CL_RelinkEntities
===============
*/
-static void CL_RelinkNetworkEntities()
+static void CL_RelinkNetworkEntities(void)
{
entity_t *ent;
int i, effects, temp;
}
}
-static void CL_RelinkEffects()
+static void CL_RelinkEffects(void)
{
int i, intframe;
cl_effect_t *e;