// progs: Builtin #487 declared but not defined // progs: Builtin #488 declared but not defined // progs: Builtin #489 declared but not defined // progs: Builtin #490 declared but not defined // progs: Builtin #491 declared but not defined // progs: Builtin #492 declared but not defined // progs: Builtin #493 declared but not defined // progs: Builtin #608 declared but not defined // progs: Field frame2 declared but not defined // progs: Field frame3 declared but not defined // progs: Field frame4 declared but not defined // progs: Field lerpfrac declared but not defined // progs: Field lerpfrac3 declared but not defined // progs: Field lerpfrac4 declared but not defined // progs: Field frame1time declared but not defined // progs: Field frame2time declared but not defined // progs: Field frame3time declared but not defined // progs: Field frame4time declared but not defined // menu: Global null_entity declared but not defined // progs: Global movedist declared but not defined // progs: Global gameover declared but not defined // progs: Global string_null declared but not defined // progs: Global newmis declared but not defined // progs: Global activator declared but not defined // progs: Global damage_attacker declared but not defined // progs: Global framecount declared but not defined // progs: Global skill declared but not defined // progs: Field map declared but not defined // progs: Field worldtype declared but not defined // progs: Field killtarget declared but not defined // progs: Field th_stand declared but not defined // progs: Field th_walk declared but not defined // progs: Field th_run declared but not defined // progs: Field th_missile declared but not defined // progs: Field th_melee declared but not defined // progs: Field th_pain declared but not defined // progs: Field th_die declared but not defined // progs: Field oldenemy declared but not defined // progs: Field speed declared but not defined // progs: Field lefty declared but not defined // progs: Field search_time declared but not defined // progs: Field attack_state declared but not defined // progs: Field attack_finished declared but not defined // progs: Field pain_finished declared but not defined // progs: Field invincible_finished declared but not defined // progs: Field invisible_finished declared but not defined // progs: Field super_damage_finished declared but not defined // progs: Field radsuit_finished declared but not defined // progs: Field spawnshieldtime declared but not defined // progs: Field invincible_time declared but not defined // progs: Field invincible_sound declared but not defined // progs: Field invisible_time declared but not defined // progs: Field invisible_sound declared but not defined // progs: Field super_time declared but not defined // progs: Field super_sound declared but not defined // progs: Field rad_time declared but not defined // progs: Field fly_sound declared but not defined // progs: Field show_hostile declared but not defined // progs: Field jump_flag declared but not defined // progs: Field swim_flag declared but not defined // progs: Field air_finished declared but not defined // progs: Field bubble_count declared but not defined // progs: Field deathtype declared but not defined // progs: Field mdl declared but not defined // progs: Field mangle declared but not defined // progs: Field