/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* This is a try to make the vm more generic, it is mainly based on the progs.h file. For the license refer to progs.h. Generic means, less as possible hard-coded links with the other parts of the engine. This means no edict_engineprivate struct usage, etc. The code uses void pointers instead. */ #ifndef PROGSVM_H #define PROGSVM_H #include "pr_comp.h" // defs shared with qcc #include "progdefs.h" // generated by program cdefs #include "clprogdefs.h" // generated by program cdefs #ifndef DP_SMALLMEMORY #define PROFILING #endif // forward declaration of clgecko_t struct clgecko_s; typedef struct prvm_stack_s { int s; mfunction_t *f; double profile_acc; double builtinsprofile_acc; } prvm_stack_t; typedef union prvm_eval_s { string_t string; float _float; float vector[3]; func_t function; int ivector[3]; int _int; int edict; } prvm_eval_t; typedef struct prvm_required_field_s { int type; const char *name; } prvm_required_field_t; // AK: I dont call it engine private cause it doesnt really belongs to the engine // it belongs to prvm. typedef struct prvm_edict_private_s { qboolean free; float freetime; int mark; const char *allocation_origin; } prvm_edict_private_t; typedef struct prvm_edict_s { // engine-private fields (stored in dynamically resized array) //edict_engineprivate_t *e; union { prvm_edict_private_t *required; vec_t *vp; // FIXME: this server pointer really means world, not server // (it is used by both server qc and client qc, but not menu qc) edict_engineprivate_t *server; // add other private structs as you desire // new structs have to start with the elements of prvm_edit_private_t // e.g. a new struct has to either look like this: // typedef struct server_edict_private_s { // prvm_edict_private_t base; // vec3_t moved_from; // vec3_t moved_fromangles; // ... } server_edict_private_t; // or: // typedef struct server_edict_private_s { // qboolean free; // float freetime; // vec3_t moved_from; // vec3_t moved_fromangles; // ... } server_edict_private_t; // However, the first one should be preferred. } priv; // QuakeC fields (stored in dynamically resized array) union { vec_t *vp; entvars_t *server; cl_entvars_t *client; } fields; } prvm_edict_t; #define PRVM_EDICTFIELDVALUE(ed, fieldoffset) (fieldoffset >= 0 ? (prvm_eval_t *)((int *)ed->fields.vp + fieldoffset) : NULL) #define PRVM_GLOBALFIELDVALUE(fieldoffset) (fieldoffset >= 0 ? (prvm_eval_t *)((int *)prog->globals.generic + fieldoffset) : NULL) //============================================================================ #define PRVM_OP_STATE 1 #ifdef DP_SMALLMEMORY #define PRVM_MAX_STACK_DEPTH 128 #define PRVM_LOCALSTACK_SIZE 2048 #define PRVM_MAX_OPENFILES 16 #define PRVM_MAX_OPENSEARCHES 8 #define PRVM_MAX_GECKOINSTANCES 1 #else #define PRVM_MAX_STACK_DEPTH 1024 #define PRVM_LOCALSTACK_SIZE 16384 #define PRVM_MAX_OPENFILES 256 #define PRVM_MAX_OPENSEARCHES 128 #define PRVM_MAX_GECKOINSTANCES 32 #endif typedef void (*prvm_builtin_t) (void); // NOTE: field offsets use -1 for NULL typedef struct prvm_prog_fieldoffsets_s { // server and client use a lot of similar fields, so this is combined int SendEntity; // ssqc int SendFlags; // ssqc int Version; // ssqc (legacy) int alpha; // ssqc / csqc int ammo_cells1; // ssqc - Dissolution of Eternity mission pack int ammo_lava_nails; // ssqc - Dissolution of Eternity mission pack int ammo_multi_rockets; // ssqc - Dissolution of Eternity mission pack int ammo_nails1; // ssqc - Dissolution of Eternity mission pack int ammo_plasma; // ssqc - Dissolution of Eternity mission pack int ammo_rockets1; // ssqc - Dissolution of Eternity mission pack int ammo_shells1; // ssqc - Dissolution of Eternity mission pack int angles; // common - used by changeyaw/changepitch int button3; // ssqc int button4; // ssqc int button5; // ssqc int button6; // ssqc int button7; // ssqc int button8; // ssqc int button9; // ssqc int button10; // ssqc int button11; // ssqc int button12; // ssqc int button13; // ssqc int button14; // ssqc int button15; // ssqc int button16; // ssqc int buttonchat; // ssqc int buttonuse; // ssqc int chain; // common - used by find builtins int classname; // common int clientcamera; // ssqc int clientcolors; // ssqc int clientstatus; // ssqc int color; // ssqc int colormod; // ssqc / csqc int contentstransition; // ssqc int cursor_active; // ssqc int cursor_screen; // ssqc int cursor_trace_endpos; // ssqc int cursor_trace_ent; // ssqc int cursor_trace_start; // ssqc int customizeentityforclient; // ssqc int dimension_hit; // ssqc / csqc int dimension_solid; // ssqc / csqc int disableclientprediction; // ssqc int discardabledemo; // ssqc int dphitcontentsmask; // ssqc / csqc int drawonlytoclient; // ssqc int effects; // ssqc / csqc int exteriormodeltoclient; // ssqc int fatness; // ssqc / csqc int forceshader; // csqc int frame1time; // csqc int frame2; // csqc int frame2time; // csqc int frame3; // csqc int frame3time; // csqc int frame4; // csqc int frame4time; // csqc int frame; // common - used by OP_STATE int fullbright; // ssqc - Nehahra support int glow_color; // ssqc int glow_size; // ssqc int glow_trail; // ssqc int glowmod; // ssqc / csqc int gravity; // ssqc int groundentity; // ssqc / csqc int hull; // ssqc / csqc int ideal_yaw; // ssqc / csqc int idealpitch; // ssqc / csqc int items2; // ssqc int lerpfrac3; // csqc int lerpfrac4; // csqc int lerpfrac; // csqc int light_lev; // ssqc int message; // csqc int modelflags; // ssqc int movement; // ssqc int movetypesteplandevent; // ssqc int netaddress; // ssqc int nextthink; // common - used by OP_STATE int nodrawtoclient; // ssqc int pflags; // ssqc int ping; // ssqc int packetloss; // ssqc int movementloss; // ssqc int pitch_speed; // ssqc / csqc int playermodel; // ssqc int playerskin; // ssqc int pmodel; // ssqc int punchvector; // ssqc int renderamt; // ssqc - HalfLife support int renderflags; // csqc int rendermode; // ssqc - HalfLife support int scale; // ssqc / csqc int shadertime; // csqc int skeletonindex; // csqc / ssqc FTE_CSQC_SKELETONOBJECTS / DP_SKELETONOBJECTS int style; // ssqc int tag_entity; // ssqc / csqc int tag_index; // ssqc / csqc int think; // common - used by OP_STATE int viewmodelforclient; // ssqc int viewzoom; // ssqc int yaw_speed; // ssqc / csqc int bouncefactor; // ssqc int bouncestop; // ssqc int solid; // ssqc / csqc (physics) int movetype; // ssqc / csqc (physics) int modelindex; // ssqc / csqc (physics) int mins; // ssqc / csqc (physics) int maxs; // ssqc / csqc (physics) int mass; // ssqc / csqc (physics) int origin; // ssqc / csqc (physics) int velocity; // ssqc / csqc (physics) //int axis_forward; // ssqc / csqc (physics) //int axis_left; // ssqc / csqc (physics) //int axis_up; // ssqc / csqc (physics) //int spinvelocity; // ssqc / csqc (physics) //int angles; // ssqc / csqc (physics) int avelocity; // ssqc / csqc (physics) int jointtype; // ssqc / csqc (physics) int enemy; // ssqc / csqc (physics) int aiment; // ssqc / csqc (physics) int movedir; // ssqc / csqc (physics) int camera_transform; // csqc (warpzones) int userwavefunc_param0; // csqc (userwavefunc) int userwavefunc_param1; // csqc (userwavefunc) int userwavefunc_param2; // csqc (userwavefunc) int userwavefunc_param3; // csqc (userwavefunc) } prvm_prog_fieldoffsets_t; // NOTE: global offsets use -1 for NULL typedef struct prvm_prog_globaloffsets_s { // server and client use a lot of similar globals, so this is combined int SV_InitCmd; // ssqc