/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // world.h #ifndef WORLD_H #define WORLD_H #include "collision.h" #define MOVE_NORMAL 0 #define MOVE_NOMONSTERS 1 #define MOVE_MISSILE 2 #define MOVE_WORLDONLY 3 #define MOVE_HITMODEL 4 #define AREA_GRID 512 #define AREA_GRIDNODES (AREA_GRID * AREA_GRID) typedef struct link_s { int entitynumber; struct link_s *prev, *next; } link_t; typedef struct world_s { int areagrid_stats_calls; int areagrid_stats_nodechecks; int areagrid_stats_entitychecks; link_t areagrid[AREA_GRIDNODES]; link_t areagrid_outside; vec3_t areagrid_bias; vec3_t areagrid_scale; vec3_t areagrid_mins; vec3_t areagrid_maxs; vec3_t areagrid_size; int areagrid_marknumber; } world_t; struct prvm_edict_s; // cyclic doubly-linked list functions void World_ClearLink(link_t *l); void World_RemoveLink(link_t *l); void World_InsertLinkBefore(link_t *l, link_t *before, int entitynumber); void World_Init(void); // called after the world model has been loaded, before linking any entities void World_Clear(world_t *world); void World_PrintAreaStats(world_t *world, const char *worldname); // call before removing an entity, and before trying to move one, // so it doesn't clip against itself void World_UnlinkEdict(struct prvm_edict_s *ent); // Needs to be called any time an entity changes origin, mins, maxs void World_LinkEdict(world_t *world, struct prvm_edict_s *ent, const vec3_t mins, const vec3_t maxs); // returns list of entities touching a box int World_EntitiesInBox(world_t *world, vec3_t mins, vec3_t maxs, int maxlist, struct prvm_edict_s **list); #endif