t_length declared but not defined // progs: Field t_width declared but not defined // progs: Field dest declared but not defined // progs: Field dest1 declared but not defined // progs: Field dest2 declared but not defined // progs: Field wait declared but not defined // progs: Field delay declared but not defined // progs: Field trigger_field declared but not defined // progs: Field noise4 declared but not defined // progs: Field pausetime declared but not defined // progs: Field movetarget declared but not defined // progs: Field aflag declared but not defined // progs: Field dmg declared but not defined // progs: Field cnt declared but not defined // progs: Field think1 declared but not defined // progs: Field count declared but not defined // progs: Field lip declared but not defined // progs: Field state declared but not defined // progs: Field pos1 declared but not defined // progs: Field pos2 declared but not defined // progs: Field height declared but not defined // progs: Field waitmin declared but not defined // progs: Field waitmax declared but not defined // progs: Field cantrigger declared but not defined // progs: Global deathstring1 declared but not defined // progs: Global deathstring2 declared but not defined // progs: Global deathstring3 declared but not defined // progs: Global deathstring4 declared but not defined // progs: Global game declared but not defined // progs: Global darkmode declared but not defined // progs: Field bodyhealth declared but not defined // progs: Field iscorpse declared but not defined // progs: Field dest3 declared but not defined // progs: Field dest4 declared but not defined // progs: Field flame declared but not defined // progs: Field doobits declared but not defined // progs: Field rotate declared but not defined // progs: Field group declared but not defined // progs: Field keys_silver declared but not defined // progs: Field keys_gold declared but not defined // progs: Field havocattack declared but not defined // progs: Field havocpickup declared but not defined // progs: Field pickupevalfunc declared but not defined // progs: Field shoulddodge declared but not defined // progs: Field dangerrating declared but not defined // progs: Field bleedfunc declared but not defined // progs: Field count1 declared but not defined // progs: Field count2 declared but not defined // progs: Field count3 declared but not defined // progs: Field count4 declared but not defined // progs: Field count5 declared but not defined // progs: Field count6 declared but not defined // progs: Field cnt1 declared but not defined // progs: Field cnt2 declared but not defined // progs: Field obitfunc1 declared but not defined // progs: Field realowner declared but not defined // progs: Global maxclients declared but not defined // progs: Global numdecors declared but not defined // progs: Global maxdecors declared but not defined // progs: Field createdtime declared but not defined // progs: Field th_gib declared but not defined // progs: Field resist_bullet declared but not defined // progs: Field resist_explosive declared but not defined // progs: Field resist_energy declared but not defined // progs: Field resist_fire declared but not defined // progs: Field resist_ice declared but not defined // progs: Field resist_axe declared but not defined // progs: Field deathmsg declared but not