]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
Tomaz added support for loading a cubemap as skybox
[xonotic/darkplaces.git] / cl_parse.c
index 45a8587b82aaac35ed8da3770a631100476641e5..b050e5333933dcf86fc1c9ef5f4fb7d5a8118edb 100644 (file)
@@ -113,7 +113,6 @@ void CL_ParseStartSoundPacket(int largesoundindex)
        int     volume;
        int     field_mask;
        float   attenuation;
-       int             i;
 
        field_mask = MSG_ReadByte();
 
@@ -151,8 +150,7 @@ void CL_ParseStartSoundPacket(int largesoundindex)
        if (ent >= MAX_EDICTS)
                Host_Error ("CL_ParseStartSoundPacket: ent = %i", ent);
 
-       for (i = 0;i < 3;i++)
-               pos[i] = MSG_ReadCoord ();
+       MSG_ReadVector(pos);
 
        S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation);
 }
@@ -199,7 +197,7 @@ void CL_KeepaliveMessage (void)
                lastmsg = time;
                // write out a nop
                // LordHavoc: must use unreliable because reliable could kill the sigon message!
-               Con_Printf("--> client to server keepalive\n");
+               Con_Print("--> client to server keepalive\n");
                msg.data = buf;
                msg.maxsize = sizeof(buf);
                msg.cursize = 0;
@@ -215,7 +213,8 @@ void CL_ParseEntityLump(char *entdata)
        const char *data;
        char key[128], value[4096];
        FOG_clear(); // LordHavoc: no fog until set
-       R_SetSkyBox(""); // LordHavoc: no environment mapped sky until set
+       // LordHavoc: default to the map's sky (q3 shader parsing sets this)
+       R_SetSkyBox(cl.worldmodel->brush.skybox);
        data = entdata;
        if (!data)
                return;
@@ -268,7 +267,7 @@ static void CL_SignonReply (void)
 {
        //char  str[8192];
 
-Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
+Con_DPrintf("CL_SignonReply: %i\n", cls.signon);
 
        switch (cls.signon)
        {
@@ -290,6 +289,9 @@ Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
                        MSG_WriteString (&cls.message, va("pmodel %i\n", cl_pmodel.integer));
                }
 
+               MSG_WriteByte (&cls.message, clc_stringcmd);
+               MSG_WriteString (&cls.message, va("rate %i\n", cl_rate.integer));
+
                MSG_WriteByte (&cls.message, clc_stringcmd);
                MSG_WriteString (&cls.message, "spawn");
                break;
@@ -321,7 +323,7 @@ void CL_ParseServerInfo (void)
        int nummodels, numsounds;
        entity_t *ent;
 
-       Con_DPrint("Serverinfo packet received.\n");
+       Con_DPrint("Serverinfo packet received.\n");
 //
 // wipe the client_state_t struct
 //
@@ -332,9 +334,9 @@ void CL_ParseServerInfo (void)
        // hack for unmarked Nehahra movie demos which had a custom protocol
        if (i == PROTOCOL_QUAKE && cls.demoplayback && demo_nehahra.integer)
                i = PROTOCOL_NEHAHRAMOVIE;
-       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_NEHAHRAMOVIE)
+       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_DARKPLACES5 && i != PROTOCOL_NEHAHRAMOVIE)
        {
-               Host_Error("CL_ParseServerInfo: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_NEHAHRAMOVIE);
+               Host_Error("CL_ParseServerInfo: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), %i (DP5), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_DARKPLACES5, PROTOCOL_NEHAHRAMOVIE);
                return;
        }
        cl.protocol = i;
@@ -358,10 +360,7 @@ void CL_ParseServerInfo (void)
 
 // seperate the printfs so the server message can have a color
        if (cl.protocol != PROTOCOL_NEHAHRAMOVIE) // no messages when playing the Nehahra movie
-       {
-               Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n");
-               Con_Printf("%c%s\n", 2, str);
-       }
+               Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n\2%s\n", str);
 
        // check memory integrity
        Mem_CheckSentinelsGlobal();
@@ -444,9 +443,9 @@ void CL_ParseServerInfo (void)
        // entire entity array was cleared, so just fill in a few fields
        ent->state_current.active = true;
        ent->render.model = cl.worldmodel = cl.model_precache[1];
-       //ent->render.scale = 1;
+       ent->render.scale = 1; // some of the renderer still relies on scale
        ent->render.alpha = 1;
-       ent->render.flags = RENDER_SHADOW;
+       ent->render.flags = RENDER_SHADOW | RENDER_LIGHT;
        Matrix4x4_CreateFromQuakeEntity(&ent->render.matrix, 0, 0, 0, 0, 0, 0, 1);
        Matrix4x4_Invert_Simple(&ent->render.inversematrix, &ent->render.matrix);
        CL_BoundingBoxForEntity(&ent->render);
@@ -762,25 +761,46 @@ void CL_ParseClientdata (int bits)
                cl.idealpitch = 0;
 
        VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
-       for (i=0 ; i<3 ; i++)
+       if (cl.protocol == PROTOCOL_DARKPLACES5)
        {
-               if (bits & (SU_PUNCH1<<i) )
+               for (i = 0;i < 3;i++)
                {
-                       if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4)
+                       if (bits & (SU_PUNCH1<<i) )
                                cl.punchangle[i] = MSG_ReadPreciseAngle();
                        else
-                               cl.punchangle[i] = MSG_ReadChar();
+                               cl.punchangle[i] = 0;
+                       if (bits & (SU_PUNCHVEC1<<i))
+                               cl.punchvector[i] = MSG_ReadFloat();
+                       else
+                               cl.punchvector[i] = 0;
+                       if (bits & (SU_VELOCITY1<<i) )
+                               cl.mvelocity[0][i] = MSG_ReadFloat();
+                       else
+                               cl.mvelocity[0][i] = 0;
+               }
+       }
+       else
+       {
+               for (i = 0;i < 3;i++)
+               {
+                       if (bits & (SU_PUNCH1<<i) )
+                       {
+                               if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
+                                       cl.punchangle[i] = MSG_ReadPreciseAngle();
+                               else
+                                       cl.punchangle[i] = MSG_ReadChar();
+                       }
+                       else
+                               cl.punchangle[i] = 0;
+                       if (bits & (SU_PUNCHVEC1<<i))
+                               cl.punchvector[i] = MSG_ReadCoord();
+                       else
+                               cl.punchvector[i] = 0;
+                       if (bits & (SU_VELOCITY1<<i) )
+                               cl.mvelocity[0][i] = MSG_ReadChar()*16;
+                       else
+                               cl.mvelocity[0][i] = 0;
                }
-               else
-                       cl.punchangle[i] = 0;
-               if (bits & (SU_PUNCHVEC1<<i))
-                       cl.punchvector[i] = MSG_ReadCoord();
-               else
-                       cl.punchvector[i] = 0;
-               if (bits & (SU_VELOCITY1<<i) )
-                       cl.mvelocity[0][i] = MSG_ReadChar()*16;
-               else
-                       cl.mvelocity[0][i] = 0;
        }
 
        i = MSG_ReadLong ();
@@ -993,7 +1013,7 @@ void CL_ParseBeam (model_t *m, int lightning)
                        return;
                }
        }
-       Con_Print("beam list overflow!\n");
+       Con_Print("beam list overflow!\n");
 }
 
 void CL_ParseTempEntity(void)
@@ -1007,6 +1027,7 @@ void CL_ParseTempEntity(void)
        int colorStart, colorLength, count;
        float velspeed, radius;
        qbyte *tempcolor;
+       matrix4x4_t tempmatrix;
 
