]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_collision.c
more q3bsp work (and no it still doesn't work right)
[xonotic/darkplaces.git] / cl_collision.c
index 8269bebbf22dbedddec4c5aef1952f39976507ea..657a0ff44496149f39ddde6b7850342476d9d431 100644 (file)
@@ -29,26 +29,29 @@ typedef struct physentity_s
 physentity_t;
 */
 
-int cl_traceline_endcontents;
+int cl_traceline_startsupercontents;
 
-float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int contents, int hitbmodels, entity_render_t **hitent)
+float CL_TraceLine(const vec3_t start, const vec3_t end, vec3_t impact, vec3_t normal, int hitbmodels, entity_render_t **hitent, int hitsupercontentsmask)
 {
        float maxfrac;
        int n;
        entity_render_t *ent;
        float tracemins[3], tracemaxs[3];
        trace_t trace;
+       matrix4x4_t matrix, imatrix;
+       float tempnormal[3], starttransformed[3], endtransformed[3];
 
        if (hitent)
                *hitent = NULL;
        Mod_CheckLoaded(cl.worldmodel);
-       Collision_ClipTrace(&trace, NULL, cl.worldmodel, vec3_origin, vec3_origin, vec3_origin, vec3_origin, start, vec3_origin, vec3_origin, end);
+       if (cl.worldmodel && cl.worldmodel->brush.TraceBox)
+               cl.worldmodel->brush.TraceBox(cl.worldmodel, &trace, start, start, end, end, hitsupercontentsmask);
 
        if (impact)
-               VectorCopy (trace.endpos, impact);
+               VectorLerp(start, trace.fraction, end, impact);
        if (normal)
-               VectorCopy (trace.plane.normal, normal);
-       cl_traceline_endcontents = trace.endcontents;
+               VectorCopy(trace.plane.normal, normal);
+       cl_traceline_startsupercontents = trace.startsupercontents;
        maxfrac = trace.fraction;
        if (hitent && trace.fraction < 1)
                *hitent = &cl_entities[0].render;
@@ -69,20 +72,32 @@ float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t
                        if (ent->mins[0] > tracemaxs[0] || ent->maxs[0] < tracemins[0]
                         || ent->mins[1] > tracemaxs[1] || ent->maxs[1] < tracemins[1]
                         || ent->mins[2] > tracemaxs[2] || ent->maxs[2] < tracemins[2])
-                               continue;
+                               continue;
 
-                       Collision_ClipTrace(&trace, ent, ent->model, ent->origin, ent->angles, ent->mins, ent->maxs, start, vec3_origin, vec3_origin, end);
+                       Matrix4x4_CreateFromQuakeEntity(&matrix, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2], 1);
+                       Matrix4x4_Invert_Simple(&imatrix, &matrix);
+                       Matrix4x4_Transform(&imatrix, start, starttransformed);
+                       Matrix4x4_Transform(&imatrix, end, endtransformed);
 
-                       if (trace.allsolid || trace.startsolid || trace.fraction < maxfrac)
+                       if (ent->model && ent->model->brush.TraceBox)
+                               ent->model->brush.TraceBox(ent->model, &trace, starttransformed, starttransformed, endtransformed, endtransformed, hitsupercontentsmask);
+
+                       if (trace.allsolid || trace.startsolid || maxfrac > trace.fraction)
                        {
-                               maxfrac = trace.fraction;
-                               if (impact)
-                                       VectorCopy(trace.endpos, impact);
-                               if (normal)
-                                       VectorCopy(trace.plane.normal, normal);
-                               cl_traceline_endcontents = trace.endcontents;
+                               cl_traceline_startsupercontents = trace.startsupercontents;
                                if (hitent)
                                        *hitent = ent;
+                               if (maxfrac > trace.fraction)
+                               {
+                                       maxfrac = trace.fraction;
+                                       if (impact)
+                                               VectorLerp(start, trace.fraction, end, impact);
+                                       if (normal)
+                                       {
+                                               VectorCopy(trace.plane.normal, tempnormal);
+                                               Matrix4x4_Transform3x3(&matrix, tempnormal, normal);
+                                       }
+                               }
                        }
                }
        }
@@ -90,3 +105,34 @@ float CL_TraceLine (const vec3_t start, const vec3_t end, vec3_t impact, vec3_t
        return maxfrac;
 }
 
+void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius)
+{
+       // FIXME: check multiple brush models
+       if (cl.worldmodel && cl.worldmodel->brush.FindNonSolidLocation)
+               cl.worldmodel->brush.FindNonSolidLocation(cl.worldmodel, in, out, radius);
+}
+
+int CL_PointQ1Contents(const vec3_t p)
+{
+       CL_TraceLine(p, p, NULL, NULL, true, NULL, 0);
+       return Mod_Q1BSP_NativeContentsFromSuperContents(NULL, cl_traceline_startsupercontents);
+       /*
+       // FIXME: check multiple brush models
+       if (cl.worldmodel && cl.worldmodel->brush.PointContentsQ1)
+               return cl.worldmodel->brush.PointContentsQ1(cl.worldmodel, p);
+       return 0;
+       */
+}
+
+int CL_PointSuperContents(const vec3_t p)
+{
+       CL_TraceLine(p, p, NULL, NULL, true, NULL, 0);
+       return cl_traceline_startsupercontents;
+       /*
+       // FIXME: check multiple brush models
+       if (cl.worldmodel && cl.worldmodel->brush.PointContentsQ1)
+               return cl.worldmodel->brush.PointContentsQ1(cl.worldmodel, p);
+       return 0;
+       */
+}
+