]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
optimized SHOWLMP code (only used by Nehahra) to not eat any CPU time
[xonotic/darkplaces.git] / cl_main.c
index 3b6061bc2e39974c74da672efce5584c1a14e8cb..79a6a1f2f87d3e97c8be8b02523cbb184c2f6784 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -26,6 +26,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "csprogs.h"
 #include "r_shadow.h"
 #include "libcurl.h"
+#include "snd_main.h"
 
 // we need to declare some mouse variables here, because the menu system
 // references them even when on a unix system.
@@ -133,6 +134,7 @@ void CL_ClearState(void)
        cl.max_lightstyle = MAX_LIGHTSTYLES;
        cl.max_brushmodel_entities = MAX_EDICTS;
        cl.max_particles = MAX_PARTICLES;
+       cl.max_showlmps = 0;
 
 // COMMANDLINEOPTION: Client: -particles <number> changes maximum number of particles at once, default 32768
        i = COM_CheckParm ("-particles");
@@ -157,6 +159,7 @@ void CL_ClearState(void)
        cl.lightstyle = (lightstyle_t *)Mem_Alloc(cls.levelmempool, cl.max_lightstyle * sizeof(lightstyle_t));
        cl.brushmodel_entities = (int *)Mem_Alloc(cls.levelmempool, cl.max_brushmodel_entities * sizeof(int));
        cl.particles = (particle_t *) Mem_Alloc(cls.levelmempool, cl.max_particles * sizeof(particle_t));
+       cl.showlmps = NULL;
 
        // LordHavoc: have to set up the baseline info for alpha and other stuff
        for (i = 0;i < cl.max_entities;i++)
@@ -200,6 +203,9 @@ void CL_ClearState(void)
        // mark all frames invalid for delta
        memset(cl.qw_deltasequence, -1, sizeof(cl.qw_deltasequence));
 
+       // set bestweapon data back to Quake data
+       IN_BestWeapon_ResetData();
+
        CL_Screen_NewMap();
 }
 
@@ -346,9 +352,9 @@ void CL_Disconnect(void)
                        Con_DPrint("Sending clc_disconnect\n");
                        MSG_WriteByte(&buf, clc_disconnect);
                }
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000);
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000);
-               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000);
+               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, false);
+               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, false);
+               NetConn_SendUnreliableMessage(cls.netcon, &buf, cls.protocol, 10000, false);
                NetConn_Close(cls.netcon);
                cls.netcon = NULL;
        }
@@ -440,7 +446,7 @@ static void CL_PrintEntities_f(void)
                        modelname = ent->render.model->name;
                else
                        modelname = "--no model--";
-               Con_Printf("%3i: %-25s:%4i (%5i %5i %5i) [%3i %3i %3i] %4.2f %5.3f\n", i, modelname, ent->render.frame, (int) ent->state_current.origin[0], (int) ent->state_current.origin[1], (int) ent->state_current.origin[2], (int) ent->state_current.angles[0] % 360, (int) ent->state_current.angles[1] % 360, (int) ent->state_current.angles[2] % 360, ent->render.scale, ent->render.alpha);
+               Con_Printf("%3i: %-25s:%4i (%5i %5i %5i) [%3i %3i %3i] %4.2f %5.3f\n", i, modelname, ent->render.frame2, (int) ent->state_current.origin[0], (int) ent->state_current.origin[1], (int) ent->state_current.origin[2], (int) ent->state_current.angles[0] % 360, (int) ent->state_current.angles[1] % 360, (int) ent->state_current.angles[2] % 360, ent->render.scale, ent->render.alpha);
        }
 }
 
@@ -448,17 +454,41 @@ static void CL_PrintEntities_f(void)
 ===============
 CL_ModelIndexList_f
 
-List all models in the client modelindex
+List information on all models in the client modelindex
 ===============
 */
 static void CL_ModelIndexList_f(void)
 {
-       int nModelIndexCnt = 1;
+       int i = 1;
+
+       // Print Header
+       Con_Printf("%3s: %-30s %-8s %-8s\n", "ID", "Name", "Type", "Triangles");
 