defined // progs: Field regenthink declared but not defined // progs: Field isdecor declared but not defined // progs: Field radiusdamage_amount declared but not defined // progs: Field radiusdamage_force declared but not defined // progs: Field radiusdamage_hit declared but not defined // progs: Field radiusdamage_lasthit declared but not defined // progs: Field radiusdamage_ownerdamagescale declared but not defined // progs: Global raddamage_lasthit declared but not defined // progs: Field frozen declared but not defined // progs: Field thawtime declared but not defined // progs: Field thawedeffects declared but not defined // progs: Field thawedtouch declared but not defined // progs: Field thawedmovetype declared but not defined // progs: Field thawedthink declared but not defined // progs: Field thawedthinkdelay declared but not defined // progs: Field knockedloosefunc declared but not defined // progs: Field forcescale declared but not defined // progs: Field bleedratio declared but not defined // progs: Field damagemodifier declared but not defined // progs: Field healthregen declared but not defined // progs: Field healthlostthisframe declared but not defined // progs: Global monsterdamagescale declared but not defined // progs: Global monsterresistancescale declared but not defined // progs: Global playerdamagescale declared but not defined /****************************************** * csprogs ******************************************/ float VM_CL_checkpvs(...) = #240; // DP_UNKNOWN float skel_create(...) = #263; // FTE_CSQC_SKELETONOBJECTS float skel_build(...) = #264; // FTE_CSQC_SKELETONOBJECTS float skel_get_numbones(...) = #265; // FTE_CSQC_SKELETONOBJECTS float skel_get_bonename(...) = #266; // FTE_CSQC_SKELETONOBJECTS float skel_get_boneparent(...) = #267; // FTE_CSQC_SKELETONOBJECTS float skel_find_bone(...) = #268; // FTE_CSQC_SKELETONOBJECTS float skel_get_bonerel(...) = #269; // FTE_CSQC_SKELETONOBJECTS float skel_get_boneabs(...) = #270; // FTE_CSQC_SKELETONOBJECTS float skel_set_bone(...) = #271; // FTE_CSQC_SKELETONOBJECTS float skel_mul_bone(...) = #272; // FTE_CSQC_SKELETONOBJECTS float skel_mul_bones(...) = #273; // FTE_CSQC_SKELETONOBJECTS float skel_copybones(...) = #274; // FTE_CSQC_SKELETONOBJECTS float skel_delete(...) = #275; // FTE_CSQC_SKELETONOBJECTS float frameforname(...) = #276; // FTE_CSQC_SKELETONOBJECTS float frameduration(...) = #277; // FTE_CSQC_SKELETONOBJECTS float VM_drawsubpic(...) = #328; // DP_UNKNOWN float VM_drawrotpic(...) = #329; // DP_UNKNOWN float VM_CL_videoplaying(...) = #355; // DP_UNKNOWN float crc16(...) = #494; // DP_QC_CRC16 float cvar_type(...) = #495; // DP_QC_CVAR_TYPE float numentityfields(...) = #496; // QP_QC_ENTITYDATA float entityfieldname(...) = #497; // DP_QC_ENTITYDATA float entityfieldtype(...) = #498; // DP_QC_ENTITYDATA float getentityfieldstring(...) = #499; // DP_QC_ENTITYDATA float putentityfieldstring(...) = #500; // DP_QC_ENTITYDATA float ReadPicture(...) = #501; // DP_UNKNOWN float boxparticles(...) = #502; // DP_CSQC_BOXPARTICLES float whichpack(...) = #503; // DP_UNKNOWN float uri_escape(...) = #510; // DP_UNKNOWN float uri_unescape(...) = #511; // DP_UNKNOWN float num_for_edict(...) = #512; // DP_QC_NUM_FOR_EDICT float tokenize_console(...) = #514; // DP_QC_TOKENIZE_CONSOLE float argv_start_index(...) = #515; // DP_QC_TOKENIZE_CONSOLE