]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
Removed globaldefindex_progid field from cvar struct.
[xonotic/darkplaces.git] / cl_parse.c
index 0589218a45505cc6185be9cf5ee1aac2d5055a74..923e48e734ad8471ead538b2f1f6783e19fc8f30 100644 (file)
@@ -27,7 +27,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 #include "csprogs.h"
 #include "libcurl.h"
 #include "utf8lib.h"
+#ifdef CONFIG_MENU
 #include "menu.h"
+#endif
 #include "cl_video.h"
 
 const char *svc_strings[128] =
@@ -225,7 +227,7 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
                        attenuation = MSG_ReadByte(&cl_message) / 64.0;
                else
                        attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
-       
+
                speed = 1.0f;
 
                ent = (channel>>3)&1023;
@@ -274,7 +276,7 @@ static void CL_ParseStartSoundPacket(int largesoundindex)
 
        MSG_ReadVector(&cl_message, pos, cls.protocol);
 
-       if (sound_num >= MAX_SOUNDS)
+       if (sound_num < 0 || sound_num >= MAX_SOUNDS)
        {
                Con_Printf("CL_ParseStartSoundPacket: sound_num (%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS);
                return;
@@ -378,6 +380,7 @@ void CL_KeepaliveMessage (qboolean readmessages)
 
 void CL_ParseEntityLump(char *entdata)
 {
+       qboolean loadedsky = false;
        const char *data;
        char key[128], value[MAX_INPUTLINE];
        FOG_clear(); // LordHavoc: no fog until set
@@ -406,11 +409,20 @@ void CL_ParseEntityLump(char *entdata)
                        return; // error
                strlcpy (value, com_token, sizeof (value));
                if (!strcmp("sky", key))
+               {
+                       loadedsky = true;
                        R_SetSkyBox(value);
+               }
                else if (!strcmp("skyname", key)) // non-standard, introduced by QuakeForge... sigh.
+               {
+                       loadedsky = true;
                        R_SetSkyBox(value);
+               }
                else if (!strcmp("qlsky", key)) // non-standard, introduced by QuakeLives (EEK)
+               {
+                       loadedsky = true;
                        R_SetSkyBox(value);
+               }
                else if (!strcmp("fog", key))
                {
                        FOG_clear(); // so missing values get good defaults
@@ -453,6 +465,9 @@ void CL_ParseEntityLump(char *entdata)
                        r_refdef.fog_height_texturename[63] = 0;
                }
        }
+
+       if (!loadedsky && cl.worldmodel->brush.isq2bsp)
+               R_SetSkyBox("unit1_");
 }
 
 static const vec3_t defaultmins = {-4096, -4096, -4096};
@@ -504,8 +519,10 @@ static void CL_SetupWorldModel(void)
        // check memory integrity
        Mem_CheckSentinelsGlobal();
 
+#ifdef CONFIG_MENU
        // make menu know
        MR_NewMap();
+#endif
 
        // load the csqc now
        if (cl.loadcsqc)
@@ -569,6 +586,12 @@ static void QW_CL_RequestNextDownload(void)
        // clear name of file that just finished
        cls.qw_downloadname[0] = 0;
 
+       // skip the download fragment if playing a demo
+       if (!cls.netcon)
+       {
+               return;
+       }
+
        switch (cls.qw_downloadtype)
        {
        case dl_single:
@@ -1022,7 +1045,7 @@ static void QW_CL_ParseNails(void)
        {
                for (j = 0;j < 6;j++)
                        bits[j] = MSG_ReadByte(&cl_message);
-               if (cl.qw_num_nails > 255)
+               if (cl.qw_num_nails >= 255)
                        continue;
                v = cl.qw_nails[cl.qw_num_nails++];
                v[0] = ( ( bits[0] + ((bits[1]&15)<<8) ) <<1) - 4096;
@@ -1216,7 +1239,7 @@ static void CL_BeginDownloads(qboolean aborteddownload)
                // finished loading sounds
        }
 
