]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_parse.c
cvarlist, buf_cvarlist: support wildcards if present (if not present, it's treated...
[xonotic/darkplaces.git] / cl_parse.c
index 495c0dcda97fe14d2bcc5e36a535d708af7d3a7d..fc654c9e3d5f9ea547dc2c5c46eef823e6807f5a 100644 (file)
@@ -168,6 +168,7 @@ cvar_t cl_sound_tink1 = {0, "cl_sound_tink1", "weapons/tink1.wav", "sound to pla
 cvar_t cl_sound_ric1 = {0, "cl_sound_ric1", "weapons/ric1.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
 cvar_t cl_sound_ric2 = {0, "cl_sound_ric2", "weapons/ric2.wav", "sound to play with 5% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
 cvar_t cl_sound_ric3 = {0, "cl_sound_ric3", "weapons/ric3.wav", "sound to play with 10% chance during TE_SPIKE/TE_SUPERSPIKE (empty cvar disables sound)"};
+cvar_t cl_readpicture_force = {0, "cl_readpicture_force", "0", "when enabled, the low quality pictures read by ReadPicture() are preferred over the high quality pictures on the file system"};
 
 #define RIC_GUNSHOT            1
 #define RIC_GUNSHOTQUAD        2
@@ -369,6 +370,9 @@ void CL_ParseEntityLump(char *entdata)
                        r_refdef.fog_start = 0;
                        r_refdef.fog_alpha = 1;
                        r_refdef.fog_end = 16384;
+#if _MSC_VER >= 1400
+#define sscanf sscanf_s
+#endif
                        sscanf(value, "%f %f %f %f %f %f %f", &r_refdef.fog_density, &r_refdef.fog_red, &r_refdef.fog_green, &r_refdef.fog_blue, &r_refdef.fog_alpha, &r_refdef.fog_start, &r_refdef.fog_end);
                }
                else if (!strcmp("fog_density", key))
@@ -420,6 +424,7 @@ static void CL_SetupWorldModel(void)
        if (cl.loadcsqc)
        {
                cl.loadcsqc = false;
+
                CL_VM_Init();
        }
 }
@@ -429,7 +434,7 @@ static qboolean QW_CL_CheckOrDownloadFile(const char *filename)
        qfile_t *file;
 
        // see if the file already exists
-       file = FS_Open(filename, "rb", true, false);
+       file = FS_OpenVirtualFile(filename, true);
        if (file)
        {
                FS_Close(file);
@@ -990,7 +995,10 @@ void CL_BeginDownloads(qboolean aborteddownload)
                 && !FS_FileExists(va("dlcache/%s.%i.%i", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer)))
                {
                        Con_Printf("Downloading new CSQC code to dlcache/%s.%i.%i\n", csqc_progname.string, csqc_progsize.integer, csqc_progcrc.integer);
-                       Cmd_ForwardStringToServer(va("download %s", csqc_progname.string));
+                       if(cl_serverextension_download.integer == 2 && FS_HasZlib())
+                               Cmd_ForwardStringToServer(va("download %s deflate", csqc_progname.string));
+                       else
+                               Cmd_ForwardStringToServer(va("download %s", csqc_progname.string));
                        return;
                }
        }
@@ -1040,6 +1048,16 @@ void CL_BeginDownloads(qboolean aborteddownload)
                // finished loading sounds
        }
 
+       if(gamemode == GAME_NEXUIZ)
+               Cvar_SetValueQuick(&cl_serverextension_download, false);
+               // in Nexuiz, the built in download protocol is kinda broken (misses lots
+               // of dependencies) anyway, and can mess around with the game directory;
+               // until this is fixed, only support pk3 downloads via curl, and turn off
+               // individual file downloads other than for CSQC
+               // on the other end of the download protocol, GAME_NEXUIZ enforces writing
+               // to dlcache only
+               // idea: support download of pk3 files using this protocol later
+
        // note: the reason these loops skip already-loaded things is that it
        // enables this command to be issued during the game if desired
 
@@ -1070,7 +1088,7 @@ void CL_BeginDownloads(qboolean aborteddownload)
                                continue;
                        if (cls.signon < SIGNONS)
                                CL_KeepaliveMessage(true);
-                       if (!FS_FileExists(cl.model_name[cl.downloadmodel_current]))
+                       if (strcmp(cl.model_name[cl.downloadmodel_current], "null") && !FS_FileExists(cl.model_name[cl.downloadmodel_current]))
                        {
                                if (cl.downloadmodel_current == 1)
                                        Con_Printf("Map %s not found\n", cl.model_name[cl.downloadmodel_current]);
@@ -1088,6 +1106,8 @@ void CL_BeginDownloads(qboolean aborteddownload)
                        if (cl.downloadmodel_current == 1)
                        {
                                // we now have the worldmodel so we can set up the game world
+                               // or maybe we do not have it (cl_serverextension_download 0)
+                               // then we need to continue loading ANYWAY!
                                CL_SetupWorldModel();
                                if (!cl.loadfinished && cl_joinbeforedownloadsfinish.integer)
                                {
@@ -1167,36 +1187,57 @@ void CL_StopDownload(int size, int crc)
                size_t existingsize;
                const char *extension;
 
