.soundrate = S_GetSoundRate(); cls.capturevideo.frame = 0; cls.capturevideo.soundsampleframe = 0; cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0; cls.capturevideo.buffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (3+3+3) + 18); gamma = 1.0/scr_screenshot_gammaboost.value; dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/dpvideo%03i", cl_capturevideo_number.integer); Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1); /* for (i = 0;i < 256;i++) { unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255); cls.capturevideo.rgbgammatable[0][i] = j; cls.capturevideo.rgbgammatable[1][i] = j; cls.capturevideo.rgbgammatable[2][i] = j; } */ /* R = Y + 1.4075 * (Cr - 128); G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128); B = Y + 1.7790 * (Cb - 128); Y = R * .299 + G * .587 + B * .114; Cb = R * -.169 + G * -.332 + B * .500 + 128.; Cr = R * .500 + G * -.419 + B * -.0813 + 128.; */ for (i = 0;i < 256;i++) { g = 255*pow(i/255.0, gamma); // Y weights from RGB cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(g * 0.299); cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587); cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(g * 0.114); // Cb weights from RGB cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(g * -0.169); cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332); cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(g * 0.500); // Cr weights from RGB cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(g * 0.500); cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419); cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(g * -0.0813); // range reduction of YCbCr to valid signal range cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256; cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256; cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256; } //if (cl_capturevideo_) //{ //} //else { cls.capturevideo.format = CAPTUREVIDEOFORMAT_AVI_I420; cls.capturevideo.videofile = FS_Open (va("%s.avi", cls.capturevideo.basename), "wb", false, true); SCR_CaptureVideo_RIFF_Start(); // enclosing RIFF chunk (there can be multiple of these in >1GB files, the later ones are "AVIX" instead of "AVI " and have no header/stream info) SCR_CaptureVideo_RIFF_Push("RIFF", "AVI "); // AVI main header SCR_CaptureVideo_RIFF_Push("LIST", "hdrl"); SCR_CaptureVideo_RIFF_Push("avih", NULL); SCR_CaptureVideo_RIFF_Write32((int)(1000000.0 / cls.capturevideo.framerate)); // microseconds per frame SCR_CaptureVideo_RIFF_Write32(0); // max bytes per second SCR_CaptureVideo_RIFF_Write32(0); // padding granularity SCR_CaptureVideo_RIFF_Write32(0x910); // flags (AVIF_HASINDEX | AVIF_ISINTERLEAVED | AVIF_TRUSTCKTYPE) cls.capturevideo.videofile_totalframes_offset1 = SCR_CaptureVideo_RIFF_GetPosition(); SCR_CaptureVideo_RIFF_Write32(0); // total frames SCR_CaptureVideo_RIFF_Write32(0); // initial frames if (cls.capturevideo.soundrate) SCR_CaptureVideo_RIFF_Write32(2); // number of streams else SCR_CaptureVideo_RIFF_Write32(1); // number of streams SCR_CaptureVideo_RIFF_Write32(0); // suggested buffer size SCR_CaptureVideo_RIFF_Write32(width); // width SCR_CaptureVideo_RIFF_Write32(height); // height SCR_CaptureVideo_RIFF_Write32(0); // reserved[0] SCR_CaptureVideo_RIFF_Write32(0); // reserved[1] SCR_CaptureVideo_RIFF_Write32(0); // reserved[2] SCR_CaptureVideo_RIFF_Write32(0); // reserved[3] SCR_CaptureVideo_RIFF_Pop(); // video stream info SCR_CaptureVideo_RIFF_Push("LIST", "strl"); SCR_CaptureVideo_RIFF_Push("strh", "vids"); SCR_CaptureVideo_RIFF_WriteFourCC("I420"); // stream fourcc (I420 colorspace, uncompressed) SCR_CaptureVideo_RIFF_Write32(0); // flags