-       while(cl.model_precache[nModelIndexCnt] && nModelIndexCnt != MAX_MODELS)
+       while(cl.model_precache[i] && i != MAX_MODELS)
        { // Valid Model
-               Con_Printf("%i : %s\n", nModelIndexCnt, cl.model_precache[nModelIndexCnt]->name);
-               nModelIndexCnt++;
+               if(cl.model_precache[i]->loaded || cl.model_precache[i]->isworldmodel)
+                       Con_Printf("%3i: %-30s %-8s %-10i\n", i, cl.model_precache[i]->name, cl.model_precache[i]->modeldatatypestring, cl.model_precache[i]->surfmesh.num_triangles);
+               else
+                       Con_Printf("%3i: %-30s %-30s\n", i, cl.model_precache[i]->name, "--no local model found--");
+               i++;
+       }
+}
+
+/*
+===============
+CL_SoundIndexList_f
+
+List all sounds in the client soundindex
+===============
+*/
+static void CL_SoundIndexList_f(void)
+{
+       int i = 1;
+
+       while(cl.sound_precache[i] && i != MAX_SOUNDS)
+       { // Valid Sound
+               Con_Printf("%i : %s\n", i, cl.sound_precache[i]->name);
+               i++;
        }
 }
 
@@ -809,7 +839,7 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat
 {
        const matrix4x4_t *matrix;
        matrix4x4_t blendmatrix, tempmatrix, matrix2;
-       int j, k, l;
+       int j, k, l, frame;
        float origin[3], angles[3], delta[3], lerp, d;
        entity_t *t;
        model_t *model;
@@ -828,32 +858,26 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat
        e->render.entitynumber = e - cl.entities;
        if (e->state_current.flags & RENDER_COLORMAPPED)
        {
-               int cb;
                unsigned char *cbcolor;
                e->render.colormap = e->state_current.colormap;
-               cb = (e->render.colormap & 0xF) << 4;cb += (cb >= 128 && cb < 224) ? 4 : 12;
-               cbcolor = (unsigned char *) (&palette_complete[cb]);
+               cbcolor = (unsigned char *) (&palette_pantscolormap[e->render.colormap & 0xF]);
                e->render.colormap_pantscolor[0] = cbcolor[0] * (1.0f / 255.0f);
                e->render.colormap_pantscolor[1] = cbcolor[1] * (1.0f / 255.0f);
                e->render.colormap_pantscolor[2] = cbcolor[2] * (1.0f / 255.0f);
-               cb = (e->render.colormap & 0xF0);cb += (cb >= 128 && cb < 224) ? 4 : 12;
-               cbcolor = (unsigned char *) (&palette_complete[cb]);
+               cbcolor = (unsigned char *) (&palette_shirtcolormap[(e->render.colormap & 0xF0) >> 4]);
                e->render.colormap_shirtcolor[0] = cbcolor[0] * (1.0f / 255.0f);
                e->render.colormap_shirtcolor[1] = cbcolor[1] * (1.0f / 255.0f);
                e->render.colormap_shirtcolor[2] = cbcolor[2] * (1.0f / 255.0f);
        }
-       else if (e->state_current.colormap && cl.scores != NULL)
+       else if (e->state_current.colormap && cl.scores != NULL && e->state_current.colormap <= cl.maxclients)
        {
-               int cb;
                unsigned char *cbcolor;
                e->render.colormap = cl.scores[e->state_current.colormap - 1].colors; // color it
-               cb = (e->render.colormap & 0xF) << 4;cb += (cb >= 128 && cb < 224) ? 4 : 12;
-               cbcolor = (unsigned char *) (&palette_complete[cb]);
+               cbcolor = (unsigned char *) (&palette_pantscolormap[e->render.colormap & 0xF]);
                e->render.colormap_pantscolor[0] = cbcolor[0] * (1.0f / 255.0f);
                e->render.colormap_pantscolor[1] = cbcolor[1] * (1.0f / 255.0f);
                e->render.colormap_pantscolor[2] = cbcolor[2] * (1.0f / 255.0f);
-               cb = (e->render.colormap & 0xF0);cb += (cb >= 128 && cb < 224) ? 4 : 12;
-               cbcolor = (unsigned char *) (&palette_complete[cb]);
+               cbcolor = (unsigned char *) (&palette_shirtcolormap[(e->render.colormap & 0xF0) >> 4]);
                e->render.colormap_shirtcolor[0] = cbcolor[0] * (1.0f / 255.0f);
                e->render.colormap_shirtcolor[1] = cbcolor[1] * (1.0f / 255.0f);
                e->render.colormap_shirtcolor[2] = cbcolor[2] * (1.0f / 255.0f);
@@ -952,10 +976,17 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat
        }
 
