]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_collision.c
rename VM_hash to VM_crc16, and the extension to DP_QC_CRC16. That way, it is specifi...
[xonotic/darkplaces.git] / cl_collision.c
index f7a9ef0c817cd380b13f98de363e96a04b9e520f..45acfefa13cc5a42fb1d415d80e0cf99a855e596 100644 (file)
@@ -52,6 +52,9 @@ float CL_SelectTraceLine(const vec3_t start, const vec3_t end, vec3_t impact, ve
                        continue;
                Matrix4x4_Transform(&ent->inversematrix, start, starttransformed);
                Matrix4x4_Transform(&ent->inversematrix, end, endtransformed);
+               Collision_ClipTrace_Box(&trace, ent->model->normalmins, ent->model->normalmaxs, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID, SUPERCONTENTS_SOLID, 0, NULL);
+               if (maxrealfrac < trace.realfraction)
+                       continue;
 
                //if (ent->model && ent->model->TraceBox)
                        ent->model->TraceBox(ent->model, ent->frameblend[0].frame, &trace, starttransformed, vec3_origin, vec3_origin, endtransformed, SUPERCONTENTS_SOLID);
@@ -111,14 +114,62 @@ model_t *CL_GetModelFromEdict(prvm_edict_t *ed)
 
 void CL_LinkEdict(prvm_edict_t *ent)
 {
+       vec3_t mins, maxs;
+
        if (ent == prog->edicts)
                return;         // don't add the world
 
        if (ent->priv.server->free)
                return;
 
-       VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
-       VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
+       // set the abs box
+
+       if (ent->fields.client->solid == SOLID_BSP)
+       {
+               model_t *model = CL_GetModelByIndex( (int)ent->fields.client->modelindex );
+               if (model == NULL)
+               {
+                       Con_Printf("edict %i: SOLID_BSP with invalid modelindex!\n", PRVM_NUM_FOR_EDICT(ent));
+
+                       model = CL_GetModelByIndex( 0 );
+               }
+
+               if( model != NULL )
+               {
+                       if (!model->TraceBox && developer.integer >= 1)
+                               Con_Printf("edict %i: SOLID_BSP with non-collidable model\n", PRVM_NUM_FOR_EDICT(ent));
+
+                       if (ent->fields.client->angles[0] || ent->fields.client->angles[2] || ent->fields.client->avelocity[0] || ent->fields.client->avelocity[2])
+                       {
+                               VectorAdd(ent->fields.client->origin, model->rotatedmins, mins);
+                               VectorAdd(ent->fields.client->origin, model->rotatedmaxs, maxs);
+                       }
+                       else if (ent->fields.client->angles[1] || ent->fields.client->avelocity[1])
+                       {
+                               VectorAdd(ent->fields.client->origin, model->yawmins, mins);
+                               VectorAdd(ent->fields.client->origin, model->yawmaxs, maxs);
+                       }
+                       else
+                       {
+                               VectorAdd(ent->fields.client->origin, model->normalmins, mins);
+                               VectorAdd(ent->fields.client->origin, model->normalmaxs, maxs);
+                       }
+               }
+               else
+               {
+                       // SOLID_BSP with no model is valid, mainly because some QC setup code does so temporarily
+                       VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins);
+                       VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs);
+               }
+       }
+       else
+       {
+               VectorAdd(ent->fields.client->origin, ent->fields.client->mins, mins);
+               VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, maxs);
+       }
+
+       VectorCopy(mins, ent->fields.client->absmin);
+       VectorCopy(maxs, ent->fields.client->absmax);
 
        World_LinkEdict(&cl.world, ent, ent->fields.client->absmin, ent->fields.client->absmax);
 }
@@ -154,7 +205,6 @@ int CL_GenericHitSuperContentsMask(const prvm_edict_t *passedict)
 CL_Move
 ==================
 */
-extern cvar_t sv_debugmove;
 trace_t CL_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, prvm_edict_t *passedict, int hitsupercontentsmask, qboolean hitnetworkbrushmodels, qboolean hitnetworkplayers, int *hitnetworkentity, qboolean hitcsqcentities)
 {
        vec3_t hullmins, hullmaxs;
@@ -255,7 +305,7 @@ trace_t CL_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const
                        entity_render_t *ent = &cl.entities[cl.brushmodel_entities[i]].render;
                        if (!BoxesOverlap(clipboxmins, clipboxmaxs, ent->mins, ent->maxs))
                                continue;
-                       Collision_ClipToGenericEntity(&trace, ent->model, ent->frame, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
+                       Collision_ClipToGenericEntity(&trace, ent->model, ent->frame2, vec3_origin, vec3_origin, 0, &ent->matrix, &ent->inversematrix, start, mins, maxs, end, hitsupercontentsmask);
                        if (cliptrace.realfraction > trace.realfraction && hitnetworkentity)
                                *hitnetworkentity = cl.brushmodel_entities[i];
                        Collision_CombineTraces(&cliptrace, &trace, NULL, true);
@@ -336,7 +386,7 @@ trace_t CL_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const
                        unsigned int modelindex = (unsigned int)touch->fields.client->modelindex;
                        // if the modelindex is 0, it shouldn't be SOLID_BSP!
                        if (modelindex > 0 && modelindex < MAX_MODELS)
-                               model = sv.models[(int)touch->fields.client->modelindex];
+                               model = cl.model_precache[(int)touch->fields.client->modelindex];
                }
                if (model)
                        Matrix4x4_CreateFromQuakeEntity(&matrix, touch->fields.client->origin[0], touch->fields.client->origin[1], touch->fields.client->origin[2], touch->fields.client->angles[0], touch->fields.client->angles[1], touch->fields.client->angles[2], 1);