#include "quakedef.h" #include "progsvm.h" #include "clprogdefs.h" #include "csprogs.h" #include "cl_collision.h" #include "snd_main.h" #include "clvm_cmds.h" //============================================================================ // Client prog handling //[515]: omg !!! optimize it ! a lot of hacks here and there also :P #define CSQC_RETURNVAL prog->globals.generic[OFS_RETURN] #define CSQC_BEGIN csqc_tmpprog=prog;prog=0;PRVM_SetProg(PRVM_CLIENTPROG); #define CSQC_END prog=csqc_tmpprog; static prvm_prog_t *csqc_tmpprog; //[515]: these are required funcs static char *cl_required_func[] = { "CSQC_Init", "CSQC_InputEvent", "CSQC_UpdateView", "CSQC_ConsoleCommand", }; static int cl_numrequiredfunc = sizeof(cl_required_func) / sizeof(char*); void CL_VM_Error (const char *format, ...) DP_FUNC_PRINTF(1); void CL_VM_Error (const char *format, ...) //[515]: hope it will be never executed =) { char errorstring[4096]; va_list argptr; va_start (argptr, format); dpvsnprintf (errorstring, sizeof(errorstring), format, argptr); va_end (argptr); // Con_Printf( "CL_VM_Error: %s\n", errorstring ); PRVM_Crash(); cl.csqc_loaded = false; Cvar_SetValueQuick(&csqc_progcrc, -1); Cvar_SetValueQuick(&csqc_progsize, -1); // Host_AbortCurrentFrame(); //[515]: hmmm... if server says it needs csqc then client MUST disconnect Host_Error(va("CL_VM_Error: %s", errorstring)); } void CL_VM_UpdateDmgGlobals (int dmg_take, int dmg_save, vec3_t dmg_origin) { prvm_eval_t *val; if(cl.csqc_loaded) { CSQC_BEGIN val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_take); if(val) val->_float = dmg_take; val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_save); if(val) val->_float = dmg_save; val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.dmg_origin); if(val) { val->vector[0] = dmg_origin[0]; val->vector[1] = dmg_origin[1]; val->vector[2] = dmg_origin[2]; } CSQC_END } } //[515]: set globals before calling R_UpdateView, WEIRD CRAP static void CSQC_SetGlobals (void) { prvm_eval_t *val; CSQC_BEGIN prog->globals.client->time = cl.time; prog->globals.client->frametime = max(0, cl.time - cl.oldtime); prog->globals.client->servercommandframe = cls.servermovesequence; prog->globals.client->clientcommandframe = cl.movecmd[0].sequence; VectorCopy(cl.viewangles, prog->globals.client->input_angles); VectorCopy(cl.viewangles, cl.csqc_angles); // // FIXME: this actually belongs into getinputstate().. [12/17/2007 Black] prog->globals.client->input_buttons = cl.movecmd[0].buttons; VectorSet(prog->globals.client->input_movevalues, cl.movecmd[0].forwardmove, cl.movecmd[0].sidemove, cl.movecmd[0].upmove); //VectorCopy(cl.movement_origin, cl.csqc_origin); Matrix4x4_OriginFromMatrix(&cl.entities[cl.viewentity].render.matrix, cl.csqc_origin); // LordHavoc: Spike says not to do this, but without pmove_org the // CSQC is useless as it can't alter the view origin without // completely replacing it VectorCopy(cl.csqc_origin, prog->globals.client->pmove_org); VectorCopy(cl.velocity, prog->globals.client->pmove_vel); if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.view_angles))) VectorCopy(cl.viewangles, val->vector); prog->globals.client->maxclients = cl.maxclients; CSQC_END } void CSQC_Predraw (prvm_edict_t *ed) { int b; if(!ed->fields.client->predraw) return; b = prog->globals.client->self; prog->globals.client->self = PRVM_EDICT_TO_PROG(ed); PRVM_ExecuteProgram(ed->fields.client->predraw, "CSQC_Predraw: NULL function\n"); prog->globals.client->self = b; } void CSQC_Think (prvm_edict_t *ed) { int b; if(ed->fields.client->think) if(ed->fields.client->nextthink && ed->fields.client->nextthink <= prog->globals.client->time) { ed->fields.client->nextthink = 0; b = prog->globals.client->self; prog->globals.client->self = PRVM_EDICT_TO_PROG(ed); PRVM_ExecuteProgram(ed->fields.client->think, "CSQC_Think: NULL function\n"); prog->globals.client->self = b; } } extern cvar_t cl_noplayershadow; qboolean CSQC_AddRenderEdict(prvm_edict_t *ed) { int renderflags; int c; float scale; prvm_eval_t *val; entity_render_t *entrender; dp_model_t *model; matrix4x4_t tagmatrix, matrix2; model = CL_GetModelFromEdict(ed); if (!model) return false; entrender = CL_NewTempEntity(); if (!entrender) return false; entrender->model = model; entrender->skinnum = (int)ed->fields.client->skin; entrender->effects |= entrender->model->effects; scale = 1; renderflags = 0; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.alpha)) && val->_float) entrender->alpha = val->_float; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.scale)) && val->_float) entrender->scale = scale = val->_float; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, entrender->colormod); if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.effects)) && val->_float) entrender->effects |= (int)val->_float; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_entity)) && val->edict) { int tagentity; int tagindex = 0; tagentity = val->edict; if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_index)) && val->_float) tagindex = (int)val->_float; CL_GetTagMatrix (&tagmatrix, PRVM_PROG_TO_EDICT(tagentity), tagindex); } else Matrix4x4_CreateIdentity(&tagmatrix); if (renderflags & RF_USEAXIS) { vec3_t left; VectorNegate(prog->globals.client->v_right, left); Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin); Matrix4x4_Scale(&matrix2, scale, 1); } else { vec3_t angles; VectorCopy(ed->fields.client->angles, angles); // if model is alias, reverse pitch direction if (entrender->model->type == mod_alias) angles[0] = -angles[0]; // set up the render matrix Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], scale); } // set up the animation data // self.frame is the interpolation target (new frame) // self.frame1time is the animation base time for the interpolation target // self.frame2 is the interpolation start (previous frame) // self.frame2time is the animation base time for the interpolation start entrender->frame1 = entrender->frame2 = ed->fields.client->frame; if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) entrender->frame2 = val->_float; if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) entrender->frame2time = val->_float; if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) entrender->frame1time = val->_float; if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) entrender->framelerp = val->_float; // concat the matrices to make the entity relative to its tag Matrix4x4_Concat(&entrender->matrix, &tagmatrix, &matrix2); if(renderflags) { if(renderflags & RF_VIEWMODEL) entrender->flags |= RENDER_VIEWMODEL; if(renderflags & RF_EXTERNALMODEL)entrender->flags |= RENDER_EXTERIORMODEL; if(renderflags & RF_DEPTHHACK) entrender->effects |= EF_NODEPTHTEST; if(renderflags & RF_ADDITIVE) entrender->effects |= EF_ADDITIVE; } c = (int)ed->fields.client->colormap; if (c <= 0) CL_SetEntityColormapColors(entrender, -1); else if (c <= cl.maxclients && cl.scores != NULL) CL_SetEntityColormapColors(entrender, cl.scores[c-1].colors); else CL_SetEntityColormapColors(entrender, c); // either fullbright or lit if (!(entrender->effects & EF_FULLBRIGHT) && !r_fullbright.integer) entrender->flags |= RENDER_LIGHT; // hide player shadow during intermission or nehahra movie if (!(entrender->effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (entrender->alpha >= 1) && !