]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
manually inlined GL_LockArray and GL_UnlockArray in the only places they were used
[xonotic/darkplaces.git] / cl_main.c
index 21a4df5c6196e49c2f01f9352260dd21c6309bb0..c4d450a94ef6769dd7782e6e542bd51ec5f9b59c 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -259,6 +259,37 @@ static void CL_PrintEntities_f (void)
        }
 }
 
+static const vec3_t nomodelmins = {-16, -16, -16};
+static const vec3_t nomodelmaxs = {16, 16, 16};
+void CL_BoundingBoxForEntity(entity_render_t *ent)
+{
+       if (ent->model)
+       {
+               if (ent->angles[0] || ent->angles[2])
+               {
+                       // pitch or roll
+                       VectorAdd(ent->origin, ent->model->rotatedmins, ent->mins);
+                       VectorAdd(ent->origin, ent->model->rotatedmaxs, ent->maxs);
+               }
+               else if (ent->angles[1])
+               {
+                       // yaw
+                       VectorAdd(ent->origin, ent->model->yawmins, ent->mins);
+                       VectorAdd(ent->origin, ent->model->yawmaxs, ent->maxs);
+               }
+               else
+               {
+                       VectorAdd(ent->origin, ent->model->normalmins, ent->mins);
+                       VectorAdd(ent->origin, ent->model->normalmaxs, ent->maxs);
+               }
+       }
+       else
+       {
+               VectorAdd(ent->origin, nomodelmins, ent->mins);
+               VectorAdd(ent->origin, nomodelmaxs, ent->maxs);
+       }
+}
+
 void CL_LerpUpdate(entity_t *e)
 {
        entity_persistent_t *p;
@@ -349,7 +380,7 @@ static void CL_RelinkNetworkEntities()
 {
        entity_t *ent;
        int i, effects, temp;
-       float f, d, bobjrotate, bobjoffset, dlightradius, lerp;
+       float d, bobjrotate, bobjoffset, lerp;
        vec3_t oldorg, neworg, delta, dlightcolor, v, v2, mins, maxs;
 
        bobjrotate = ANGLEMOD(100*cl.time);
@@ -375,41 +406,39 @@ static void CL_RelinkNetworkEntities()
                if (!ent->state_previous.active)
                {
                        // only one state available
-                       lerp = 1;
-                       VectorCopy (ent->state_current.origin, oldorg); // skip trails
-                       VectorCopy (ent->state_current.origin, neworg);
-                       VectorCopy (ent->state_current.angles, ent->render.angles);
+                       VectorCopy (ent->persistent.neworigin, neworg);
+                       VectorCopy (ent->persistent.newangles, ent->render.angles);
+                       VectorCopy (neworg, oldorg);
                }
                else
                {
                        // if the delta is large, assume a teleport and don't lerp
-                       VectorSubtract(ent->state_current.origin, ent->state_previous.origin, delta);
-                       // LordHavoc: increased tolerance from 100 to 200, and now to 1000
-                       if ((sv.active && svs.maxclients == 1 && !(ent->state_current.flags & RENDER_STEP)) || cls.timedemo || DotProduct(delta, delta) > 1000*1000 || cl_nolerp.integer)
-                               lerp = 1;
-                       else
+                       VectorSubtract(ent->persistent.neworigin, ent->persistent.oldorigin, delta);
+                       if (ent->persistent.lerpdeltatime > 0)
                        {
-                               f = ent->state_current.time - ent->state_previous.time;
-                               if (f > 0)
-                                       lerp = (cl.time - ent->state_previous.time) / f;
+                               lerp = (cl.time - ent->persistent.lerpstarttime) / ent->persistent.lerpdeltatime;
+                               if (lerp < 1)
+                               {
+                                       // interpolate the origin and angles
+                                       VectorMA(ent->persistent.oldorigin, lerp, delta, neworg);
+                                       VectorSubtract(ent->persistent.newangles, ent->persistent.oldangles, delta);
+                                       if (delta[0] < -180) delta[0] += 360;else if (delta[0] >= 180) delta[0] -= 360;
+                                       if (delta[1] < -180) delta[1] += 360;else if (delta[1] >= 180) delta[1] -= 360;
+                                       if (delta[2] < -180) delta[2] += 360;else if (delta[2] >= 180) delta[2] -= 360;
+                                       VectorMA(ent->persistent.oldangles, lerp, delta, ent->render.angles);
+                               }
                                else
-                                       lerp = 1;
-                       }
-                       if (lerp >= 1)
-                       {
-                               // no interpolation
-                               VectorCopy (ent->state_current.origin, neworg);
-                               VectorCopy (ent->state_current.angles, ent->render.angles);
+                               {
+                                       // no interpolation
+                                       VectorCopy (ent->persistent.neworigin, neworg);
+                                       VectorCopy (ent->persistent.newangles, ent->render.angles);
+                               }
                        }
                        else
                        {
-                               // interpolate the origin and angles
-                               VectorMA(ent->state_previous.origin, lerp, delta, neworg);
-                               VectorSubtract(ent->state_current.angles, ent->state_previous.angles, delta);
-                               if (delta[0] < -180) delta[0] += 360;else if (delta[0] >= 180) delta[0] -= 360;
-                               if (delta[1] < -180) delta[1] += 360;else if (delta[1] >= 180) delta[1] -= 360;
-                               if (delta[2] < -180) delta[2] += 360;else if (delta[2] >= 180) delta[2] -= 360;
-                               VectorMA(ent->state_previous.angles, lerp, delta, ent->render.angles);
+                               // no interpolation
+                               VectorCopy (ent->persistent.neworigin, neworg);
+                               VectorCopy (ent->persistent.newangles, ent->render.angles);
                        }
                }
 
