char wadname[128];
int i, j, k;
FOG_clear(); // LordHavoc: no fog until set
- skyname[0] = 0; // LordHavoc: no enviroment mapped sky until set
+ R_SetSkyBox(""); // LordHavoc: no enviroment mapped sky until set
r_farclip.value = 6144; // LordHavoc: default farclip distance
data = entdata;
if (!data)