float argv_end_index(...) = #516; // DP_QC_TOKENIZE_CONSOLE float buf_cvarlist(...) = #517; // DP_QC_STRINGBUFFERS_CVARLIST float cvar_description(...) = #518; // DP_QC_CVAR_DESCRIPTION float gettime(...) = #519; // DP_QC_GETTIME float keynumtostring(...) = #520; // DP_UNKNOWN float findkeysforcommand(...) = #521; // DP_UNKNOWN float VM_loadfromdata(...) = #529; // DP_UNKNOWN float VM_loadfromfile(...) = #530; // DP_UNKNOWN float VM_log(...) = #532; // DP_UNKNOWN float getsoundtime(...) = #533; // DP_SND_GETSOUNDTIME float soundlength(...) = #534; // DP_SND_GETSOUNDTIME float physics_enable(...) = #540; // DP_PHYSICS_ODE float physics_addforce(...) = #541; // DP_PHYSICS_ODE float physics_addtorque(...) = #542; // DP_PHYSICS_ODE float VM_callfunction(...) = #605; // DP_UNKNOWN float VM_writetofile(...) = #606; // DP_UNKNOWN float VM_isfunction(...) = #607; // DP_UNKNOWN float VM_parseentitydata(...) = #613; // DP_UNKNOWN float getextresponse(...) = #624; // DP_UNKNOWN float sprintf(...) = #627; // DP_UNKNOWN float getsurfacenumpoints(...) = #628; // DP_QC_GETSURFACETRIANGLE float getsurfacepoint(...) = #629; // DP_QC_GETSURFACETRIANGLE float VM_CL_RotateMoves(...) = #638; // DP_UNKNOWN float CSQC_ConsoleCommand; // DP_UNKNOWN float CSQC_Init; // DP_UNKNOWN float CSQC_InputEvent; // DP_UNKNOWN float CSQC_Shutdown; // DP_UNKNOWN float CSQC_UpdateView; // DP_UNKNOWN float coop; // DP_UNKNOWN float deathmatch; // DP_UNKNOWN float dmg_origin; // DP_UNKNOWN float dmg_save; // DP_UNKNOWN float dmg_take; // DP_UNKNOWN float drawfontscale; // DP_UNKNOWN float gettaginfo_forward; // DP_UNKNOWN float gettaginfo_name; // DP_UNKNOWN float gettaginfo_offset; // DP_UNKNOWN float gettaginfo_parent; // DP_UNKNOWN float gettaginfo_right; // DP_UNKNOWN float gettaginfo_up; // DP_UNKNOWN float particles_alphamax; // DP_UNKNOWN float particles_alphamin; // DP_UNKNOWN float particles_colormax; // DP_UNKNOWN float particles_colormin; // DP_UNKNOWN float sb_showscores; // DP_UNKNOWN float serverdeltatime; // DP_UNKNOWN float serverprevtime; // DP_UNKNOWN float servertime; // DP_UNKNOWN float trace_dphitcontents; // DP_UNKNOWN float trace_dphitq3surfaceflags; // DP_UNKNOWN float trace_dphittexturename; // DP_UNKNOWN float trace_dpstartcontents; // DP_UNKNOWN float trace_networkentity; // DP_UNKNOWN .float aiment; // DP_UNKNOWN .float alpha; // DP_UNKNOWN .float camera_transform; // DP_UNKNOWN .float colormod; // DP_UNKNOWN .float dimension_hit; // DP_UNKNOWN .float dimension_solid; // DP_UNKNOWN .float dphitcontentsmask; // DP_UNKNOWN .float fatness; // DP_UNKNOWN .float forceshader; // DP_UNKNOWN .float frame1time; // DP_UNKNOWN .float frame2; // DP_UNKNOWN .float frame2time; // DP_UNKNOWN .float frame3; // DP_UNKNOWN .float frame3time; // DP_UNKNOWN .float frame4; // DP_UNKNOWN .float frame4time; // DP_UNKNOWN .float glowmod; // DP_UNKNOWN .float groundentity; // DP_UNKNOWN .float hull; // DP_UNKNOWN .float ideal_yaw; // DP_UNKNOWN .float idealpitch; // DP_UNKNOWN .float jointtype; // DP_UNKNOWN .float lerpfrac; // DP_UNKNOWN .float lerpfrac3; // DP_UNKNOWN .float lerpfrac4; // DP_UNKNOWN .float mass; // DP_UNKNOWN .float message; // DP_UNKNOWN .float movedir; // DP_UNKNOWN .float pitch_speed; // DP_UNKNOWN .float renderflags; // DP_UNKNOWN .float scale; // DP_UNKNOWN .float shadertime; // DP_UNKNOWN .float