int self; // common int time; // ssqc / csqc int v_forward; // ssqc / csqc int v_right; // ssqc / csqc int v_up; // ssqc / csqc int view_angles; // csqc int trace_allsolid; // ssqc / csqc int trace_startsolid; // ssqc / csqc int trace_fraction; // ssqc / csqc int trace_inwater; // ssqc / csqc int trace_inopen; // ssqc / csqc int trace_endpos; // ssqc / csqc int trace_plane_normal; // ssqc / csqc int trace_plane_dist; // ssqc / csqc int trace_ent; // ssqc / csqc int trace_networkentity; // csqc int trace_dphitcontents; // ssqc / csqc int trace_dphitq3surfaceflags; // ssqc / csqc int trace_dphittexturename; // ssqc / csqc int trace_dpstartcontents; // ssqc / csqc int intermission; // csqc int coop; // csqc int deathmatch; // csqc int dmg_take; // csqc int dmg_save; // csqc int dmg_origin; // csqc int sb_showscores; // csqc int drawfont; // csqc / menu int drawfontscale; // csqc / menu int require_spawnfunc_prefix; // ssqc int worldstatus; // ssqc int servertime; // csqc int serverprevtime; // csqc int serverdeltatime; // csqc int gettaginfo_name; // ssqc / csqc int gettaginfo_parent; // ssqc / csqc int gettaginfo_offset; // ssqc / csqc int gettaginfo_forward; // ssqc / csqc int gettaginfo_right; // ssqc / csqc int gettaginfo_up; // ssqc / csqc int transparent_offset; // csqc int particles_alphamin; // csqc int particles_alphamax; // csqc int particles_colormin; // csqc int particles_colormax; // csqc } prvm_prog_globaloffsets_t; // these are initialized using PRVM_ED_FindFunction // NOTE: function offsets use 0 for NULL typedef struct prvm_prog_funcoffsets_s { func_t CSQC_ConsoleCommand; // csqc func_t CSQC_Ent_Remove; // csqc func_t CSQC_Ent_Spawn; // csqc DP_CSQC_ENT_SPAWN extension (BlackHC - TODO: needs to be added to dpextensions.qc) func_t CSQC_Ent_Update; // csqc func_t CSQC_Event; // csqc [515]: engine call this for its own needs so csqc can do some things according to what engine it's running on. example: to say about edicts increase, whatever... func_t CSQC_Event_Sound; // csqc : called by engine when an incoming sound packet arrives so CSQC can act on it func_t CSQC_Init; // csqc func_t CSQC_InputEvent; // csqc func_t CSQC_Parse_CenterPrint; // csqc func_t CSQC_Parse_Print; // csqc func_t CSQC_Parse_StuffCmd; // csqc func_t CSQC_Parse_TempEntity; // csqc [515]: very helpfull when you want to create your own particles/decals/etc for effects that already exist func_t CSQC_Shutdown; // csqc func_t CSQC_UpdateView; // csqc func_t Gecko_Query; // csqc, mqc func_t EndFrame; // ssqc func_t RestoreGame; // ssqc func_t SV_ChangeTeam; // ssqc func_t SV_ParseClientCommand; // ssqc func_t SV_PlayerPhysics; // ssqc func_t SV_OnEntityPreSpawnFunction; // ssqc func_t SV_OnEntityNoSpawnFunction; // ssqc func_t SV_OnEntityPostSpawnFunction; // ssqc func_t GameCommand; // any func_t SV_Shutdown; // ssqc func_t URI_Get_Callback; // any func_t SV_PausedTic; //ssqc // menu qc only uses some functions, nothing else func_t m_draw; // mqc func_t m_init; // mqc func_t m_keydown; // mqc func_t m_keyup; // mqc func_t m_shutdown; // mqc func_t m_toggle; // mqc } prvm_prog_funcoffsets_t; // stringbuffer flags #define STRINGBUFFER_SAVED 1 // saved in savegames typedef struct prvm_stringbuffer_s { int max_strings; int num_strings; char **strings; const char *origin; unsigned char flags; } prvm_stringbuffer_t; // [INIT] variables flagged with this token can be initialized by 'you' // NOTE: external code has to create and free the mempools but everything else is done by prvm ! typedef struct prvm_prog_s { double starttime; unsigned int id; // increasing unique id of progs instance dprograms_t *progs; mfunction_t *functions; char *strings; int stringssize; ddef_t *fielddefs; ddef_t *globaldefs; dstatement_t *statements; int entityfields; // number of vec_t fields in progs (some variables are 3) int entityfieldsarea; // LordHavoc: equal to max_edicts * entityfields (for bounds checking) int *statement_linenums; // NULL if not available double *statement_profile; // only incremented if prvm_statementprofiling is on union { vec_t *generic; globalvars_t *server; cl_globalvars_t *client; } globals; int maxknownstrings; int numknownstrings; // this is updated whenever a string is removed or added // (simple optimization of the free string search) int firstfreeknownstring; const char **knownstrings; unsigned char *knownstrings_freeable; const char **knownstrings_origin; const char ***stringshash; memexpandablearray_t stringbuffersarray; // all memory allocations related to this vm_prog (code, edicts, strings) mempool_t *progs_mempool; // [INIT] prvm_builtin_t *builtins; // [INIT] int numbuiltins; // [INIT] int argc; int trace; mfunction_t *xfunction; int xstatement; // stacktrace writes into stack[MAX_STACK_DEPTH] // thus increase the array, so depth wont be overwritten prvm_stack_t stack[PRVM_MAX_STACK_DEPTH+1]; int depth; int localstack[PRVM_LOCALSTACK_SIZE]; int localstack_used; unsigned short headercrc; // [INIT] unsigned short headercrc2; // [INIT] alternate CRC for tenebrae progs.dat unsigned short filecrc; //============================================================================ // until this point everything also exists (with the pr_ prefix) in the old vm qfile_t *openfiles[PRVM_MAX_OPENFILES]; const char * openfiles_origin[PRVM_MAX_OPENFILES]; fssearch_t *opensearches[PRVM_MAX_OPENSEARCHES]; const char * opensearches_origin[PRVM_MAX_OPENSEARCHES]; struct clgecko_s *opengeckoinstances[PRVM_MAX_GECKOINSTANCES]; skeleton_t *skeletons[MAX_EDICTS]; // copies of some vars that were former read from sv int num_edicts; // number of edicts for which space has been (should be) allocated int max_edicts; // [INIT] // used instead of the constant MAX_EDICTS int limit_edicts; // [INIT] // number of reserved edicts (allocated from 1) int reserved_edicts; // [INIT] prvm_edict_t *edicts; vec_t *edictsfields; void *edictprivate; // size of the engine private struct int edictprivate_size; // [INIT] prvm_prog_fieldoffsets_t fieldoffsets; prvm_prog_globaloffsets_t globaloffsets; prvm_prog_funcoffsets_t funcoffsets; // allow writing to world entity fields, this is set by server init and // cleared before first server frame qboolean allowworldwrites; // name of the prog, e.g. "Server", "Client" or "Menu" (used for text output) char *name; // [INIT] // flag - used to store general flags like PRVM_GE_SELF, etc. int flag; char *extensionstring; // [INIT] qboolean loadintoworld; // [INIT] // used to indicate whether a prog is loaded qboolean loaded; qboolean leaktest_active; // translation buffer (only needs to be freed on unloading progs, type is private to prvm_edict.c) void *po; // printed together with backtraces const char *statestring; // prvm_builtin_mem_t *mem_list; // now passed as parameter of PRVM_LoadProgs // char **required_func; // int numrequiredfunc; //============================================================================ ddef_t *self; // if self != 0 then there is a global self //============================================================================ // function pointers void (*begin_increase_edicts)(void); // [INIT] used by PRVM_MEM_Increase_Edicts void (*end_increase_edicts)(void); // [INIT] void (*init_edict)(prvm_edict_t *edict); // [INIT] used by PRVM_ED_ClearEdict void (*free_edict)(prvm_edict_t *ed); // [INIT] used by PRVM_ED_Free void (*count_edicts)(void); // [INIT] used by PRVM_ED_Count_f qboolean (*load_edict)(prvm_edict_t *ent); // [INIT] used by PRVM_ED_LoadFromFile