(entrender->flags & RENDER_VIEWMODEL) && (!(entrender->flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer))) entrender->flags |= RENDER_SHADOW; if (entrender->flags & RENDER_VIEWMODEL) entrender->flags |= RENDER_NOSELFSHADOW; // make the other useful stuff CL_UpdateRenderEntity(entrender); return true; } qboolean CL_VM_InputEvent (qboolean down, int key, int ascii) { qboolean r; if(!cl.csqc_loaded) return false; CSQC_BEGIN if (!prog->funcoffsets.CSQC_InputEvent) r = false; else { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = !down; // 0 is down, 1 is up PRVM_G_FLOAT(OFS_PARM1) = key; PRVM_G_FLOAT(OFS_PARM2) = ascii; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_InputEvent, "QC function CSQC_InputEvent is missing"); r = CSQC_RETURNVAL; } CSQC_END return r; } qboolean CL_VM_UpdateView (void) { vec3_t emptyvector; emptyvector[0] = 0; emptyvector[1] = 0; emptyvector[2] = 0; // vec3_t oldangles; if(!cl.csqc_loaded) return false; CSQC_BEGIN //VectorCopy(cl.viewangles, oldangles); prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; CSQC_SetGlobals(); // clear renderable entity and light lists to prevent crashes if the // CSQC_UpdateView function does not call R_ClearScene as it should r_refdef.scene.numentities = 0; r_refdef.scene.numlights = 0; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_UpdateView, "QC function CSQC_UpdateView is missing"); //VectorCopy(oldangles, cl.viewangles); // Dresk : Reset Dmg Globals Here CL_VM_UpdateDmgGlobals(0, 0, emptyvector); CSQC_END return true; } extern sizebuf_t vm_tempstringsbuf; qboolean CL_VM_ConsoleCommand (const char *cmd) { int restorevm_tempstringsbuf_cursize; qboolean r = false; if(!cl.csqc_loaded) return false; CSQC_BEGIN if (prog->funcoffsets.CSQC_ConsoleCommand) { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(cmd); PRVM_ExecuteProgram(prog->funcoffsets.CSQC_ConsoleCommand, "QC function CSQC_ConsoleCommand is missing"); vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; r = CSQC_RETURNVAL; } CSQC_END return r; } qboolean CL_VM_Parse_TempEntity (void) { int t; qboolean r = false; if(!cl.csqc_loaded) return false; CSQC_BEGIN if(prog->funcoffsets.CSQC_Parse_TempEntity) { t = msg_readcount; prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Parse_TempEntity, "QC function CSQC_Parse_TempEntity is missing"); r = CSQC_RETURNVAL; if(!r) { msg_readcount = t; msg_badread = false; } } CSQC_END return r; } void CL_VM_Parse_StuffCmd (const char *msg) { int restorevm_tempstringsbuf_cursize; if(msg[0] == 'c') if(msg[1] == 's') if(msg[2] == 'q') if(msg[3] == 'c') { // if this is setting a csqc variable, deprotect csqc_progcrc // temporarily so that it can be set by the cvar command, // and then reprotect it afterwards int crcflags = csqc_progcrc.flags; int sizeflags = csqc_progcrc.flags; csqc_progcrc.flags &= ~CVAR_READONLY; csqc_progsize.flags &= ~CVAR_READONLY; Cmd_ExecuteString (msg, src_command); csqc_progcrc.flags = crcflags; csqc_progsize.flags = sizeflags; return; } if(!cl.csqc_loaded) { Cbuf_AddText(msg); return; } CSQC_BEGIN if(prog->funcoffsets.CSQC_Parse_StuffCmd) { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Parse_StuffCmd, "QC function CSQC_Parse_StuffCmd is missing"); vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; } else Cbuf_AddText(msg); CSQC_END } static void CL_VM_Parse_Print (const char *msg) { int restorevm_tempstringsbuf_cursize; prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Parse_Print, "QC function CSQC_Parse_Print is missing"); vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; } void CSQC_AddPrintText (const char *msg) { size_t i; if(!cl.csqc_loaded) { Con_Print(msg); return; } CSQC_BEGIN