/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //#include //#include //#include //#include //#include //#include #include #include #include #include #include #include #include #include #include #include #include "quakedef.h" int cl_available = true; //GLX prototypes XVisualInfo *(GLAPIENTRY *qglXChooseVisual)(Display *dpy, int screen, int *attribList); GLXContext (GLAPIENTRY *qglXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct); void (GLAPIENTRY *qglXDestroyContext)(Display *dpy, GLXContext ctx); Bool (GLAPIENTRY *qglXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx); void (GLAPIENTRY *qglXSwapBuffers)(Display *dpy, GLXDrawable drawable); const char *(GLAPIENTRY *qglXQueryExtensionsString)(Display *dpy, int screen); //GLX_ARB_get_proc_address void *(GLAPIENTRY *qglXGetProcAddressARB)(const GLubyte *procName); static dllfunction_t getprocaddressfuncs[] = { {"glXGetProcAddressARB", (void **) &qglXGetProcAddressARB}, {NULL, NULL} }; //GLX_SGI_video_sync GLint (GLAPIENTRY *qglXGetVideoSyncSGI)(GLuint *count); GLint (GLAPIENTRY *qglXWaitVideoSyncSGI)(int divisor, int remainder, unsigned int *count); static dllfunction_t videosyncfuncs[] = { {"glXGetVideoSyncSGI", (void **) &qglXGetVideoSyncSGI}, {"glXWaitVideoSyncSGI", (void **) &qglXWaitVideoSyncSGI}, {NULL, NULL} }; static Display *vidx11_display = NULL; static int scrnum; static Window win; static GLXContext ctx = NULL; Atom wm_delete_window_atom; #define KEY_MASK (KeyPressMask | KeyReleaseMask) #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \ PointerMotionMask | ButtonMotionMask ) #define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask ) static qboolean mouse_avail = true; static qboolean mouse_active = false, usingmouse = false; static float mouse_x, mouse_y; static int p_mouse_x, p_mouse_y; cvar_t vid_dga = {CVAR_SAVE, "vid_dga", "1"}; cvar_t vid_dga_mouseaccel = {0, "vid_dga_mouseaccel", "1"}; qboolean vidmode_ext = false; static int win_x, win_y; static int scr_width, scr_height; static XF86VidModeModeInfo **vidmodes; static int num_vidmodes; static qboolean vidmode_active = false; static Visual *vidx11_visual; static Colormap vidx11_colormap; /*-----------------------------------------------------------------------*/ static int XLateKey(XKeyEvent *ev) { int key = 0; char buf[64]; KeySym keysym; XLookupString(ev, buf, sizeof buf, &keysym, 0); switch(keysym) { case XK_KP_Page_Up: key = K_KP_PGUP; break; case XK_Page_Up: key = K_PGUP; break; case XK_KP_Page_Down: key = K_KP_PGDN; break; case XK_Page_Down: key = K_PGDN; break; case XK_KP_Home: key = K_KP_HOME; break; case XK_Home: key = K_HOME; break; case XK_KP_End: key = K_KP_END; break; case XK_End: key = K_END; break; case XK_KP_Left: key = K_KP_LEFTARROW; break; case XK_Left: key = K_LEFTARROW; break; case XK_KP_Right: key = K_KP_RIGHTARROW; break; case XK_Right: key = K_RIGHTARROW; break; case XK_KP_Down: key = K_KP_DOWNARROW; break; case XK_Down: key = K_DOWNARROW; break; case XK_KP_Up: key = K_KP_UPARROW; break; case XK_Up: key = K_UPARROW; break; case XK_Escape: key = K_ESCAPE; break; case XK_KP_Enter: key = K_KP_ENTER; break; case XK_Return: key = K_ENTER; break; case XK_Tab: key = K_TAB; break; case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: key = K_BACKSPACE; break; case XK_KP_Delete: key = K_KP_DEL; break; case