SCR_CaptureVideo_RIFF_Write16(0); // priority SCR_CaptureVideo_RIFF_Write16(0); // language SCR_CaptureVideo_RIFF_Write32(0); // initial frames // find an ideal divisor for the framerate for (x = 1;x < 1000;x++) if (cls.capturevideo.framerate * x == floor(cls.capturevideo.framerate * x)) break; SCR_CaptureVideo_RIFF_Write32(x); // samples/second divisor SCR_CaptureVideo_RIFF_Write32((int)(cls.capturevideo.framerate * x)); // samples/second multiplied by divisor SCR_CaptureVideo_RIFF_Write32(0); // start cls.capturevideo.videofile_totalframes_offset2 = SCR_CaptureVideo_RIFF_GetPosition(); SCR_CaptureVideo_RIFF_Write32(0); // length SCR_CaptureVideo_RIFF_Write32(width*height+(width/2)*(height/2)*2); // suggested buffer size SCR_CaptureVideo_RIFF_Write32(0); // quality SCR_CaptureVideo_RIFF_Write32(0); // sample size SCR_CaptureVideo_RIFF_Write16(0); // frame left SCR_CaptureVideo_RIFF_Write16(0); // frame top SCR_CaptureVideo_RIFF_Write16(width); // frame right SCR_CaptureVideo_RIFF_Write16(height); // frame bottom SCR_CaptureVideo_RIFF_Pop(); // video stream format SCR_CaptureVideo_RIFF_Push("strf", NULL); SCR_CaptureVideo_RIFF_Write32(40); // BITMAPINFO struct size SCR_CaptureVideo_RIFF_Write32(width); // width SCR_CaptureVideo_RIFF_Write32(height); // height SCR_CaptureVideo_RIFF_Write16(3); // planes SCR_CaptureVideo_RIFF_Write16(12); // bitcount SCR_CaptureVideo_RIFF_WriteFourCC("I420"); // compression SCR_CaptureVideo_RIFF_Write32(width*height+(width/2)*(height/2)*2); // size of image SCR_CaptureVideo_RIFF_Write32(0); // x pixels per meter SCR_CaptureVideo_RIFF_Write32(0); // y pixels per meter SCR_CaptureVideo_RIFF_Write32(0); // color used SCR_CaptureVideo_RIFF_Write32(0); // color important SCR_CaptureVideo_RIFF_Pop(); SCR_CaptureVideo_RIFF_Pop(); if (cls.capturevideo.soundrate) { // audio stream info SCR_CaptureVideo_RIFF_Push("LIST", "strl"); SCR_CaptureVideo_RIFF_Push("strh", "auds"); SCR_CaptureVideo_RIFF_Write32(1); // stream fourcc (PCM audio, uncompressed) SCR_CaptureVideo_RIFF_Write32(0); // flags SCR_CaptureVideo_RIFF_Write16(0); // priority SCR_CaptureVideo_RIFF_Write16(0); // language SCR_CaptureVideo_RIFF_Write32(0); // initial frames SCR_CaptureVideo_RIFF_Write32(1); // samples/second divisor SCR_CaptureVideo_RIFF_Write32((int)(cls.capturevideo.soundrate)); // samples/second multiplied by divisor SCR_CaptureVideo_RIFF_Write32(0); // start cls.capturevideo.videofile_totalsampleframes_offset = SCR_CaptureVideo_RIFF_GetPosition(); SCR_CaptureVideo_RIFF_Write32(0); // length SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.soundrate * 2); // suggested buffer size (this is a half second) SCR_CaptureVideo_RIFF_Write32(0); // quality SCR_CaptureVideo_RIFF_Write32(4); // sample size SCR_CaptureVideo_RIFF_Write16(0); // frame left SCR_CaptureVideo_RIFF_Write16(0); // frame top SCR_CaptureVideo_RIFF_Write16(0); // frame right SCR_CaptureVideo_RIFF_Write16(0); // frame bottom SCR_CaptureVideo_RIFF_Pop(); // audio stream format SCR_CaptureVideo_RIFF_Push("strf", NULL); SCR_CaptureVideo_RIFF_Write16(1); // format (uncompressed PCM?) SCR_CaptureVideo_RIFF_Write16(2); // channels (stereo) SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.soundrate); // sampleframes per second SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.soundrate * 4); // average bytes per second SCR_CaptureVideo_RIFF_Write16(4); // block align SCR_CaptureVideo_RIFF_Write16(16); // bits per sample SCR_CaptureVideo_RIFF_Write16(0); // size SCR_CaptureVideo_RIFF_Pop(); SCR_CaptureVideo_RIFF_Pop(); } // close the AVI header list SCR_CaptureVideo_RIFF_Pop(); // software