void (*init_cmd)(void); // [INIT] used by PRVM_InitProg void (*reset_cmd)(void); // [INIT] used by PRVM_ResetProg void (*error_cmd)(const char *format, ...) DP_FUNC_PRINTF(1); // [INIT] void (*ExecuteProgram)(func_t fnum, const char *errormessage); // pointer to one of the *VM_ExecuteProgram functions } prvm_prog_t; extern prvm_prog_t * prog; #define PRVM_MAXPROGS 3 #define PRVM_SERVERPROG 0 // actually not used at the moment #define PRVM_CLIENTPROG 1 #define PRVM_MENUPROG 2 extern prvm_prog_t prvm_prog_list[PRVM_MAXPROGS]; //============================================================================ // prvm_cmds part extern prvm_builtin_t vm_sv_builtins[]; extern prvm_builtin_t vm_cl_builtins[]; extern prvm_builtin_t vm_m_builtins[]; extern const int vm_sv_numbuiltins; extern const int vm_cl_numbuiltins; extern const int vm_m_numbuiltins; extern char * vm_sv_extensions; // client also uses this extern char * vm_m_extensions; void VM_SV_Cmd_Init(void); void VM_SV_Cmd_Reset(void); void VM_CL_Cmd_Init(void); void VM_CL_Cmd_Reset(void); void VM_M_Cmd_Init(void); void VM_M_Cmd_Reset(void); void VM_Cmd_Init(void); void VM_Cmd_Reset(void); //============================================================================ void PRVM_Init (void); #ifdef PROFILING void MVM_ExecuteProgram (func_t fnum, const char *errormessage); void CLVM_ExecuteProgram (func_t fnum, const char *errormessage); void SVVM_ExecuteProgram (func_t fnum, const char *errormessage); #else #define MVM_ExecuteProgram SVVM_ExecuteProgram #define CLVM_ExecuteProgram SVVM_ExecuteProgram void SVVM_ExecuteProgram (func_t fnum, const char *errormessage); #endif #define PRVM_ExecuteProgram prog->ExecuteProgram #define PRVM_Alloc(buffersize) _PRVM_Alloc(buffersize, __FILE__, __LINE__) #define PRVM_Free(buffer) _PRVM_Free(buffer, __FILE__, __LINE__) #define PRVM_FreeAll() _PRVM_FreeAll(__FILE__, __LINE__) void *_PRVM_Alloc (size_t buffersize, const char *filename, int fileline); void _PRVM_Free (void *buffer, const char *filename, int fileline); void _PRVM_FreeAll (const char *filename, int fileline); void PRVM_Profile (int maxfunctions, int mininstructions, int sortby); void PRVM_Profile_f (void); void PRVM_ChildProfile_f (void); void PRVM_CallProfile_f (void); void PRVM_PrintFunction_f (void); void PRVM_PrintState(void); void PRVM_CrashAll (void); void PRVM_Crash (void); void PRVM_ShortStackTrace(char *buf, size_t bufsize); const char *PRVM_AllocationOrigin(void); ddef_t *PRVM_ED_FindField(const char *name); ddef_t *PRVM_ED_FindGlobal(const char *name); mfunction_t *PRVM_ED_FindFunction(const char *name); int PRVM_ED_FindFieldOffset(const char *name); int PRVM_ED_FindGlobalOffset(const char *name); func_t PRVM_ED_FindFunctionOffset(const char *name); #define PRVM_ED_FindFieldOffset_FromStruct(st, field) prog->fieldoffsets . field = ((int *)(&((st *)NULL)-> field ) - ((int *)NULL)) #define PRVM_ED_FindGlobalOffset_FromStruct(st, field) prog->globaloffsets . field = ((int *)(&((st *)NULL)-> field ) - ((int *)NULL)) void PRVM_MEM_IncreaseEdicts(void); qboolean PRVM_ED_CanAlloc(prvm_edict_t *e); prvm_edict_t *PRVM_ED_Alloc (void); void PRVM_ED_Free (prvm_edict_t *ed); void PRVM_ED_ClearEdict (prvm_edict_t *e); void PRVM_PrintFunctionStatements (const char *name); void PRVM_ED_Print(prvm_edict_t *ed, const char *wildcard_fieldname); void PRVM_ED_Write (qfile_t *f, prvm_edict_t *ed); const char *PRVM_ED_ParseEdict (const char *data, prvm_edict_t *ent); void PRVM_ED_WriteGlobals (qfile_t *f); void PRVM_ED_ParseGlobals (const char *data); void PRVM_ED_LoadFromFile (const char *data); unsigned int PRVM_EDICT_NUM_ERROR(unsigned int n, char *filename, int fileline); #define PRVM_EDICT(n) (((unsigned)(n) < (unsigned int)prog->max_edicts) ? (unsigned