]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
removed fxmesa support (3dfx svgalib) because no one used it to my knowledge, and...
[xonotic/darkplaces.git] / cl_parse.c
index 902c2af148095b6c09b3f553a47b7f2b028794f2..896ddf0e251fbf0d1d17d0131a222fae552f0b51 100644 (file)
@@ -107,22 +107,6 @@ void CL_Parse_Init(void)
 qboolean Nehahrademcompatibility; // LordHavoc: to allow playback of the early Nehahra movie segments
 int dpprotocol; // LordHavoc: version of network protocol, or 0 if not DarkPlaces
 
-/*
-===============
-CL_EntityNum
-
-This error checks and tracks the total number of entities
-===============
-*/
-entity_t       *CL_EntityNum (int num)
-{
-       if (num >= MAX_EDICTS)
-               Host_Error ("CL_EntityNum: %i is an invalid number",num);
-               
-       return &cl_entities[num];
-}
-
-
 /*
 ==================
 CL_ParseStartSoundPacket
@@ -138,7 +122,7 @@ void CL_ParseStartSoundPacket(int largesoundindex)
     float      attenuation;
        int             i;
                   
-    field_mask = MSG_ReadByte(); 
+    field_mask = MSG_ReadByte();
 
     if (field_mask & SND_VOLUME)
                volume = MSG_ReadByte ();
@@ -293,7 +277,7 @@ An svc_signonnum has been received, perform a client side setup
 */
 static void CL_SignonReply (void)
 {
-       char    str[8192];
+       //char  str[8192];
 
 Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
 
@@ -318,8 +302,9 @@ Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
                }
 
                MSG_WriteByte (&cls.message, clc_stringcmd);
-               sprintf (str, "spawn %s", cls.spawnparms);
-               MSG_WriteString (&cls.message, str);
+               //sprintf (str, "spawn %s", cls.spawnparms);
+               //MSG_WriteString (&cls.message, str);
+               MSG_WriteString (&cls.message, "spawn");
                break;
 
        case 3:
@@ -338,13 +323,15 @@ Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
 CL_ParseServerInfo
 ==================
 */
+qbyte entlife[MAX_EDICTS];
 void CL_ParseServerInfo (void)
 {
-       char    *str;
-       int             i;
-       int             nummodels, numsounds;
-       char    model_precache[MAX_MODELS][MAX_QPATH];
-       char    sound_precache[MAX_SOUNDS][MAX_QPATH];
+       char *str;
+       int i;
+       int nummodels, numsounds;
+       char model_precache[MAX_MODELS][MAX_QPATH];
+       char sound_precache[MAX_SOUNDS][MAX_QPATH];
+       entity_t *ent;
 
        Con_DPrintf ("Serverinfo packet received.\n");
 //
@@ -465,9 +452,18 @@ void CL_ParseServerInfo (void)
        S_EndPrecaching ();
 
 // local state
-       cl_entities[0].render.model = cl.worldmodel = cl.model_precache[1];
-       cl_entities[0].render.scale = 1;
-       cl_entities[0].render.alpha = 1;
+       ent = &cl_entities[0];
+       // entire entity array was cleared, so just fill in a few fields
+       ent->state_current.active = true;
+       ent->render.model = cl.worldmodel = cl.model_precache[1];
+       ent->render.scale = 1;
+       ent->render.alpha = 1;
+       VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins);
+       VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs);
+       // clear entlife array
+       memset(entlife, 0, MAX_EDICTS);
+
+       cl_num_entities = 1;
 
        R_NewMap ();
 
@@ -515,11 +511,10 @@ If an entities model or origin changes from frame to frame, it must be
 relinked.  Other attributes can change without relinking.
 ==================
 */
-qbyte entkill[MAX_EDICTS];
 int bitprofile[32], bitprofilecount = 0;
 void CL_ParseUpdate (int bits)
 {
-       int i, num, deltadie;
+       int i, num;
        entity_t *ent;
        entity_state_t new;
 
@@ -542,30 +537,27 @@ void CL_ParseUpdate (int bits)
        if (num < 1)
                Host_Error("CL_ParseUpdate: invalid entity number (%i)\n", num);
 
-       // mark as visible (no kill)
-       entkill[num] = 0;
-
-       ent = CL_EntityNum (num);
+       ent = cl_entities + num;
 
        for (i = 0;i < 32;i++)
                if (bits & (1 << i))
                        bitprofile[i]++;
        bitprofilecount++;
 