@@ -435,7 +464,6 @@ static void CL_RelinkNetworkEntities()
                CL_LerpUpdate(ent);
 
                // handle effects now...
-               dlightradius = 0;
                dlightcolor[0] = 0;
                dlightcolor[1] = 0;
                dlightcolor[2] = 0;
@@ -608,35 +636,20 @@ static void CL_RelinkNetworkEntities()
                                continue;
                }
 
-               if (ent->render.model == NULL)
+               // don't show entities with no modelindex (note: this still shows
+               // entities which have a modelindex that resolved to a NULL model)
+               if (!ent->state_current.modelindex)
                        continue;
                if (effects & EF_NODRAW)
                        continue;
 
-               if (ent->render.angles[0] || ent->render.angles[2])
-               {
-                       // pitch or roll
-                       VectorAdd(ent->render.origin, ent->render.model->rotatedmins, ent->render.mins);
-                       VectorAdd(ent->render.origin, ent->render.model->rotatedmaxs, ent->render.maxs);
-               }
-               else if (ent->render.angles[1])
-               {
-                       // yaw
-                       VectorAdd(ent->render.origin, ent->render.model->yawmins, ent->render.mins);
-                       VectorAdd(ent->render.origin, ent->render.model->yawmaxs, ent->render.maxs);
-               }
-               else
-               {
-                       VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins);
-                       VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs);
-               }
+               CL_BoundingBoxForEntity(&ent->render);
+               if (ent->render.model && ent->render.model->name[0] == '*' && ent->render.model->type == mod_brush)
+                       cl_brushmodel_entities[cl_num_brushmodel_entities++] = &ent->render;
 
                if (r_refdef.numentities < r_refdef.maxentities)
                        r_refdef.entities[r_refdef.numentities++] = &ent->render;
 
-               if (ent->render.model->name[0] == '*' && ent->render.model->type == mod_brush)
-                       cl_brushmodel_entities[cl_num_brushmodel_entities++] = &ent->render;
-
                if (cl_num_entities < i + 1)
                        cl_num_entities = i + 1;
        }
@@ -749,23 +762,7 @@ static void CL_RelinkEffects()
                                ent->render.scale = 1;
                                ent->render.alpha = 1;
 
-                               if (ent->render.angles[0] || ent->render.angles[2])
-                               {
-                                       // pitch or roll
-                                       VectorAdd(ent->render.origin, ent->render.model->rotatedmins, ent->render.mins);
-                                       VectorAdd(ent->render.origin, ent->render.model->rotatedmaxs, ent->render.maxs);
-                               }
-                               else if (ent->render.angles[1])
-                               {
-                                       // yaw
-                                       VectorAdd(ent->render.origin, ent->render.model->yawmins, ent->render.mins);
-                                       VectorAdd(ent->render.origin, ent->render.model->yawmaxs, ent->render.maxs);
-                               }
-                               else
-                               {
-                                       VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins);
-                                       VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs);
-                               }
+                               CL_BoundingBoxForEntity(&ent->render);
                        }
                }
        }
@@ -776,6 +773,7 @@ void CL_RelinkWorld (void)
        if (cl_num_entities < 1)
                cl_num_entities = 1;
        cl_brushmodel_entities[cl_num_brushmodel_entities++] = &cl_entities[0].render;
+       CL_BoundingBoxForEntity(&cl_entities[0].render);
 }
 
 void CL_RelinkEntities (void)
@@ -837,7 +835,7 @@ int CL_ReadFromServer (void)
        cl_num_entities = 0;
        cl_num_brushmodel_entities = 0;
 
-       if (cls.state == ca_connected && cl.worldmodel)
+       if (cls.state == ca_connected && cls.signon == SIGNONS)
        {
                CL_RelinkEntities ();
 
@@ -879,7 +877,7 @@ void CL_SendCmd (void)
                CL_SendMove (&cmd);
        }
 #ifndef NOROUTINGFIX
-       else
+       else if (cls.signon == 0 && !cls.demoplayback)
        {
                // LordHavoc: fix for NAT routing of netquake:
                // bounce back a clc_nop message to the newly allocated server port,
@@ -887,9 +885,21 @@ void CL_SendCmd (void)
                // the server waits for this before sending anything
                if (realtime > cl.sendnoptime)
                {
-                       Con_DPrintf("sending clc_nop to get server's attention\n");
                        cl.sendnoptime = realtime + 3;
-                       MSG_WriteByte(&cls.message, clc_nop);
+                       Con_DPrintf("sending clc_nop to get server's attention\n");
+                       {
+                               sizebuf_t buf;
+                               qbyte data[128];
+                               buf.maxsize = 128;
+                               buf.cursize = 0;
+                               buf.data = data;
+                               MSG_WriteByte(&buf, clc_nop);
+                               if (NET_SendUnreliableMessage (cls.netcon, &buf) == -1)
+                               {
+                                       Con_Printf ("CL_SendCmd: lost server connection\n");
+                                       CL_Disconnect ();
+                               }
+                       }
                }
        }
 #endif
@@ -907,6 +917,8 @@ void CL_SendCmd (void)
        if (!NET_CanSendMessage (cls.netcon))
        {
                Con_DPrintf ("CL_WriteToServer: can't send\n");
+               if (developer.integer)
+                       SZ_HexDumpToConsole(&cls.message);
                return;
        }