contents = Mod_PointInLeaf(r_refdef.vieworg, cl.worldmodel)->contents;
if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
{
- r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.03 + 0.97);
- r_refdef.fov_y *= (sin(cl.time * 3.0) * 0.03 + 0.97);
+ r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
+ r_refdef.fov_y *= (sin(cl.time * 3.0) * 0.015 + 0.985);
}
}
}