-       deltadie = false;
+       // note: this inherits the 'active' state of the baseline chosen
+       // (state_baseline is always active, state_current may not be active if
+       // the entity was missing in the last frame)
        if (bits & U_DELTA)
-       {
                new = ent->state_current;
-               if (!new.active)
-                       deltadie = true; // was not present in previous frame, leave hidden until next full update
-       }
        else
+       {
                new = ent->state_baseline;
+               new.active = true;
+       }
 
+       new.number = num;
        new.time = cl.mtime[0];
-
        new.flags = 0;
-       new.active = true;
        if (bits & U_MODEL)             new.modelindex = (new.modelindex & 0xFF00) | MSG_ReadByte();
        if (bits & U_FRAME)             new.frame = (new.frame & 0xFF00) | MSG_ReadByte();
        if (bits & U_COLORMAP)  new.colormap = MSG_ReadByte();
@@ -611,12 +603,7 @@ void CL_ParseUpdate (int bits)
                        new.alpha = j;
        }
 
-       if (deltadie)
-       {
-               // hide the entity
-               new.active = false;
-       }
-       else
+       if (new.active)
                CL_ValidateState(&new);
 
        if (new.flags & RENDER_STEP) // FIXME: rename this flag?
@@ -639,24 +626,31 @@ void CL_ParseUpdate (int bits)
                ent->state_previous = ent->state_current;
                ent->state_current = new;
        }
+       if (ent->state_current.active)
+       {
+               cl_entities_active[ent->state_current.number] = true;
+               // mark as visible (no kill this frame)
+               entlife[ent->state_current.number] = 2;
+       }
 }
 
 void CL_ReadEntityFrame(void)
 {
        entity_t *ent;
-       entity_state_t *s;
        entity_frame_t entityframe;
        int i;
        EntityFrame_Read(&cl.entitydatabase);
        EntityFrame_FetchFrame(&cl.entitydatabase, EntityFrame_MostRecentlyRecievedFrameNum(&cl.entitydatabase), &entityframe);
        for (i = 0;i < entityframe.numentities;i++)
        {
-               s = &entityframe.entitydata[i];
-               entkill[s->number] = 0;
-               ent = &cl_entities[s->number];
-               memcpy(&ent->state_previous, &ent->state_current, sizeof(*s));
-               memcpy(&ent->state_current, s, sizeof(*s));
+               // copy the states
+               ent = &cl_entities[entityframe.entitydata[i].number];
+               ent->state_previous = ent->state_current;
+               ent->state_current = entityframe.entitydata[i];
                ent->state_current.time = cl.mtime[0];
+               // the entity lives again...
+               entlife[ent->state_current.number] = 2;
+               cl_entities_active[ent->state_current.number] = true;
        }
        VectorCopy(cl.viewentoriginnew, cl.viewentoriginold);
        VectorCopy(entityframe.eye, cl.viewentoriginnew);
@@ -713,15 +707,24 @@ void CL_BitProfile_f(void)
 
 void CL_EntityUpdateSetup(void)
 {
-       memset(entkill, 1, MAX_EDICTS);
 }
 
 void CL_EntityUpdateEnd(void)
 {
        int i;
+       // disable entities that disappeared this frame
        for (i = 1;i < MAX_EDICTS;i++)
-               if (entkill[i])
-                       cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0;
+       {
+               // clear only the entities that were active last frame but not this
+               // frame, don't waste time clearing all entities (which would cause
+               // cache misses)
+               if (entlife[i])
+               {
+                       entlife[i]--;
+                       if (!entlife[i])
+                               cl_entities[i].state_previous.active = cl_entities[i].state_current.active = 0;
+               }
+       }
 }
 
 /*
@@ -863,9 +866,9 @@ void CL_ParseStatic (int large)
 {
        entity_t *ent;
 
-       if (cl.num_statics >= MAX_STATIC_ENTITIES)
+       if (cl_num_static_entities >= cl_max_static_entities)
                Host_Error ("Too many static entities");
-       ent = &cl_static_entities[cl.num_statics++];
+       ent = &cl_static_entities[cl_num_static_entities++];
        CL_ParseBaseline (ent, large);
 
 // copy it to the current state
@@ -882,11 +885,29 @@ void CL_ParseStatic (int large)
        ent->render.alpha = 1;
 
