]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
fix compile error
[xonotic/darkplaces.git] / cl_parse.c
index 63d49ab3142e7e9c57999f8df30fc827dc877ebb..a0d340b276b2634cc03816ec48ef15dca9673d49 100644 (file)
@@ -160,6 +160,11 @@ char *qw_svc_strings[128] =
 
 //=============================================================================
 
+cvar_t cl_worldmessage = {CVAR_READONLY, "cl_worldmessage", "", "title of current level"};
+cvar_t cl_worldname = {CVAR_READONLY, "cl_worldname", "", "name of current worldmodel"};
+cvar_t cl_worldnamenoextension = {CVAR_READONLY, "cl_worldnamenoextension", "", "name of current worldmodel without extension"};
+cvar_t cl_worldbasename = {CVAR_READONLY, "cl_worldbasename", "", "name of current worldmodel without maps/ prefix or extension"};
+
 cvar_t demo_nehahra = {0, "demo_nehahra", "0", "reads all quake demos as nehahra movie protocol"};
 cvar_t developer_networkentities = {0, "developer_networkentities", "0", "prints received entities, value is 0-4 (higher for more info)"};
 cvar_t cl_gameplayfix_soundsmovewithentities = {0, "cl_gameplayfix_soundsmovewithentities", "1", "causes sounds made by lifts, players, projectiles, and any other entities, to move with the entity, so for example a rocket noise follows the rocket rather than staying at the starting position"};
@@ -441,11 +446,26 @@ static void CL_SetupWorldModel(void)
        cl.entities[0].render.model = cl.worldmodel = CL_GetModelByIndex(1);
        CL_UpdateRenderEntity(&cl.entities[0].render);
 
+       // make sure the cl.worldname and related cvars are set up now that we know the world model name
        // set up csqc world for collision culling
        if (cl.worldmodel)
-               World_SetSize(&cl.world, cl.worldmodel->name, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs);
+       {
+               strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname));
+               FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension));
+               strlcpy(cl.worldbasename, !strncmp(cl.worldnamenoextension, "maps/", 5) ? cl.worldnamenoextension + 4 : cl.worldnamenoextension, sizeof(cl.worldbasename));
+               Cvar_SetQuick(&cl_worldmessage, cl.worldmessage);
+               Cvar_SetQuick(&cl_worldname, cl.worldname);
+               Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
+               Cvar_SetQuick(&cl_worldbasename, cl.worldbasename);
+               World_SetSize(&cl.world, cl.worldname, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs);
+       }
        else
+       {
+               Cvar_SetQuick(&cl_worldmessage, cl.worldmessage);
+               Cvar_SetQuick(&cl_worldnamenoextension, "");
+               Cvar_SetQuick(&cl_worldbasename, "");
                World_SetSize(&cl.world, "", defaultmins, defaultmaxs);
+       }
        World_Start(&cl.world);
 
        // load or reload .loc file for team chat messages
@@ -1660,7 +1680,7 @@ void CL_ParseServerInfo (void)
 
                // get the full level name
                str = MSG_ReadString ();
-               strlcpy (cl.levelname, str, sizeof(cl.levelname));
+               strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
 
                // get the movevars that are defined in the qw protocol
                cl.movevars_gravity            = MSG_ReadFloat();
@@ -1705,6 +1725,17 @@ void CL_ParseServerInfo (void)
                // note: on QW protocol we can't set up the gameworld until after
                // downloads finish...
                // (we don't even know the name of the map yet)
+               // this also means cl_autodemo does not work on QW protocol...
+
+               strlcpy(cl.worldname, "", sizeof(cl.worldname));
+               strlcpy(cl.worldnamenoextension, "", sizeof(cl.worldnamenoextension));
+               strlcpy(cl.worldbasename, "qw", sizeof(cl.worldbasename));
+               Cvar_SetQuick(&cl_worldname, cl.worldname);
+               Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
+               Cvar_SetQuick(&cl_worldbasename, cl.worldbasename);
+
+               // check memory integrity
+               Mem_CheckSentinelsGlobal();
        }
        else
        {
@@ -1726,7 +1757,7 @@ void CL_ParseServerInfo (void)
 
        // parse signon message
                str = MSG_ReadString ();
-               strlcpy (cl.levelname, str, sizeof(cl.levelname));
+               strlcpy (cl.worldmessage, str, sizeof(cl.worldmessage));
 
        // seperate the printfs so the server message can have a color
                if (cls.protocol != PROTOCOL_NEHAHRAMOVIE) // no messages when playing the Nehahra movie
@@ -1760,6 +1791,15 @@ void CL_ParseServerInfo (void)
                        strlcpy (cl.sound_name[numsounds], str, sizeof (cl.sound_name[numsounds]));
                }
 
