]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - chase.c
more q3bsp work (and no it still doesn't work right)
[xonotic/darkplaces.git] / chase.c
diff --git a/chase.c b/chase.c
index 9bab5473dc09a8be7f207cb73b6008f13add33f9..f03eb49fdcf8af0b0ed19bea2dec2cbf799fae58 100644 (file)
--- a/chase.c
+++ b/chase.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -20,16 +20,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 // chase.c -- chase camera code
 
 #include "quakedef.h"
+#include "cl_collision.h"
 
-cvar_t chase_back = {"chase_back", "48"};
-cvar_t chase_up = {"chase_up", "22"};
-cvar_t chase_active = {"chase_active", "0"};
+cvar_t chase_back = {CVAR_SAVE, "chase_back", "48"};
+cvar_t chase_up = {CVAR_SAVE, "chase_up", "24"};
+cvar_t chase_active = {CVAR_SAVE, "chase_active", "0"};
+// GAME_GOODVSBAD2
+cvar_t chase_stevie = {0, "chase_stevie", "0"};
 
 void Chase_Init (void)
 {
        Cvar_RegisterVariable (&chase_back);
        Cvar_RegisterVariable (&chase_up);
        Cvar_RegisterVariable (&chase_active);
+       if (gamemode == GAME_GOODVSBAD2)
+               Cvar_RegisterVariable (&chase_stevie);
 }
 
 void Chase_Reset (void)
@@ -38,38 +43,35 @@ void Chase_Reset (void)
 //     start position 12 units behind head
 }
 
-float TraceLine (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal)
-{
-       trace_t trace;
-
-       memset (&trace, 0, sizeof(trace));
-       VectorCopy (end, trace.endpos);
-       trace.fraction = 1;
-       SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
-       VectorCopy (trace.endpos, impact);
-       VectorCopy (trace.plane.normal, normal);
-       return trace.fraction;
-}
-
 void Chase_Update (void)
 {
-       vec3_t  forward, stop, chase_dest, normal;
-       float   dist;
-
-       chase_back.value = bound(0, chase_back.value, 128);
-       chase_up.value = bound(-64, chase_up.value, 64);
-
-       AngleVectors (cl.viewangles, forward, NULL, NULL);
+       vec_t camback, camup, dist, forward[3], stop[3], chase_dest[3], normal[3], projectangles[3];
+
+       camback = bound(0, chase_back.value, 128);
+       if (chase_back.value != camback)
+               Cvar_SetValueQuick(&chase_back, camback);
+       camup = bound(-48, chase_up.value, 96);
+       if (chase_up.value != camup)
+               Cvar_SetValueQuick(&chase_up, camup);
+
+       VectorCopy(cl.viewangles, projectangles);
+       if (gamemode == GAME_GOODVSBAD2 && chase_stevie.integer)
+       {
+               projectangles[0] = 90;
+               r_refdef.viewangles[0] = 90;
+               camback = 1024;
+       }
+       AngleVectors (projectangles, forward, NULL, NULL);
 
        dist = -chase_back.value - 8;
        chase_dest[0] = r_refdef.vieworg[0] + forward[0] * dist;
        chase_dest[1] = r_refdef.vieworg[1] + forward[1] * dist;
        chase_dest[2] = r_refdef.vieworg[2] + forward[2] * dist + chase_up.value;
 
-       TraceLine (r_refdef.vieworg, chase_dest, stop, normal);
-       chase_dest[0] = stop[0] + forward[0] * 8;
-       chase_dest[1] = stop[1] + forward[1] * 8;
-       chase_dest[2] = stop[2] + forward[2] * 8;
+       CL_TraceLine(r_refdef.vieworg, chase_dest, stop, normal, true, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY);
+       chase_dest[0] = stop[0] + forward[0] * 8 + normal[0] * 4;
+       chase_dest[1] = stop[1] + forward[1] * 8 + normal[1] * 4;
+       chase_dest[2] = stop[2] + forward[2] * 8 + normal[2] * 4;
 
        VectorCopy (chase_dest, r_refdef.vieworg);
 }