]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_main.c
changed a lot of Host_Error calls to Con_Printf or Sys_Error according to severity
[xonotic/darkplaces.git] / cl_main.c
index afb593abeba801b4827d2ff8975080598d3ba5af..d638d18598e827bcfd0478a5df1321eeb41e87d5 100644 (file)
--- a/cl_main.c
+++ b/cl_main.c
@@ -63,6 +63,11 @@ cvar_t cl_noplayershadow = {CVAR_SAVE, "cl_noplayershadow", "0"};
 
 cvar_t cl_prydoncursor = {0, "cl_prydoncursor", "0"};
 
+vec3_t cl_playerstandmins;
+vec3_t cl_playerstandmaxs;
+vec3_t cl_playercrouchmins;
+vec3_t cl_playercrouchmaxs;
+
 mempool_t *cl_mempool;
 
 client_static_t        cls;
@@ -158,6 +163,21 @@ void CL_ClearState(void)
                cl_entities[i].state_current = defaultstate;
        }
 
+       if (gamemode == GAME_NEXUIZ)
+       {
+               VectorSet(cl_playerstandmins, -16, -16, -24);
+               VectorSet(cl_playerstandmaxs, 16, 16, 45);
+               VectorSet(cl_playercrouchmins, -16, -16, -24);
+               VectorSet(cl_playercrouchmaxs, 16, 16, 25);
+       }
+       else
+       {
+               VectorSet(cl_playerstandmins, -16, -16, -24);
+               VectorSet(cl_playerstandmaxs, 16, 16, 24);
+               VectorSet(cl_playercrouchmins, -16, -16, -24);
+               VectorSet(cl_playercrouchmaxs, 16, 16, 24);
+       }
+
        CL_Screen_NewMap();
        CL_Particles_Clear();
        CL_CGVM_Clear();
@@ -170,7 +190,7 @@ void CL_ExpandEntities(int num)
        if (num >= cl_max_entities)
        {
                if (!cl_entities)
-                       Host_Error("CL_ExpandEntities: cl_entities not initialized\n");
+                       Sys_Error("CL_ExpandEntities: cl_entities not initialized\n");
                if (num >= MAX_EDICTS)
                        Host_Error("CL_ExpandEntities: num %i >= %i\n", num, MAX_EDICTS);
                oldmaxentities = cl_max_entities;
@@ -313,7 +333,7 @@ static void CL_PrintEntities_f(void)
                        strcpy(name, "--no model--");
                for (j = strlen(name);j < 25;j++)
                        name[j] = ' ';
-               Con_Printf("%3i: %s:%04i (%5i %5i %5i) [%3i %3i %3i] %4.2f %5.3f\n", i, name, ent->render.frame, (int) ent->render.origin[0], (int) ent->render.origin[1], (int) ent->render.origin[2], (int) ent->render.angles[0] % 360, (int) ent->render.angles[1] % 360, (int) ent->render.angles[2] % 360, ent->render.scale, ent->render.alpha);
+               Con_Printf("%3i: %s:%4i (%5i %5i %5i) [%3i %3i %3i] %4.2f %5.3f\n", i, name, ent->render.frame, (int) ent->render.origin[0], (int) ent->render.origin[1], (int) ent->render.origin[2], (int) ent->render.angles[0] % 360, (int) ent->render.angles[1] % 360, (int) ent->render.angles[2] % 360, ent->render.scale, ent->render.alpha);
        }
 }
 
@@ -543,9 +563,10 @@ void CL_LinkNetworkEntity(entity_t *e)
        matrix4x4_t *matrix, blendmatrix, tempmatrix, matrix2;
        //matrix4x4_t dlightmatrix;
        int j, k, l, trailtype, temp;
-       float origin[3], angles[3], delta[3], lerp, dlightcolor[3], dlightradius, mins[3], maxs[3], v[3], v2[3], d;
+       float origin[3], angles[3], delta[3], lerp, dlightcolor[3], dlightradius, mins[3], maxs[3], v2[3], d;
        entity_t *t;
        model_t *model;
+       trace_t trace;
        //entity_persistent_t *p = &e->persistent;
        //entity_render_t *r = &e->render;
        if (e->persistent.linkframe != entitylinkframenumber)
@@ -566,7 +587,7 @@ void CL_LinkNetworkEntity(entity_t *e)
                        e->render.colormap = -1; // no special coloring
                e->render.skinnum = e->state_current.skin;
                VectorScale(e->state_current.colormod, (1.0f / 32.0f), e->render.colormod);
-               if (e->render.flags & RENDER_VIEWMODEL)
+               if (e->render.flags & RENDER_VIEWMODEL && !e->state_current.tagentity)
                {
                        if (!r_drawviewmodel.integer || chase_active.integer || envmap)
                                return;
@@ -593,7 +614,7 @@ void CL_LinkNetworkEntity(entity_t *e)
                        // make relative to the entity
                        matrix = &t->render.matrix;
                        // some properties of the tag entity carry over
-                       e->render.flags |= t->render.flags & RENDER_EXTERIORMODEL;
+                       e->render.flags |= t->render.flags & (RENDER_EXTERIORMODEL | RENDER_VIEWMODEL);
                        // if a valid tagindex is used, make it relative to that tag instead
                        // FIXME: use a model function to get tag info (need to handle skeletal)
                        if (e->state_current.tagentity && e->state_current.tagindex >= 1 && (model = t->render.model))
@@ -617,7 +638,15 @@ void CL_LinkNetworkEntity(entity_t *e)
                }
 