-       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
+       if(IS_NEXUIZ_DERIVED(gamemode))
                Cvar_SetValueQuick(&cl_serverextension_download, false);
                // in Nexuiz/Xonotic, the built in download protocol is kinda broken (misses lots
                // of dependencies) anyway, and can mess around with the game directory;
@@ -1373,7 +1396,7 @@ static void CL_StopDownload(int size, int crc)
                        {
                                Con_Printf("Inflated download: new size: %u (%g%%)\n", (unsigned)inflated_size, 100.0 - 100.0*(cls.qw_downloadmemorycursize / (float)inflated_size));
                                cls.qw_downloadmemory = out;
-                               cls.qw_downloadmemorycursize = inflated_size;
+                               cls.qw_downloadmemorycursize = (int)inflated_size;
                        }
                        else
                        {
@@ -1395,7 +1418,7 @@ static void CL_StopDownload(int size, int crc)
                        // save to disk only if we don't already have it
                        // (this is mainly for playing back demos)
                        existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize);
-                       if (existingsize || gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC || !strcmp(cls.qw_downloadname, csqc_progname.string))
+                       if (existingsize || IS_NEXUIZ_DERIVED(gamemode) || !strcmp(cls.qw_downloadname, csqc_progname.string))
                                // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz/Xonotic
                        {
                                if ((int)existingsize != size || existingcrc != crc)
@@ -2215,7 +2238,7 @@ static void CL_ParseClientdata (void)
                cl.stats[STAT_NAILS] = MSG_ReadByte(&cl_message);
                cl.stats[STAT_ROCKETS] = MSG_ReadByte(&cl_message);
                cl.stats[STAT_CELLS] = MSG_ReadByte(&cl_message);
-               if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_QUOTH || gamemode == GAME_NEXUIZ)
+               if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_QUOTH || IS_OLDNEXUIZ_DERIVED(gamemode))
                        cl.stats[STAT_ACTIVEWEAPON] = (1<<MSG_ReadByte(&cl_message));
                else
                        cl.stats[STAT_ACTIVEWEAPON] = MSG_ReadByte(&cl_message);
@@ -2288,6 +2311,13 @@ static void CL_ParseStaticSound (int large)
                sound_num = (unsigned short) MSG_ReadShort(&cl_message);
        else
                sound_num = MSG_ReadByte(&cl_message);
+
+       if (sound_num < 0 || sound_num >= MAX_SOUNDS)
+       {
+               Con_Printf("CL_ParseStaticSound: sound_num(%i) >= MAX_SOUNDS (%i)\n", sound_num, MAX_SOUNDS);
+               return;
+       }
+
        vol = MSG_ReadByte(&cl_message);
        atten = MSG_ReadByte(&cl_message);
 
@@ -2863,6 +2893,8 @@ static void CL_ParseTempEntity(void)
                        CL_FindNonSolidLocation(pos, pos, 10);
                        colorStart = MSG_ReadByte(&cl_message);
                        colorLength = MSG_ReadByte(&cl_message);
+                       if (colorLength == 0)
+                               colorLength = 1;
                        CL_ParticleExplosion2(pos, colorStart, colorLength);
                        tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
                        color[0] = tempcolor[0] * (2.0f / 255.0f);
@@ -2877,7 +2909,7 @@ static void CL_ParseTempEntity(void)
                        MSG_ReadVector(&cl_message, pos, cls.protocol);
                        MSG_ReadVector(&cl_message, pos2, cls.protocol);
                        MSG_ReadVector(&cl_message, dir, cls.protocol);
-                       CL_ParticleEffect(EFFECT_TE_TEI_G3, 1, pos, pos2, dir, dir, NULL, 0);
+                       CL_ParticleTrail(EFFECT_TE_TEI_G3, 1, pos, pos2, dir, dir, NULL, 0, true, true, NULL, NULL, 1);
                        break;
 
                case TE_TEI_SMOKE:
@@ -2922,7 +2954,7 @@ static void CL_ParseTrailParticles(void)
        effectindex = (unsigned short)MSG_ReadShort(&cl_message);
        MSG_ReadVector(&cl_message, start, cls.protocol);
        MSG_ReadVector(&cl_message, end, cls.protocol);
-       CL_ParticleEffect(effectindex, 1, start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0);
+       CL_ParticleTrail(effectindex, 1, start, end, vec3_origin, vec3_origin, entityindex > 0 ? cl.entities + entityindex : NULL, 0, true, true, NULL, NULL, 1);
 }
 
 static void CL_ParsePointParticles(void)