#include "quakedef.h" unsigned int d_8to24table[256]; qbyte host_basepal[768]; cvar_t v_gamma = {CVAR_SAVE, "v_gamma", "1"}; cvar_t v_contrast = {CVAR_SAVE, "v_contrast", "1"}; cvar_t v_brightness = {CVAR_SAVE, "v_brightness", "0"}; cvar_t v_overbrightbits = {CVAR_SAVE, "v_overbrightbits", "0"}; cvar_t v_hwgamma = {0, "v_hwgamma", "1"}; void Palette_Setup8to24(void) { int i; qbyte *in, *out; in = host_basepal; out = (qbyte *) d_8to24table; // d_8to24table is accessed as 32bit for speed reasons, but is created as 8bit bytes for (i=0 ; i<255 ; i++) { *out++ = *in++; *out++ = *in++; *out++ = *in++; *out++ = 255; } d_8to24table[255] = 0; // completely transparent black } void BuildGammaTable8(float prescale, float gamma, float scale, float base, qbyte *out) { int i, adjusted; double invgamma, d; gamma = bound(0.1, gamma, 5.0); if (gamma == 1) // LordHavoc: dodge the math { for (i = 0;i < 256;i++) { adjusted = (int) (i * prescale * scale + base * 255.0); out[i] = bound(0, adjusted, 255); } } else { invgamma = 1.0 / gamma; prescale /= 255.0f; for (i = 0;i < 256;i++) { d = pow((double) i * prescale, invgamma) * scale + base; adjusted = (int) (255.0 * d); out[i] = bound(0, adjusted, 255); } } } void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out) { int i, adjusted; double invgamma, d; gamma = bound(0.1, gamma, 5.0); if (gamma == 1) // LordHavoc: dodge the math { for (i = 0;i < 256;i++) { adjusted = (int) (i * 256.0 * prescale * scale + base * 65535.0); out[i] = bound(0, adjusted, 65535); } } else { invgamma = 1.0 / gamma; prescale /= 255.0f; for (i = 0;i < 256;i++) { d = pow((double) i * prescale, invgamma) * scale + base; adjusted = (int) (65535.0 * d); out[i] = bound(0, adjusted, 65535); } } } qboolean hardwaregammasupported = false; void VID_UpdateGamma(qboolean force) { static float cachegamma = -1, cachebrightness = -1, cachecontrast = -1; static int cacheoverbrightbits = -1, cachehwgamma = -1; // LordHavoc: don't mess with gamma tables if running dedicated if (cls.state == ca_dedicated) return; if (!force && v_gamma.value == cachegamma && v_contrast.value == cachecontrast && v_brightness.value == cachebrightness && v_overbrightbits.integer == cacheoverbrightbits && v_hwgamma.value == cachehwgamma) return; if (v_gamma.value < 0.1) Cvar_SetValue("v_gamma", 0.1); if (v_gamma.value > 5.0) Cvar_SetValue("v_gamma", 5.0); if (v_contrast.value < 0.5) Cvar_SetValue("v_contrast", 0.5); if (v_contrast.value > 5.0) Cvar_SetValue("v_contrast", 5.0); if (v_brightness.value < 0) Cvar_SetValue("v_brightness", 0); if (v_brightness.value > 0.8) Cvar_SetValue("v_brightness", 0.8); cachegamma = v_gamma.value; cachecontrast = v_contrast.value; cachebrightness = v_brightness.value; cacheoverbrightbits = v_overbrightbits.integer; hardwaregammasupported = VID_SetGamma((float) (1 << cacheoverbrightbits), cachegamma, cachecontrast, cachebrightness); if (!hardwaregammasupported) { Con_Printf("Hardware gamma not supported.\n"); Cvar_SetValue("v_hwgamma", 0); } cachehwgamma = v_hwgamma.integer; } void Gamma_Init(void) { Cvar_RegisterVariable(&v_gamma); Cvar_RegisterVariable(&v_brightness); Cvar_RegisterVariable(&v_contrast); Cvar_RegisterVariable(&v_hwgamma); Cvar_RegisterVariable(&v_overbrightbits); } void Palette_Init(void) { int i; float gamma, scale, base; qbyte *pal; qbyte temp[256]; pal = (qbyte *)COM_LoadFile ("gfx/palette.lmp", false); if (!pal) Sys_Error ("Couldn't load gfx/palette.lmp"); memcpy(host_basepal, pal, 765); Mem_Free(pal); host_basepal[765] = host_basepal[766] = host_basepal[767] = 0; // LordHavoc: force the transparent color to black gamma = 1; scale = 1; base = 0; i = COM_CheckParm("-texgamma"); if (i) gamma = atof(com_argv[i + 1]); i = COM_CheckParm("-texcontrast"); if (i) scale = atof(com_argv[i + 1]); i = COM_CheckParm("-texbrightness"); if (i) base = atof(com_argv[i + 1]); gamma = bound(0.01, gamma, 10.0); scale = bound(0.01, scale, 10.0); base = bound(0, base, 0.95); BuildGammaTable8(1.0f, gamma, scale, base, temp); for (i = 3;i < 765;i++) host_basepal[i] = temp[host_basepal[i]]; Palette_Setup8to24(); }