CL_Screen_NewMap();
}
+void CL_SetInfo(const char *key, const char *value, qboolean send, qboolean allowstarkey, qboolean allowmodel, qboolean quiet)
+{
+ if (strchr(key, '\"') || strchr(value, '\"') || (!allowstarkey && key[0] == '*') || (!allowmodel && (!strcasecmp(Cmd_Argv(1), "pmodel") || !strcasecmp(Cmd_Argv(1), "emodel"))))
+ {
+ if (!quiet)
+ Con_Printf("Can't setinfo \"%s\" \"%s\"\n");
+ return;
+ }
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), key, value);
+ if (cls.state == ca_connected)
+ {
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
+ {
+ MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, va("setinfo \"%s\" \"%s\"", key, value));
+ }
+ else if (!strcasecmp(key, "name"))
+ {
+ MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, va("name \"%s\"", value));
+ }
+ else if (!strcasecmp(key, "playermodel"))
+ {
+ MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, va("playermodel \"%s\"", value));
+ }
+ else if (!strcasecmp(key, "playerskin"))
+ {
+ MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, va("playerskin \"%s\"", value));
+ }
+ else if (!strcasecmp(key, "topcolor"))
+ {
+ // don't send anything, the combined color code will be updated manually
+ }
+ else if (!strcasecmp(key, "bottomcolor"))
+ {
+ // don't send anything, the combined color code will be updated manually
+ }
+ else if (!strcasecmp(key, "rate"))
+ {
+ MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, va("rate \"%s\"", value));
+ }
+ }
+}
+
void CL_ExpandEntities(int num)
{
int i, oldmaxentities;
e->render.skinnum = e->state_current.skin;
if (e->render.flags & RENDER_VIEWMODEL && !e->state_current.tagentity)
{
- if (!r_drawviewmodel.integer || chase_active.integer || envmap)// || csqc_loaded)
+ if (!r_drawviewmodel.integer || chase_active.integer || r_refdef.envmap)// || csqc_loaded)
return;
if (!e->csqc)
{
// if it's the player entity, update according to client movement
if (e == cl.entities + cl.playerentity && cl.movement)// && !e->csqc)
{
- lerp = (cl.time - cl.mtime[1]) / (cl.mtime[0] - cl.mtime[1]);
+ lerp = (cl.time - cl.movement_time[1]) / (cl.movement_time[0] - cl.movement_time[1]);
lerp = bound(0, lerp, 1);
VectorLerp(cl.movement_oldorigin, lerp, cl.movement_origin, origin);
VectorSet(angles, 0, cl.viewangles[1], 0);
r_refdef.time = cl.time;
r_refdef.extraupdate = !r_speeds.integer;
r_refdef.numentities = 0;
- r_refdef.viewentitymatrix = identitymatrix;
+ r_view.matrix = identitymatrix;
if (cls.state == ca_connected && cls.signon == SIGNONS)
{
{
if (Cmd_Argc () == 1)
{
- Con_Printf("\"fog\" is \"%f %f %f %f\"\n", fog_density, fog_red, fog_green, fog_blue);
+ Con_Printf("\"fog\" is \"%f %f %f %f\"\n", r_refdef.fog_density, r_refdef.fog_red, r_refdef.fog_green, r_refdef.fog_blue);
return;
}
- fog_density = atof(Cmd_Argv(1));
- fog_red = atof(Cmd_Argv(2));
- fog_green = atof(Cmd_Argv(3));
- fog_blue = atof(Cmd_Argv(4));
+ r_refdef.fog_density = atof(Cmd_Argv(1));
+ r_refdef.fog_red = atof(Cmd_Argv(2));
+ r_refdef.fog_green = atof(Cmd_Argv(3));
+ r_refdef.fog_blue = atof(Cmd_Argv(4));
}
/*
timestart = Sys_DoubleTime();
for (i = 0;i < 128;i++)
{
- Matrix4x4_CreateFromQuakeEntity(&r_refdef.viewentitymatrix, r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], 0, i / 128.0 * 360.0, 0, 1);
+ Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, r_view.origin[0], r_view.origin[1], r_view.origin[2], 0, i / 128.0 * 360.0, 0, 1);
CL_UpdateScreen();
}
timedelta = Sys_DoubleTime() - timestart;