        VectorCopy (ent->state_baseline.origin, ent->render.origin);
-       VectorCopy (ent->state_baseline.angles, ent->render.angles);    
+       VectorCopy (ent->state_baseline.angles, ent->render.angles);
+
+       if (ent->render.angles[0] || ent->render.angles[2])
+       {
+               // pitch or roll
+               VectorAdd(ent->render.origin, ent->render.model->rotatedmins, ent->render.mins);
+               VectorAdd(ent->render.origin, ent->render.model->rotatedmaxs, ent->render.maxs);
+       }
+       else if (ent->render.angles[1])
+       {
+               // yaw
+               VectorAdd(ent->render.origin, ent->render.model->yawmins, ent->render.mins);
+               VectorAdd(ent->render.origin, ent->render.model->yawmaxs, ent->render.maxs);
+       }
+       else
+       {
+               VectorAdd(ent->render.origin, ent->render.model->normalmins, ent->render.mins);
+               VectorAdd(ent->render.origin, ent->render.model->normalmaxs, ent->render.maxs);
+       }
 
        // This is definitely cheating...
        if (ent->render.model == NULL)
-               cl.num_statics--;
+               cl_num_static_entities--;
 }
 
 /*
@@ -971,7 +992,6 @@ void CL_ParseServerMessage (void)
        MSG_BeginReading ();
 
        entitiesupdated = false;
-       CL_EntityUpdateSetup();
 
        while (1)
        {
@@ -998,7 +1018,8 @@ void CL_ParseServerMessage (void)
                        cmdlogname[cmdindex] = temp;
                        SHOWNET("fast update");
                        if (cls.signon == SIGNONS - 1)
-                       {       // first update is the final signon stage
+                       {
+                               // first update is the final signon stage
                                cls.signon = SIGNONS;
                                CL_SignonReply ();
                        }
@@ -1046,8 +1067,13 @@ void CL_ParseServerMessage (void)
                        break;
 
                case svc_time:
-                       // handle old protocols which do not have entity update ranges
-                       entitiesupdated = true;
+                       if (!entitiesupdated)
+                       {
+                               // this is a new frame, we'll be seeing entities,
+                               // so prepare for entity updates
+                               CL_EntityUpdateSetup();
+                               entitiesupdated = true;
+                       }
                        cl.mtime[1] = cl.mtime[0];
                        cl.mtime[0] = MSG_ReadFloat ();
                        break;
@@ -1101,6 +1127,9 @@ void CL_ParseServerMessage (void)
 
                case svc_setview:
                        cl.viewentity = MSG_ReadShort ();
+                       // LordHavoc: assume first setview recieved is the real player entity
+                       if (!cl.playerentity)
+                               cl.playerentity = cl.viewentity;
                        break;
 
                case svc_lightstyle:
@@ -1144,6 +1173,9 @@ void CL_ParseServerMessage (void)
                        if (i >= cl.maxclients)
                                Host_Error ("CL_ParseServerMessage: svc_updatecolors >= cl.maxclients");
                        cl.scores[i].colors = MSG_ReadByte ();
+                       // update our color cvar if our color changed
+                       if (i == cl.playerentity - 1)
+                               Cvar_SetValue ("_cl_color", cl.scores[i].colors);
                        break;
 
                case svc_particle:
@@ -1160,13 +1192,15 @@ void CL_ParseServerMessage (void)
 
                case svc_spawnbaseline:
                        i = MSG_ReadShort ();
-                       // must use CL_EntityNum() to force cl.num_entities up
-                       CL_ParseBaseline (CL_EntityNum(i), false);
+                       if (i < 0 || i >= MAX_EDICTS)
+                               Host_Error ("CL_ParseServerMessage: svc_spawnbaseline: invalid entity number %i", i);
+                       CL_ParseBaseline (cl_entities + i, false);
                        break;
                case svc_spawnbaseline2:
                        i = MSG_ReadShort ();
-                       // must use CL_EntityNum() to force cl.num_entities up
-                       CL_ParseBaseline (CL_EntityNum(i), true);
+                       if (i < 0 || i >= MAX_EDICTS)
+                               Host_Error ("CL_ParseServerMessage: svc_spawnbaseline2: invalid entity number %i", i);
+                       CL_ParseBaseline (cl_entities + i, true);
                        break;
                case svc_spawnstatic:
                        CL_ParseStatic (false);
@@ -1267,7 +1301,8 @@ void CL_ParseServerMessage (void)
                        break;
                case svc_entities:
                        if (cls.signon == SIGNONS - 1)
-                       {       // first update is the final signon stage
+                       {
+                               // first update is the final signon stage
                                cls.signon = SIGNONS;
                                CL_SignonReply ();
                        }