// done checking sounds and models, send a prespawn command now
MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
- // FIXME: calculate the checksum2 this wants
- //MSG_WriteString(&cls.netcon->message, va("prespawn %i 0 %i", cl.qw_servercount, cl.worldmodel->checksum2));
- MSG_WriteString(&cls.netcon->message, va("prespawn %i 0 %i", cl.qw_servercount, 0));
+ MSG_WriteString(&cls.netcon->message, va("prespawn %i 0 %i", cl.qw_servercount, cl.worldmodel ? cl.worldmodel->brush.qw_md4sum2 : 0));
if (cls.qw_downloadmemory)
{