that produced this AVI video file SCR_CaptureVideo_RIFF_Push("LIST", "INFO"); SCR_CaptureVideo_RIFF_Push("ISFT", NULL); SCR_CaptureVideo_RIFF_WriteTerminatedString(engineversion); SCR_CaptureVideo_RIFF_Pop(); // enable this junk filler if you like the LIST movi to always begin at 4KB in the file (why?) #if 0 SCR_CaptureVideo_RIFF_Push("JUNK", NULL); x = 4096 - SCR_CaptureVideo_RIFF_GetPosition(); while (x > 0) { const char *junkfiller = "[ DarkPlaces junk data ]"; int i = min(x, (int)strlen(junkfiller)); SCR_CaptureVideo_RIFF_WriteBytes((const unsigned char *)junkfiller, i); x -= i; } SCR_CaptureVideo_RIFF_Pop(); #endif SCR_CaptureVideo_RIFF_Pop(); // begin the actual video section now SCR_CaptureVideo_RIFF_Push("LIST", "movi"); // we're done with the headers now... SCR_CaptureVideo_RIFF_Flush(); if (cls.capturevideo.riffstacklevel != 2) Sys_Error("SCR_CaptureVideo_BeginVideo: broken AVI writing code (stack level is %i (should be 2) at end of headers)\n", cls.capturevideo.riffstacklevel); } switch(cls.capturevideo.format) { case CAPTUREVIDEOFORMAT_AVI_I420: break; default: break; } } void SCR_CaptureVideo_EndVideo(void) { if (!cls.capturevideo.active) return; cls.capturevideo.active = false; if (cls.capturevideo.videofile) { switch(cls.capturevideo.format) { case CAPTUREVIDEOFORMAT_AVI_I420: // close any open chunks SCR_CaptureVideo_RIFF_Finish(); // go back and fix the video frames and audio samples fields FS_Seek(cls.capturevideo.videofile, cls.capturevideo.videofile_totalframes_offset1, SEEK_SET); SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.frame); SCR_CaptureVideo_RIFF_Flush(); FS_Seek(cls.capturevideo.videofile, cls.capturevideo.videofile_totalframes_offset2, SEEK_SET); SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.frame); SCR_CaptureVideo_RIFF_Flush(); if (cls.capturevideo.soundrate) { FS_Seek(cls.capturevideo.videofile, cls.capturevideo.videofile_totalsampleframes_offset, SEEK_SET); SCR_CaptureVideo_RIFF_Write32(cls.capturevideo.soundsampleframe); SCR_CaptureVideo_RIFF_Flush(); } break; default: break; } FS_Close(cls.capturevideo.videofile); cls.capturevideo.videofile = NULL; } if (cls.capturevideo.buffer) { Mem_Free (cls.capturevideo.buffer); cls.capturevideo.buffer = NULL; } if (cls.capturevideo.riffindexbuffer.data) { Mem_Free(cls.capturevideo.riffindexbuffer.data); cls.capturevideo.riffindexbuffer.data = NULL; } memset(&cls.capturevideo, 0, sizeof(cls.capturevideo)); } // converts from RGB24 to I420 colorspace (identical to YV12 except chroma plane order is reversed), this colorspace is handled by the Intel(r) 4:2:0 codec on Windows void SCR_CaptureVideo_ConvertFrame_RGB_to_I420_flip(int width, int height, unsigned char *instart, unsigned char *outstart) { int x, y; int outoffset = (width/2)*(height/2); unsigned char *b, *out; // process one line at a time, and CbCr every other line at 2 pixel intervals for (y = 0;y < height;y++) { // 1x1 Y for (b = instart + (height-1-y)*width*3, out = outstart + y*width, x = 0;x < width;x++, b += 3, out++) *out = cls.capturevideo.yuvnormalizetable[0][cls.capturevideo.rgbtoyuvscaletable[0][0][b[0]] + cls.capturevideo.rgbtoyuvscaletable[0][1][b[1]] + cls.capturevideo.rgbtoyuvscaletable[0][2][b[2]]]; if ((y & 1) == 0) { // 2x2 Cr and Cb planes #if 0 // low quality, no averaging for (b = instart + (height-2-y)*width*3, out = outstart + width*height + (y/2)*(width/2), x = 0;x < width/2;x++, b += 6, out++) { // Cr out[0 ] = cls.capturevideo.yuvnormalizetable[1][cls.capturevideo.rgbtoyuvscaletable[1][0][b[0]] + cls.capturevideo.rgbtoyuvscaletable[1][1][b[1]] + cls.capturevideo.rgbtoyuvscaletable[1][2][b[2]] + 