        type = MSG_ReadByte();
        switch (type)
@@ -1015,7 +1036,8 @@ void CL_ParseTempEntity(void)
                // spike hitting wall
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 4);
-               CL_AllocDlight(NULL, pos, 50, 0.25f, 1.00f, 0.25f, 250, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 100, 0.12f, 0.50f, 0.12f, 500, 0.2, 0, 0, false, 1);
                CL_RunParticleEffect(pos, vec3_origin, 20, 30);
                S_StartSound(-1, 0, cl_sfx_wizhit, pos, 1, 1);
                break;
@@ -1024,7 +1046,8 @@ void CL_ParseTempEntity(void)
                // spike hitting wall
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 4);
-               CL_AllocDlight(NULL, pos, 50, 1.0f, 0.60f, 0.20f, 250, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 100, 0.50f, 0.30f, 0.10f, 500, 0.2, 0, 0, false, 1);
                CL_RunParticleEffect(pos, vec3_origin, 226, 20);
                S_StartSound(-1, 0, cl_sfx_knighthit, pos, 1, 1);
                break;
@@ -1054,7 +1077,8 @@ void CL_ParseTempEntity(void)
                CL_FindNonSolidLocation(pos, pos, 4);
                // LordHavoc: changed to spark shower
                CL_SparkShower(pos, vec3_origin, 15);
-               CL_AllocDlight(NULL, pos, 200, 0.1f, 0.1f, 1.0f, 1000, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                if (rand() % 5)
                        S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
@@ -1094,7 +1118,8 @@ void CL_ParseTempEntity(void)
                CL_FindNonSolidLocation(pos, pos, 4);
                // LordHavoc: changed to dust shower
                CL_SparkShower(pos, vec3_origin, 30);
-               CL_AllocDlight(NULL, pos, 200, 0.1f, 0.1f, 1.0f, 1000, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, 0, true, 1);
                if (rand() % 5)
                        S_StartSound(-1, 0, cl_sfx_tink1, pos, 1, 1);
                else
@@ -1132,7 +1157,8 @@ void CL_ParseTempEntity(void)
        case TE_PLASMABURN:
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 4);
-               CL_AllocDlight(NULL, pos, 200, 1, 1, 1, 1000, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 200, 1, 1, 1, 1000, 0.2, 0, 0, true, 1);
                CL_PlasmaBurn(pos);
                break;
                // LordHavoc: added for improved gore
@@ -1189,7 +1215,8 @@ void CL_ParseTempEntity(void)
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 4);
                CL_SparkShower(pos, vec3_origin, 15);
-               CL_AllocDlight(NULL, pos, 200, 0.1f, 0.1f, 1.0f, 1000, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 100, 0.15f, 0.15f, 1.5f, 500, 0.2, 0, 0, true, 1);
                break;
 
        case TE_EXPLOSION:
@@ -1198,7 +1225,8 @@ void CL_ParseTempEntity(void)
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_ParticleExplosion(pos);
                // LordHavoc: boosted color from 1.0, 0.8, 0.4 to 1.25, 1.0, 0.5
-               CL_AllocDlight(NULL, pos, 350, 1.25f, 1.0f, 0.5f, 700, 0.5);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 350, 2.5f, 2.0f, 1.0f, 700, 0.5, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1207,7 +1235,8 @@ void CL_ParseTempEntity(void)
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_ParticleExplosion(pos);
-               CL_AllocDlight(NULL, pos, 600, 0.5f, 0.4f, 1.0f, 1200, 0.5);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 350, 2.5f, 2.0f, 4.0f, 700, 0.5, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1216,7 +1245,11 @@ void CL_ParseTempEntity(void)
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_ParticleExplosion(pos);
-               CL_AllocDlight(NULL, pos, 350, MSG_ReadCoord(), MSG_ReadCoord(), MSG_ReadCoord(), 700, 0.5);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               color[0] = MSG_ReadCoord() * (2.0f / 1.0f);
+               color[1] = MSG_ReadCoord() * (2.0f / 1.0f);
+               color[2] = MSG_ReadCoord() * (2.0f / 1.0f);
+               CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, 0, true, 1);  
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1225,10 +1258,11 @@ void CL_ParseTempEntity(void)
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_ParticleExplosion(pos);
-               color[0] = MSG_ReadByte() * (1.0 / 255.0);
-               color[1] = MSG_ReadByte() * (1.0 / 255.0);
-               color[2] = MSG_ReadByte() * (1.0 / 255.0);
-               CL_AllocDlight(NULL, pos, 350, color[0], color[1], color[2], 700, 0.5);
+               color[0] = MSG_ReadByte() * (2.0f / 255.0f);
+               color[1] = MSG_ReadByte() * (2.0f / 255.0f);
+               color[2] = MSG_ReadByte() * (2.0f / 255.0f);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1240,13 +1274,15 @@ void CL_ParseTempEntity(void)
 
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
-               CL_AllocDlight(NULL, pos, 600, 0.8f, 0.4f, 1.0f, 1200, 0.5);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 600, 1.6f, 0.8f, 2.0f, 1200, 0.5, 0, 0, true, 1);
                break;
 
        case TE_SMALLFLASH:
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 10);
-               CL_AllocDlight(NULL, pos, 200, 1, 1, 1, 1000, 0.2);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 200, 2, 2, 2, 1000, 0.2, 0, 0, true, 1);
                break;
 
