cl.viewangles[YAW] -= 360;
if (cl.viewangles[PITCH] >= 180)
cl.viewangles[PITCH] -= 360;
+ // TODO: honor serverinfo minpitch and maxpitch values in PROTOCOL_QUAKEWORLD
+ // TODO: honor proquake pq_fullpitch cvar when playing on proquake server (server stuffcmd's this to 0 usually)
cl.viewangles[PITCH] = bound(in_pitch_min.value, cl.viewangles[PITCH], in_pitch_max.value);
cl.viewangles[ROLL] = bound(-180, cl.viewangles[ROLL], 180);
}
if (cl.movecmd[i].sequence > cls.servermovesequence)
totalmovemsec += cl.movecmd[i].msec;
cl.movement_predicted = totalmovemsec >= cl_movement_minping.value && cls.servermovesequence && (cl_movement.integer && !cls.demoplayback && cls.signon == SIGNONS && cl.stats[STAT_HEALTH] > 0 && !cl.intermission);
- //Con_Printf("%i = %.0f >= %.0f && %i && (%i && %i && %i == %i && %i > 0 && %i\n", cl.movement_predicted, totalmovemsec, cl_movement_minping.value, cls.servermovesequence, cl_movement.integer, !cls.demoplayback, cls.signon, SIGNONS, cl.stats[STAT_HEALTH], !cl.intermission);
+ //Con_Printf("%i = %.0f >= %.0f && %u && (%i && %i && %i == %i && %i > 0 && %i\n", cl.movement_predicted, totalmovemsec, cl_movement_minping.value, cls.servermovesequence, cl_movement.integer, !cls.demoplayback, cls.signon, SIGNONS, cl.stats[STAT_HEALTH], !cl.intermission);
if (cl.movement_predicted)
{
//Con_Printf("%ims\n", cl.movecmd[0].msec);
// framerate, this is 10 bytes, if client framerate is lower this
// will be more...
int i, j;
- int oldsequence = cl.cmd.sequence - bound(1, cl_netrepeatinput.integer + 1, 3);
- if (oldsequence < 1)
+ unsigned int oldsequence = cl.cmd.sequence;
+ unsigned int delta = bound(1, cl_netrepeatinput.integer + 1, 3);
+ if (oldsequence > delta)
+ oldsequence = oldsequence - delta;
+ else
oldsequence = 1;
for (i = 0;i < LATESTFRAMENUMS;i++)
{