skeletonindex; // FTE_CSQC_SKELETONOBJECTS .float tag_entity; // DP_UNKNOWN .float tag_index; // DP_UNKNOWN .float userwavefunc_param0; // DP_UNKNOWN .float userwavefunc_param1; // DP_UNKNOWN .float userwavefunc_param2; // DP_UNKNOWN .float userwavefunc_param3; // DP_UNKNOWN .float yaw_speed; // DP_UNKNOWN /****************************************** * menu ******************************************/ float VM_itof(...) = #79; // DP_UNKNOWN float VM_ftoe(...) = #80; // DP_UNKNOWN float isString(...) = #81; // DP_UNKNOWN float VM_altstr_count(...) = #82; // DP_UNKNOWN float VM_altstr_prepare(...) = #83; // DP_UNKNOWN float VM_altstr_get(...) = #84; // DP_UNKNOWN float VM_altstr_set(...) = #85; // DP_UNKNOWN float VM_altstr_ins(...) = #86; // DP_UNKNOWN float VM_findflags(...) = #87; // DP_UNKNOWN float VM_findchainflags(...) = #88; // DP_UNKNOWN float VM_cvar_defstring(...) = #89; // DP_UNKNOWN float strstrofs(...) = #221; // FTE_STRINGS float str2chr(...) = #222; // FTE_STRINGS float chr2str(...) = #223; // FTE_STRINGS float strconv(...) = #224; // FTE_STRINGS float strpad(...) = #225; // FTE_STRINGS float infoadd(...) = #226; // FTE_STRINGS float infoget(...) = #227; // FTE_STRINGS float strncmp(...) = #228; // FTE_STRINGS float strcasecmp(...) = #229; // FTE_STRINGS float strncasecmp(...) = #230; // FTE_STRINGS float keynumtostring(...) = #340; // DP_UNKNOWN float VM_CL_isdemo(...) = #349; // DP_UNKNOWN float wasfreed(...) = #353; // DP_UNKNOWN float VM_CL_videoplaying(...) = #355; // DP_UNKNOWN float loadfont(...) = #356; // DP_GFX_FONTS float loadfont(...) = #357; // DP_GFX_FONTS float buf_create(...) = #440; // DP_QC_STRINGBUFFERS float buf_del(...) = #441; // DP_QC_STRINGBUFFERS float buf_getsize(...) = #442; // DP_QC_STRINGBUFFERS float buf_copy(...) = #443; // DP_QC_STRINGBUFFERS float buf_sort(...) = #444; // DP_QC_STRINGBUFFERS float buf_implode(...) = #445; // DP_QC_STRINGBUFFERS float bufstr_get(...) = #446; // DP_QC_STRINGBUFFERS float bufstr_set(...) = #447; // DP_QC_STRINGBUFFERS float bufstr_add(...) = #448; // DP_QC_STRINGBUFFERS float bufstr_free(...) = #449; // DP_QC_STRINGBUFFERS float VM_cin_open(...) = #461; // DP_UNKNOWN float VM_cin_close(...) = #462; // DP_UNKNOWN float VM_cin_setstate(...) = #463; // DP_UNKNOWN float VM_cin_getstate(...) = #464; // DP_UNKNOWN float VM_cin_restart(...) = #465; // DP_UNKNOWN float VM_drawline(...) = #466; // DP_UNKNOWN float VM_stringwidth(...) = #468; // DP_UNKNOWN float VM_drawsubpic(...) = #469; // DP_UNKNOWN float VM_drawrotpic(...) = #470; // DP_UNKNOWN float VM_asin(...) = #471; // DP_QC_ASINACOSATANATAN2TAN float VM_acos(...) = #472; // DP_QC_ASINACOSATANATAN2TAN float VM_atan(...) = #473; // DP_QC_ASINACOSATANATAN2TAN float VM_atan2(...) = #474; // DP_QC_ASINACOSATANATAN2TAN float VM_tan(...) = #475; // DP_QC_ASINACOSATANATAN2TAN float float(...) = #476; // DP_QC_STRINGCOLORFUNCTIONS float string(...) = #477; // DP_QC_STRINGCOLORFUNCTIONS float string(...) = #478; // DP_QC_STRFTIME float tokenizebyseparator(...) = #479; // DP_QC_TOKENIZEBYSEPARATOR float VM_strtolower(...) = #480; // DP_UNKNOWN float VM_strtoupper(...) = #481; // DP_UNKNOWN float strreplace(...) = #484; // DP_QC_STRREPLACE float strireplace(...) = #485; // DP_QC_STRREPLACE float gecko_create(...) = #487; // DP_UNKNOWN float gecko_destroy(...) = #488; // DP_UNKNOWN float gecko_navigate(...) = #489; // DP_UNKNOWN