                // movement lerp
-               if (e->persistent.lerpdeltatime > 0 && (lerp = (cl.time - e->persistent.lerpstarttime) / e->persistent.lerpdeltatime) < 1)
+               // if it's the player entity, update according to client movement
+               if (e == cl_entities + cl.playerentity && cl.movement)
+               {
+                       lerp = (cl.time - cl.mtime[1]) / (cl.mtime[0] - cl.mtime[1]);
+                       lerp = bound(0, lerp, 1);
+                       VectorLerp(cl.movement_oldorigin, lerp, cl.movement_origin, origin);
+                       VectorSet(angles, 0, cl.viewangles[1], 0);
+               }
+               else if (e->persistent.lerpdeltatime > 0 && (lerp = (cl.time - e->persistent.lerpstarttime) / e->persistent.lerpdeltatime) < 1)
                {
                        // interpolate the origin and angles
                        VectorLerp(e->persistent.oldorigin, lerp, e->persistent.neworigin, origin);
@@ -689,9 +718,19 @@ void CL_LinkNetworkEntity(entity_t *e)
                CL_BoundingBoxForEntity(&e->render);
 
                // handle effects now that we know where this entity is in the world...
-               origin[0] = e->render.matrix.m[0][3];
-               origin[1] = e->render.matrix.m[1][3];
-               origin[2] = e->render.matrix.m[2][3];
+               if (e->render.model && e->render.model->soundfromcenter)
+               {
+                       // bmodels are treated specially since their origin is usually '0 0 0'
+                       vec3_t o;
+                       VectorMAM(0.5f, e->render.model->normalmins, 0.5f, e->render.model->normalmaxs, o);
+                       Matrix4x4_Transform(&e->render.matrix, o, origin);
+               }
+               else
+               {
+                       origin[0] = e->render.matrix.m[0][3];
+                       origin[1] = e->render.matrix.m[1][3];
+                       origin[2] = e->render.matrix.m[2][3];
+               }
                trailtype = -1;
                dlightradius = 0;
                dlightcolor[0] = 0;
@@ -782,11 +821,11 @@ void CL_LinkNetworkEntity(entity_t *e)
                if (e->persistent.muzzleflash > 0)
                {
                        Matrix4x4_Transform(&e->render.matrix, muzzleflashorigin, v2);
-                       CL_TraceLine(origin, v2, v, NULL, true, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY);
+                       trace = CL_TraceBox(origin, vec3_origin, vec3_origin, v2, true, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_SKY, false);
                        tempmatrix = e->render.matrix;
-                       tempmatrix.m[0][3] = v[0];
-                       tempmatrix.m[1][3] = v[1];
-                       tempmatrix.m[2][3] = v[2];
+                       tempmatrix.m[0][3] = trace.endpos[0];
+                       tempmatrix.m[1][3] = trace.endpos[1];
+                       tempmatrix.m[2][3] = trace.endpos[2];
                        CL_AllocDlight(NULL, &tempmatrix, 100, e->persistent.muzzleflash, e->persistent.muzzleflash, e->persistent.muzzleflash, 0, 0, 0, -1, true, 0, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
                        e->persistent.muzzleflash -= cl.frametime * 10;
                }
@@ -1208,6 +1247,7 @@ CL_ReadFromServer
 Read all incoming data from the server
 ===============
 */
+extern void CL_ClientMovement_Replay();
 int CL_ReadFromServer(void)
 {
        CL_ReadDemoMessage();
@@ -1215,6 +1255,7 @@ int CL_ReadFromServer(void)
        r_refdef.time = cl.time;
        r_refdef.extraupdate = !r_speeds.integer;
        r_refdef.numentities = 0;
+       Matrix4x4_CreateIdentity(&r_refdef.viewentitymatrix);
        cl_num_brushmodel_entities = 0;
 
        if (cls.state == ca_connected && cls.signon == SIGNONS)
@@ -1227,6 +1268,7 @@ int CL_ReadFromServer(void)
                V_FadeViewFlashs();
 
                // relink network entities (note: this sets up the view!)
+               CL_ClientMovement_Replay();
                CL_RelinkNetworkEntities();
 
                // move particles
@@ -1254,11 +1296,9 @@ int CL_ReadFromServer(void)
 CL_SendCmd
 =================
 */
+void CL_UpdatePrydonCursor(void);
 void CL_SendCmd(void)
 {
-       if (cls.signon == SIGNONS)
-               CL_SendMove();
-
        if (cls.demoplayback)
        {
                SZ_Clear(&cls.message);