/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA */ #include "quakedef.h" #include "snd_main.h" #include "snd_wav.h" typedef struct wavinfo_s { int rate; int width; int channels; int loopstart; int samples; int dataofs; // chunk starts this many bytes from file start } wavinfo_t; static unsigned char *data_p; static unsigned char *iff_end; static unsigned char *last_chunk; static unsigned char *iff_data; static int iff_chunk_len; static short GetLittleShort(void) { short val; val = BuffLittleShort (data_p); data_p += 2; return val; } static int GetLittleLong(void) { int val = 0; val = BuffLittleLong (data_p); data_p += 4; return val; } static void FindNextChunk(const char *name) { while (1) { data_p=last_chunk; if (data_p >= iff_end) { // didn't find the chunk data_p = NULL; return; } data_p += 4; iff_chunk_len = GetLittleLong(); if (iff_chunk_len < 0) { data_p = NULL; return; } if (data_p + iff_chunk_len > iff_end) { // truncated chunk! data_p = NULL; return; } data_p -= 8; last_chunk = data_p + 8 + ( (iff_chunk_len + 1) & ~1 ); if (!strncmp((const char *)data_p, name, 4)) return; } } static void FindChunk(const char *name) { last_chunk = iff_data; FindNextChunk (name); } /* static void DumpChunks(void) { char str[5]; str[4] = 0; data_p=iff_data; do { memcpy (str, data_p, 4); data_p += 4; iff_chunk_len = GetLittleLong(); Con_Printf("0x%x : %s (%d)\n", (int)(data_p - 4), str, iff_chunk_len); data_p += (iff_chunk_len + 1) & ~1; } while (data_p < iff_end); } */ /* ============ GetWavinfo ============ */ static wavinfo_t GetWavinfo (char *name, unsigned char *wav, int wavlength) { wavinfo_t info; int i; int format; int samples; memset (&info, 0, sizeof(info)); if (!wav) return info; iff_data = wav; iff_end = wav + wavlength; // find "RIFF" chunk FindChunk("RIFF"); if (!(data_p && !strncmp((const char *)data_p+8, "WAVE", 4))) { Con_Print("Missing RIFF/WAVE chunks\n"); return info; } // get "fmt " chunk iff_data = data_p + 12; //DumpChunks (); FindChunk("fmt "); if (!data_p) { Con_Print("Missing fmt chunk\n"); return info; } data_p += 8; format = GetLittleShort(); if (format != 1) { Con_Print("Microsoft PCM format only\n"); return info; } info.channels = GetLittleShort(); info.rate = GetLittleLong(); data_p += 4+2; info.width = GetLittleShort() / 8; // get cue chunk FindChunk("cue "); if (data_p) { data_p += 32; info.loopstart = GetLittleLong(); // if the next chunk is a LIST chunk, look for a cue length marker FindNextChunk ("LIST"); if (data_p) { if (!strncmp ((const char *)data_p + 28, "mark", 4)) { // this is not a proper parse, but it works with cooledit... data_p += 24; i = GetLittleLong (); // samples in loop info.samples = info.loopstart + i; } } } else info.loopstart = -1; // find data chunk FindChunk("data"); if (!data_p) { Con_Print("Missing data chunk\n"); return info; } data_p += 4; samples = GetLittleLong () / info.width / info.channels; if (info.samples) { if (samples < info.samples) { Con_Printf ("Sound %s has a bad loop length\n", name); info.samples = samples; } } else info.samples = samples; info.dataofs = data_p - wav; return info; } /* ==================== WAV_FetchSound ==================== */ static const snd_buffer_t* WAV_FetchSound (void *sfxfetcher, void **chfetcherpointer, unsigned int *start, unsigned int nbsampleframes) { *start = 0; return (snd_buffer_t *)sfxfetcher; } /* ==================== WAV_FreeSfx ==================== */ static void WAV_FreeSfx (void *sfxfetcherdata) { snd_buffer_t* sb = (snd_buffer_t *)sfxfetcherdata; // Free the sound buffer Mem_Free(sb); } /* ==================== WAV_GetFormat ==================== */ static const snd_format_t* WAV_GetFormat (sfx_t* sfx) { snd_buffer_t* sb = (snd_buffer_t *)sfx->fetcher_data; return &sb->format; } const snd_fetcher_t wav_fetcher = { WAV_FetchSound, NULL, WAV_FreeSfx, WAV_GetFormat }; /* ============== S_LoadWavFile ============== */ qboolean S_LoadWavFile (const char *filename, sfx_t *sfx) { fs_offset_t filesize; unsigned char *data; wavinfo_t info; snd_format_t wav_format; snd_buffer_t* sb; // Already loaded? if (sfx->fetcher != NULL) return true; // Load the file data = FS_LoadFile(filename, snd_mempool, false, &filesize); if (!data) return false; // Don't try to load it if it's not a WAV file if (memcmp (data, "RIFF", 4) || memcmp (data + 8, "WAVE", 4)) { Mem_Free(data); return false; } if (developer_loading.integer >= 2) Con_Printf ("Loading WAV file \"%s\"\n", filename); info = GetWavinfo (sfx->name, data, (int)filesize); if (info.channels < 1 || info.channels > 2) // Stereo sounds are allowed (intended for music) { Con_Printf("%s has an unsupported number of channels (%i)\n",sfx->name, info.channels); Mem_Free(data); return false; } //if (info.channels == 2) // Log_Printf("stereosounds.log", "%s\n", sfx->name); // We must convert the WAV data from little endian // to the machine endianess before resampling it if (info.width == 2 && mem_bigendian) { unsigned int len, i; short* ptr; len = info.samples * info.channels; ptr = (short*)(data + info.dataofs); for (i = 0; i < len; i++) ptr[i] = LittleShort (ptr[i]); } wav_format.speed = info.rate; wav_format.width = info.width; wav_format.channels = info.channels; sb = Snd_CreateSndBuffer (data + info.dataofs, info.samples, &wav_format, snd_renderbuffer->format.speed); if (sb == NULL) { Mem_Free(data); return false; } sfx->fetcher = &wav_fetcher; sfx->fetcher_data = sb; sfx->total_length = sb->nbframes; sfx->memsize += sb->maxframes * sb->format.channels * sb->format.width + sizeof (*sb) - sizeof (sb->samples); if (info.loopstart < 0) sfx->loopstart = sfx->total_length; else sfx->loopstart = (unsigned int) ((double)info.loopstart * (double)sb->format.speed / (double)info.rate); sfx->loopstart = min(sfx->loopstart, sfx->total_length); sfx->flags &= ~SFXFLAG_STREAMED; Mem_Free (data); return true; }