128]; // Cb out[outoffset] = cls.capturevideo.yuvnormalizetable[2][cls.capturevideo.rgbtoyuvscaletable[2][0][b[0]] + cls.capturevideo.rgbtoyuvscaletable[2][1][b[1]] + cls.capturevideo.rgbtoyuvscaletable[2][2][b[2]] + 128]; } #else // high quality, averaging int inpitch = width*3; for (b = instart + (height-2-y)*width*3, out = outstart + width*height + (y/2)*(width/2), x = 0;x < width/2;x++, b += 6, out++) { int blockr, blockg, blockb; blockr = (b[0] + b[3] + b[inpitch+0] + b[inpitch+3]) >> 2; blockg = (b[1] + b[4] + b[inpitch+1] + b[inpitch+4]) >> 2; blockb = (b[2] + b[5] + b[inpitch+2] + b[inpitch+5]) >> 2; // Cr out[0 ] = cls.capturevideo.yuvnormalizetable[1][cls.capturevideo.rgbtoyuvscaletable[1][0][blockr] + cls.capturevideo.rgbtoyuvscaletable[1][1][blockg] + cls.capturevideo.rgbtoyuvscaletable[1][2][blockb] + 128]; // Cb out[outoffset] = cls.capturevideo.yuvnormalizetable[2][cls.capturevideo.rgbtoyuvscaletable[2][0][blockr] + cls.capturevideo.rgbtoyuvscaletable[2][1][blockg] + cls.capturevideo.rgbtoyuvscaletable[2][2][blockb] + 128]; } #endif } } } qboolean SCR_CaptureVideo_VideoFrame(int newframenum) { int x = 0, y = 0, width = vid.width, height = vid.height; unsigned char *in, *out; CHECKGLERROR //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true); // speed is critical here, so do saving as directly as possible switch (cls.capturevideo.format) { case CAPTUREVIDEOFORMAT_AVI_I420: // if there's no videofile we have to just give up, and abort saving if (!cls.capturevideo.videofile) return false; // FIXME: width/height must be multiple of 2, enforce this? qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, cls.capturevideo.buffer);CHECKGLERROR in = cls.capturevideo.buffer; out = cls.capturevideo.buffer + width*height*3; SCR_CaptureVideo_ConvertFrame_RGB_to_I420_flip(width, height, in, out); x = width*height+(width/2)*(height/2)*2; SCR_CaptureVideo_RIFF_OverflowCheck(8 + x); for (;cls.capturevideo.frame < newframenum;cls.capturevideo.frame++) { SCR_CaptureVideo_RIFF_IndexEntry("00dc", x, 0x10); // AVIIF_KEYFRAME SCR_CaptureVideo_RIFF_Push("00dc", NULL); SCR_CaptureVideo_RIFF_WriteBytes(out, x); SCR_CaptureVideo_RIFF_Pop(); } return true; default: return false; } } void SCR_CaptureVideo_SoundFrame(unsigned char *bufstereo16le, size_t length, int rate) { int x; cls.capturevideo.soundrate = rate; cls.capturevideo.soundsampleframe += length; switch (cls.capturevideo.format) { case CAPTUREVIDEOFORMAT_AVI_I420: x = length*4; SCR_CaptureVideo_RIFF_OverflowCheck(8 + x); SCR_CaptureVideo_RIFF_IndexEntry("01wb", x, 0x10); // AVIIF_KEYFRAME SCR_CaptureVideo_RIFF_Push("01wb", NULL); SCR_CaptureVideo_RIFF_WriteBytes(bufstereo16le, x); SCR_CaptureVideo_RIFF_Pop(); break; default: break; } } void SCR_CaptureVideo(void) { int newframenum; if (cl_capturevideo.integer && r_render.integer) { if (!cls.capturevideo.active) SCR_CaptureVideo_BeginVideo(); if (cls.capturevideo.framerate != cl_capturevideo_fps.value) { Con_Printf("You can not change the video framerate while recording a video.\n"); Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate); } // for AVI saving we have to make sure that sound is saved before video if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe) return; if (cls.capturevideo.realtime) { // preserve sound sync by duplicating frames when running slow newframenum = (int)((Sys_DoubleTime() - cls.capturevideo.starttime) * cls.capturevideo.framerate); } else newframenum = cls.capturevideo.frame + 1; // if falling behind more than one second, stop if (newframenum - cls.capturevideo.frame > (int)ceil(cls.capturevideo.framerate)) { Cvar_SetValueQuick(&cl_capturevideo, 0); Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame); SCR_CaptureVideo_EndVideo(); return; } // write frames SCR_CaptureVideo_VideoFrame(newframenum); if (cls.capturevideo.error) { Cvar_SetValueQuick(&cl_capturevideo, 0); Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame); SCR_CaptureVideo_EndVideo(); } } else if (cls.capturevideo.active) SCR_CaptureVideo_EndVideo(); } /* =============== R_Envmap_f Grab six views for environment mapping tests =============== */ struct envmapinfo_s { float angles[3]; char *name; qboolean flipx, flipy, flipdiagonaly; } envmapinfo[12] = { {{ 0, 0, 0}, "rt", false, false, false}, {{ 0, 270, 0}, "ft", false, false, false}, {{ 0, 180, 0}, "lf", false, false, false}, {{ 0, 90, 0}, "bk", false, false, false}, {{-90, 180, 0}, "up", true, true, false}, {{ 90, 180, 0}, "dn", true, true, false}, {{ 0, 0, 0}, "px", true, true, true}, {{ 0, 90, 0}, "py", false, true, false}, {{ 0, 180, 0}, "nx", false, false, true}, {{ 0, 270, 0}, "ny", true, false, false}, {{-90, 180, 0}, "pz", false, false, true}, {{ 90, 180, 0}, "nz", false, false, true} }; static void R_Envmap_f (void) { int j, size; char filename[MAX_QPATH], basename[MAX_QPATH]; unsigned char *buffer1; unsigned char *buffer2; unsigned char *buffer3; if (Cmd_Argc() != 3) { Con_Print("envmap : save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n"); return; } strlcpy (basename, Cmd_Argv(1), sizeof (basename)); size = atoi(Cmd_Argv(2)); if (size != 128 && size != 256 && size != 512 && size != 1024) { Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n"); return; } if (size > vid.width || size > vid.height) { Con_Print("envmap: your resolution is not big enough to render that size\n"); return; } r_refdef.envmap = true; R_UpdateVariables(); r_view.x = 0; r_view.y = 0; r_view.z = 0; r_view.width = size; r_view.height = size; r_view.depth = 1; r_view.frustum_x = tan(90 * M_PI / 360.0); r_view.frustum_y = tan(90 * M_PI / 360.0); buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3); buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18); for (j = 0;j < 12;j++) { sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name); Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, r_view.origin[0], r_view.origin[1], r_view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1); R_ClearScreen(); R_Mesh_Start(); R_RenderView(); R_Mesh_Finish(); SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_view.y + r_view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false); } Mem_Free (buffer1); Mem_Free (buffer2); Mem_Free (buffer3); r_refdef.envmap = false; } //============================================================================= // LordHavoc: SHOWLMP stuff #define SHOWLMP_MAXLABELS 256 typedef struct showlmp_s { qboolean isactive; float x; float y; char label[32]; char pic[128]; } showlmp_t; showlmp_t showlmp[SHOWLMP_MAXLABELS]; void SHOWLMP_decodehide(void) { int i; char *lmplabel; lmplabel = MSG_ReadString(); for (i = 0;i < SHOWLMP_MAXLABELS;i++) if (showlmp[i].isactive && strcmp(showlmp[i].label, lmplabel) == 0) { showlmp[i].isactive = false; return; } } void SHOWLMP_decodeshow(void) { int i, k; char lmplabel[256], picname[256]; float x, y; strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel)); strlcpy (picname, MSG_ReadString(), sizeof (picname)); if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk { x = MSG_ReadByte(); y = MSG_ReadByte(); } else { x = MSG_ReadShort(); y = MSG_ReadShort(); } k = -1; for (i = 0;i < SHOWLMP_MAXLABELS;i++) if (showlmp[i].isactive) { if (strcmp(showlmp[i].label, lmplabel) == 0) { k = i; break; // drop out