        case TE_CUSTOMFLASH:
@@ -1254,10 +1290,11 @@ void CL_ParseTempEntity(void)
                CL_FindNonSolidLocation(pos, pos, 4);
                radius = MSG_ReadByte() * 8;
                velspeed = (MSG_ReadByte() + 1) * (1.0 / 256.0);
-               color[0] = MSG_ReadByte() * (1.0 / 255.0);
-               color[1] = MSG_ReadByte() * (1.0 / 255.0);
-               color[2] = MSG_ReadByte() * (1.0 / 255.0);
-               CL_AllocDlight(NULL, pos, radius, color[0], color[1], color[2], radius / velspeed, velspeed);
+               color[0] = MSG_ReadByte() * (2.0f / 255.0f);
+               color[1] = MSG_ReadByte() * (2.0f / 255.0f);
+               color[2] = MSG_ReadByte() * (2.0f / 255.0f);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, radius, color[0], color[1], color[2], radius / velspeed, velspeed, 0, 0, true, 1);
                break;
 
        case TE_FLAMEJET:
@@ -1303,17 +1340,14 @@ void CL_ParseTempEntity(void)
                break;
 
        case TE_LAVASPLASH:
-               pos[0] = MSG_ReadCoord();
-               pos[1] = MSG_ReadCoord();
-               pos[2] = MSG_ReadCoord();
+               MSG_ReadVector(pos);
                CL_LavaSplash(pos);
                break;
 
        case TE_TELEPORT:
-               pos[0] = MSG_ReadCoord();
-               pos[1] = MSG_ReadCoord();
-               pos[2] = MSG_ReadCoord();
-               CL_AllocDlight(NULL, pos, 500, 1.0f, 1.0f, 1.0f, 1500, 99.0f);
+               MSG_ReadVector(pos);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 500, 1.0f, 1.0f, 1.0f, 1500, 99.0f, 0, 0, true, 1);
 //             CL_TeleportSplash(pos);
                break;
 
@@ -1325,7 +1359,11 @@ void CL_ParseTempEntity(void)
                colorLength = MSG_ReadByte();
                CL_ParticleExplosion2(pos, colorStart, colorLength);
                tempcolor = (qbyte *)&palette_complete[(rand()%colorLength) + colorStart];
-               CL_AllocDlight(NULL, pos, 350, tempcolor[0] * (1.0f / 255.0f), tempcolor[1] * (1.0f / 255.0f), tempcolor[2] * (1.0f / 255.0f), 700, 0.5);
+               color[0] = tempcolor[0] * (2.0f / 255.0f);
+               color[1] = tempcolor[1] * (2.0f / 255.0f);
+               color[2] = tempcolor[2] * (2.0f / 255.0f);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1349,7 +1387,8 @@ void CL_ParseTempEntity(void)
                MSG_ReadVector(pos);
                CL_FindNonSolidLocation(pos, pos, 10);
                CL_ParticleExplosion(pos);
-               CL_AllocDlight(NULL, pos, 500, 1.25f, 1.0f, 0.5f, 500, 9999);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 500, 2.5f, 2.0f, 1.0f, 500, 9999, 0, 0, true, 1);
                S_StartSound(-1, 0, cl_sfx_r_exp3, pos, 1, 1);
                break;
 
@@ -1359,7 +1398,8 @@ void CL_ParseTempEntity(void)
                count = MSG_ReadByte();
                CL_FindNonSolidLocation(pos, pos, 5);
                CL_Tei_PlasmaHit(pos, dir, count);
-               CL_AllocDlight(NULL, pos, 500, 0.3, 0.6, 1.0f, 2000, 9999);
+               Matrix4x4_CreateTranslate(&tempmatrix, pos[0], pos[1], pos[2]);
+               CL_AllocDlight(NULL, &tempmatrix, 500, 0.6, 1.2, 2.0f, 2000, 9999, 0, 0, true, 1);
                break;
 
        default:
@@ -1367,7 +1407,7 @@ void CL_ParseTempEntity(void)
        }
 }
 
-#define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
+#define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf("%3i:%s\n", msg_readcount-1, x);
 
 static qbyte cgamenetbuffer[65536];
 
@@ -1394,9 +1434,9 @@ void CL_ParseServerMessage(void)
 // if recording demos, copy the message out
 //
        if (cl_shownet.integer == 1)
-               Con_Printf ("%f %i\n", realtime, net_message.cursize);
+               Con_Printf("%f %i\n", realtime, net_message.cursize);
        else if (cl_shownet.integer == 2)
-               Con_Print("------------------\n");
+               Con_Print("------------------\n");
 
        cl.onground = false;    // unless the server says otherwise
 //
@@ -1473,14 +1513,14 @@ void CL_ParseServerMessage(void)
                                        i &= 31;
                                }
                                description[strlen(description)-1] = '\n'; // replace the last space with a newline
-                               Con_Printf("%s", description);
+                               Con_Print(description);
                                Host_Error ("CL_ParseServerMessage: Illegible server message\n");
                        }
                        break;
 