XK_Delete: key = K_DEL; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: case XK_Shift_R: key = K_SHIFT; break; case XK_Execute: case XK_Control_L: case XK_Control_R: key = K_CTRL; break; case XK_Alt_L: case XK_Meta_L: case XK_Alt_R: case XK_Meta_R: key = K_ALT; break; case XK_KP_Begin: key = K_KP_5; break; case XK_Insert:key = K_INS; break; case XK_KP_Insert: key = K_KP_INS; break; case XK_KP_Multiply: key = '*'; break; case XK_KP_Add: key = K_KP_PLUS; break; case XK_KP_Subtract: key = K_KP_MINUS; break; case XK_KP_Divide: key = K_KP_SLASH; break; #if 0 case 0x021: key = '1';break;/* [!] */ case 0x040: key = '2';break;/* [@] */ case 0x023: key = '3';break;/* [#] */ case 0x024: key = '4';break;/* [$] */ case 0x025: key = '5';break;/* [%] */ case 0x05e: key = '6';break;/* [^] */ case 0x026: key = '7';break;/* [&] */ case 0x02a: key = '8';break;/* [*] */ case 0x028: key = '9';;break;/* [(] */ case 0x029: key = '0';break;/* [)] */ case 0x05f: key = '-';break;/* [_] */ case 0x02b: key = '=';break;/* [+] */ case 0x07c: key = '\'';break;/* [|] */ case 0x07d: key = '[';break;/* [}] */ case 0x07b: key = ']';break;/* [{] */ case 0x022: key = '\'';break;/* ["] */ case 0x03a: key = ';';break;/* [:] */ case 0x03f: key = '/';break;/* [?] */ case 0x03e: key = '.';break;/* [>] */ case 0x03c: key = ',';break;/* [<] */ #endif default: key = *(unsigned char*)buf; if (key >= 'A' && key <= 'Z') key = key - 'A' + 'a'; break; } return key; } static Cursor CreateNullCursor(Display *display, Window root) { Pixmap cursormask; XGCValues xgc; GC gc; XColor dummycolour; Cursor cursor; cursormask = XCreatePixmap(display, root, 1, 1, 1); xgc.function = GXclear; gc = XCreateGC(display, cursormask, GCFunction, &xgc); XFillRectangle(display, cursormask, gc, 0, 0, 1, 1); dummycolour.pixel = 0; dummycolour.red = 0; dummycolour.flags = 04; cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0); XFreePixmap(display,cursormask); XFreeGC(display,gc); return cursor; } static void install_grabs(void) { XWindowAttributes attribs_1; XSetWindowAttributes attribs_2; XGetWindowAttributes(vidx11_display, win, &attribs_1); attribs_2.event_mask = attribs_1.your_event_mask | KEY_MASK | MOUSE_MASK; XChangeWindowAttributes(vidx11_display, win, CWEventMask, &attribs_2); // inviso cursor XDefineCursor(vidx11_display, win, CreateNullCursor(vidx11_display, win)); XGrabPointer(vidx11_display, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); if (vid_dga.integer) { int MajorVersion, MinorVersion; if (!XF86DGAQueryVersion(vidx11_display, &MajorVersion, &MinorVersion)) { // unable to query, probalby not supported Con_Printf( "Failed to detect XF86DGA Mouse\n" ); vid_dga.integer = 0; } else { vid_dga.integer = 1; XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), XF86DGADirectMouse); XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0); } } else XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, scr_width / 2, scr_height / 2); XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime); mouse_active = true; mouse_x = mouse_y = 0; } static void uninstall_grabs(void) { if (!vidx11_display || !win) return; if (vid_dga.integer == 1) XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), 0); XUngrabPointer(vidx11_display, CurrentTime); XUngrabKeyboard(vidx11_display, CurrentTime); // inviso cursor