to replace it } } else if (k < 0) // find first empty one to replace k = i; if (k < 0) return; // none found to replace // change existing one showlmp[k].isactive = true; strlcpy (showlmp[k].label, lmplabel, sizeof (showlmp[k].label)); strlcpy (showlmp[k].pic, picname, sizeof (showlmp[k].pic)); showlmp[k].x = x; showlmp[k].y = y; } void SHOWLMP_drawall(void) { int i; for (i = 0;i < SHOWLMP_MAXLABELS;i++) if (showlmp[i].isactive) DrawQ_Pic(showlmp[i].x, showlmp[i].y, Draw_CachePic(showlmp[i].pic, true), 0, 0, 1, 1, 1, 1, 0); } void SHOWLMP_clear(void) { int i; for (i = 0;i < SHOWLMP_MAXLABELS;i++) showlmp[i].isactive = false; } /* ============================================================================== SCREEN SHOTS ============================================================================== */ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect) { int indices[3] = {0,1,2}; qboolean ret; if (!r_render.integer) return false; CHECKGLERROR qglReadPixels (x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR if (scr_screenshot_gammaboost.value != 1 && gammacorrect) { int i; double igamma = 1.0 / scr_screenshot_gammaboost.value; unsigned char ramp[256]; for (i = 0;i < 256;i++) ramp[i] = (unsigned char) (pow(i * (1.0 / 255.0), igamma) * 255.0); for (i = 0;i < width*height*3;i++) buffer1[i] = ramp[buffer1[i]]; } Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices); if (jpeg) ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2); else ret = Image_WriteTGARGB_preflipped (filename, width, height, buffer2, buffer3); return ret; } //============================================================================= void R_ClearScreen(void) { // clear to black CHECKGLERROR if (r_refdef.fogenabled) { qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR } else { qglClearColor(0,0,0,0);CHECKGLERROR } qglClearDepth(1);CHECKGLERROR if (gl_stencil) { // LordHavoc: we use a stencil centered around 128 instead of 0, // to avoid clamping interfering with strange shadow volume // drawing orders qglClearStencil(128);CHECKGLERROR } // clear the screen if (r_render.integer) GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (gl_stencil ? GL_STENCIL_BUFFER_BIT : 0)); // set dithering mode if (gl_dither.integer) { qglEnable(GL_DITHER);CHECKGLERROR } else { qglDisable(GL_DITHER);CHECKGLERROR } } qboolean CL_VM_UpdateView (void); void SCR_DrawConsole (void); void R_Shadow_EditLights_DrawSelectedLightProperties(void); int r_stereo_side; void SCR_DrawScreen (void) { R_Mesh_Start(); if (r_timereport_active) R_TimeReport("setup"); R_UpdateVariables(); if (cls.signon == SIGNONS) { float size; size = scr_viewsize.value * (1.0 / 100.0); size = min(size, 1); if (r_stereo_sidebyside.integer) { r_view.width = (int)(vid.width * size / 2.5); r_view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100)); r_view.depth = 1; r_view.x = (int)((vid.width - r_view.width * 2.5) * 0.5); r_view.y = (int)((vid.height - r_view.height)/2); r_view.z = 0; if (r_stereo_side) r_view.x += (int)(r_view.width * 1.5); } else { r_view.width = (int)(vid.width * size); r_view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100)); r_view.depth = 1; r_view.x = (int)((vid.width - r_view.width)/2); r_view.y = (int)((vid.height - r_view.height)/2); r_view.z = 0; } // LordHavoc: viewzoom (zoom in for sniper rifles, etc) // LordHavoc: this is designed to produce widescreen fov values // when the screen is wider than 4/3 width/height aspect, to do // this it simply assumes the requested fov is the vertical fov // for a 4x3 display, if the ratio is not 4x3 this makes the fov // higher/lower according to the ratio