int in_impulse;
-extern cvar_t sys_ticrate;
-
void KeyDown (kbutton_t *b)
{
cl.movement_queue[cl.movement_numqueue++] = cl.movement_queue[i];
}
// add to input queue if there is room
- if (cl_movement.integer && cl.movement_numqueue < sizeof(cl.movement_queue)/sizeof(cl.movement_queue[0]) && cl.mtime[0] > cl.mtime[1])
+ if (cl_movement.integer && cl.movement_numqueue < (int)(sizeof(cl.movement_queue)/sizeof(cl.movement_queue[0])) && cl.mtime[0] > cl.mtime[1])
{
// add to input queue
cl.movement_queue[cl.movement_numqueue].sequence = cl.movesequence;
int i;
int bits;
sizebuf_t buf;
- qbyte data[128];
+ unsigned char data[128];
#define MOVEAVERAGING 0
#if MOVEAVERAGING
static float forwardmove, sidemove, upmove, total; // accumulation