-               // finished file
-               // save to disk only if we don't already have it
-               // (this is mainly for playing back demos)
-               existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize);
-               if (existingsize)
+               if(cls.qw_download_deflate)
+               {
+                       unsigned char *out;
+                       size_t inflated_size;
+                       out = FS_Inflate(cls.qw_downloadmemory, cls.qw_downloadmemorycursize, &inflated_size, tempmempool);
+                       Mem_Free(cls.qw_downloadmemory);
+                       Con_Printf("Inflated download: new size: %u (%g%%)\n", (unsigned)inflated_size, 100.0 - 100.0*(cls.qw_downloadmemorycursize / (float)inflated_size));
+                       cls.qw_downloadmemory = out;
+                       cls.qw_downloadmemorycursize = inflated_size;
+               }
+
+               if(!cls.qw_downloadmemory)
+               {
+                       Con_Printf("Download \"%s\" is corrupt (see above!)\n", cls.qw_downloadname);
+               }
+               else
                {
-                       if ((int)existingsize != size || existingcrc != crc)
+                       crc = CRC_Block(cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
+                       size = cls.qw_downloadmemorycursize;
+                       // finished file
+                       // save to disk only if we don't already have it
+                       // (this is mainly for playing back demos)
+                       existingcrc = FS_CRCFile(cls.qw_downloadname, &existingsize);
+                       if (existingsize || gamemode == GAME_NEXUIZ || !strcmp(cls.qw_downloadname, csqc_progname.string))
+                               // let csprogs ALWAYS go to dlcache, to prevent "viral csprogs"; also, never put files outside dlcache for Nexuiz
                        {
-                               // we have a mismatching file, pick another name for it
-                               char name[MAX_QPATH*2];
-                               dpsnprintf(name, sizeof(name), "dlcache/%s.%i.%i", cls.qw_downloadname, size, crc);
-                               if (!FS_FileExists(name))
+                               if ((int)existingsize != size || existingcrc != crc)
                                {
-                                       Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", name, size, crc);
-                                       FS_WriteFile(name, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
+                                       // we have a mismatching file, pick another name for it
+                                       char name[MAX_QPATH*2];
+                                       dpsnprintf(name, sizeof(name), "dlcache/%s.%i.%i", cls.qw_downloadname, size, crc);
+                                       if (!FS_FileExists(name))
+                                       {
+                                               Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", name, size, crc);
+                                               FS_WriteFile(name, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
+                                       }
                                }
                        }
-               }
-               else
-               {
-                       // we either don't have it or have a mismatching file...
-                       // so it's time to accept the file
-                       // but if we already have a mismatching file we need to rename
-                       // this new one, and if we already have this file in renamed form,
-                       // we do nothing
-                       Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", cls.qw_downloadname, size, crc);
-                       FS_WriteFile(cls.qw_downloadname, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
-                       extension = FS_FileExtension(cls.qw_downloadname);
-                       if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
-                               FS_Rescan();
+                       else
+                       {
+                               // we either don't have it or have a mismatching file...
+                               // so it's time to accept the file
+                               // but if we already have a mismatching file we need to rename
+                               // this new one, and if we already have this file in renamed form,
+                               // we do nothing
+                               Con_Printf("Downloaded \"%s\" (%i bytes, %i CRC)\n", cls.qw_downloadname, size, crc);
+                               FS_WriteFile(cls.qw_downloadname, cls.qw_downloadmemory, cls.qw_downloadmemorycursize);
+                               extension = FS_FileExtension(cls.qw_downloadname);
+                               if (!strcasecmp(extension, "pak") || !strcasecmp(extension, "pk3"))
+                                       FS_Rescan();
+                       }
                }
        }
        else if (cls.qw_downloadmemory && size)
@@ -1275,6 +1316,14 @@ void CL_DownloadBegin_f(void)
        cls.qw_downloadmemory = Mem_Alloc(cls.permanentmempool, cls.qw_downloadmemorymaxsize);
        cls.qw_downloadnumber++;
 
+       cls.qw_download_deflate = false;
+       if(Cmd_Argc() >= 4)
+       {
+               if(!strcmp(Cmd_Argv(3), "deflate"))
+                       cls.qw_download_deflate = true;
+               // check further encodings here
+       }
+
        Cmd_ForwardStringToServer("sv_startdownload");
 }
 
@@ -1482,7 +1531,7 @@ void CL_ParseServerInfo (void)
                cl.movevars_wallfriction = 0;
                cl.movevars_timescale = 1;
                cl.movevars_jumpvelocity = 270;
-               cl.movevars_edgefriction = 2;
+               cl.movevars_edgefriction = 1;
                cl.movevars_maxairspeed = 30;
                cl.movevars_stepheight = 18;
                cl.movevars_airaccel_qw = 1;
@@ -1523,6 +1572,10 @@ void CL_ParseServerInfo (void)
 