if(prog->funcoffsets.CSQC_Parse_Print) { // FIXME: is this bugged? i = strlen(msg)-1; if(msg[i] != '\n' && msg[i] != '\r') { if(strlen(cl.csqc_printtextbuf)+i >= MAX_INPUTLINE) { CL_VM_Parse_Print(cl.csqc_printtextbuf); cl.csqc_printtextbuf[0] = 0; } else strlcat(cl.csqc_printtextbuf, msg, MAX_INPUTLINE); return; } strlcat(cl.csqc_printtextbuf, msg, MAX_INPUTLINE); CL_VM_Parse_Print(cl.csqc_printtextbuf); cl.csqc_printtextbuf[0] = 0; } else Con_Print(msg); CSQC_END } void CL_VM_Parse_CenterPrint (const char *msg) { int restorevm_tempstringsbuf_cursize; if(!cl.csqc_loaded) { SCR_CenterPrint(msg); return; } CSQC_BEGIN if(prog->funcoffsets.CSQC_Parse_CenterPrint) { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; restorevm_tempstringsbuf_cursize = vm_tempstringsbuf.cursize; PRVM_G_INT(OFS_PARM0) = PRVM_SetTempString(msg); PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Parse_CenterPrint, "QC function CSQC_Parse_CenterPrint is missing"); vm_tempstringsbuf.cursize = restorevm_tempstringsbuf_cursize; } else SCR_CenterPrint(msg); CSQC_END } void CL_VM_UpdateIntermissionState (int intermission) { prvm_eval_t *val; if(cl.csqc_loaded) { CSQC_BEGIN val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.intermission); if(val) val->_float = intermission; CSQC_END } } void CL_VM_UpdateShowingScoresState (int showingscores) { prvm_eval_t *val; if(cl.csqc_loaded) { CSQC_BEGIN val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.sb_showscores); if(val) val->_float = showingscores; CSQC_END } } qboolean CL_VM_Event_Sound(int sound_num, int volume, int channel, float attenuation, int ent, vec3_t pos) { qboolean r = false; if(cl.csqc_loaded) { CSQC_BEGIN if(prog->funcoffsets.CSQC_Event_Sound) { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = ent; PRVM_G_FLOAT(OFS_PARM1) = channel; PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(cl.sound_name[sound_num] ); PRVM_G_FLOAT(OFS_PARM3) = volume; PRVM_G_FLOAT(OFS_PARM4) = attenuation; VectorCopy(pos, PRVM_G_VECTOR(OFS_PARM5) ); PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Event_Sound, "QC function CSQC_Event_Sound is missing"); r = CSQC_RETURNVAL; } CSQC_END } return r; } void CL_VM_UpdateCoopDeathmatchGlobals (int gametype) { // Avoid global names for clean(er) coding int localcoop; int localdeathmatch; prvm_eval_t *val; if(cl.csqc_loaded) { if(gametype == GAME_COOP) { localcoop = 1; localdeathmatch = 0; } else if(gametype == GAME_DEATHMATCH) { localcoop = 0; localdeathmatch = 1; } else { // How did the ServerInfo send an unknown gametype? // Better just assign the globals as 0... localcoop = 0; localdeathmatch = 0; } CSQC_BEGIN val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.coop); if(val) val->_float = localcoop; val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.deathmatch); if(val) val->_float = localdeathmatch; CSQC_END } } float CL_VM_Event (float event) //[515]: needed ? I'd say "YES", but don't know for what :D { float r = 0; if(!cl.csqc_loaded) return 0; CSQC_BEGIN if(prog->funcoffsets.CSQC_Event) { prog->globals.client->time = cl.time; prog->globals.client->self = cl.csqc_server2csqcentitynumber[cl.playerentity]; PRVM_G_FLOAT(OFS_PARM0) = event; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Event, "QC function CSQC_Event is missing"); r = CSQC_RETURNVAL; } CSQC_END return r; } void CSQC_ReadEntities (void) { unsigned short entnum, oldself, realentnum; if(!cl.csqc_loaded) { Host_Error ("CSQC_ReadEntities: CSQC is not loaded"); return; } CSQC_BEGIN prog->globals.client->time = cl.time; oldself = prog->globals.client->self; while(1) { entnum = MSG_ReadShort(); if(!entnum || msg_badread) return; realentnum = entnum & 0x7FFF; prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum]; if(entnum & 0x8000) { if(prog->globals.client->self) { PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Ent_Remove, "QC function CSQC_Ent_Remove is missing"); cl.csqc_server2csqcentitynumber[realentnum] = 0; } else Con_Printf("Bad csqc_server2csqcentitynumber map\n"); //[515]: never happens ? } else { if(!prog->globals.client->self) { if(!prog->funcoffsets.CSQC_Ent_Spawn) { prvm_edict_t *ed; ed = PRVM_ED_Alloc(); ed->fields.client->entnum = realentnum; prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT_TO_PROG(ed); } else { // entity( float entnum ) CSQC_Ent_Spawn; // the qc function should set entnum, too (this way it also can return world [2/1/2008 Andreas] PRVM_G_FLOAT(OFS_PARM0) = (float) realentnum; // make sure no one gets wrong ideas prog->globals.client->self = 0; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Ent_Spawn, "QC function CSQC_Ent_Spawn is missing"); prog->globals.client->self = cl.csqc_server2csqcentitynumber[realentnum] = PRVM_EDICT( PRVM_G_INT( OFS_RETURN ) ); } PRVM_G_FLOAT(OFS_PARM0) = 1; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Ent_Update, "QC function CSQC_Ent_Update is missing"); } else { PRVM_G_FLOAT(OFS_PARM0) = 0; PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Ent_Update, "QC function CSQC_Ent_Update is missing"); } } } prog->globals.client->self = oldself; CSQC_END } void CL_VM_CB_BeginIncreaseEdicts(void) { // links don't survive the transition, so unlink everything World_UnlinkAll(&cl.world); } void CL_VM_CB_EndIncreaseEdicts(void) { int i; prvm_edict_t *ent; // link every entity except world for (i = 1, ent = prog->edicts;i < prog->max_edicts;i++, ent++) if (!ent->priv.server->free) CL_LinkEdict(ent); } void CL_VM_CB_InitEdict(prvm_edict_t *e) { e->priv.server->move = false; // don't move on first frame } void CL_VM_CB_FreeEdict(prvm_edict_t *ed) { World_UnlinkEdict(ed); memset(ed->fields.client, 0, sizeof(*ed->fields.client)); } void CL_VM_CB_CountEdicts(void) { int i; prvm_edict_t *ent; int active = 0, models = 0, solid = 0; for (i=0 ; inum_edicts ; i++) { ent = PRVM_EDICT_NUM(i); if (ent->priv.server->free) continue; active++; if (ent->fields.client->solid) solid++; if (ent->fields.client->model) models++; } Con_Printf("num_edicts:%3i\n", prog->num_edicts); Con_Printf("active :%3i\n", active); Con_Printf("view :%3i\n", models); Con_Printf("touch :%3i\n", solid); } qboolean CL_VM_CB_LoadEdict(prvm_edict_t *ent) { return true; } void Cmd_ClearCsqcFuncs (void); void CL_VM_Init (void) { const char* csprogsfn; unsigned char *csprogsdata; fs_offset_t csprogsdatasize; int csprogsdatacrc, requiredcrc; int requiredsize; prvm_eval_t *val; // reset csqc_progcrc after reading it, so that changing servers doesn't // expect csqc on the next server requiredcrc = csqc_progcrc.integer; requiredsize = csqc_progsize.integer; Cvar_SetValueQuick(&csqc_progcrc, -1); Cvar_SetValueQuick(&csqc_progsize, -1); // if the server is not requesting a csprogs, then we're done here if (requiredcrc < 0) return; // see if the requested csprogs.dat file matches the requested crc csprogsdatacrc = -1; csprogsfn = va("dlcache/%s.%i.