void TraceLine (vec3_t start, vec3_t end, vec3_t impact)
{
+ /*
trace_t trace;
memset (&trace, 0, sizeof(trace));
SV_RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, start, end, &trace);
VectorCopy (trace.endpos, impact);
+ */
+ VectorCopy (end, impact);
}
void Chase_Update (void)