XUndefineCursor(vidx11_display, win); mouse_active = false; } static void HandleEvents(void) { XEvent event; qboolean dowarp = false; if (!vidx11_display) return; while (XPending(vidx11_display)) { XNextEvent(vidx11_display, &event); switch (event.type) { case KeyPress: // key pressed Key_Event(XLateKey(&event.xkey), true); break; case KeyRelease: // key released Key_Event(XLateKey(&event.xkey), false); break; case MotionNotify: // mouse moved if (usingmouse) { if (vid_dga.integer == 1) { mouse_x += event.xmotion.x_root * vid_dga_mouseaccel.value; mouse_y += event.xmotion.y_root * vid_dga_mouseaccel.value; } else { if (!event.xmotion.send_event) { mouse_x += event.xmotion.x - p_mouse_x; mouse_y += event.xmotion.y - p_mouse_y; if (abs(scr_width/2 - event.xmotion.x) > scr_width / 4 || abs(scr_height/2 - event.xmotion.y) > scr_height / 4) dowarp = true; } p_mouse_x = event.xmotion.x; p_mouse_y = event.xmotion.y; } } else ui_mouseupdate(event.xmotion.x, event.xmotion.y); break; case ButtonPress: // mouse button pressed switch(event.xbutton.button) { case 1: Key_Event(K_MOUSE1, true); break; case 2: Key_Event(K_MOUSE3, true); break; case 3: Key_Event(K_MOUSE2, true); break; case 4: Key_Event(K_MWHEELUP, true); break; case 5: Key_Event(K_MWHEELDOWN, true); break; default: Con_Printf("HandleEvents: ButtonPress gave value %d, 1-5 expected\n", event.xbutton.button); break; } break; case ButtonRelease: // mouse button released switch(event.xbutton.button) { case 1: Key_Event(K_MOUSE1, false); break; case 2: Key_Event(K_MOUSE3, false); break; case 3: Key_Event(K_MOUSE2, false); break; case 4: Key_Event(K_MWHEELUP, false); break; case 5: Key_Event(K_MWHEELDOWN, false); break; default: Con_Printf("HandleEvents: ButtonRelease gave value %d, 1-5 expected\n", event.xbutton.button); break; } break; case CreateNotify: // window created win_x = event.xcreatewindow.x; win_y = event.xcreatewindow.y; break; case ConfigureNotify: // window changed size/location win_x = event.xconfigure.x; win_y = event.xconfigure.y; break; case DestroyNotify: // window has been destroyed Sys_Quit(); break; case ClientMessage: // window manager messages if ((event.xclient.format == 32) && (event.xclient.data.l[0] == wm_delete_window_atom)) Sys_Quit(); break; case MapNotify: // window restored vid_hidden = false; break; case UnmapNotify: // window iconified/rolledup/whatever vid_hidden = true; break; case FocusIn: // window is now the input focus break; case FocusOut: // window is no longer the input focus break; case EnterNotify: // mouse entered window break; case LeaveNotify: // mouse left window break; } } if (dowarp) { /* move the mouse to the window center again */ p_mouse_x = scr_width / 2; p_mouse_y = scr_height / 2; XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, p_mouse_x, p_mouse_y); } } static void IN_DeactivateMouse( void ) { if (!mouse_avail || !vidx11_display || !win) return; if (mouse_active) { uninstall_grabs(); mouse_active = false; } } static void IN_ActivateMouse( void ) { if (!mouse_avail || !vidx11_display || !win) return; if (!mouse_active) { mouse_x = mouse_y = 0; // don't spazz install_grabs(); mouse_active = true; } } void VID_Shutdown(void) { if (!ctx || !vidx11_display) return; vid_hidden = true; usingmouse = false; if (vidx11_display) { uninstall_grabs(); // FIXME: glXDestroyContext here? if (vidmode_active) XF86VidModeSwitchToMode(vidx11_display, scrnum, vidmodes[0]); if (win) XDestroyWindow(vidx11_display, win); XCloseDisplay(vidx11_display); } vidmode_active = false; vidx11_display = NULL; win = 0; ctx = NULL; GL_CloseLibrary(); } void signal_handler(int sig) { printf("Received signal %d, exiting...