#ifndef PALLETE_H #define PALLETE_H extern unsigned char palette_rgb[256][3]; extern unsigned char palette_rgb_pantscolormap[16][3]; extern unsigned char palette_rgb_shirtcolormap[16][3]; extern unsigned char palette_rgb_pantsscoreboard[16][3]; extern unsigned char palette_rgb_shirtscoreboard[16][3]; extern unsigned int palette_bgra_complete[256]; extern unsigned int palette_bgra_font[256]; extern unsigned int palette_bgra_alpha[256]; extern unsigned int palette_bgra_nocolormap[256]; extern unsigned int palette_bgra_nocolormapnofullbrights[256]; extern unsigned int palette_bgra_nofullbrights[256]; extern unsigned int palette_bgra_onlyfullbrights[256]; extern unsigned int palette_bgra_pantsaswhite[256]; extern unsigned int palette_bgra_shirtaswhite[256]; extern unsigned int palette_bgra_transparent[256]; extern unsigned int palette_bgra_embeddedpic[256]; // used by hardware gamma functions in vid_* files void BuildGammaTable8(float prescale, float gamma, float scale, float base, float contrastboost, unsigned char *out, int rampsize); void BuildGammaTable16(float prescale, float gamma, float scale, float base, float contrastboost, unsigned short *out, int rampsize); void Palette_Init(void); #endif