int)(n) : PRVM_EDICT_NUM_ERROR((unsigned int)(n), __FILE__, __LINE__)) #define PRVM_EDICT_NUM(n) (prog->edicts + PRVM_EDICT(n)) //int NUM_FOR_EDICT_ERROR(prvm_edict_t *e); #define PRVM_NUM_FOR_EDICT(e) ((int)((prvm_edict_t *)(e) - prog->edicts)) //int PRVM_NUM_FOR_EDICT(prvm_edict_t *e); #define PRVM_NEXT_EDICT(e) ((e) + 1) #define PRVM_EDICT_TO_PROG(e) (PRVM_NUM_FOR_EDICT(e)) //int PRVM_EDICT_TO_PROG(prvm_edict_t *e); #define PRVM_PROG_TO_EDICT(n) (PRVM_EDICT_NUM(n)) //prvm_edict_t *PRVM_PROG_TO_EDICT(int n); //============================================================================ #define PRVM_G_FLOAT(o) (prog->globals.generic[o]) #define PRVM_G_INT(o) (*(int *)&prog->globals.generic[o]) #define PRVM_G_EDICT(o) (PRVM_PROG_TO_EDICT(*(int *)&prog->globals.generic[o])) #define PRVM_G_EDICTNUM(o) PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(o)) #define PRVM_G_VECTOR(o) (&prog->globals.generic[o]) #define PRVM_G_STRING(o) (PRVM_GetString(*(string_t *)&prog->globals.generic[o])) //#define PRVM_G_FUNCTION(o) (*(func_t *)&prog->globals.generic[o]) // FIXME: make these go away? #define PRVM_E_FLOAT(e,o) (((float*)e->fields.vp)[o]) #define PRVM_E_INT(e,o) (((int*)e->fields.vp)[o]) //#define PRVM_E_VECTOR(e,o) (&((float*)e->fields.vp)[o]) #define PRVM_E_STRING(e,o) (PRVM_GetString(*(string_t *)&((float*)e->fields.vp)[o])) extern int prvm_type_size[8]; // for consistency : I think a goal of this sub-project is to // make the new vm mostly independent from the old one, thus if it's necessary, I copy everything void PRVM_Init_Exec(void); void PRVM_ED_PrintEdicts_f (void); void PRVM_ED_PrintNum (int ent, const char *wildcard_fieldname); const char *PRVM_GetString(int num); int PRVM_SetEngineString(const char *s); const char *PRVM_ChangeEngineString(int i, const char *s); int PRVM_SetTempString(const char *s); int PRVM_AllocString(size_t bufferlength, char **pointer); void PRVM_FreeString(int num); //============================================================================ // used as replacement for a prog stack //#define PRVM_DEBUGPRSTACK #ifdef PRVM_DEBUGPRSTACK #define PRVM_Begin if(prog != 0) Con_Printf("prog not 0(prog = %i) in file: %s line: %i!\n", PRVM_GetProgNr(), __FILE__, __LINE__) #define PRVM_End prog = 0 #else #define PRVM_Begin #define PRVM_End prog = 0 #endif //#define PRVM_SAFENAME #ifndef PRVM_SAFENAME # define PRVM_NAME (prog->name) #else # define PRVM_NAME (prog->name ? prog->name : "Unknown prog name") #endif // helper macro to make function pointer calls easier #define PRVM_GCALL(func) if(prog->func) prog->func #define PRVM_ERROR prog->error_cmd // other prog handling functions qboolean PRVM_SetProgFromString(const char *str); void PRVM_SetProg(int prognr); /* Initializing a vm: Call InitProg with the num Set up the fields marked with [INIT] in the prog struct Load a program with LoadProgs */ void PRVM_InitProg(int prognr); // LoadProgs expects to be called right after InitProg void PRVM_LoadProgs (const char *filename, int numrequiredfunc, char **required_func, int numrequiredfields, prvm_required_field_t *required_field, int numrequiredglobals, char **required_global); void PRVM_ResetProg(void); qboolean PRVM_ProgLoaded(int prognr); int PRVM_GetProgNr(void); void VM_Warning(const char *fmt, ...) DP_FUNC_PRINTF(1); // TODO: fill in the params //void PRVM_Create(); void VM_GenerateFrameGroupBlend(framegroupblend_t *framegroupblend, const prvm_edict_t *ed); void VM_FrameBlendFromFrameGroupBlend(frameblend_t *frameblend, const framegroupblend_t *framegroupblend, const dp_model_t *model); void VM_UpdateEdictSkeleton(prvm_edict_t *ed, const dp_model_t *edmodel, const frameblend_t *frameblend); void VM_RemoveEdictSkeleton(prvm_edict_t *ed); #endif