        // model setup and some modelflags
-       if(e->state_current.modelindex < MAX_MODELS)
+       frame = e->state_current.frame;
+       if (e->state_current.modelindex < MAX_MODELS)
                e->render.model = cl.model_precache[e->state_current.modelindex];
+       else
+               e->render.model = NULL;
        if (e->render.model)
        {
+               if (e->render.skinnum >= e->render.model->numskins)
+                       e->render.skinnum = 0;
+               if (frame >= e->render.model->numframes)
+                       frame = 0;
                // models can set flags such as EF_ROCKET
                // this 0xFF800000 mask is EF_NOMODELFLAGS plus all the higher EF_ flags such as EF_ROCKET
                if (!(e->render.effects & 0xFF800000))
@@ -978,7 +1009,7 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat
        }
 
        // animation lerp
-       if (e->render.frame2 == e->state_current.frame)
+       if (e->render.frame2 == frame)
        {
                // update frame lerp fraction
                e->render.framelerp = 1;
@@ -996,7 +1027,7 @@ void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit, qboolean interpolat
                // begin a new frame lerp
                e->render.frame1 = e->render.frame2;
                e->render.frame1time = e->render.frame2time;
-               e->render.frame = e->render.frame2 = e->state_current.frame;
+               e->render.frame2 = frame;
                e->render.frame2time = cl.time;
                e->render.framelerp = 0;
        }
@@ -1084,7 +1115,7 @@ void CL_UpdateNetworkEntityTrail(entity_t *e)
        if (e->persistent.muzzleflash > 0)
                e->persistent.muzzleflash -= bound(0, cl.time - cl.oldtime, 0.1) * 20;
        // LordHavoc: if the entity has no effects, don't check each
-       if (e->render.model && e->render.effects && !(e->render.flags & RENDER_VIEWMODEL))
+       if (e->render.effects && !(e->render.flags & RENDER_VIEWMODEL))
        {
                if (e->render.effects & EF_GIB)
                        trailtype = EFFECT_TR_BLOOD;
@@ -1231,7 +1262,7 @@ void CL_UpdateViewModel(void)
        // reset animation interpolation on weaponmodel if model changed
        if (ent->state_previous.modelindex != ent->state_current.modelindex)
        {
-               ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_current.frame;
+               ent->render.frame1 = ent->render.frame2 = ent->state_current.frame;
                ent->render.frame1time = ent->render.frame2time = cl.time;
                ent->render.framelerp = 1;
        }
@@ -1512,7 +1543,6 @@ static void CL_RelinkEffects(void)
                                        ent->render.model = cl.model_precache[e->modelindex];
                                else
                                        ent->render.model = cl.csqc_model_precache[-(e->modelindex+1)];
-                               ent->render.frame = ent->render.frame2;
                                ent->render.colormap = -1; // no special coloring
                                ent->render.alpha = 1;
                                VectorSet(ent->render.colormod, 1, 1, 1);
@@ -2215,7 +2245,9 @@ void CL_Init (void)
        Cmd_AddCommand ("timedemo", CL_TimeDemo_f, "play back a demo as fast as possible and save statistics to benchmark.log");
 
        // Support Client-side Model Index List
-       Cmd_AddCommand ("cl_modelindexlist", CL_ModelIndexList_f, "list all models in the client modelindex");
+       Cmd_AddCommand ("cl_modelindexlist", CL_ModelIndexList_f, "list information on all models in the client modelindex");
+       // Support Client-side Sound Index List
+       Cmd_AddCommand ("cl_soundindexlist", CL_SoundIndexList_f, "list all sounds in the client soundindex");
 
        Cvar_RegisterVariable (&cl_autodemo);
        Cvar_RegisterVariable (&cl_autodemo_nameformat);