                case svc_nop:
                        if (cls.signon < SIGNONS)
-                               Con_Printf("<-- server to client keepalive\n");
+                               Con_Print("<-- server to client keepalive\n");
                        break;
 
                case svc_time:
@@ -1505,20 +1545,25 @@ void CL_ParseServerMessage(void)
                        // hack for unmarked Nehahra movie demos which had a custom protocol
                        if (i == PROTOCOL_QUAKE && cls.demoplayback && demo_nehahra.integer)
                                i = PROTOCOL_NEHAHRAMOVIE;
-                       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_NEHAHRAMOVIE)
-                               Host_Error("CL_ParseServerMessage: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_NEHAHRAMOVIE);
+                       if (i != PROTOCOL_QUAKE && i != PROTOCOL_DARKPLACES1 && i != PROTOCOL_DARKPLACES2 && i != PROTOCOL_DARKPLACES3 && i != PROTOCOL_DARKPLACES4 && i != PROTOCOL_DARKPLACES5 && i != PROTOCOL_NEHAHRAMOVIE)
+                               Host_Error("CL_ParseServerMessage: Server is protocol %i, not %i (Quake), %i (DP1), %i (DP2), %i (DP3), %i (DP4), %i (DP5), or %i (Nehahra movie)", i, PROTOCOL_QUAKE, PROTOCOL_DARKPLACES1, PROTOCOL_DARKPLACES2, PROTOCOL_DARKPLACES3, PROTOCOL_DARKPLACES4, PROTOCOL_DARKPLACES5, PROTOCOL_NEHAHRAMOVIE);
                        cl.protocol = i;
                        break;
 
                case svc_disconnect:
-                       Host_EndGame ("Server disconnected\n");
+                       Con_Printf ("Server disconnected\n");
+                       if (cls.demonum != -1)
+                               CL_NextDemo ();
+                       else
+                               CL_Disconnect ();
+                       break;
 
                case svc_print:
-                       Con_Printf ("%s", MSG_ReadString ());
+                       Con_Print(MSG_ReadString());
                        break;
 
                case svc_centerprint:
-                       SCR_CenterPrint (MSG_ReadString ());
+                       SCR_CenterPrint(MSG_ReadString ());
                        break;
 
                case svc_stufftext:
@@ -1627,9 +1672,15 @@ void CL_ParseServerMessage(void)
                case svc_setpause:
                        cl.paused = MSG_ReadByte ();
                        if (cl.paused)
+                       {
                                CDAudio_Pause ();
+                               S_PauseGameSounds ();
+                       }
                        else
+                       {
                                CDAudio_Resume ();
+                               S_ResumeGameSounds ();
+                       }
                        break;
 
                case svc_signonnum:
@@ -1680,23 +1731,48 @@ void CL_ParseServerMessage(void)
                case svc_finale:
                        cl.intermission = 2;
                        cl.completed_time = cl.time;
-                       SCR_CenterPrint (MSG_ReadString ());
+                       SCR_CenterPrint(MSG_ReadString ());
                        break;
 
                case svc_cutscene:
                        cl.intermission = 3;
                        cl.completed_time = cl.time;
-                       SCR_CenterPrint (MSG_ReadString ());
+                       SCR_CenterPrint(MSG_ReadString ());
                        break;
 
                case svc_sellscreen:
                        Cmd_ExecuteString ("help", src_command);
                        break;
                case svc_hidelmp:
-                       SHOWLMP_decodehide();
+                       if (gamemode == GAME_TENEBRAE)
+                       {
+                               // repeating particle effect
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadByte();
+                               MSG_ReadLong();
+                               MSG_ReadLong();
+                               MSG_ReadString();
+                       }
+                       else
+                               SHOWLMP_decodehide();
                        break;
                case svc_showlmp:
-                       SHOWLMP_decodeshow();
+                       if (gamemode == GAME_TENEBRAE)
+                       {
+                               // particle effect
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadCoord();
+                               MSG_ReadByte();
+                               MSG_ReadString();
+                       }
+                       else
+                               SHOWLMP_decodeshow();
                        break;
                case svc_skybox:
                        R_SetSkyBox(MSG_ReadString());
@@ -1733,7 +1809,7 @@ void CL_Parse_DumpPacket(void)
 {
        if (!parsingerror)
                return;
-       Con_Printf("Packet dump:\n");
+       Con_Print("Packet dump:\n");
        SZ_HexDumpToConsole(&net_message);
        parsingerror = false;
 }