#include "quakedef.h"
+int old_vsync = 0;
+
void CL_FinishTimeDemo (void);
/*
*/
void CL_NextDemo (void)
{
- char str[1024];
+ char str[MAX_INPUTLINE];
if (cls.demonum == -1)
return; // don't play demos
if (cls.timedemo)
CL_FinishTimeDemo ();
+
+ if (COM_CheckParm("-demo") || COM_CheckParm("-demolooponly"))
+ Host_Quit_f();
+
}
/*
FS_Write (cls.demofile, &f, 4);
}
FS_Write (cls.demofile, net_message.data, net_message.cursize);
- FS_Flush (cls.demofile);
}
/*
cls.td_starttime = realtime;
if (host_framecount > cls.td_startframe + 2)
{
- cls.td_minframetime = min(cls.td_minframetime, host_realframetime);
- cls.td_maxframetime = max(cls.td_maxframetime, host_realframetime);
+ cls.td_minframetime = min(cls.td_minframetime, cl.realframetime);
+ cls.td_maxframetime = max(cls.td_maxframetime, cl.realframetime);
}
else
- cls.td_minframetime = cls.td_maxframetime = host_realframetime;
+ cls.td_minframetime = cls.td_maxframetime = cl.realframetime;
}
else if (cl.time <= cl.mtime[0])
{
VectorCopy(cl.mviewangles[0], cl.mviewangles[1]);
for (i = 0;i < 3;i++)
{
- r = FS_Read(cls.demofile, &f, 4);
+ r = (int)FS_Read(cls.demofile, &f, 4);
cl.mviewangles[0][i] = LittleFloat(f);
}
- if (FS_Read(cls.demofile, net_message.data, net_message.cursize) == (size_t)net_message.cursize)
+ if (FS_Read(cls.demofile, net_message.data, net_message.cursize) == net_message.cursize)
{
MSG_BeginReading();
CL_ParseServerMessage();
*/
void CL_Stop_f (void)
{
- if (cmd_source != src_command)
- return;
-
if (!cls.demorecording)
{
Con_Print("Not recording a demo.\n");
int c, track;
char name[MAX_OSPATH];
- if (cmd_source != src_command)
- return;
-
c = Cmd_Argc();
if (c != 2 && c != 3 && c != 4)
{
// open the demo file
Con_Printf("recording to %s.\n", name);
- cls.demofile = FS_Open (name, "wb", false);
+ cls.demofile = FS_Open (name, "wb", false, false);
if (!cls.demofile)
{
Con_Print("ERROR: couldn't open.\n");
*/
void CL_PlayDemo_f (void)
{
- char name[256];
+ char name[MAX_QPATH];
int c;
qboolean neg = false;
- if (cmd_source != src_command)
- return;
-
if (Cmd_Argc() != 2)
{
Con_Print("play <demoname> : plays a demo\n");
// disconnect from server
CL_Disconnect ();
- Host_ShutdownServer (false);
+ Host_ShutdownServer ();
// update networking ports (this is mainly just needed at startup)
- NetConn_ClientFrame();
+ NetConn_UpdateSockets();
// open the demo file
strlcpy (name, Cmd_Argv(1), sizeof (name));
FS_DefaultExtension (name, ".dem", sizeof (name));
+ cls.protocol = PROTOCOL_QUAKE;
Con_Printf("Playing demo from %s.\n", name);
- cls.demofile = FS_Open (name, "rb", false);
+ cls.demofile = FS_Open (name, "rb", false, false);
if (!cls.demofile)
{
Con_Print("ERROR: couldn't open.\n");
return;
}
- SCR_BeginLoadingPlaque ();
-
strlcpy(cls.demoname, name, sizeof(cls.demoname));
cls.demoplayback = true;
cls.state = ca_connected;
*/
void CL_TimeDemo_f (void)
{
- if (cmd_source != src_command)
- return;
-
if (Cmd_Argc() != 2)
{
Con_Print("timedemo <demoname> : gets demo speeds\n");
// instantly hide console and deactivate it
key_dest = key_game;
key_consoleactive = 0;
- scr_conlines = 0;
scr_con_current = 0;
cls.timedemo = true;