\n", sig); Sys_Quit(); exit(0); } void InitSig(void) { signal(SIGHUP, signal_handler); signal(SIGINT, signal_handler); signal(SIGQUIT, signal_handler); signal(SIGILL, signal_handler); signal(SIGTRAP, signal_handler); signal(SIGIOT, signal_handler); signal(SIGBUS, signal_handler); signal(SIGFPE, signal_handler); signal(SIGSEGV, signal_handler); signal(SIGTERM, signal_handler); } /* ================= VID_GetWindowSize ================= */ void VID_GetWindowSize (int *x, int *y, int *width, int *height) { *x = *y = 0; *width = scr_width; *height = scr_height; } void VID_Finish (void) { int usemouse; if (r_render.integer) { qglFinish(); qglXSwapBuffers(vidx11_display, win); } // handle the mouse state when windowed if that's changed usemouse = false; if (vid_mouse.integer && !key_consoleactive) usemouse = true; if (vidmode_active) usemouse = true; if (usemouse) { if (!usingmouse) { usingmouse = true; IN_ActivateMouse (); } } else { if (usingmouse) { usingmouse = false; IN_DeactivateMouse (); } } } // LordHavoc: ported from SDL 1.2.2, this was far more difficult to port from // SDL than to simply use the XFree gamma ramp extension, but that affects the // whole screen even when the game window is inactive, this only affects the // screen while the window is active, very desirable behavior :) int VID_SetGamma(float prescale, float gamma, float scale, float base) { // LordHavoc: FIXME: finish this code, we need to allocate colors before we can store them #if 1 return FALSE; #else int i, ncolors, c; unsigned int Rmask, Gmask, Bmask, Rloss, Gloss, Bloss, Rshift, Gshift, Bshift, mask; XColor xcmap[256]; unsigned short ramp[256]; if (COM_CheckParm("-nogamma")) return FALSE; if (vidx11_visual->class != DirectColor) { Con_Printf("X11 Visual class is %d, can only do gamma on %d\n", vidx11_visual->class, DirectColor); return FALSE; } Rmask = vidx11_visual->red_mask; Gmask = vidx11_visual->green_mask; Bmask = vidx11_visual->blue_mask; Rshift = 0; Rloss = 8; if ((mask = Rmask)) { for (;!(mask & 1);mask >>= 1) ++Rshift; for (;(mask & 1);mask >>= 1) --Rloss; } Gshift = 0; Gloss = 8; if ((mask = Gmask)) { for (;!(mask & 1);mask >>= 1) ++Gshift; for (;(mask & 1);mask >>= 1) --Gloss; } Bshift = 0; Bloss = 8; if ((mask = Bmask)) { for (;!(mask & 1);mask >>= 1) ++Bshift; for (;(mask & 1);mask >>= 1) --Bloss; } BuildGammaTable16(prescale, gamma, scale, base, ramp); // convert gamma ramp to palette (yes this seems odd) ncolors = vidx11_visual->map_entries; for (i = 0;i < ncolors;i++) { c = (256 * i / ncolors); xcmap[i].pixel = ((c >> Rloss) << Rshift) | ((c >> Gloss) << Gshift) | ((c >> Bloss) << Bshift); xcmap[i].red = ramp[c]; xcmap[i].green = ramp[c]; xcmap[i].blue = ramp[c]; xcmap[i].flags = (DoRed|DoGreen|DoBlue); } XStoreColors(vidx11_display, vidx11_colormap, xcmap, ncolors); XSync(vidx11_display, false); // FIXME: should this check for BadAccess/BadColor/BadValue errors produced by XStoreColors before setting this true? return TRUE; #endif } void