// if the model was not loaded when the static entity was created we
// need to re-fetch the model pointer
e->render.model = cl.model_precache[e->state_baseline.modelindex];
+ CL_UpdateRenderEntity(&e->render);
// transparent stuff can't be lit during the opaque stage
if (e->render.effects & (EF_ADDITIVE | EF_NODEPTHTEST) || e->render.alpha < 1)
e->render.flags |= RENDER_TRANSPARENT;