/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // models.c -- model loading and caching // models are the only shared resource between a client and server running // on the same machine. #include "quakedef.h" #include "image.h" cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1"}; /* =============== Mod_SpriteInit =============== */ void Mod_SpriteInit (void) { Cvar_RegisterVariable(&r_mipsprites); } static int alphaonlytable[4] = {255 | 0x80000000, 255 | 0x80000000, 255 | 0x80000000, 3}; static void Mod_Sprite_SharedSetup(const qbyte *datapointer, int version, const int *palette, const int *alphapalette) { int i, j, groupframes, realframes, x, y, origin[2], width, height; dspriteframetype_t *pinframetype; dspriteframe_t *pinframe; dspritegroup_t *pingroup; dspriteinterval_t *pinintervals; float modelradius, interval; char name[MAX_QPATH], fogname[MAX_QPATH]; qbyte *pixbuf; const void *startframes; modelradius = 0; if (loadmodel->numframes < 1) Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes); // LordHavoc: hack to allow sprites to be non-fullbright for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++) { if (loadmodel->name[i] == '!') { loadmodel->flags2 &= ~EF_FULLBRIGHT; break; } } // // load the frames // startframes = datapointer; realframes = 0; for (i = 0;i < loadmodel->numframes;i++) { pinframetype = (dspriteframetype_t *)datapointer; datapointer += sizeof(dspriteframetype_t); if (LittleLong (pinframetype->type) == SPR_SINGLE) groupframes = 1; else { pingroup = (dspritegroup_t *)datapointer; datapointer += sizeof(dspritegroup_t); groupframes = LittleLong(pingroup->numframes); datapointer += sizeof(dspriteinterval_t) * groupframes; } for (j = 0;j < groupframes;j++) { pinframe = (dspriteframe_t *)datapointer; if (version == SPRITE32_VERSION) datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height) * 4; else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION) datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height); } realframes += groupframes; } loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes); loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes); datapointer = startframes; realframes = 0; for (i = 0;i < loadmodel->numframes;i++) { pinframetype = (dspriteframetype_t *)datapointer; datapointer += sizeof(dspriteframetype_t); if (LittleLong (pinframetype->type) == SPR_SINGLE) { groupframes = 1; interval = 0.1f; } else { pingroup = (dspritegroup_t *)datapointer; datapointer += sizeof(dspritegroup_t); groupframes = LittleLong(pingroup->numframes); pinintervals = (dspriteinterval_t *)datapointer; datapointer += sizeof(dspriteinterval_t) * groupframes; interval = LittleFloat(pinintervals[0].interval); if (interval < 0.01f) Host_Error("Mod_Sprite_SharedSetup: invalid interval"); } sprintf(loadmodel->animscenes[i].name, "frame %i", i); loadmodel->animscenes[i].firstframe = realframes; loadmodel->animscenes[i].framecount = groupframes; loadmodel->animscenes[i].framerate = 1.0f / interval; loadmodel->animscenes[i].loop = true; for (j = 0;j < groupframes;j++) { pinframe = (dspriteframe_t *)datapointer; datapointer += sizeof(dspriteframe_t); origin[0] = LittleLong (pinframe->origin[0]); origin[1] = LittleLong (pinframe->origin[1]); width = LittleLong (pinframe->width); height = LittleLong (pinframe->height); loadmodel->sprite.sprdata_frames[realframes].left = origin[0]; loadmodel->sprite.sprdata_frames[realframes].right = origin[0] + width; loadmodel->sprite.sprdata_frames[realframes].up = origin[1]; loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height; x = max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right); y = max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down); if (modelradius < x + y) modelradius = x + y; if (width > 0 && height > 0) { if (groupframes > 1) sprintf (name, "%s_%i_%i", loadmodel->name, i, j); else sprintf (name, "%s_%i", loadmodel->name, i); loadmodel->sprite.sprdata_frames[realframes].texture = loadtextureimagewithmask(loadmodel->texturepool, name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP); loadmodel->sprite.sprdata_frames[realframes].fogtexture = image_masktex; if (!loadmodel->sprite.sprdata_frames[realframes].texture) { if (groupframes > 1) sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j); else sprintf (fogname, "%s_%ifog", loadmodel->name, i); if (version == SPRITE32_VERSION) { loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL); // make fog version (just alpha) pixbuf = Mem_Alloc(tempmempool, width*height*4); Image_CopyMux(pixbuf, datapointer, width, height, false, false, false, 4, 4, alphaonlytable); loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL); Mem_Free(pixbuf); } else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION) { loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, palette); loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, alphapalette); } } } if (version == SPRITE32_VERSION) datapointer += width * height * 4; else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION) datapointer += width * height; realframes++; } } modelradius = sqrt(modelradius); for (i = 0;i < 3;i++) { loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius; loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius; } loadmodel->radius = modelradius; loadmodel->radius2 = modelradius * modelradius; } extern void R_Model_Sprite_Draw(entity_render_t *ent); void Mod_IDSP_Load(model_t *mod, const void *buffer) { int version; const qbyte *datapointer; datapointer = buffer; loadmodel->type = mod_sprite; loadmodel->flags2 = EF_FULLBRIGHT; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Sprite_Draw; loadmodel->DrawShadowVolume = NULL; loadmodel->DrawLight = NULL; version = LittleLong(((dsprite_t *)buffer)->version); if (version == SPRITE_VERSION || version == SPRITE32_VERSION) { dsprite_t *pinqsprite; pinqsprite = (dsprite_t *)datapointer; datapointer += sizeof(dsprite_t); loadmodel->numframes = LittleLong (pinqsprite->numframes); loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type); loadmodel->synctype = LittleLong (pinqsprite->synctype); Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete, palette_alpha); } else if (version == SPRITEHL_VERSION) { int i, rendermode; qbyte palette[256][4], alphapalette[256][4]; const qbyte *in; dspritehl_t *pinhlsprite; pinhlsprite = (dspritehl_t *)datapointer; datapointer += sizeof(dspritehl_t); loadmodel->numframes = LittleLong (pinhlsprite->numframes); loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type); loadmodel->synctype = LittleLong (pinhlsprite->synctype); rendermode = pinhlsprite->rendermode; in = datapointer; datapointer += 2; i = in[0] + in[1] * 256; if (i != 256) Host_Error ("Mod_IDSP_Load: unexpected number of palette colors %i (should be 256)", i); in = datapointer; datapointer += 768; switch(rendermode) { case SPRHL_OPAQUE: for (i = 0;i < 256;i++) { palette[i][0] = *in++; palette[i][1] = *in++; palette[i][2] = *in++; palette[i][3] = 255; } break; case SPRHL_ADDITIVE: for (i = 0;i < 256;i++) { palette[i][0] = *in++; palette[i][1] = *in++; palette[i][2] = *in++; palette[i][3] = 255; } loadmodel->flags2 |= EF_ADDITIVE; break; case SPRHL_INDEXALPHA: for (i = 0;i < 256;i++) { palette[i][0] = in[765]; palette[i][1] = in[766]; palette[i][2] = in[767]; palette[i][3] = i; in += 3; } break; case SPRHL_ALPHATEST: for (i = 0;i < 256;i++) { palette[i][0] = *in++; palette[i][1] = *in++; palette[i][2] = *in++; palette[i][3] = 255; } palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0; break; default: Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i); return; } for (i = 0;i < 256;i++) { alphapalette[i][0] = 255; alphapalette[i][1] = 255; alphapalette[i][2] = 255; alphapalette[i][3] = palette[i][3]; } Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (int *)(&palette[0][0]), (int *)(&alphapalette[0][0])); } else Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported", loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION); } void Mod_IDS2_Load(model_t *mod, const void *buffer) { int i, version; const dsprite2_t *pinqsprite; float modelradius; loadmodel->type = mod_sprite; loadmodel->flags2 = EF_FULLBRIGHT; loadmodel->DrawSky = NULL; loadmodel->Draw = R_Model_Sprite_Draw; loadmodel->DrawShadowVolume = NULL; loadmodel->DrawLight = NULL; pinqsprite = (dsprite2_t *)buffer; version = LittleLong(pinqsprite->version); if (version != SPRITE2_VERSION) Host_Error("Mod_IDS2_Load: %s has wrong version number (%i should be 2 (quake 2)", loadmodel->name, version); loadmodel->numframes = LittleLong (pinqsprite->numframes); if (loadmodel->numframes < 1) Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d\n", loadmodel->numframes); loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL; loadmodel->synctype = ST_SYNC; // Hack to allow sprites to be non-fullbright for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++) { if (loadmodel->name[i] == '!') { loadmodel->flags2 &= ~EF_FULLBRIGHT; break; } } loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes); loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes); modelradius = 0; for (i = 0;i < loadmodel->numframes;i++) { int origin[2], x, y, width, height; const dsprite2frame_t *pinframe; mspriteframe_t *sprframe; dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i); loadmodel->animscenes[i].firstframe = i; loadmodel->animscenes[i].framecount = 1; loadmodel->animscenes[i].framerate = 10; loadmodel->animscenes[i].loop = true; pinframe = &pinqsprite->frames[i]; origin[0] = LittleLong (pinframe->origin_x); origin[1] = LittleLong (pinframe->origin_y); width = LittleLong (pinframe->width); height = LittleLong (pinframe->height); sprframe = &loadmodel->sprite.sprdata_frames[i]; sprframe->left = origin[0]; sprframe->right = origin[0] + width; sprframe->up = origin[1]; sprframe->down = origin[1] - height; x = max(sprframe->left * sprframe->left, sprframe->right * sprframe->right); y = max(sprframe->up * sprframe->up, sprframe->down * sprframe->down); if (modelradius < x + y) modelradius = x + y; if (width > 0 && height > 0) { sprframe->texture = loadtextureimagewithmask(loadmodel->texturepool, pinframe->name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP); sprframe->fogtexture = image_masktex; // TODO: use a default texture if we can't load it? if (sprframe->texture == NULL) Host_Error("Mod_IDS2_Load: failed to load %s", pinframe->name); } } modelradius = sqrt(modelradius); for (i = 0;i < 3;i++) { loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius; loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius; } loadmodel->radius = modelradius; loadmodel->radius2 = modelradius * modelradius; }