#include "quakedef.h" unsigned int palette_complete[256]; unsigned int palette_nofullbrights[256]; unsigned int palette_onlyfullbrights[256]; unsigned int palette_nocolormapnofullbrights[256]; unsigned int palette_nocolormap[256]; unsigned int palette_pantsaswhite[256]; unsigned int palette_shirtaswhite[256]; unsigned int palette_alpha[256]; unsigned int palette_font[256]; qbyte host_basepal[768]; void Palette_Setup8to24(void) { int i; int fullbright_start, fullbright_end; int pants_start, pants_end; int shirt_start, shirt_end; int reversed_start, reversed_end; qbyte *in, *out; qbyte *colormap; in = host_basepal; out = (qbyte *) palette_complete; // palette is accessed as 32bit for speed reasons, but is created as 8bit bytes for (i = 0;i < 255;i++) { *out++ = *in++; *out++ = *in++; *out++ = *in++; *out++ = 255; } palette_complete[255] = 0; // completely transparent black // FIXME: fullbright_start should be read from colormap.lmp colormap = FS_LoadFile("gfx/colormap.lmp", true); if (colormap && fs_filesize >= 16385) fullbright_start = 256 - colormap[16384]; else fullbright_start = 256; if (colormap) Mem_Free(colormap); fullbright_end = 256; pants_start = 96; pants_end = 112; shirt_start = 16; shirt_end = 32; reversed_start = 128; reversed_end = 224; for (i = 0;i < fullbright_start;i++) palette_nofullbrights[i] = palette_complete[i]; for (i = fullbright_start;i < 255;i++) palette_nofullbrights[i] = palette_complete[0]; palette_nofullbrights[255] = 0; for (i = 0;i < 256;i++) palette_onlyfullbrights[i] = palette_complete[0]; for (i = fullbright_start;i < fullbright_end;i++) palette_onlyfullbrights[i] = palette_complete[i]; palette_onlyfullbrights[255] = 0; for (i = 0;i < 256;i++) palette_nocolormapnofullbrights[i] = palette_complete[i]; for (i = pants_start;i < pants_end;i++) palette_nocolormapnofullbrights[i] = palette_complete[0]; for (i = shirt_start;i < shirt_end;i++) palette_nocolormapnofullbrights[i] = palette_complete[0]; for (i = fullbright_start;i < fullbright_end;i++) palette_nocolormapnofullbrights[i] = palette_complete[0]; palette_nocolormapnofullbrights[255] = 0; for (i = 0;i < 256;i++) palette_nocolormap[i] = palette_complete[i]; for (i = pants_start;i < pants_end;i++) palette_nocolormap[i] = palette_complete[0]; for (i = shirt_start;i < shirt_end;i++) palette_nocolormap[i] = palette_complete[0]; palette_nocolormap[255] = 0; for (i = 0;i < 256;i++) palette_pantsaswhite[i] = palette_complete[0]; for (i = pants_start;i < pants_end;i++) { if (i >= reversed_start && i < reversed_end) palette_pantsaswhite[i] = palette_complete[15 - (i - pants_start)]; else palette_pantsaswhite[i] = palette_complete[i - pants_start]; } for (i = 0;i < 256;i++) palette_shirtaswhite[i] = palette_complete[0]; for (i = shirt_start;i < shirt_end;i++) { if (i >= reversed_start && i < reversed_end) palette_shirtaswhite[i] = palette_complete[15 - (i - shirt_start)]; else palette_shirtaswhite[i] = palette_complete[i - shirt_start]; } for (i = 0;i < 255;i++) palette_alpha[i] = 0xFFFFFFFF; palette_alpha[255] = 0; palette_font[0] = 0; for (i = 1;i < 255;i++) palette_font[i] = palette_complete[i]; palette_font[255] = 0; } void BuildGammaTable8(float prescale, float gamma, float scale, float base, qbyte *out) { int i, adjusted; double invgamma, d; gamma = bound(0.1, gamma, 5.0); if (gamma == 1) // LordHavoc: dodge the math { for (i = 0;i < 256;i++) { adjusted = (int) (i * prescale * scale + base * 255.0); out[i] = bound(0, adjusted, 255); } } else { invgamma = 1.0 / gamma; prescale /= 255.0f; for (i = 0;i < 256;i++) { d = pow((double) i * prescale, invgamma) * scale + base; adjusted = (int) (255.0 * d); out[i] = bound(0, adjusted, 255); } } } void BuildGammaTable16(float prescale, float gamma, float scale, float base, unsigned short *out) { int i, adjusted; double invgamma, d; gamma = bound(0.1, gamma, 5.0); if (gamma == 1) // LordHavoc: dodge the math { for (i = 0;i < 256;i++) { adjusted = (int) (i * 256.0 * prescale * scale + base * 65535.0); out[i] = bound(0, adjusted, 65535); } } else { invgamma = 1.0 / gamma; prescale /= 255.0f; for (i = 0;i < 256;i++) { d = pow((double) i * prescale, invgamma) * scale + base; adjusted = (int) (65535.0 * d); out[i] = bound(0, adjusted, 65535); } } } void Palette_Init(void) { int i; float gamma, scale, base; qbyte *pal; qbyte temp[256]; pal = (qbyte *)FS_LoadFile ("gfx/palette.lmp", false); if (!pal) Sys_Error ("Couldn't load gfx/palette.lmp"); memcpy(host_basepal, pal, 765); Mem_Free(pal); host_basepal[765] = host_basepal[766] = host_basepal[767] = 0; // LordHavoc: force the transparent color to black gamma = 1; scale = 1; base = 0; i = COM_CheckParm("-texgamma"); if (i) gamma = atof(com_argv[i + 1]); i = COM_CheckParm("-texcontrast"); if (i) scale = atof(com_argv[i + 1]); i = COM_CheckParm("-texbrightness"); if (i) base = atof(com_argv[i + 1]); gamma = bound(0.01, gamma, 10.0); scale = bound(0.01, scale, 10.0); base = bound(0, base, 0.95); BuildGammaTable8(1.0f, gamma, scale, base, temp); for (i = 3;i < 765;i++) host_basepal[i] = temp[host_basepal[i]]; Palette_Setup8to24(); }