r_view.frustum_y = tan(scr_fov.value * cl.viewzoom * M_PI / 360.0) * (3.0/4.0); r_view.frustum_x = r_view.frustum_y * (float)r_view.width / (float)r_view.height / vid_pixelheight.value; r_view.frustum_x *= r_refdef.frustumscale_x; r_view.frustum_y *= r_refdef.frustumscale_y; if(!CL_VM_UpdateView()) R_RenderView(); else SCR_DrawConsole(); if (scr_zoomwindow.integer) { float sizex = bound(10, scr_zoomwindow_viewsizex.value, 100) / 100.0; float sizey = bound(10, scr_zoomwindow_viewsizey.value, 100) / 100.0; r_view.width = (int)(vid.width * sizex); r_view.height = (int)(vid.height * sizey); r_view.depth = 1; r_view.x = (int)((vid.width - r_view.width)/2); r_view.y = 0; r_view.z = 0; r_view.frustum_y = tan(scr_zoomwindow_fov.value * cl.viewzoom * M_PI / 360.0) * (3.0/4.0); r_view.frustum_x = r_view.frustum_y * vid_pixelheight.value * (float)r_view.width / (float)r_view.height; r_view.frustum_x *= r_refdef.frustumscale_x; r_view.frustum_y *= r_refdef.frustumscale_y; if(!CL_VM_UpdateView()) R_RenderView(); } } if (!r_stereo_sidebyside.integer) { r_view.width = vid.width; r_view.height = vid.height; r_view.depth = 1; r_view.x = 0; r_view.y = 0; r_view.z = 0; } // draw 2D stuff //FIXME: force menu if nothing else to look at? //if (key_dest == key_game && cls.signon != SIGNONS && cls.state == ca_disconnected) if (cls.signon == SIGNONS) { SCR_DrawNet (); SCR_DrawTurtle (); SCR_DrawPause (); if (!r_letterbox.value) Sbar_Draw(); SHOWLMP_drawall(); SCR_CheckDrawCenterString(); } MR_Draw(); CL_DrawVideo(); R_Shadow_EditLights_DrawSelectedLightProperties(); if(!csqc_loaded) SCR_DrawConsole(); SCR_DrawBrand(); SCR_DrawDownload(); if (r_timereport_active) R_TimeReport("2d"); if (cls.signon == SIGNONS) R_TimeReport_Frame(); DrawQ_Finish(); R_DrawGamma(); R_Mesh_Finish(); if (r_timereport_active) R_TimeReport("meshfinish"); } void SCR_UpdateLoadingScreen (qboolean clear) { float x, y; cachepic_t *pic; float vertex3f[12]; float texcoord2f[8]; // don't do anything if not initialized yet if (vid_hidden) return; CHECKGLERROR qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR //qglDepthMask(1);CHECKGLERROR qglColorMask(1,1,1,1);CHECKGLERROR qglClearColor(0,0,0,0);CHECKGLERROR // when starting up a new video mode, make sure the screen is cleared to black if (clear) { qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR } //qglDisable(GL_CULL_FACE);CHECKGLERROR //R_ClearScreen(); R_Textures_Frame(); GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100); R_Mesh_Start(); R_Mesh_Matrix(&identitymatrix); // draw the loading plaque pic = Draw_CachePic("gfx/loading", true); x = (vid_conwidth.integer - pic->width)/2; y = (vid_conheight.integer - pic->height)/2; GL_Color(1,1,1,1); GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GL_DepthTest(false); R_Mesh_VertexPointer(vertex3f); R_Mesh_ColorPointer(NULL); R_Mesh_ResetTextureState(); R_Mesh_TexBind(0, R_GetTexture(pic->tex)); R_Mesh_TexCoordPointer(0, 2, texcoord2f); vertex3f[2] = vertex3f[5] = vertex3f[8] = vertex3f[11] = 0; vertex3f[0] = vertex3f[9] = x; vertex3f[1] = vertex3f[4] = y; vertex3f[3] = vertex3f[6] = x + pic->width; vertex3f[7] = vertex3f[10] = y + pic->height; texcoord2f[0] = 0;texcoord2f[1] = 0; texcoord2f[2] = 1;texcoord2f[3] = 0; texcoord2f[4] = 1;texcoord2f[5] = 1; texcoord2f[6] = 0;texcoord2f[7] = 1; if (vid.stereobuffer) { qglDrawBuffer(GL_FRONT_LEFT); R_Mesh_Draw(0, 4, 2, polygonelements); qglDrawBuffer(GL_FRONT_RIGHT); R_Mesh_Draw(0, 4, 2, polygonelements); } else { qglDrawBuffer(GL_FRONT); R_Mesh_Draw(0, 4, 2, polygonelements); } R_Mesh_Finish(); // refresh // not necessary when rendering to GL_FRONT buffers //VID_Finish(false); } void CL_UpdateScreen(void) { float conwidth, conheight; if (vid_hidden) return; if (!scr_initialized || !con_initialized || vid_hidden) return; // not initialized yet // don't allow cheats in multiplayer if (!cl.islocalgame && cl.worldmodel) { if (r_fullbright.integer != 0) Cvar_Set ("r_fullbright", "0"); if (r_ambient.value != 0) Cvar_Set ("r_ambient", "0"); } conwidth = bound(320, vid_conwidth.value, 2048); conheight = bound(200, vid_conheight.value, 1536); if (vid_conwidth.value != conwidth) Cvar_SetValue("vid_conwidth", conwidth); if (vid_conheight.value != conheight) Cvar_SetValue("vid_conheight", conheight); // bound viewsize if (scr_viewsize.value < 30) Cvar_Set ("viewsize","30"); if (scr_viewsize.value > 120) Cvar_Set ("viewsize","120"); // bound field of view if (scr_fov.value < 1) Cvar_Set ("fov","1"); if (scr_fov.value > 170) Cvar_Set ("fov","170"); // validate r_textureunits cvar if (r_textureunits.integer > gl_textureunits) Cvar_SetValueQuick(&r_textureunits, gl_textureunits); if (r_textureunits.integer < 1) Cvar_SetValueQuick(&r_textureunits, 1); // validate gl_combine cvar if (gl_combine.integer && !gl_combine_extension) Cvar_SetValueQuick(&gl_combine, 0); // intermission is always full screen if (cl.intermission) sb_lines = 0; else { if (scr_viewsize.value >= 120) sb_lines = 0; // no status bar at all else if (scr_viewsize.value >= 110) sb_lines = 24; // no inventory else sb_lines = 24+16+8; } r_view.colormask[0] = 1; r_view.colormask[1] = 1; r_view.colormask[2] = 1; if (r_timereport_active) R_TimeReport("other"); SCR_SetUpToDrawConsole(); if (r_timereport_active) R_TimeReport("start"); CHECKGLERROR qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR qglDisable(GL_SCISSOR_TEST);CHECKGLERROR qglDepthMask(1);CHECKGLERROR qglColorMask(1,1,1,1);CHECKGLERROR qglClearColor(0,0,0,0);CHECKGLERROR qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR if(scr_stipple.integer) { GLubyte stipple[128]; int i, s, width, parts; static int frame = 0; ++frame; s = scr_stipple.integer; parts = (s & 007); width = (s & 070) >> 3; qglEnable(GL_POLYGON_STIPPLE); // 0x0B42 for(i = 0; i < 128; ++i) { int line = i/4; stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF; } qglPolygonStipple(stipple); } else qglDisable(GL_POLYGON_STIPPLE); if (r_timereport_active) R_TimeReport("clear"); if (vid.stereobuffer || r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer || r_stereo_sidebyside.integer) { matrix4x4_t originalmatrix = r_view.matrix; matrix4x4_t offsetmatrix; Matrix4x4_CreateTranslate(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0); Matrix4x4_Concat(&r_view.matrix, &originalmatrix, &offsetmatrix); if (r_stereo_sidebyside.integer) r_stereo_side = 0; if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer) { r_view.colormask[0] = 1; r_view.colormask[1] = 0; r_view.colormask[2] = 0; } if (vid.stereobuffer) qglDrawBuffer(GL_BACK_RIGHT); SCR_DrawScreen(); Matrix4x4_CreateTranslate(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0); Matrix4x4_Concat(&r_view.matrix, &originalmatrix, &offsetmatrix); if (r_stereo_sidebyside.integer) r_stereo_side = 1; if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer) { r_view.colormask[0] = 0; r_view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer; r_view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer; } if (vid.stereobuffer) qglDrawBuffer(GL_BACK_LEFT); SCR_DrawScreen(); r_view.matrix = originalmatrix; } else { qglDrawBuffer(GL_BACK); SCR_DrawScreen(); } SCR_CaptureVideo(); VID_Finish(true); if (r_timereport_active) R_TimeReport("finish"); } void CL_Screen_NewMap(void) { SHOWLMP_clear(); }