float gecko_keyevent(...) = #490; // DP_UNKNOWN float gecko_mousemove(...) = #491; // DP_UNKNOWN float gecko_resize(...) = #492; // DP_UNKNOWN float gecko_get_texture_extent(...) = #493; // DP_UNKNOWN float crc16(...) = #494; // DP_QC_CRC16 float cvar_type(...) = #495; // DP_QC_CVAR_TYPE float whichpack(...) = #503; // DP_UNKNOWN float uri_escape(...) = #510; // DP_UNKNOWN float uri_unescape(...) = #511; // DP_UNKNOWN float num_for_edict(...) = #512; // DP_QC_NUM_FOR_EDICT float tokenize_console(...) = #514; // DP_QC_TOKENIZE_CONSOLE float argv_start_index(...) = #515; // DP_QC_TOKENIZE_CONSOLE float argv_end_index(...) = #516; // DP_QC_TOKENIZE_CONSOLE float buf_cvarlist(...) = #517; // DP_QC_STRINGBUFFERS_CVARLIST float cvar_description(...) = #518; // DP_QC_CVAR_DESCRIPTION float VM_log(...) = #532; // DP_UNKNOWN float getsoundtime(...) = #533; // DP_SND_GETSOUNDTIME float soundlength(...) = #534; // DP_SND_GETSOUNDTIME float parseentitydata(...) = #613; // DP_UNKNOWN float stringtokeynum(...) = #614; // DP_UNKNOWN float resethostcachemasks(...) = #615; // DP_UNKNOWN float sethostcachemaskstring(...) = #616; // DP_UNKNOWN float sethostcachemasknumber(...) = #617; // DP_UNKNOWN float resorthostcache(...) = #618; // DP_UNKNOWN float sethostcachesort(...) = #619; // DP_UNKNOWN float refreshhostcache(...) = #620; // DP_UNKNOWN float gethostcachenumber(...) = #621; // DP_UNKNOWN float gethostcacheindexforkey(...) = #622; // DP_UNKNOWN float addwantedhostcachekey(...) = #623; // DP_UNKNOWN float getextresponse(...) = #624; // DP_UNKNOWN float netaddress_resolve(...) = #625; // DP_UNKNOWN float getgamedirinfo(...) = #626; // DP_UNKNOWN float sprintf(...) = #627; // DP_UNKNOWN float drawfont; // DP_UNKNOWN float drawfontscale; // DP_UNKNOWN .float angles; // DP_UNKNOWN .float chain; // DP_UNKNOWN .float classname; // DP_UNKNOWN .float frame; // OP_STATE .float nextthink; // OP_STATE .float think; // OP_STATE /****************************************** * progs ******************************************/ float setmodelindex(...) = #333; // EXT_CSQC float modelnameforindex(...) = #334; // EXT_CSQC float isserver(...) = #350; // EXT_CSQC float serverkey(...) = #354; // EXT_CSQC float VM_parseentitydata(...) = #613; // DP_UNKNOWN float ClientConnect; // DP_UNKNOWN float ClientDisconnect; // DP_UNKNOWN float ClientKill; // DP_UNKNOWN float PlayerPostThink; // DP_UNKNOWN float PlayerPreThink; // DP_UNKNOWN float PutClientInServer; // DP_UNKNOWN float SV_InitCmd; // DP_UNKNOWN float SetChangeParms; // DP_UNKNOWN float SetNewParms; // DP_UNKNOWN float StartFrame; // DP_UNKNOWN float main; // DP_UNKNOWN float require_spawnfunc_prefix; // DP_UNKNOWN .float SendEntity; // DP_UNKNOWN .float SendFlags; // DP_UNKNOWN .float Version; // DP_UNKNOWN .float ammo_cells1; // DP_UNKNOWN .float ammo_lava_nails; // DP_UNKNOWN .float ammo_multi_rockets; // DP_UNKNOWN .float ammo_nails1; // DP_UNKNOWN .float ammo_plasma; // DP_UNKNOWN .float ammo_rockets1; // DP_UNKNOWN .float ammo_shells1; // DP_UNKNOWN .float dimension_hit; // DP_UNKNOWN .float dimension_solid; // DP_UNKNOWN .float fatness; // DP_UNKNOWN .float fullbright; // DP_UNKNOWN .float hull; // DP_UNKNOWN .float items2; // DP_UNKNOWN .float pmodel; // DP_UNKNOWN .float renderamt; // DP_UNKNOWN .float rendermode; // DP_UNKNOWN .float sendcomplexanimation; // DP_UNKNOWN