        // parse gametype
                cl.gametype = MSG_ReadByte ();
+               // the original id singleplayer demos are bugged and contain
+               // GAME_DEATHMATCH even for singleplayer
+               if (cl.maxclients == 1 && cls.protocol == PROTOCOL_QUAKE)
+                       cl.gametype = GAME_COOP;
 
        // parse signon message
                str = MSG_ReadString ();
@@ -1622,12 +1675,15 @@ void CL_ParseServerInfo (void)
 
                Con_Printf ("Auto-recording to %s.\n", demofile);
 
-               cls.demofile = FS_Open (demofile, "wb", false, false);
+               cls.demofile = FS_OpenRealFile(demofile, "wb", false);
                if (cls.demofile)
                {
                        cls.forcetrack = -1;
                        FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
                        cls.demorecording = true;
+                       strlcpy(cls.demoname, demofile, sizeof(cls.demoname));
+                       cls.demo_lastcsprogssize = -1;
+                       cls.demo_lastcsprogscrc = -1;
                }
                else
                        Con_Print ("ERROR: couldn't open.\n");
@@ -1636,7 +1692,7 @@ void CL_ParseServerInfo (void)
 
 void CL_ValidateState(entity_state_t *s)
 {
-       model_t *model;
+       dp_model_t *model;
 
        if (!s->active)
                return;
@@ -1976,7 +2032,7 @@ void CL_ParseEffect2 (void)
        CL_Effect(org, modelindex, startframe, framecount, framerate);
 }
 
-void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
+void CL_NewBeam (int ent, vec3_t start, vec3_t end, dp_model_t *m, int lightning)
 {
        int i;
        beam_t *b = NULL;
@@ -2015,7 +2071,7 @@ void CL_NewBeam (int ent, vec3_t start, vec3_t end, model_t *m, int lightning)
                Con_Print("beam list overflow!\n");
 }
 
-void CL_ParseBeam (model_t *m, int lightning)
+void CL_ParseBeam (dp_model_t *m, int lightning)
 {
        int ent;
        vec3_t start, end;
@@ -2693,7 +2749,7 @@ static void CL_IPLog_Load(void)
                        text++;
                if (line[0] == '/' && line[1] == '/')
                        continue; // skip comments if anyone happens to add them
-               for (i = 0;i < len && line[i] > ' ';i++)
+               for (i = 0;i < len && !ISWHITESPACE(line[i]);i++)
                        address[i] = line[i];
                address[i] = 0;
                // skip exactly one space character
@@ -2893,6 +2949,7 @@ qboolean CL_ExaminePrintString(const char *text)
 }
 
 extern cvar_t slowmo;
+extern void CSQC_UpdateNetworkTimes(double newtime, double oldtime);
 static void CL_NetworkTimeReceived(double newtime)
 {
        double timehigh;
@@ -2960,7 +3017,7 @@ static void CL_NetworkTimeReceived(double newtime)
        }
        // this packet probably contains a player entity update, so we will need
        // to update the prediction
-       cl.movement_needupdate = true;
+       cl.movement_replay = true;
        // this may get updated later in parsing by svc_clientdata
        cl.onground = false;
        // if true the cl.viewangles are interpolated from cl.mviewangles[]
@@ -2970,6 +3027,8 @@ static void CL_NetworkTimeReceived(double newtime)
        cl.fixangle[0] = false;
        if (!cls.demoplayback)
                VectorCopy(cl.mviewangles[0], cl.mviewangles[1]);
+       // update the csqc's server timestamps, critical for proper sync
+       CSQC_UpdateNetworkTimes(cl.mtime[0], cl.mtime[1]);
 }
 
 #define SHOWNET(x) if(cl_shownet.integer==2)Con_Printf("%3i:%s(%i)\n", msg_readcount-1, x, cmd);
@@ -3562,7 +3621,7 @@ void CL_ParseServerMessage(void)
                                        {
                                                if (i >= 1 && i < MAX_MODELS)
                                                {
-                                                       model_t *model = Mod_ForName(s, false, false, i == 1);
+                                                       dp_model_t *model = Mod_ForName(s, false, false, i == 1);
                                                        if (!model)
                                                                Con_DPrintf("svc_precache: Mod_ForName(\"%s\") failed\n", s);
                                                        cl.model_precache[i] = model;
@@ -3859,6 +3918,7 @@ void CL_Parse_Init(void)
        Cvar_RegisterVariable(&cl_nettimesyncboundmode);
        Cvar_RegisterVariable(&cl_nettimesyncboundtolerance);
        Cvar_RegisterVariable(&cl_iplog_name);
+       Cvar_RegisterVariable(&cl_readpicture_force);
 
        Cmd_AddCommand("nextul", QW_CL_NextUpload, "sends next fragment of current upload buffer (screenshot for example)");
        Cmd_AddCommand("stopul", QW_CL_StopUpload, "aborts current upload (screenshot for example)");