#include "quakedef.h" #ifdef WIN32 #include #include #include #include "conio.h" #else #include #include #include #include #endif #include cvar_t sys_usenoclockbutbenchmark = {CVAR_SAVE, "sys_usenoclockbutbenchmark", "0", "don't use ANY real timing, and simulate a clock (for benchmarking); the game then runs as fast as possible. Run a QC mod with bots that does some stuff, then does a quit at the end, to benchmark a server. NEVER do this on a public server."}; static unsigned long benchmark_time; #ifdef WIN32 cvar_t sys_usetimegettime = {CVAR_SAVE, "sys_usetimegettime", "1", "use windows timeGetTime function (which has issues on some motherboards) for timing rather than QueryPerformanceCounter timer (which has issues on multicore/multiprocessor machines and processors which are designed to conserve power)"}; #else # ifndef MACOSX cvar_t sys_useclockgettime = {CVAR_SAVE, "sys_useclockgettime", "0", "use POSIX clock_gettime function (which has issues if the system clock speed is far off, as it can't get fixed by NTP) for timing rather than gettimeofday (which has issues if the system time is stepped by ntpdate, or apparently on some Xen installations)"}; # endif #endif // ======================================================================= // General routines // ======================================================================= void Sys_Shutdown (void) { #ifdef FNDELAY fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); #endif fflush(stdout); } void Sys_Error (const char *error, ...) { va_list argptr; char string[MAX_INPUTLINE]; // change stdin to non blocking #ifdef FNDELAY fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY); #endif va_start (argptr,error); dpvsnprintf (string, sizeof (string), error, argptr); va_end (argptr); Con_Printf ("Quake Error: %s\n", string); Host_Shutdown (); exit (1); } void Sys_PrintToTerminal(const char *text) { #ifdef FNDELAY // BUG: for some reason, NDELAY also affects stdout (1) when used on stdin (0). int origflags = fcntl (1, F_GETFL, 0); fcntl (1, F_SETFL, origflags & ~FNDELAY); #endif #ifdef WIN32 #define write _write #endif while(*text) { fs_offset_t written = (fs_offset_t)write(1, text, strlen(text)); if(written <= 0) break; // sorry, I cannot do anything about this error - without an output text += written; } #ifdef FNDELAY fcntl (1, F_SETFL, origflags); #endif //fprintf(stdout, "%s", text); } double Sys_DoubleTime (void) { static int first = true; static double oldtime = 0.0, curtime = 0.0; double newtime; if(sys_usenoclockbutbenchmark.integer) { benchmark_time += 1; return ((double) benchmark_time) / 1e6; } #ifdef WIN32 // LordHavoc: note to people modifying this code, DWORD is specifically defined as an unsigned 32bit number, therefore the 65536.0 * 65536.0 is fine. if (sys_usetimegettime.integer) { static int firsttimegettime = true; // timeGetTime // platform: // Windows 95/98/ME/NT/2000/XP // features: // reasonable accuracy (millisecond) // issues: // wraps around every 47 days or so (but this is non-fatal to us, odd times are rejected, only causes a one frame stutter) // make sure the timer is high precision, otherwise different versions of windows have varying accuracy if (firsttimegettime) { timeBeginPeriod (1); firsttimegettime = false; } newtime = (double) timeGetTime () / 1000.0; } else { // QueryPerformanceCounter // platform: // Windows 95/98/ME/NT/2000/XP // features: // very accurate (CPU cycles) // known issues: // does not necessarily match realtime too well (tends to get faster and faster in win98) // wraps around occasionally on some platforms (depends on CPU speed and probably other unknown factors) double timescale; LARGE_INTEGER PerformanceFreq; LARGE_INTEGER PerformanceCount; if (!QueryPerformanceFrequency (&PerformanceFreq)) { Con_Printf ("No hardware timer available\n"); // fall back to timeGetTime Cvar_SetValueQuick(&sys_usetimegettime, true); return Sys_DoubleTime(); } QueryPerformanceCounter (&PerformanceCount); #ifdef __BORLANDC__ timescale = 1.0 / ((double) PerformanceFreq.u.LowPart + (double) PerformanceFreq.u.HighPart * 65536.0 * 65536.0); newtime = ((double) PerformanceCount.u.LowPart + (double) PerformanceCount.u.HighPart * 65536.0 * 65536.0) * timescale; #else timescale = 1.0 / ((double) PerformanceFreq.LowPart + (double) PerformanceFreq.HighPart * 65536.0 * 65536.0); newtime = ((double) PerformanceCount.LowPart + (double) PerformanceCount.HighPart * 65536.0 * 65536.0) * timescale; #endif } #else # ifndef MACOSX if (sys_useclockgettime.integer) { struct timespec ts; # ifdef SUNOS clock_gettime(CLOCK_HIGHRES, &ts); # else clock_gettime(CLOCK_MONOTONIC, &ts); # endif newtime = (double) ts.tv_sec + ts.tv_nsec / 1000000000.0; } else # endif { struct timeval tp; gettimeofday(&tp, NULL); newtime = (double) tp.tv_sec + tp.tv_usec / 1000000.0; } #endif if (first) { first = false; oldtime = newtime; } if (newtime < oldtime) { // warn if it's significant if (newtime - oldtime < -0.01) Con_Printf("Sys_DoubleTime: time stepped backwards (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime); } else if (newtime > oldtime + 1800) { Con_Printf("Sys_DoubleTime: time stepped forward (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime); } else curtime += newtime - oldtime; oldtime = newtime; return curtime; } char *Sys_ConsoleInput(void) { //if (cls.state == ca_dedicated) { static char text[MAX_INPUTLINE]; static unsigned int len = 0; #ifdef WIN32 int c; // read a line out while (_kbhit ()) { c = _getch (); if (c == '\r') { text[len] = '\0'; _putch ('\n'); len = 0; return text; } if (c == '\b') { if (len) { _putch (c); _putch (' '); _putch (c); len--; } continue; } if (len < sizeof (text) - 1) { _putch (c); text[len] = c; len++; } } #else fd_set fdset; struct timeval timeout; FD_ZERO(&fdset); FD_SET(0, &fdset); // stdin timeout.tv_sec = 0; timeout.tv_usec = 0; if (select (1, &fdset, NULL, NULL, &timeout) != -1 && FD_ISSET(0, &fdset)) { len = read (0, text, sizeof(text) - 1); if (len >= 1) { // rip off the \n and terminate // div0: WHY? console code can deal with \n just fine // this caused problems with pasting stuff into a terminal window // so, not ripping off the \n, but STILL keeping a NUL terminator text[len] = 0; return text; } } #endif } return NULL; } void Sys_Sleep(int microseconds) { if(sys_usenoclockbutbenchmark.integer) { benchmark_time += microseconds; return; } #ifdef WIN32 Sleep(microseconds / 1000); #else usleep(microseconds); #endif } char *Sys_GetClipboardData (void) { return NULL; } void Sys_InitConsole (void) { } void Sys_Init_Commands (void) { Cvar_RegisterVariable(&sys_usenoclockbutbenchmark); #ifdef WIN32 Cvar_RegisterVariable(&sys_usetimegettime); #else # ifndef MACOSX Cvar_RegisterVariable(&sys_useclockgettime); # endif #endif } int main (int argc, char **argv) { signal(SIGFPE, SIG_IGN); com_argc = argc; com_argv = (const char **)argv; #ifdef FNDELAY fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY); #endif Host_Main(); return 0; }