/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef COMMON_H #define COMMON_H // LordHavoc: MSVC has a different name for snprintf #ifdef WIN32 #define snprintf _snprintf #endif //============================================================================ typedef struct sizebuf_s { qboolean allowoverflow; // if false, do a Sys_Error qboolean overflowed; // set to true if the buffer size failed qbyte *data; mempool_t *mempool; int maxsize; int cursize; } sizebuf_t; void SZ_Alloc (sizebuf_t *buf, int startsize, char *name); void SZ_Free (sizebuf_t *buf); void SZ_Clear (sizebuf_t *buf); void *SZ_GetSpace (sizebuf_t *buf, int length); void SZ_Write (sizebuf_t *buf, void *data, int length); void SZ_Print (sizebuf_t *buf, char *data); // strcats onto the sizebuf void SZ_HexDumpToConsole(sizebuf_t *buf); //============================================================================ #if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG) #if defined(__i386__) || defined(__ia64__) || defined(WIN32) || (defined(__alpha__) || defined(__alpha)) || defined(__arm__) || (defined(__mips__) && defined(__MIPSEL__)) || defined(__LITTLE_ENDIAN__) #define ENDIAN_LITTLE #else #define ENDIAN_BIG #endif #endif short ShortSwap (short l); int LongSwap (int l); float FloatSwap (float f); #ifdef ENDIAN_LITTLE // little endian #define BigShort(l) ShortSwap(l) #define LittleShort(l) (l) #define BigLong(l) LongSwap(l) #define LittleLong(l) (l) #define BigFloat(l) FloatSwap(l) #define LittleFloat(l) (l) #elif ENDIAN_BIG // big endian #define BigShort(l) (l) #define LittleShort(l) ShortSwap(l) #define BigLong(l) (l) #define LittleLong(l) LongSwap(l) #define BigFloat(l) (l) #define LittleFloat(l) FloatSwap(l) #else // figure it out at runtime extern short (*BigShort) (short l); extern short (*LittleShort) (short l); extern int (*BigLong) (int l); extern int (*LittleLong) (int l); extern float (*BigFloat) (float l); extern float (*LittleFloat) (float l); #endif //============================================================================ void MSG_WriteChar (sizebuf_t *sb, int c); void MSG_WriteByte (sizebuf_t *sb, int c); void MSG_WriteShort (sizebuf_t *sb, int c); void MSG_WriteLong (sizebuf_t *sb, int c); void MSG_WriteFloat (sizebuf_t *sb, float f); void MSG_WriteString (sizebuf_t *sb, char *s); void MSG_WriteCoord (sizebuf_t *sb, float f); void MSG_WriteAngle (sizebuf_t *sb, float f); void MSG_WritePreciseAngle (sizebuf_t *sb, float f); void MSG_WriteDPCoord (sizebuf_t *sb, float f); extern int msg_readcount; extern qboolean msg_badread; // set if a read goes beyond end of message void MSG_BeginReading (void); int MSG_ReadShort (void); int MSG_ReadLong (void); float MSG_ReadFloat (void); char *MSG_ReadString (void); #define MSG_ReadChar() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (signed char)net_message.data[msg_readcount++]) #define MSG_ReadByte() (msg_readcount >= net_message.cursize ? (msg_badread = true, -1) : (unsigned char)net_message.data[msg_readcount++]) float MSG_ReadCoord (void); float MSG_ReadDPCoord (void); #define MSG_ReadAngle() (MSG_ReadByte() * (360.0f / 256.0f)) #define MSG_ReadPreciseAngle() (MSG_ReadShort() * (360.0f / 65536.0f)) #define MSG_ReadVector(v) {(v)[0] = MSG_ReadCoord();(v)[1] = MSG_ReadCoord();(v)[2] = MSG_ReadCoord();} extern int dpprotocol; //============================================================================ int Q_strcasecmp (char *s1, char *s2); int Q_strncasecmp (char *s1, char *s2, int n); //============================================================================ extern char com_token[1024]; extern qboolean com_eof; char *COM_Parse (char *data); extern char com_basedir[MAX_OSPATH]; extern int com_argc; extern char **com_argv; int COM_CheckParm (char *parm); void COM_Init (void); void COM_InitArgv (void); void COM_InitGameType (void); char *COM_SkipPath (char *pathname); void COM_StripExtension (char *in, char *out); void COM_FileBase (char *in, char *out); void COM_DefaultExtension (char *path, char *extension); char *va(char *format, ...); // does a varargs printf into a temp buffer //============================================================================ extern int com_filesize; extern char com_gamedir[MAX_OSPATH]; qboolean COM_WriteFile (char *filename, void *data, int len); int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip); // set by COM_LoadFile functions extern int loadsize; qbyte *COM_LoadFile (char *path, qboolean quiet); int COM_FileExists(char *filename); extern struct cvar_s registered; #define GAME_NORMAL 0 #define GAME_HIPNOTIC 1 #define GAME_ROGUE 2 #define GAME_NEHAHRA 3 #define GAME_TRANSFUSION 4 extern int gamemode; extern char *gamename; // LordHavoc: useful... void COM_ToLowerString(char *in, char *out); void COM_ToUpperString(char *in, char *out); int COM_StringBeginsWith(const char *s, const char *match); typedef struct stringlist_s { struct stringlist_s *next; char *text; } stringlist_t; int matchpattern(char *in, char *pattern); stringlist_t *listdirectory(char *path); void freedirectory(stringlist_t *list); #endif