+               // set the base name for level-specific things...  this gets updated again by CL_SetupWorldModel later
+               strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname));
+               FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension));
+               strlcpy(cl.worldbasename, FS_FileWithoutPath(cl.worldnamenoextension), sizeof(cl.worldbasename));
+               Cvar_SetQuick(&cl_worldmessage, cl.worldmessage);
+               Cvar_SetQuick(&cl_worldname, cl.worldname);
+               Cvar_SetQuick(&cl_worldnamenoextension, cl.worldnamenoextension);
+               Cvar_SetQuick(&cl_worldbasename, cl.worldbasename);
+
                // touch all of the precached models that are still loaded so we can free
                // anything that isn't needed
                if (!sv.active)
@@ -1803,50 +1843,46 @@ void CL_ParseServerInfo (void)
                cl.loadbegun = false;
                cl.loadfinished = false;
                cl.loadcsqc = true;
-       }
-
-       // check memory integrity
-       Mem_CheckSentinelsGlobal();
 
-// if cl_autodemo is set, automatically start recording a demo if one isn't being recorded already
-       if (cl_autodemo.integer && cls.netcon && cls.protocol != PROTOCOL_QUAKEWORLD)
-       {
-               char demofile[MAX_OSPATH];
-               char levelname[MAX_QPATH];
+               // check memory integrity
+               Mem_CheckSentinelsGlobal();
 
-               if (cls.demorecording)
+       // if cl_autodemo is set, automatically start recording a demo if one isn't being recorded already
+               if (cl_autodemo.integer && cls.netcon && cls.protocol != PROTOCOL_QUAKEWORLD)
                {
-                       // finish the previous level's demo file
-                       CL_Stop_f();
-               }
+                       char demofile[MAX_OSPATH];
 
-               // start a new demo file
-               strlcpy(levelname, FS_FileWithoutPath(cl.model_name[1]), sizeof(levelname));
-               if (strrchr(levelname, '.'))
-                       *(strrchr(levelname, '.')) = 0;
-               dpsnprintf (demofile, sizeof(demofile), "%s_%s.dem", Sys_TimeString (cl_autodemo_nameformat.string), levelname);
+                       if (cls.demorecording)
+                       {
+                               // finish the previous level's demo file
+                               CL_Stop_f();
+                       }
 
-               Con_Printf ("Auto-recording to %s.\n", demofile);
+                       // start a new demo file
+                       dpsnprintf (demofile, sizeof(demofile), "%s_%s.dem", Sys_TimeString (cl_autodemo_nameformat.string), cl.worldbasename);
 
-               // Reset bit 0 for every new demo
-               Cvar_SetValueQuick(&cl_autodemo_delete,
-                       (cl_autodemo_delete.integer & ~0x1)
-                       |
-                       ((cl_autodemo_delete.integer & 0x2) ? 0x1 : 0)
-               );
+                       Con_Printf ("Auto-recording to %s.\n", demofile);
 
-               cls.demofile = FS_OpenRealFile(demofile, "wb", false);
-               if (cls.demofile)
-               {
-                       cls.forcetrack = -1;
-                       FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
-                       cls.demorecording = true;
-                       strlcpy(cls.demoname, demofile, sizeof(cls.demoname));
-                       cls.demo_lastcsprogssize = -1;
-                       cls.demo_lastcsprogscrc = -1;
+                       // Reset bit 0 for every new demo
+                       Cvar_SetValueQuick(&cl_autodemo_delete,
+                               (cl_autodemo_delete.integer & ~0x1)
+                               |
+                               ((cl_autodemo_delete.integer & 0x2) ? 0x1 : 0)
+                       );
+
+                       cls.demofile = FS_OpenRealFile(demofile, "wb", false);
+                       if (cls.demofile)
+                       {
+                               cls.forcetrack = -1;
+                               FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
+                               cls.demorecording = true;
+                               strlcpy(cls.demoname, demofile, sizeof(cls.demoname));
+                               cls.demo_lastcsprogssize = -1;
+                               cls.demo_lastcsprogscrc = -1;
+                       }
+                       else
+                               Con_Print ("ERROR: couldn't open.\n");
                }
-               else
-                       Con_Print ("ERROR: couldn't open.\n");
        }
 }
 
@@ -4135,6 +4171,11 @@ void CL_Parse_ErrorCleanUp(void)
 
 void CL_Parse_Init(void)
 {
+       Cvar_RegisterVariable(&cl_worldmessage);
+       Cvar_RegisterVariable(&cl_worldname);
+       Cvar_RegisterVariable(&cl_worldnamenoextension);
+       Cvar_RegisterVariable(&cl_worldbasename);
+
        // LordHavoc: added demo_nehahra cvar
        Cvar_RegisterVariable (&demo_nehahra);
        if (gamemode == GAME_NEHAHRA)