%i", csqc_progname.string, requiredsize, requiredcrc); csprogsdata = FS_LoadFile(csprogsfn, tempmempool, true, &csprogsdatasize); if (!csprogsdata) { csprogsfn = csqc_progname.string; csprogsdata = FS_LoadFile(csprogsfn, tempmempool, true, &csprogsdatasize); } if (csprogsdata) { csprogsdatacrc = CRC_Block(csprogsdata, csprogsdatasize); Mem_Free(csprogsdata); if (csprogsdatacrc != requiredcrc || csprogsdatasize != requiredsize) { if (cls.demoplayback) { Con_Printf("^1Warning: Your %s is not the same version as the demo was recorded with (CRC/size are %i/%i but should be %i/%i)\n", csqc_progname.string, csprogsdatacrc, (int)csprogsdatasize, requiredcrc, requiredsize); return; } else { Con_Printf("^1Your %s is not the same version as the server (CRC is %i/%i but should be %i/%i)\n", csqc_progname.string, csprogsdatacrc, (int)csprogsdatasize, requiredcrc, requiredsize); CL_Disconnect(); return; } } } else { if (requiredcrc >= 0) { if (cls.demoplayback) Con_Printf("CL_VM_Init: demo requires CSQC, but \"%s\" wasn't found\n", csqc_progname.string); else Con_Printf("CL_VM_Init: server requires CSQC, but \"%s\" wasn't found\n", csqc_progname.string); CL_Disconnect(); } return; } PRVM_Begin; PRVM_InitProg(PRVM_CLIENTPROG); // allocate the mempools prog->progs_mempool = Mem_AllocPool(csqc_progname.string, 0, NULL); prog->headercrc = CL_PROGHEADER_CRC; prog->edictprivate_size = 0; // no private struct used prog->name = CL_NAME; prog->num_edicts = 1; prog->max_edicts = 512; prog->limit_edicts = CL_MAX_EDICTS; prog->reserved_edicts = 0; prog->edictprivate_size = sizeof(edict_engineprivate_t); // TODO: add a shared extension string #define and add real support for csqc extension strings [12/5/2007 Black] prog->extensionstring = vm_sv_extensions; prog->builtins = vm_cl_builtins; prog->numbuiltins = vm_cl_numbuiltins; prog->begin_increase_edicts = CL_VM_CB_BeginIncreaseEdicts; prog->end_increase_edicts = CL_VM_CB_EndIncreaseEdicts; prog->init_edict = CL_VM_CB_InitEdict; prog->free_edict = CL_VM_CB_FreeEdict; prog->count_edicts = CL_VM_CB_CountEdicts; prog->load_edict = CL_VM_CB_LoadEdict; prog->init_cmd = VM_CL_Cmd_Init; prog->reset_cmd = VM_CL_Cmd_Reset; prog->error_cmd = CL_VM_Error; PRVM_LoadProgs(csprogsfn, cl_numrequiredfunc, cl_required_func, 0, NULL, 0, NULL); if (!prog->loaded) { CL_VM_Error("CSQC %s ^2failed to load\n", csprogsfn); if(!sv.active) CL_Disconnect(); return; } Con_Printf("CSQC %s ^5loaded (crc=%i, size=%i)\n", csprogsfn, csprogsdatacrc, (int)csprogsdatasize); // check if OP_STATE animation is possible in this dat file if (prog->fieldoffsets.nextthink >= 0 && prog->fieldoffsets.frame >= 0 && prog->fieldoffsets.think >= 0 && prog->globaloffsets.self >= 0) prog->flag |= PRVM_OP_STATE; // set time prog->globals.client->time = cl.time; prog->globals.client->self = 0; prog->globals.client->mapname = cl.worldmodel ? PRVM_SetEngineString(cl.worldmodel->name) : PRVM_SetEngineString(""); prog->globals.client->player_localentnum = cl.playerentity; // set map description (use world entity 0) val = PRVM_EDICTFIELDVALUE(prog->edicts, prog->fieldoffsets.message); if(val) val->string = PRVM_SetEngineString(cl.levelname); VectorCopy(cl.world.mins, prog->edicts->fields.client->mins); VectorCopy(cl.world.maxs, prog->edicts->fields.client->maxs); // call the prog init PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Init, "QC function CSQC_Init is missing"); PRVM_End; cl.csqc_loaded = true; cl.csqc_vidvars.drawcrosshair = false; cl.csqc_vidvars.drawenginesbar = false; // Update Coop and Deathmatch Globals (at this point the client knows them from ServerInfo) CL_VM_UpdateCoopDeathmatchGlobals(cl.gametype); } void CL_VM_ShutDown (void) { Cmd_ClearCsqcFuncs(); Cvar_SetValueQuick(&csqc_progcrc, -1); Cvar_SetValueQuick(&csqc_progsize, -1); if(!cl.csqc_loaded) return; CSQC_BEGIN prog->globals.client->time = cl.time; prog->globals.client->self = 0; if (prog->funcoffsets.CSQC_Shutdown) PRVM_ExecuteProgram(prog->funcoffsets.CSQC_Shutdown, "QC function CSQC_Shutdown is missing"); PRVM_ResetProg(); CSQC_END Con_Print("CSQC ^1unloaded\n"); cl.csqc_loaded = false; }