for (i = 0;i < 3;i++)
MSG_WriteFloat (&buf, cl.viewangles[i]);
}
- else if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES4)
+ else if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
{
for (i=0 ; i<3 ; i++)
MSG_WritePreciseAngle (&buf, cl.viewangles[i]);