VID_Init(void) { Cvar_RegisterVariable (&vid_dga); Cvar_RegisterVariable (&vid_dga_mouseaccel); InitSig(); // trap evil signals if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe")) mouse_avail = false; } void VID_BuildGLXAttrib(int *attrib, int stencil, int gamma) { *attrib++ = GLX_RGBA; *attrib++ = GLX_RED_SIZE;*attrib++ = 1; *attrib++ = GLX_GREEN_SIZE;*attrib++ = 1; *attrib++ = GLX_BLUE_SIZE;*attrib++ = 1; *attrib++ = GLX_DOUBLEBUFFER; *attrib++ = GLX_DEPTH_SIZE;*attrib++ = 1; // if stencil is enabled, ask for alpha too if (stencil) { *attrib++ = GLX_STENCIL_SIZE;*attrib++ = 8; *attrib++ = GLX_ALPHA_SIZE;*attrib++ = 1; } if (gamma) { *attrib++ = GLX_X_VISUAL_TYPE;*attrib++ = GLX_DIRECT_COLOR; }; *attrib++ = None; } int VID_InitMode(int fullscreen, int width, int height, int bpp, int stencil) { int i; int attrib[32]; XSetWindowAttributes attr; unsigned long mask; Window root; XVisualInfo *visinfo; int MajorVersion, MinorVersion; const char *drivername; drivername = "libGL.so.1"; i = COM_CheckParm("-gl_driver"); if (i && i < com_argc - 1) drivername = com_argv[i + 1]; if (!GL_OpenLibrary(drivername)) { Con_Printf("Unable to load GL driver \"%s\"\n", drivername); return false; } if (!(vidx11_display = XOpenDisplay(NULL))) { Con_Printf("Couldn't open the X display\n"); return false; } scrnum = DefaultScreen(vidx11_display); root = RootWindow(vidx11_display, scrnum); // Get video mode list MajorVersion = MinorVersion = 0; if (!XF86VidModeQueryVersion(vidx11_display, &MajorVersion, &MinorVersion)) vidmode_ext = false; else { Con_Printf("Using XFree86-VidModeExtension Version %d.%d\n", MajorVersion, MinorVersion); vidmode_ext = true; } if ((qglXChooseVisual = GL_GetProcAddress("glXChooseVisual")) == NULL || (qglXCreateContext = GL_GetProcAddress("glXCreateContext")) == NULL || (qglXMakeCurrent = GL_GetProcAddress("glXMakeCurrent")) == NULL || (qglXSwapBuffers = GL_GetProcAddress("glXSwapBuffers")) == NULL || (qglXQueryExtensionsString = GL_GetProcAddress("glXQueryExtensionsString")) == NULL) { Con_Printf("glX functions not found in %s\n", gl_driver); return false; } visinfo = NULL; // LordHavoc: FIXME: finish this code, we need to allocate colors before we can store them #if 0 if (!COM_CheckParm("-nogamma")) { VID_BuildGLXAttrib(attrib, stencil, true); visinfo = qglXChooseVisual(vidx11_display, scrnum, attrib); } #endif if (!visinfo) { VID_BuildGLXAttrib(attrib, stencil, false); visinfo = qglXChooseVisual(vidx11_display, scrnum, attrib); if (!visinfo) { Con_Printf("Couldn't get an RGB, Double-buffered, Depth visual\n"); return false; } } if (vidmode_ext) { int best_fit, best_dist, dist, x, y; XF86VidModeGetAllModeLines(vidx11_display, scrnum, &num_vidmodes, &vidmodes); // Are we going fullscreen? If so, let's change video mode if (fullscreen) { best_dist = 9999999; best_fit = -1; for (i = 0; i < num_vidmodes; i++) { if (width > vidmodes[i]->hdisplay || height > vidmodes[i]->vdisplay) continue; x = width - vidmodes[i]->hdisplay; y = height - vidmodes[i]->vdisplay; dist = (x * x) + (y * y); if (dist < best_dist) { best_dist = dist; best_fit = i; } } if (best_fit != -1) { // LordHavoc: changed from ActualWidth/ActualHeight =, // to width/height =, so the window will take the full area of // the mode chosen width = vidmodes[best_fit]->hdisplay; height = vidmodes[best_fit]->vdisplay; // change to the mode XF86VidModeSwitchToMode(vidx11_display, scrnum, vidmodes[best_fit]); vidmode_active = true; // Move the viewport to top left XF86VidModeSetViewPort(vidx11_display, scrnum, 0, 0); } else fullscreen = 0; } } // LordHavoc: save the visual for use in gamma ramp settings later vidx11_visual = visinfo->visual; /* window attributes */ attr.background_pixel = 0; attr.border_pixel = 0; // LordHavoc: save the colormap for later, too vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, visinfo->visual, AllocNone); attr.event_mask = X_MASK; if (vidmode_active) { mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect; attr.override_redirect = True; attr.backing_store = NotUseful; attr.save_under = False; } else mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; win = XCreateWindow(vidx11_display, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); XStoreName(vidx11_display, win, gamename); XMapWindow(vidx11_display, win); // LordHavoc: making the close button on a window do the right thing // seems to involve this mess, sigh... wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false); XSetWMProtocols(vidx11_display, win, &wm_delete_window_atom, 1); if (vidmode_active) { XMoveWindow(vidx11_display, win, 0, 0); XRaiseWindow(vidx11_display, win); XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0); XFlush(vidx11_display); // Move the viewport to top left XF86VidModeSetViewPort(vidx11_display, scrnum, 0, 0); } //XSync(vidx11_display, False); ctx = qglXCreateContext(vidx11_display, visinfo, NULL, True); if (!ctx) Sys_Error ("glXCreateContext failed\n"); if (!qglXMakeCurrent(vidx11_display, win, ctx)) Sys_Error ("glXMakeCurrent failed\n"); XSync(vidx11_display, False); scr_width = width; scr_height = height; if ((qglGetString = GL_GetProcAddress("glGetString")) == NULL) Sys_Error("glGetString not found in %s", gl_driver); gl_renderer = qglGetString(GL_RENDERER); gl_vendor = qglGetString(GL_VENDOR); gl_version = qglGetString(GL_VERSION); gl_extensions = qglGetString(GL_EXTENSIONS); gl_platform = "GLX"; gl_platformextensions = qglXQueryExtensionsString(vidx11_display, scrnum); GL_CheckExtension("GLX_ARB_get_proc_address", getprocaddressfuncs, "-nogetprocaddress", false); gl_videosyncavailable = GL_CheckExtension("GLX_SGI_video_sync", videosyncfuncs, "-novideosync", false); usingmouse = false; vid_hidden = false; GL_Init(); return true; } void Sys_SendKeyEvents(void) { HandleEvents(); } /* =========== IN_Commands =========== */ void IN_Commands (void) { } void IN_Move (usercmd_t *cmd) { if (mouse_avail) IN_Mouse(cmd, mouse_x, mouse_y); mouse_x = 0; mouse_y = 0; } static void *prjobj = NULL; int GL_OpenLibrary(const char *name) { Con_Printf("Loading GL driver %s\n", name); GL_CloseLibrary(); if (!(prjobj = dlopen(name, RTLD_LAZY))) { Con_Printf("Unable to open symbol list for %s\n", name); return false; } strcpy(gl_driver, name); return true; } void GL_CloseLibrary(void) { if (prjobj) dlclose(prjobj); prjobj = NULL; gl_driver[0] = 0; qglXGetProcAddressARB = NULL; gl_extensions = ""; gl_platform = ""; gl_platformextensions = ""; } void *GL_GetProcAddress(const char *name) { void *p = NULL; if (qglXGetProcAddressARB != NULL) p = (void *) qglXGetProcAddressARB(name); if (p == NULL) p = (void *) dlsym(prjobj, name); return p; }