changed all references to entity_render_t->frame to frame2 to eliminate
[xonotic/darkplaces.git] / cl_parse.c
index 4341a3c..4deb471 100644 (file)
@@ -1666,7 +1666,7 @@ void CL_MoveLerpEntityStates(entity_t *ent)
                VectorCopy(ent->state_current.origin, ent->persistent.neworigin);
                VectorCopy(ent->state_current.angles, ent->persistent.newangles);
                // reset animation interpolation as well
-               ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_current.frame;
+               ent->render.frame1 = ent->render.frame2 = ent->state_current.frame;
                ent->render.frame1time = ent->render.frame2time = cl.time;
                ent->render.framelerp = 1;
                // reset various persistent stuff
@@ -1895,7 +1895,7 @@ void CL_ParseStatic (int large)
 
 // copy it to the current state
        ent->render.model = cl.model_precache[ent->state_baseline.modelindex];
-       ent->render.frame = ent->render.frame1 = ent->render.frame2 = ent->state_baseline.frame;
+       ent->render.frame1 = ent->render.frame2 = ent->state_baseline.frame;
        ent->render.framelerp = 0;
        // make torchs play out of sync
        ent->render.frame1time = ent->render.frame2time = lhrandom(-10, -1);