-// Andreas 'Black' Kirsch 07
-#ifndef CL_DYNTEXTURE_H
-#define CL_DYNTEXTURE_H
-
-#define CLDYNTEXTUREPREFIX "_dynamic/"
-
-// always path fully specified names to the dynamic texture functions! (ie. with the _dynamic/ prefix, etc.!)
-
-// return a valid texture handle for a dynamic texture (might be filler texture if it hasnt been initialized yet)
-// or NULL if its not a valid dynamic texture name
-rtexture_t * CL_GetDynTexture( const char *name );
-
-// link a texture handle as dynamic texture and update texture handles in the renderer and draw_* accordingly
-void CL_LinkDynTexture( const char *name, rtexture_t *texture );
-
-// unlink a texture handle from its name
-void CL_UnlinkDynTexture( const char *name );
-
-#endif
-